chore: initial commit

This commit is contained in:
Anna 2021-07-21 02:11:01 -04:00
commit 540839e70b
Signed by: anna
GPG Key ID: 0B391D8F06FCD9E0
17 changed files with 2290 additions and 0 deletions

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.gitignore vendored Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Quest Map", "Quest Map\Quest Map.csproj", "{63ACA302-ADBE-4353-A722-D38531C8A34D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{63ACA302-ADBE-4353-A722-D38531C8A34D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{63ACA302-ADBE-4353-A722-D38531C8A34D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{63ACA302-ADBE-4353-A722-D38531C8A34D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{63ACA302-ADBE-4353-A722-D38531C8A34D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

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using System;
using Dalamud.Game.Command;
namespace QuestMap {
internal class Commands : IDisposable {
private Plugin Plugin { get; }
internal Commands(Plugin plugin) {
this.Plugin = plugin;
this.Plugin.Interface.CommandManager.AddHandler("/quests", new CommandInfo(this.OnCommand) {
HelpMessage = "Show Quest Map",
});
}
public void Dispose() {
this.Plugin.Interface.CommandManager.RemoveHandler("/quests");
}
private void OnCommand(string command, string args) {
this.Plugin.Ui.Show ^= true;
}
}
}

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using System;
using Dalamud.Configuration;
namespace QuestMap {
[Serializable]
internal class Configuration : IPluginConfiguration {
public int Version { get; set; } = 1;
public bool ShowCompleted;
public bool ShowSeasonal;
public bool ShowArrowheads;
public bool CondenseMsq;
public Visibility EmoteVis;
public Visibility ItemVis;
public Visibility MinionVis;
public Visibility ActionsVis;
public Visibility InstanceVis;
public Visibility TribeVis;
public Visibility JobVis;
}
}

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using Dalamud.Plugin;
namespace QuestMap {
// ReSharper disable once UnusedType.Global
public class DalamudPlugin : IDalamudPlugin {
internal const string PluginName = "Quest Map";
public string Name => PluginName;
private Plugin? Plugin { get; set; }
public void Initialize(DalamudPluginInterface pluginInterface) {
this.Plugin = new Plugin(pluginInterface);
}
public void Dispose() {
this.Plugin?.Dispose();
}
}
}

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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
<ILMerge/>
</Weavers>

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using Microsoft.Msagl.Core.Layout;
namespace QuestMap {
internal class GraphInfo {
internal GeometryGraph Graph { get; }
internal Node? Centre { get; }
internal GraphInfo(GeometryGraph graph, Node? centre) {
this.Graph = graph;
this.Centre = centre;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using Lumina.Excel.GeneratedSheets;
namespace QuestMap {
internal class Node<T> {
internal uint Id { get; }
internal List<Node<T>> Parents { get; set; }
internal T Value { get; set; }
internal List<Node<T>> Children { get; } = new();
internal Node(List<Node<T>> parents, uint id, T value) {
this.Id = id;
this.Parents = parents;
this.Value = value;
}
private Node(uint id) {
this.Id = id;
this.Parents = new List<Node<T>>();
this.Value = default!;
}
internal Node<T>? Find(uint id) {
if (this.Id == id) {
return this;
}
foreach (var child in this.Children) {
var result = child.Find(id);
if (result != null) {
return result;
}
}
return null;
}
internal IEnumerable<Node<T>> Ancestors() {
var parents = new Stack<Node<T>>();
foreach (var parent in this.Parents) {
parents.Push(parent);
}
while (parents.Any()) {
var next = parents.Pop();
yield return next;
foreach (var parent in next.Parents) {
parents.Push(parent);
}
}
}
internal IEnumerable<Node<T>> Ancestors(Func<T, T?> consolidator) {
var parents = new Stack<Node<T>>();
foreach (var parent in this.Parents) {
var consolidated = consolidator(parent.Value);
parents.Push(consolidated == null
? parent
: new Node<T>(new List<Node<T>>(), parent.Id, consolidated) {
Children = { this },
});
}
while (parents.Any()) {
var next = parents.Pop();
yield return next;
foreach (var parent in next.Parents) {
var consolidated = consolidator(parent.Value);
parents.Push(consolidated == null
? parent
: new Node<T>(new List<Node<T>>(), parent.Id, consolidated) {
Children = { next },
});
}
}
}
internal IEnumerable<Node<T>> Traverse() {
var stack = new Stack<Node<T>>();
stack.Push(this);
while (stack.Any()) {
var next = stack.Pop();
yield return next;
foreach (var child in next.Children) {
stack.Push(child);
}
}
}
internal IEnumerable<Tuple<Node<T>, uint>> TraverseWithDepth() {
var stack = new Stack<Tuple<Node<T>, uint>>();
stack.Push(Tuple.Create(this, (uint) 0));
while (stack.Any()) {
var next = stack.Pop();
yield return next;
foreach (var child in next.Item1.Children) {
stack.Push(Tuple.Create(child, next.Item2 + 1));
}
}
}
internal static (List<Node<Quest>>, Dictionary<uint, Node<Quest>>) BuildTree(Dictionary<uint, Quest> layouts) {
var lookup = new Dictionary<uint, Node<Quest>>();
var rootNodes = new List<Node<Quest>>();
var allNodes = new Dictionary<uint, Node<Quest>>();
foreach (var item in layouts) {
if (lookup.TryGetValue(item.Key, out var ourNode)) {
ourNode.Value = item.Value;
} else {
ourNode = new Node<Quest>(new List<Node<Quest>>(), item.Key, item.Value);
lookup[item.Key] = ourNode;
allNodes[item.Key] = ourNode;
}
var previous = item.Value.PreviousQuests().ToList();
if (previous.Count == 0) {
rootNodes.Add(ourNode);
} else {
foreach (var prev in previous) {
if (!lookup.TryGetValue(prev.RowId, out var parentNode)) {
// create preliminary parent
parentNode = new Node<Quest>(prev.RowId);
lookup[prev.RowId] = parentNode;
allNodes[prev.RowId] = parentNode;
}
parentNode.Children.Add(ourNode);
ourNode.Parents.Add(parentNode);
}
}
}
return (rootNodes, allNodes);
}
}
internal static class NodeExt {
internal static Node<T>? Find<T>(this IEnumerable<Node<T>> nodes, uint id) {
foreach (var node in nodes) {
var found = node.Find(id);
if (found != null) {
return found;
}
}
return null;
}
internal static IEnumerable<Quest> PreviousQuests(this Quest quest) {
if (quest.PreviousQuest0.Row != 0) {
yield return quest.PreviousQuest0.Value;
}
if (quest.PreviousQuest1.Row != 0) {
yield return quest.PreviousQuest1.Value;
}
if (quest.PreviousQuest2.Row != 0) {
yield return quest.PreviousQuest2.Value;
}
}
}
}

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using System;
using System.Threading.Channels;
using Dalamud.Plugin;
using Microsoft.Msagl.Core.Layout;
using XivCommon;
namespace QuestMap {
internal class Plugin : IDisposable {
internal DalamudPluginInterface Interface { get; }
internal XivCommonBase Common { get; }
internal Configuration Config { get; }
internal Quests Quests { get; }
internal PluginUi Ui { get; }
private Commands Commands { get; }
internal Plugin(DalamudPluginInterface pluginInterface) {
this.Interface = pluginInterface;
this.Common = new XivCommonBase(pluginInterface);
this.Config = this.Interface.GetPluginConfig() as Configuration ?? new Configuration();
var graphChannel = Channel.CreateUnbounded<GraphInfo>();
this.Quests = new Quests(this, graphChannel.Writer);
this.Ui = new PluginUi(this, graphChannel.Reader);
this.Commands = new Commands(this);
}
public void Dispose() {
this.Commands.Dispose();
this.Ui.Dispose();
this.Common.Dispose();
}
internal void SaveConfig() {
this.Interface.SavePluginConfig(this.Config);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Threading;
using System.Threading.Channels;
using Dalamud;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using Dalamud.Interface;
using ImGuiNET;
using ImGuiScene;
using Lumina.Data;
using Lumina.Excel;
using Lumina.Excel.GeneratedSheets;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
using Microsoft.Msagl.Core.Layout;
namespace QuestMap {
internal class PluginUi : IDisposable {
private static class Colours {
internal static readonly uint Bg = ImGui.GetColorU32(new Vector4(0.13f, 0.13f, 0.13f, 1));
internal static readonly uint Bg2 = ImGui.GetColorU32(new Vector4(0.3f, 0.3f, 0.3f, 1));
internal static readonly uint Text = ImGui.GetColorU32(new Vector4(0.9f, 0.9f, 0.9f, 1));
internal static readonly uint Line = ImGui.GetColorU32(new Vector4(0.7f, 0.7f, 0.7f, 1));
internal static readonly uint Grid = ImGui.GetColorU32(new Vector4(0.1f, 0.1f, 0.1f, 1));
internal static readonly Vector4 NormalQuest = new(0.54f, 0.45f, 0.36f, 1);
internal static readonly Vector4 MsqQuest = new(0.29f, 0.35f, 0.44f, 1);
internal static readonly Vector4 BlueQuest = new(0.024F, 0.016f, 0.72f, 1);
}
private Plugin Plugin { get; }
private string _filter = string.Empty;
private Quest? Quest { get; set; }
private GeometryGraph? Graph { get; set; }
private Node? Centre { get; set; }
private ChannelReader<GraphInfo> GraphChannel { get; }
private CancellationTokenSource? CancellationTokenSource { get; set; }
private HashSet<uint> InfoWindows { get; } = new();
private Dictionary<uint, TextureWrap> Icons { get; } = new();
private List<(Quest, bool, string)> FilteredQuests { get; } = new();
internal bool Show;
private bool _relayout;
private Vector2 _offset = Vector2.Zero;
private static readonly Vector2 TextOffset = new(5, 2);
private const int GridSmall = 10;
private const int GridLarge = 50;
private bool _viewDrag;
private Vector2 _lastDragPos;
internal PluginUi(Plugin plugin, ChannelReader<GraphInfo> graphChannel) {
this.Plugin = plugin;
this.GraphChannel = graphChannel;
this.Refilter();
this.Plugin.Interface.UiBuilder.OnBuildUi += this.Draw;
this.Plugin.Interface.UiBuilder.OnOpenConfigUi += this.OpenConfig;
}
public void Dispose() {
this.Plugin.Interface.UiBuilder.OnOpenConfigUi -= this.OpenConfig;
this.Plugin.Interface.UiBuilder.OnBuildUi -= this.Draw;
foreach (var icon in this.Icons.Values) {
icon.Dispose();
}
}
private void OpenConfig(object sender, EventArgs e) {
this.Show = true;
}
private void Refilter() {
this.FilteredQuests.Clear();
var filterLower = this._filter.ToLowerInvariant();
var filtered = this.Plugin.Interface.Data.GetExcelSheet<Quest>()
.Where(quest => {
if (quest.Name.ToString().Length == 0) {
return false;
}
if (!this.Plugin.Config.ShowSeasonal && quest.Festival.Row != 0) {
return false;
}
var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest);
if (!this.Plugin.Config.ShowCompleted && completed) {
return false;
}
if (this.Plugin.Config.EmoteVis == Visibility.Only && !this.Plugin.Quests.EmoteRewards.ContainsKey(quest.RowId)) {
return false;
}
if (this.Plugin.Config.ItemVis == Visibility.Only && !this.Plugin.Quests.ItemRewards.ContainsKey(quest.RowId)) {
return false;
}
if (this.Plugin.Config.MinionVis == Visibility.Only) {
if (!this.Plugin.Quests.ItemRewards.TryGetValue(quest.RowId, out var items)) {
return false;
}
if (items.All(item => item.ItemUICategory.Row != 81)) {
return false;
}
}
if (this.Plugin.Config.ActionsVis == Visibility.Only && !this.Plugin.Quests.ActionRewards.ContainsKey(quest.RowId)) {
return false;
}
if (this.Plugin.Config.InstanceVis == Visibility.Only && !this.Plugin.Quests.InstanceRewards.ContainsKey(quest.RowId)) {
return false;
}
if (this.Plugin.Config.TribeVis == Visibility.Only && !this.Plugin.Quests.BeastRewards.ContainsKey(quest.RowId)) {
return false;
}
if (this.Plugin.Config.JobVis == Visibility.Only && !this.Plugin.Quests.JobRewards.ContainsKey(quest.RowId)) {
return false;
}
if (this._filter.Length == 0) {
return true;
}
return quest.Name.ToString().ToLowerInvariant().Contains(filterLower)
|| this.Plugin.Quests.ItemRewards.TryGetValue(quest.RowId, out var items1) && items1.Any(item => item.Name.ToString().ToLowerInvariant().Contains(filterLower))
|| this.Plugin.Quests.EmoteRewards.TryGetValue(quest.RowId, out var emote) && emote.Name.ToString().ToLowerInvariant().Contains(filterLower)
|| this.Plugin.Quests.ActionRewards.TryGetValue(quest.RowId, out var action) && action.Name.ToString().ToLowerInvariant().Contains(filterLower)
|| this.Plugin.Quests.InstanceRewards.TryGetValue(quest.RowId, out var instances) && instances.Any(instance => instance.Name.ToString().ToLowerInvariant().Contains(filterLower))
|| this.Plugin.Quests.BeastRewards.TryGetValue(quest.RowId, out var tribe) && tribe.Name.ToString().ToLowerInvariant().Contains(filterLower)
|| this.Plugin.Quests.JobRewards.TryGetValue(quest.RowId, out var job) && job.Name.ToString().ToLowerInvariant().Contains(filterLower);
})
.SelectMany(quest => {
var drawItems = new List<(Quest, bool, string)> {
(quest, false, $"{this.Convert(quest.Name)}##{quest.RowId}"),
};
var allItems = this.Plugin.Config.ItemVis != Visibility.Hidden;
var anyItemVisible = allItems || this.Plugin.Config.MinionVis != Visibility.Hidden;
if (anyItemVisible && this.Plugin.Quests.ItemRewards.TryGetValue(quest.RowId, out var items)) {
var toShow = items.Where(item => allItems || item.ItemUICategory.Row == 81);
drawItems.AddRange(toShow.Select(item => (quest, true, $"{this.Convert(item.Name)}##item-{quest.RowId}-{item.RowId}")));
}
if (this.Plugin.Config.EmoteVis != Visibility.Hidden && this.Plugin.Quests.EmoteRewards.TryGetValue(quest.RowId, out var emote)) {
drawItems.Add((quest, true, $"{this.Convert(emote.Name)}##emote-{quest.RowId}-{emote.RowId}"));
}
if (this.Plugin.Config.ActionsVis != Visibility.Hidden && this.Plugin.Quests.ActionRewards.TryGetValue(quest.RowId, out var action)) {
drawItems.Add((quest, true, $"{this.Convert(action.Name)}##action-{quest.RowId}-{action.RowId}"));
}
if (this.Plugin.Config.InstanceVis != Visibility.Hidden && this.Plugin.Quests.InstanceRewards.TryGetValue(quest.RowId, out var instances)) {
drawItems.AddRange(instances.Select(instance => (quest, true, $"{this.Convert(instance.Name)}##instance-{quest.RowId}-{instance.RowId}")));
}
if (this.Plugin.Config.TribeVis != Visibility.Hidden && this.Plugin.Quests.BeastRewards.TryGetValue(quest.RowId, out var tribe)) {
drawItems.Add((quest, true, $"{this.Convert(tribe.Name)}##tribe-{quest.RowId}-{tribe.RowId}"));
}
if (this.Plugin.Config.JobVis != Visibility.Hidden && this.Plugin.Quests.JobRewards.TryGetValue(quest.RowId, out var job)) {
drawItems.Add((quest, true, $"{this.Convert(job.Name)}##job-{quest.RowId}-{job.RowId}"));
}
return drawItems;
});
this.FilteredQuests.AddRange(filtered);
}
private void Draw() {
if (this.GraphChannel.TryRead(out var graph)) {
this.Graph = graph.Graph;
this.Centre = graph.Centre;
this.CancellationTokenSource = null;
}
this.DrawInfoWindows();
this.DrawMainWindow();
}
private void DrawMainWindow() {
if (!this.Show) {
return;
}
ImGui.SetNextWindowSize(new Vector2(675, 600), ImGuiCond.FirstUseEver);
if (!ImGui.Begin(DalamudPlugin.PluginName, ref this.Show, ImGuiWindowFlags.MenuBar)) {
ImGui.End();
return;
}
if (ImGui.BeginMenuBar()) {
if (ImGui.BeginMenu("Options")) {
var anyChanged = false;
if (ImGui.BeginMenu("Quest list")) {
anyChanged |= ImGui.MenuItem("Show completed quests", null, ref this.Plugin.Config.ShowCompleted);
anyChanged |= ImGui.MenuItem("Show seasonal quests", null, ref this.Plugin.Config.ShowSeasonal);
ImGui.EndMenu();
}
if (ImGui.BeginMenu("Quest map")) {
if (ImGui.MenuItem("Show arrowheads", null, ref this.Plugin.Config.ShowArrowheads)) {
this._relayout = true;
anyChanged = true;
}
if (ImGui.MenuItem("Condense final MSQ quests", null, ref this.Plugin.Config.CondenseMsq)) {
this._relayout = true;
anyChanged = true;
}
ImGui.EndMenu();
}
void VisibilityItem(string name, string id, ref Visibility visibility) {
if (!ImGui.BeginMenu(name)) {
return;
}
foreach (var vis in (Visibility[]) Enum.GetValues(typeof(Visibility))) {
if (!ImGui.MenuItem($"{vis}##{id}", null, visibility == vis)) {
continue;
}
visibility = vis;
anyChanged = true;
}
ImGui.EndMenu();
}
if (ImGui.BeginMenu("Reward/unlock visibility")) {
VisibilityItem("Emotes", "emote-vis", ref this.Plugin.Config.EmoteVis);
VisibilityItem("Items", "item-vis", ref this.Plugin.Config.ItemVis);
VisibilityItem("Minions", "minion-vis", ref this.Plugin.Config.MinionVis);
VisibilityItem("Actions", "action-vis", ref this.Plugin.Config.ActionsVis);
VisibilityItem("Instances", "instance-vis", ref this.Plugin.Config.InstanceVis);
VisibilityItem("Beast tribes", "tribe-vis", ref this.Plugin.Config.TribeVis);
VisibilityItem("Jobs", "job-vis", ref this.Plugin.Config.JobVis);
ImGui.EndMenu();
}
if (anyChanged) {
this.Plugin.SaveConfig();
this.Refilter();
}
ImGui.EndMenu();
}
ImGui.EndMenuBar();
}
if (ImGui.InputText("Filter", ref this._filter, 100)) {
this.Refilter();
}
if (ImGui.BeginChild("quest-list", new Vector2(ImGui.GetContentRegionAvail().X * .25f, -1), false, ImGuiWindowFlags.HorizontalScrollbar)) {
ImGuiListClipperPtr clipper;
unsafe {
clipper = new ImGuiListClipperPtr(ImGuiNative.ImGuiListClipper_ImGuiListClipper());
}
clipper.Begin(this.FilteredQuests.Count);
while (clipper.Step()) {
for (var row = clipper.DisplayStart; row < clipper.DisplayEnd; row++) {
var (quest, indent, drawItem) = this.FilteredQuests[row];
void DrawSelectable(string name, Quest quest) {
var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest);
if (completed) {
Vector4 disabled;
unsafe {
disabled = *ImGui.GetStyleColorVec4(ImGuiCol.TextDisabled);
}
ImGui.PushStyleColor(ImGuiCol.Text, disabled);
}
var ret = ImGui.Selectable(name, this.Quest == quest);
if (completed) {
ImGui.PopStyleColor();
}
if (!ret) {
if (ImGui.IsItemClicked(ImGuiMouseButton.Right)) {
this.InfoWindows.Add(quest.RowId);
}
return;
}
this.Quest = quest;
this._relayout = true;
this.Graph = null;
}
if (indent) {
ImGui.TreePush();
}
DrawSelectable(drawItem, quest);
if (indent) {
ImGui.TreePop();
}
}
}
clipper.Destroy();
ImGui.EndChild();
}
ImGui.SameLine();
if (ImGui.BeginChild("quest-map", new Vector2(-1, -1))) {
if (this.Quest != null && this.Graph == null) {
ImGui.TextUnformatted("Generating map...");
}
if (this.Graph != null) {
this.DrawGraph(this.Graph);
}
ImGui.EndChild();
}
if (this._relayout && this.Quest != null) {
this.Graph = null;
this.CancellationTokenSource?.Cancel();
this.CancellationTokenSource = this.Plugin.Quests.StartGraphRecalculation(this.Quest);
this._relayout = false;
}
ImGui.End();
}
private void DrawInfoWindows() {
var remove = 0u;
foreach (var id in this.InfoWindows) {
var quest = this.Plugin.Interface.Data.GetExcelSheet<Quest>().GetRow(id);
if (quest == null) {
continue;
}
if (this.DrawInfoWindow(quest)) {
remove = id;
}
}
if (remove > 0) {
this.InfoWindows.Remove(remove);
}
}
/// <returns>true if closing</returns>
private bool DrawInfoWindow(Quest quest) {
var open = true;
if (!ImGui.Begin($"{this.Convert(quest.Name)}##{quest.RowId}", ref open, ImGuiWindowFlags.AlwaysAutoResize)) {
ImGui.End();
return !open;
}
var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest);
ImGui.TextUnformatted($"Level: {quest.ClassJobLevel0}");
if (completed) {
ImGui.PushFont(UiBuilder.IconFont);
var check = FontAwesomeIcon.Check.ToIconString();
var width = ImGui.GetContentRegionAvail().X - ImGui.CalcTextSize(check).X;
ImGui.SameLine(width);
ImGui.TextUnformatted(check);
ImGui.PopFont();
}
TextureWrap GetIcon(uint id) {
if (this.Icons.TryGetValue(id, out var wrap)) {
return wrap;
}
wrap = this.Plugin.Interface.Data.GetImGuiTextureIcon(this.Plugin.Interface.ClientState.ClientLanguage, (int) id);
this.Icons[id] = wrap;
return wrap;
}
var textWrap = ImGui.GetFontSize() * 20f;
if (quest.Icon != 0) {
var header = GetIcon(quest.Icon);
textWrap = header.Width;
ImGui.Image(header.ImGuiHandle, new Vector2(header.Width, header.Height));
}
var rewards = new List<string>();
var paramGrow = this.Plugin.Interface.Data.GetExcelSheet<ParamGrow>().GetRow(quest.ClassJobLevel0);
var xp = quest.ExpFactor * paramGrow.ScaledQuestXP * paramGrow.QuestExpModifier / 100;
if (xp > 0) {
rewards.Add($"Exp: {xp:N0}");
}
if (quest.GilReward > 0) {
rewards.Add($"Gil: {quest.GilReward:N0}");
}
if (rewards.Count > 0) {
ImGui.TextUnformatted(string.Join(" / ", rewards));
}
ImGui.Separator();
void DrawItemRewards(string label, IEnumerable<(SeString name, uint icon, byte qty)> enumerable) {
var items = enumerable.ToArray();
if (items.Length == 0) {
return;
}
ImGui.TextUnformatted(label);
var maxHeight = items.Select(entry => GetIcon(entry.icon)).Max(image => image.Height);
var originalY = ImGui.GetCursorPosY();
foreach (var (name, icon, qty) in items) {
var image = GetIcon(icon);
if (image.Height < maxHeight) {
ImGui.SetCursorPosY(originalY + (maxHeight - image.Height) / 2f);
}
ImGui.Image(image.ImGuiHandle, new Vector2(image.Width, image.Height));
Util.Tooltip(name.ToString());
if (qty > 1) {
var oldSpacing = ImGui.GetStyle().ItemSpacing;
ImGui.GetStyle().ItemSpacing = new Vector2(2, 0);
ImGui.SameLine();
var qtyLabel = $"x{qty}";
var labelSize = ImGui.CalcTextSize(qtyLabel);
ImGui.SetCursorPosY(originalY + (maxHeight - labelSize.Y) / 2f);
ImGui.TextUnformatted(qtyLabel);
ImGui.GetStyle().ItemSpacing = oldSpacing;
}
ImGui.SameLine();
ImGui.SetCursorPosY(originalY);
}
ImGui.Dummy(Vector2.Zero);
ImGui.Separator();
}
var additionalRewards = new List<(SeString name, uint icon, byte qty)>();
if (this.Plugin.Quests.JobRewards.TryGetValue(quest.RowId, out var job)) {
// FIXME: figure out better way to find icon
additionalRewards.Add((this.Convert(job.Name).ToString(), 62000 + job.RowId, 1));
}
for (var i = 0; i < quest.ItemCatalyst.Length; i++) {
var catalyst = quest.ItemCatalyst[i];
var amount = quest.ItemCountCatalyst[i];
if (catalyst.Row != 0) {
additionalRewards.Add((this.Convert(catalyst.Value.Name), catalyst.Value.Icon, amount));
}
}
foreach (var generalAction in quest.GeneralActionReward.Where(row => row.Row != 0)) {
additionalRewards.Add((this.Convert(generalAction.Value.Name), (uint) generalAction.Value.Icon, 1));
}
if (this.Plugin.Quests.ActionRewards.TryGetValue(quest.RowId, out var action)) {
additionalRewards.Add((this.Convert(action.Name), action.Icon, 1));
}
if (this.Plugin.Quests.EmoteRewards.TryGetValue(quest.RowId, out var emote)) {
additionalRewards.Add((this.Convert(emote.Name), emote.Icon, 1));
}
if (quest.OtherReward.Row != 0) {
additionalRewards.Add((this.Convert(quest.OtherReward.Value.Name), quest.OtherReward.Value.Icon, 1));
}
if (quest.ReputationReward > 0) {
var beastTribe = quest.BeastTribe.Value;
if (beastTribe != null) {
additionalRewards.Add((this.Convert(beastTribe.NameRelation), beastTribe.Icon, quest.ReputationReward));
}
}
if (quest.TomestoneReward > 0) {
var tomestone = this.Plugin.Interface.Data.GetExcelSheet<TomestonesItem>().First(row => row.Tomestones.Row == quest.TomestoneReward);
var item = tomestone?.Item?.Value;
if (item != null) {
additionalRewards.Add((this.Convert(item.Name), item.Icon, quest.TomestoneCountReward));
}
}
if (quest.ItemRewardType is 0 or 1 or 3 or 5) {
DrawItemRewards(
"Rewards",
quest.ItemReward0
.Zip(quest.ItemCountReward0, (id, qty) => (id, qty))
.Where(entry => entry.id != 0)
.Select(entry => (item: this.Plugin.Interface.Data.GetExcelSheet<Item>().GetRow(entry.id), entry.qty))
.Where(entry => entry.item != null)
.Select(entry => (this.Convert(entry.item.Name), (uint) entry.item.Icon, entry.qty))
.Concat(additionalRewards)
);
DrawItemRewards(
"Optional rewards",
quest.ItemReward1
.Zip(quest.ItemCountReward1, (row, qty) => (row, qty))
.Where(entry => entry.row.Row != 0)
.Select(entry => (item: entry.row.Value, entry.qty))
.Where(entry => entry.item != null)
.Select(entry => (this.Convert(entry.item.Name), (uint) entry.item.Icon, entry.qty))
);
}
if (this.Plugin.Quests.InstanceRewards.TryGetValue(quest.RowId, out var instances)) {
ImGui.TextUnformatted("Instances");
foreach (var instance in instances) {
var icon = instance.ContentType.Value?.Icon ?? 0;
if (icon > 0) {
var image = GetIcon(icon);
ImGui.Image(image.ImGuiHandle, new Vector2(image.Width, image.Height));
Util.Tooltip(this.Convert(instance.Name).ToString());
} else {
ImGui.TextUnformatted(this.Convert(instance.Name).ToString());
}
}
ImGui.Separator();
}
if (this.Plugin.Quests.BeastRewards.TryGetValue(quest.RowId, out var tribe)) {
ImGui.TextUnformatted("Beast tribe");
var image = GetIcon(tribe.Icon);
ImGui.Image(image.ImGuiHandle, new Vector2(image.Width, image.Height));
Util.Tooltip(this.Convert(tribe.Name).ToString());
ImGui.Separator();
}
var id = quest.RowId & 0xFFFF;
var lang = this.Plugin.Interface.ClientState.ClientLanguage switch {
ClientLanguage.English => Language.English,
ClientLanguage.Japanese => Language.Japanese,
ClientLanguage.German => Language.German,
ClientLanguage.French => Language.French,
_ => Language.English,
};
var path = $"quest/{id.ToString("00000").Substring(0, 3)}/{quest.Id.RawString.ToLowerInvariant()}";
// FIXME: this is gross, but lumina caches incorrectly
this.Plugin.Interface.Data.Excel.RemoveSheetFromCache<QuestData>();
var sheet = this.Plugin.Interface.Data.Excel.GetType()
.GetMethod("GetSheet", BindingFlags.Instance | BindingFlags.NonPublic)
?.MakeGenericMethod(typeof(QuestData))
// ReSharper disable once ConstantConditionalAccessQualifier
?.Invoke(this.Plugin.Interface.Data.Excel, new object?[] {
path,
lang,
null,
}) as ExcelSheet<QuestData>;
// default to english if reflection failed
sheet ??= this.Plugin.Interface.Data.Excel.GetSheet<QuestData>(path);
var firstData = sheet?.GetRow(0);
if (firstData != null) {
ImGui.PushTextWrapPos(textWrap);
ImGui.TextUnformatted(this.Convert(firstData.Text).ToString());
ImGui.PopTextWrapPos();
}
ImGui.Separator();
void OpenMap(Level? level) {
if (level == null) {
return;
}
var mapLink = new MapLinkPayload(
this.Plugin.Interface.Data,
level.Territory.Row,
level.Map.Row,
(int) (level.X * 1_000f),
(int) (level.Z * 1_000f)
);
this.Plugin.Interface.Framework.Gui.OpenMapWithMapLink(mapLink);
}
var issuer = this.Plugin.Interface.Data.GetExcelSheet<ENpcResident>().GetRow(quest.IssuerStart)?.Singular ?? "Unknown";
var target = this.Plugin.Interface.Data.GetExcelSheet<ENpcResident>().GetRow(quest.TargetEnd)?.Singular ?? "Unknown";
ImGui.TextUnformatted(issuer);
ImGui.PushFont(UiBuilder.IconFont);
ImGui.SameLine();
ImGui.TextUnformatted(FontAwesomeIcon.ArrowRight.ToIconString());
ImGui.PopFont();
ImGui.SameLine();
ImGui.TextUnformatted(target);
ImGui.Separator();
if (Util.IconButton(FontAwesomeIcon.MapMarkerAlt)) {
OpenMap(quest.IssuerLocation.Value);
}
Util.Tooltip("Mark issuer on map");
ImGui.SameLine();
if (Util.IconButton(FontAwesomeIcon.Book)) {
this.Plugin.Common.Functions.Journal.OpenQuest(quest);
}
Util.Tooltip("Open quest in Journal");
ImGui.SameLine();
if (Util.IconButton(FontAwesomeIcon.ProjectDiagram)) {
this.Quest = quest;
this._relayout = true;
}
Util.Tooltip("Show quest graph");
ImGui.End();
return !open;
}
private static Vector2 ConvertPoint(Point p) {
return new((float) p.X, (float) p.Y);
}
private Vector2 GetTopLeft(GeometryObject item) {
// imgui measures from top left as 0,0
return ConvertPoint(item.BoundingBox.RightTop) + this._offset;
}
private Vector2 GetBottomRight(GeometryObject item) {
return ConvertPoint(item.BoundingBox.LeftBottom) + this._offset;
}
private void DrawGraph(GeometryGraph graph) {
// now the fun (tm) begins
var space = ImGui.GetContentRegionAvail();
var size = new Vector2(space.X, space.Y);
var drawList = ImGui.GetWindowDrawList();
ImGui.BeginGroup();
ImGui.InvisibleButton("##NodeEmpty", size);
var canvasTopLeft = ImGui.GetItemRectMin();
var canvasBottomRight = ImGui.GetItemRectMax();
if (this.Centre != null) {
this._offset = ConvertPoint(this.Centre.Center) * -1 + (canvasBottomRight - canvasTopLeft) / 2;
this.Centre = null;
}
drawList.PushClipRect(canvasTopLeft, canvasBottomRight, true);
drawList.AddRectFilled(canvasTopLeft, canvasBottomRight, Colours.Bg);
// ========= GRID =========
for (var i = 0; i < size.X / GridSmall; i++) {
drawList.AddLine(new Vector2(canvasTopLeft.X + i * GridSmall, canvasTopLeft.Y), new Vector2(canvasTopLeft.X + i * GridSmall, canvasBottomRight.Y), Colours.Grid, 1.0f);
}
for (var i = 0; i < size.Y / GridSmall; i++) {
drawList.AddLine(new Vector2(canvasTopLeft.X, canvasTopLeft.Y + i * GridSmall), new Vector2(canvasBottomRight.X, canvasTopLeft.Y + i * GridSmall), Colours.Grid, 1.0f);
}
for (var i = 0; i < size.X / GridLarge; i++) {
drawList.AddLine(new Vector2(canvasTopLeft.X + i * GridLarge, canvasTopLeft.Y), new Vector2(canvasTopLeft.X + i * GridLarge, canvasBottomRight.Y), Colours.Grid, 2.0f);
}
for (var i = 0; i < size.Y / GridLarge; i++) {
drawList.AddLine(new Vector2(canvasTopLeft.X, canvasTopLeft.Y + i * GridLarge), new Vector2(canvasBottomRight.X, canvasTopLeft.Y + i * GridLarge), Colours.Grid, 2.0f);
}
drawList.AddRect(canvasTopLeft, canvasBottomRight, Colours.Bg2);
Vector2 ConvertDrawPoint(Point p) {
var ret = canvasBottomRight - (ConvertPoint(p) + this._offset);
return ret;
}
foreach (var edge in graph.Edges) {
var start = canvasBottomRight - this.GetTopLeft(edge);
if (IsHidden(edge, start)) {
continue;
}
var curve = edge.Curve;
switch (curve) {
case Curve c: {
foreach (var s in c.Segments) {
switch (s) {
case LineSegment l:
drawList.AddLine(
ConvertDrawPoint(l.Start),
ConvertDrawPoint(l.End),
Colours.Line,
3.0f
);
break;
case CubicBezierSegment cs:
drawList.AddBezierCubic(
ConvertDrawPoint(cs.B(0)),
ConvertDrawPoint(cs.B(1)),
ConvertDrawPoint(cs.B(2)),
ConvertDrawPoint(cs.B(3)),
Colours.Line,
3.0f
);
break;
}
}
break;
}
case LineSegment l:
drawList.AddLine(
ConvertDrawPoint(l.Start),
ConvertDrawPoint(l.End),
Colours.Line,
3.0f
);
break;
}
void DrawArrow(Vector2 start, Vector2 end) {
const float arrowAngle = 30f;
var dir = end - start;
var h = dir;
dir /= dir.Length();
var s = new Vector2(-dir.Y, dir.X);
s *= (float) (h.Length() * Math.Tan(arrowAngle * 0.5f * (Math.PI / 180f)));
drawList.AddTriangleFilled(
start + s,
end,
start - s,
Colours.Line
);
}
if (edge.ArrowheadAtTarget) {
DrawArrow(
ConvertDrawPoint(edge.Curve.End),
ConvertDrawPoint(edge.EdgeGeometry.TargetArrowhead.TipPosition)
);
}
if (edge.ArrowheadAtSource) {
DrawArrow(
ConvertDrawPoint(edge.Curve.Start),
ConvertDrawPoint(edge.EdgeGeometry.SourceArrowhead.TipPosition)
);
}
}
bool IsHidden(GeometryObject node, Vector2 start) {
var width = (float) node.BoundingBox.Width;
var height = (float) node.BoundingBox.Height;
return start.X + width < canvasTopLeft.X
|| start.Y + height < canvasTopLeft.Y
|| start.X > canvasBottomRight.X
|| start.Y > canvasBottomRight.Y;
}
var drawn = new List<(Vector2, Vector2, uint)>();
foreach (var node in graph.Nodes) {
var start = canvasBottomRight - this.GetTopLeft(node);
if (IsHidden(node, start)) {
continue;
}
var quest = (Quest) node.UserData;
var colour = quest.EventIconType.Row switch {
1 => Colours.NormalQuest, // normal
3 => Colours.MsqQuest, // msq
8 => Colours.BlueQuest, // blue
10 => Colours.BlueQuest, // also blue
_ => Colours.NormalQuest,
};
var textColour = Colours.Text;
var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest.RowId);
if (completed) {
colour.W = .5f;
textColour = (uint) ((0x80 << 24) | (textColour & 0xFFFFFF));
}
var end = canvasBottomRight - this.GetBottomRight(node);
drawn.Add((start, end, quest.RowId));
if (quest == this.Quest) {
drawList.AddRect(start - Vector2.One, end + Vector2.One, Colours.Line, 5, ImDrawFlags.RoundCornersAll);
}
drawList.AddRectFilled(start, end, ImGui.GetColorU32(colour), 5, ImDrawFlags.RoundCornersAll);
drawList.AddText(start + TextOffset, textColour, this.Convert(quest.Name).ToString());
}
// HOW ABOUT DRAGGING THE VIEW?
if (ImGui.IsItemActive()) {
if (ImGui.IsMouseDragging(ImGuiMouseButton.Left)) {
var d = ImGui.GetMouseDragDelta();
if (this._viewDrag) {
var delta = d - this._lastDragPos;
this._offset -= delta;
}
this._viewDrag = true;
this._lastDragPos = d;
} else {
this._viewDrag = false;
}
} else {
if (!this._viewDrag) {
var left = ImGui.IsMouseReleased(ImGuiMouseButton.Left);
var right = ImGui.IsMouseReleased(ImGuiMouseButton.Right);
if (left || right) {
var mousePos = ImGui.GetMousePos();
foreach (var (start, end, id) in drawn) {
var inBox = mousePos.X >= start.X && mousePos.X <= end.X && mousePos.Y >= start.Y && mousePos.Y <= end.Y;
if (!inBox) {
continue;
}
if (left) {
this.InfoWindows.Add(id);
}
if (right) {
this.Plugin.Common.Functions.Journal.OpenQuest(id);
}
break;
}
}
}
this._viewDrag = false;
}
drawList.PopClipRect();
ImGui.EndGroup();
// ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 5);
}
private static readonly byte[] NewLinePayload = { 0x02, 0x10, 0x01, 0x03 };
private SeString Convert(Lumina.Text.SeString lumina) {
var se = this.Plugin.Interface.SeStringManager.Parse(lumina.RawData.ToArray());
for (var i = 0; i < se.Payloads.Count; i++) {
switch (se.Payloads[i].Type) {
case PayloadType.Unknown:
if (se.Payloads[i].Encode().SequenceEqual(NewLinePayload)) {
se.Payloads[i] = new TextPayload("\n");
}
break;
case PayloadType.RawText:
if (se.Payloads[i] is TextPayload payload) {
payload.Text = this.Plugin.Interface.Sanitizer.Sanitize(payload.Text);
}
break;
}
}
return se;
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<RootNamespace>QuestMap</RootNamespace>
<Version>1.3.0</Version>
<Nullable>enable</Nullable>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="Dalamud">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\ImGui.NET.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ImGuiScene">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\ImGuiScene.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Lumina">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.Excel.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Memory">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\System.Memory.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="XivCommon">
<HintPath>D:\code\XivCommon\XivCommon\bin\Release\net48\XivCommon.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="AutomaticGraphLayout" Version="1.1.12"/>
<PackageReference Include="DalamudPackager" Version="1.2.1"/>
<PackageReference Include="Fody" Version="6.5.2" PrivateAssets="all"/>
<PackageReference Include="ILMerge.Fody" Version="1.16.0" PrivateAssets="all"/>
<PackageReference Include="System.Threading.Channels" Version="5.0.0"/>
<!-- <PackageReference Include="XivCommon" Version="2.2.0" />-->
</ItemGroup>
</Project>

9
Quest Map/Quest Map.yaml Normal file
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name: Quest Map
author: ascclemens
description: |-
Explore quests and their rewards.
- Search for quest names or their rewards, including instances,
beast tribes, minions, etc.
- See an interactive map of quest requirements and unlocks.
- Open a quest info window even for quests you haven't completed.
- Open quest starting locations on the map or open quests in the journal.

24
Quest Map/QuestData.cs Normal file
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using System.Diagnostics.CodeAnalysis;
using Lumina;
using Lumina.Data;
using Lumina.Excel;
using Lumina.Text;
namespace QuestMap {
[SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Global")]
[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
[SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
internal class QuestData : ExcelRow {
#pragma warning disable 8618
public string Id { get; set; }
public SeString Text { get; set; }
#pragma warning restore 8618
public override void PopulateData(RowParser parser, GameData gameData, Language language) {
base.PopulateData(parser, gameData, language);
this.Id = parser.ReadColumn<string>(0);
this.Text = parser.ReadColumn<SeString>(1);
}
}
}

312
Quest Map/Quests.cs Normal file
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using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Reflection;
using System.Threading;
using System.Threading.Channels;
using ImGuiNET;
using Lumina.Excel;
using Lumina.Excel.GeneratedSheets;
using Microsoft.Msagl.Core.Geometry;
using Microsoft.Msagl.Core.Geometry.Curves;
using Microsoft.Msagl.Core.Layout;
using Microsoft.Msagl.Layout.Layered;
using Microsoft.Msagl.Miscellaneous;
using Action = Lumina.Excel.GeneratedSheets.Action;
namespace QuestMap {
internal class Quests {
private Plugin Plugin { get; }
private Dictionary<uint, Node<Quest>> AllNodes { get; }
internal IReadOnlyDictionary<uint, List<Item>> ItemRewards { get; }
internal IReadOnlyDictionary<uint, Emote> EmoteRewards { get; }
internal IReadOnlyDictionary<uint, Action> ActionRewards { get; }
internal IReadOnlyDictionary<uint, HashSet<ContentFinderCondition>> InstanceRewards { get; }
internal IReadOnlyDictionary<uint, BeastTribe> BeastRewards { get; }
internal IReadOnlyDictionary<uint, ClassJob> JobRewards { get; }
private ChannelWriter<GraphInfo> GraphChannel { get; }
private LayoutAlgorithmSettings LayoutSettings { get; } = new SugiyamaLayoutSettings();
internal Quests(Plugin plugin, ChannelWriter<GraphInfo> graphChannel) {
this.Plugin = plugin;
this.GraphChannel = graphChannel;
var itemRewards = new Dictionary<uint, List<Item>>();
var emoteRewards = new Dictionary<uint, Emote>();
var actionRewards = new Dictionary<uint, Action>();
var instanceRewards = new Dictionary<uint, HashSet<ContentFinderCondition>>();
var beastRewards = new Dictionary<uint, BeastTribe>();
var jobRewards = new Dictionary<uint, ClassJob>();
var linkedInstances = new HashSet<ContentFinderCondition>();
var allQuests = new Dictionary<uint, Quest>();
foreach (var quest in this.Plugin.Interface.Data.GetExcelSheet<Quest>()) {
if (quest.Name.RawString.Length == 0 || quest.RowId == 65536) {
continue;
}
allQuests[quest.RowId] = quest;
if (quest.EmoteReward.Row != 0) {
emoteRewards[quest.RowId] = quest.EmoteReward.Value;
}
foreach (var row in quest.ItemReward0.Where(item => item != 0)) {
var item = this.Plugin.Interface.Data.GetExcelSheet<Item>().GetRow(row);
if (item == null) {
continue;
}
List<Item> rewards;
if (itemRewards.TryGetValue(quest.RowId, out var items)) {
rewards = items;
} else {
rewards = new List<Item>();
itemRewards[quest.RowId] = rewards;
}
rewards.Add(item);
}
foreach (var row in quest.ItemReward1.Where(item => item.Row != 0)) {
var item = row.Value;
List<Item> rewards;
if (itemRewards.TryGetValue(quest.RowId, out var items)) {
rewards = items;
} else {
rewards = new List<Item>();
itemRewards[quest.RowId] = rewards;
}
rewards.Add(item);
}
if (quest.ActionReward.Row != 0) {
actionRewards[quest.RowId] = quest.ActionReward.Value;
}
var instances = this.InstanceUnlocks(quest, linkedInstances);
if (instances.Count > 0) {
instanceRewards[quest.RowId] = instances;
foreach (var instance in instances) {
linkedInstances.Add(instance);
}
}
if (quest.BeastTribe.Row != 0 && !quest.IsRepeatable && quest.BeastReputationRank.Row == 0) {
beastRewards[quest.RowId] = quest.BeastTribe.Value;
}
var jobReward = this.JobUnlocks(quest);
if (jobReward != null) {
jobRewards[quest.RowId] = jobReward;
}
}
this.ItemRewards = itemRewards;
this.EmoteRewards = emoteRewards;
this.ActionRewards = actionRewards;
this.InstanceRewards = instanceRewards;
this.BeastRewards = beastRewards;
this.JobRewards = jobRewards;
var (_, nodes) = Node<Quest>.BuildTree(allQuests);
this.AllNodes = nodes;
}
private static readonly Vector2 TextOffset = new(5, 2);
internal CancellationTokenSource StartGraphRecalculation(ExcelRow quest) {
var cts = new CancellationTokenSource();
new Thread(async () => {
var info = this.GetGraphInfo(quest, cts.Token);
if (info != null) {
await this.GraphChannel.WriteAsync(info, cts.Token);
}
}).Start();
return cts;
}
private GraphInfo? GetGraphInfo(ExcelRow quest, CancellationToken cancel) {
if (!this.AllNodes.TryGetValue(quest.RowId, out var first)) {
return null;
}
var msaglNodes = new Dictionary<uint, Node>();
var links = new List<(uint, uint)>();
var g = new GeometryGraph();
void AddNode(Node<Quest> node) {
if (msaglNodes.ContainsKey(node.Id)) {
return;
}
var dims = ImGui.CalcTextSize(node.Value.Name.ToString()) + TextOffset * 2;
var graphNode = new Node(CurveFactory.CreateRectangle(dims.X, dims.Y, new Point()), node.Value);
g.Nodes.Add(graphNode);
msaglNodes[node.Id] = graphNode;
foreach (var parent in node.Parents) {
links.Add((parent.Id, node.Id));
}
}
foreach (var node in first.Traverse()) {
if (cancel.IsCancellationRequested) {
return null;
}
AddNode(node);
}
foreach (var node in first.Ancestors(this.ConsolidateMsq)) {
if (cancel.IsCancellationRequested) {
return null;
}
AddNode(node);
}
foreach (var (sourceId, targetId) in links) {
if (cancel.IsCancellationRequested) {
return null;
}
if (!msaglNodes.TryGetValue(sourceId, out var source) || !msaglNodes.TryGetValue(targetId, out var target)) {
continue;
}
var edge = new Edge(source, target);
if (this.Plugin.Config.ShowArrowheads) {
edge.EdgeGeometry = new EdgeGeometry {
TargetArrowhead = new Arrowhead(),
};
}
g.Edges.Add(edge);
}
LayoutHelpers.CalculateLayout(g, this.LayoutSettings, null);
Node? centre = null;
if (g.Nodes.Count > 0) {
centre = g.Nodes[0];
}
return cancel.IsCancellationRequested
? null
: new GraphInfo(g, centre);
}
private Quest? ConsolidateMsq(Quest quest) {
if (!this.Plugin.Config.CondenseMsq) {
return null;
}
var name = quest.RowId switch {
66060 => "A Realm Reborn (2.0)",
69414 => "A Realm Awoken (2.1)",
66899 => "Through the Maelstrom (2.2)",
66996 => "Defenders of Eorzea (2.3)",
65625 => "Dreams of Ice (2.4)",
65965 => "Before the Fall - Part 1 (2.5)",
65964 => "Before the Fall - Part 2 (2.55)",
67205 => "Heavensward (3.0)",
67699 => "As Goes Light, So Goes Darkness (3.1)",
67777 => "The Gears of Change (3.2)",
67783 => "Revenge of the Horde (3.3)",
67886 => "Soul Surrender (3.4)",
67891 => "The Far Edge of Fate - Part 1 (3.5)",
67895 => "The Far Edge of Fate - Part 2 (3.56)",
68089 => "Stormblood (4.0)",
68508 => "The Legend Returns (4.1)",
68565 => "Rise of a New Sun (4.2)",
68612 => "Under the Moonlight (4.3)",
68685 => "Prelude in Violet (4.4)",
68719 => "A Requiem for Heroes - Part 1 (4.5)",
68721 => "A Requiem for Heroes - Part 2 (4.56)",
69190 => "Shadowbringers (5.0)",
69218 => "Vows of Virtue, Deeds of Cruelty (5.1)",
69306 => "Echoes of a Fallen Star (5.2)",
69318 => "Reflections in Crystal (5.3)",
69552 => "Futures Rewritten (5.4)",
69599 => "Death Unto Dawn - Part 1 (5.5)",
69602 => "Death Unto Dawn - Part 2 (5.55)",
_ => null,
};
if (name == null) {
return null;
}
var newQuest = new Quest();
foreach (var property in newQuest.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public)) {
property.SetValue(newQuest, property.GetValue(quest));
}
newQuest.Name = new Lumina.Text.SeString($"{name} MSQ");
return newQuest;
}
private HashSet<ContentFinderCondition> InstanceUnlocks(Quest quest, ICollection<ContentFinderCondition> others) {
if (quest.IsRepeatable) {
return new HashSet<ContentFinderCondition>();
}
var unlocks = new HashSet<ContentFinderCondition>();
if (quest.InstanceContentUnlock.Row != 0) {
var cfc = this.Plugin.Interface.Data.GetExcelSheet<ContentFinderCondition>().FirstOrDefault(cfc => cfc.Content == quest.InstanceContentUnlock.Row && cfc.ContentLinkType == 1);
if (cfc != null && cfc.UnlockQuest.Row == 0) {
unlocks.Add(cfc);
}
}
var instanceRefs = quest.ScriptInstruction
.Zip(quest.ScriptArg, (ins, arg) => (ins, arg))
.Where(x => x.ins.RawString.StartsWith("INSTANCEDUNGEON"));
foreach (var reference in instanceRefs) {
var key = reference.arg;
// var content = this.Plugin.Interface.Data.GetExcelSheet<InstanceContent>().GetRow(key);
var cfc = this.Plugin.Interface.Data.GetExcelSheet<ContentFinderCondition>().FirstOrDefault(cfc => cfc.Content == key && cfc.ContentLinkType == 1);
if (cfc == null || cfc.UnlockQuest.Row != 0 || others.Contains(cfc)) {
continue;
}
if (!quest.ScriptInstruction.Any(i => i.RawString == "UNLOCK_ADD_NEW_CONTENT_TO_CF" || i.RawString.StartsWith("UNLOCK_DUNGEON"))) {
if (quest.ScriptInstruction.Any(i => i.RawString.StartsWith("LOC_ITEM"))) {
continue;
}
}
unlocks.Add(cfc);
}
return unlocks;
}
private ClassJob? JobUnlocks(Quest quest) {
if (quest.ClassJobUnlock.Row > 0) {
return quest.ClassJobUnlock.Value;
}
if (quest.ScriptInstruction.All(ins => ins.RawString.StartsWith("UNLOCK_IMAGE_CLASS"))) {
return null;
}
var jobId = quest.ScriptInstruction
.Zip(quest.ScriptArg, (ins, arg) => (ins, arg))
.FirstOrDefault(entry => entry.ins.RawString.StartsWith("CLASSJOB"))
.arg;
return jobId == 0
? null
: this.Plugin.Interface.Data.GetExcelSheet<ClassJob>().GetRow(jobId);
}
}
}

31
Quest Map/Util.cs Normal file
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using Dalamud.Interface;
using ImGuiNET;
namespace QuestMap {
internal static class Util {
internal static bool IconButton(FontAwesomeIcon icon, string? id = null) {
ImGui.PushFont(UiBuilder.IconFont);
var label = icon.ToIconString();
if (id != null) {
label += $"##{id}";
}
var ret = ImGui.Button(label);
ImGui.PopFont();
return ret;
}
internal static void Tooltip(string tooltip) {
if (!ImGui.IsItemHovered()) {
return;
}
ImGui.BeginTooltip();
ImGui.TextUnformatted(tooltip);
ImGui.EndTooltip();
}
}
}

7
Quest Map/Visibility.cs Normal file
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namespace QuestMap {
internal enum Visibility {
Hidden,
Visible,
Only,
}
}