chore: initial commit
This commit is contained in:
commit
d86e65da6c
|
@ -0,0 +1,365 @@
|
|||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# Packaging
|
||||
pack/
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
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# in these scripts will be unencrypted
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PublishScripts/
|
||||
|
||||
# NuGet Packages
|
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*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
|
@ -0,0 +1,16 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TheHeartOfTheParty", "TheHeartOfTheParty\TheHeartOfTheParty.csproj", "{A7C17755-EFE3-484E-99D9-517A1BEEABD0}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A7C17755-EFE3-484E-99D9-517A1BEEABD0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A7C17755-EFE3-484E-99D9-517A1BEEABD0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A7C17755-EFE3-484E-99D9-517A1BEEABD0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A7C17755-EFE3-484E-99D9-517A1BEEABD0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,38 @@
|
|||
using Dalamud.Utility.Signatures;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.Framework;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
|
||||
namespace TheHeartOfTheParty;
|
||||
|
||||
internal unsafe class GameFunctions {
|
||||
[Signature("B8 ?? ?? ?? ?? 44 0F B7 C2 4C 8B C9")]
|
||||
private readonly delegate* unmanaged<IntPtr, ushort, byte> _isTitleUnlocked;
|
||||
|
||||
[Signature("E8 ?? ?? ?? ?? 83 7B 44 02")]
|
||||
private readonly delegate* unmanaged<AgentInterface*, uint*, byte> _setTitle;
|
||||
|
||||
[Signature("48 8D 0D ?? ?? ?? ?? BD ?? ?? ?? ?? E8 ?? ?? ?? ?? 84 C0 75", ScanType = ScanType.StaticAddress)]
|
||||
private readonly IntPtr _titleList;
|
||||
|
||||
internal GameFunctions(Plugin plugin) {
|
||||
SignatureHelper.Initialise(this);
|
||||
}
|
||||
|
||||
internal bool IsTitleUnlocked(uint titleId) {
|
||||
if (titleId > ushort.MaxValue) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return this._isTitleUnlocked(this._titleList, (ushort) titleId) != 0;
|
||||
}
|
||||
|
||||
internal bool SetTitle(uint titleId) {
|
||||
var agent = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId((AgentId) 200);
|
||||
if (agent == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return this._setTitle(agent, &titleId) != 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
using Dalamud.Data;
|
||||
using Dalamud.Game.ClientState;
|
||||
using Dalamud.IoC;
|
||||
using Dalamud.Plugin;
|
||||
|
||||
namespace TheHeartOfTheParty;
|
||||
|
||||
public class Plugin : IDalamudPlugin {
|
||||
public string Name => "The Heart of the Party";
|
||||
|
||||
[PluginService]
|
||||
internal DalamudPluginInterface Interface { get; init; }
|
||||
|
||||
[PluginService]
|
||||
internal ClientState ClientState { get; init; }
|
||||
|
||||
[PluginService]
|
||||
internal DataManager DataManager { get; init; }
|
||||
|
||||
internal GameFunctions GameFunctions { get; }
|
||||
|
||||
private PluginUi Ui { get; }
|
||||
|
||||
public Plugin() {
|
||||
this.GameFunctions = new GameFunctions(this);
|
||||
this.Ui = new PluginUi(this);
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
this.Ui.Dispose();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
using ImGuiNET;
|
||||
using Lumina.Excel.GeneratedSheets;
|
||||
|
||||
namespace TheHeartOfTheParty;
|
||||
|
||||
internal class PluginUi : IDisposable {
|
||||
private Plugin Plugin { get; }
|
||||
|
||||
private string _searchText = "";
|
||||
private bool _unlockedOnly = true;
|
||||
|
||||
internal PluginUi(Plugin plugin) {
|
||||
this.Plugin = plugin;
|
||||
|
||||
this.Plugin.Interface.UiBuilder.Draw += this.OnDraw;
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
this.Plugin.Interface.UiBuilder.Draw -= this.OnDraw;
|
||||
}
|
||||
|
||||
private void OnDraw() {
|
||||
if (!ImGui.Begin(this.Plugin.Name)) {
|
||||
ImGui.End();
|
||||
return;
|
||||
}
|
||||
|
||||
ImGui.Checkbox("Only show unlocked titles", ref this._unlockedOnly);
|
||||
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
ImGui.InputTextWithHint("##search", "Search...", ref this._searchText, 64);
|
||||
|
||||
var fem = true;
|
||||
if (this.Plugin.ClientState.LocalPlayer is {} player) {
|
||||
fem = player.Customize[1] == 1;
|
||||
}
|
||||
|
||||
var titles = this.Plugin.DataManager.GetExcelSheet<Title>()!
|
||||
.Where(row => row.Order != 0)
|
||||
.Select(row => (row, this.Plugin.GameFunctions.IsTitleUnlocked(row.RowId)));
|
||||
|
||||
if (this._unlockedOnly) {
|
||||
titles = titles.Where(t => t.Item2);
|
||||
}
|
||||
|
||||
if (this._searchText.Length > 0) {
|
||||
var search = this._searchText.ToLower();
|
||||
titles = titles.Where(t => t.Item1.Feminine.RawString.ToLower().Contains(search) || t.Item1.Masculine.RawString.ToLower().Contains(search));
|
||||
}
|
||||
|
||||
titles = titles.OrderBy(t => t.Item1.Order);
|
||||
|
||||
if (ImGui.BeginChild("##titles")) {
|
||||
foreach (var (title, unlocked) in titles) {
|
||||
var name = fem ? title.Feminine : title.Masculine;
|
||||
|
||||
if (unlocked) {
|
||||
if (ImGui.Selectable(name)) {
|
||||
this.Plugin.GameFunctions.SetTitle(title.RowId);
|
||||
}
|
||||
} else {
|
||||
ImGui.TextDisabled(name);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
}
|
||||
|
||||
ImGui.End();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net5-windows</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<LangVersion>preview</LangVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Dalamud">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="FFXIVClientStructs">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\FFXIVClientStructs.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGui.NET">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\ImGui.NET.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina.Excel">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.Excel.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue