From 540839e70bcdd467a2b4aed7c75a4519c60801aa Mon Sep 17 00:00:00 2001 From: Anna Clemens Date: Wed, 21 Jul 2021 02:11:01 -0400 Subject: [PATCH] chore: initial commit --- .gitignore | 365 +++++++++++++++ LICENCE | 287 ++++++++++++ Quest Map.sln | 16 + Quest Map/Commands.cs | 24 + Quest Map/Configuration.cs | 22 + Quest Map/DalamudPlugin.cs | 20 + Quest Map/FodyWeavers.xml | 3 + Quest Map/GraphInfo.cs | 13 + Quest Map/Node.cs | 167 +++++++ Quest Map/Plugin.cs | 38 ++ Quest Map/PluginUi.cs | 901 +++++++++++++++++++++++++++++++++++++ Quest Map/Quest Map.csproj | 51 +++ Quest Map/Quest Map.yaml | 9 + Quest Map/QuestData.cs | 24 + Quest Map/Quests.cs | 312 +++++++++++++ Quest Map/Util.cs | 31 ++ Quest Map/Visibility.cs | 7 + 17 files changed, 2290 insertions(+) create mode 100644 .gitignore create mode 100644 LICENCE create mode 100644 Quest Map.sln create mode 100644 Quest Map/Commands.cs create mode 100644 Quest Map/Configuration.cs create mode 100644 Quest Map/DalamudPlugin.cs create mode 100644 Quest Map/FodyWeavers.xml create mode 100644 Quest Map/GraphInfo.cs create mode 100644 Quest Map/Node.cs create mode 100644 Quest Map/Plugin.cs create mode 100644 Quest Map/PluginUi.cs create mode 100644 Quest Map/Quest Map.csproj create mode 100644 Quest Map/Quest Map.yaml create mode 100644 Quest Map/QuestData.cs create mode 100644 Quest Map/Quests.cs create mode 100644 Quest Map/Util.cs create mode 100644 Quest Map/Visibility.cs diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..1db30bf --- /dev/null +++ b/.gitignore @@ -0,0 +1,365 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# Packaging +pack/ + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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Plugin { get; set; } + + public void Initialize(DalamudPluginInterface pluginInterface) { + this.Plugin = new Plugin(pluginInterface); + } + + public void Dispose() { + this.Plugin?.Dispose(); + } + } +} diff --git a/Quest Map/FodyWeavers.xml b/Quest Map/FodyWeavers.xml new file mode 100644 index 0000000..e5727bf --- /dev/null +++ b/Quest Map/FodyWeavers.xml @@ -0,0 +1,3 @@ + + + diff --git a/Quest Map/GraphInfo.cs b/Quest Map/GraphInfo.cs new file mode 100644 index 0000000..15a1b72 --- /dev/null +++ b/Quest Map/GraphInfo.cs @@ -0,0 +1,13 @@ +using Microsoft.Msagl.Core.Layout; + +namespace QuestMap { + internal class GraphInfo { + internal GeometryGraph Graph { get; } + internal Node? Centre { get; } + + internal GraphInfo(GeometryGraph graph, Node? centre) { + this.Graph = graph; + this.Centre = centre; + } + } +} diff --git a/Quest Map/Node.cs b/Quest Map/Node.cs new file mode 100644 index 0000000..62606b2 --- /dev/null +++ b/Quest Map/Node.cs @@ -0,0 +1,167 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using Lumina.Excel.GeneratedSheets; + +namespace QuestMap { + internal class Node { + internal uint Id { get; } + internal List> Parents { get; set; } + internal T Value { get; set; } + internal List> Children { get; } = new(); + + internal Node(List> parents, uint id, T value) { + this.Id = id; + this.Parents = parents; + this.Value = value; + } + + private Node(uint id) { + this.Id = id; + this.Parents = new List>(); + this.Value = default!; + } + + internal Node? Find(uint id) { + if (this.Id == id) { + return this; + } + + foreach (var child in this.Children) { + var result = child.Find(id); + if (result != null) { + return result; + } + } + + return null; + } + + internal IEnumerable> Ancestors() { + var parents = new Stack>(); + foreach (var parent in this.Parents) { + parents.Push(parent); + } + + while (parents.Any()) { + var next = parents.Pop(); + yield return next; + foreach (var parent in next.Parents) { + parents.Push(parent); + } + } + } + + internal IEnumerable> Ancestors(Func consolidator) { + var parents = new Stack>(); + foreach (var parent in this.Parents) { + var consolidated = consolidator(parent.Value); + parents.Push(consolidated == null + ? parent + : new Node(new List>(), parent.Id, consolidated) { + Children = { this }, + }); + } + + while (parents.Any()) { + var next = parents.Pop(); + yield return next; + foreach (var parent in next.Parents) { + var consolidated = consolidator(parent.Value); + parents.Push(consolidated == null + ? parent + : new Node(new List>(), parent.Id, consolidated) { + Children = { next }, + }); + } + } + } + + internal IEnumerable> Traverse() { + var stack = new Stack>(); + stack.Push(this); + while (stack.Any()) { + var next = stack.Pop(); + yield return next; + foreach (var child in next.Children) { + stack.Push(child); + } + } + } + + internal IEnumerable, uint>> TraverseWithDepth() { + var stack = new Stack, uint>>(); + stack.Push(Tuple.Create(this, (uint) 0)); + while (stack.Any()) { + var next = stack.Pop(); + yield return next; + foreach (var child in next.Item1.Children) { + stack.Push(Tuple.Create(child, next.Item2 + 1)); + } + } + } + + internal static (List>, Dictionary>) BuildTree(Dictionary layouts) { + var lookup = new Dictionary>(); + var rootNodes = new List>(); + var allNodes = new Dictionary>(); + + foreach (var item in layouts) { + if (lookup.TryGetValue(item.Key, out var ourNode)) { + ourNode.Value = item.Value; + } else { + ourNode = new Node(new List>(), item.Key, item.Value); + lookup[item.Key] = ourNode; + allNodes[item.Key] = ourNode; + } + + var previous = item.Value.PreviousQuests().ToList(); + if (previous.Count == 0) { + rootNodes.Add(ourNode); + } else { + foreach (var prev in previous) { + if (!lookup.TryGetValue(prev.RowId, out var parentNode)) { + // create preliminary parent + parentNode = new Node(prev.RowId); + lookup[prev.RowId] = parentNode; + allNodes[prev.RowId] = parentNode; + } + + parentNode.Children.Add(ourNode); + ourNode.Parents.Add(parentNode); + } + } + } + + return (rootNodes, allNodes); + } + } + + internal static class NodeExt { + internal static Node? Find(this IEnumerable> nodes, uint id) { + foreach (var node in nodes) { + var found = node.Find(id); + + if (found != null) { + return found; + } + } + + return null; + } + + internal static IEnumerable PreviousQuests(this Quest quest) { + if (quest.PreviousQuest0.Row != 0) { + yield return quest.PreviousQuest0.Value; + } + + if (quest.PreviousQuest1.Row != 0) { + yield return quest.PreviousQuest1.Value; + } + + if (quest.PreviousQuest2.Row != 0) { + yield return quest.PreviousQuest2.Value; + } + } + } +} diff --git a/Quest Map/Plugin.cs b/Quest Map/Plugin.cs new file mode 100644 index 0000000..f35b386 --- /dev/null +++ b/Quest Map/Plugin.cs @@ -0,0 +1,38 @@ +using System; +using System.Threading.Channels; +using Dalamud.Plugin; +using Microsoft.Msagl.Core.Layout; +using XivCommon; + +namespace QuestMap { + internal class Plugin : IDisposable { + internal DalamudPluginInterface Interface { get; } + internal XivCommonBase Common { get; } + internal Configuration Config { get; } + internal Quests Quests { get; } + internal PluginUi Ui { get; } + private Commands Commands { get; } + + internal Plugin(DalamudPluginInterface pluginInterface) { + this.Interface = pluginInterface; + this.Common = new XivCommonBase(pluginInterface); + this.Config = this.Interface.GetPluginConfig() as Configuration ?? new Configuration(); + + var graphChannel = Channel.CreateUnbounded(); + this.Quests = new Quests(this, graphChannel.Writer); + this.Ui = new PluginUi(this, graphChannel.Reader); + + this.Commands = new Commands(this); + } + + public void Dispose() { + this.Commands.Dispose(); + this.Ui.Dispose(); + this.Common.Dispose(); + } + + internal void SaveConfig() { + this.Interface.SavePluginConfig(this.Config); + } + } +} diff --git a/Quest Map/PluginUi.cs b/Quest Map/PluginUi.cs new file mode 100644 index 0000000..3159c6d --- /dev/null +++ b/Quest Map/PluginUi.cs @@ -0,0 +1,901 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Numerics; +using System.Reflection; +using System.Threading; +using System.Threading.Channels; +using Dalamud; +using Dalamud.Game.Text.SeStringHandling; +using Dalamud.Game.Text.SeStringHandling.Payloads; +using Dalamud.Interface; +using ImGuiNET; +using ImGuiScene; +using Lumina.Data; +using Lumina.Excel; +using Lumina.Excel.GeneratedSheets; +using Microsoft.Msagl.Core.Geometry; +using Microsoft.Msagl.Core.Geometry.Curves; +using Microsoft.Msagl.Core.Layout; + +namespace QuestMap { + internal class PluginUi : IDisposable { + private static class Colours { + internal static readonly uint Bg = ImGui.GetColorU32(new Vector4(0.13f, 0.13f, 0.13f, 1)); + internal static readonly uint Bg2 = ImGui.GetColorU32(new Vector4(0.3f, 0.3f, 0.3f, 1)); + internal static readonly uint Text = ImGui.GetColorU32(new Vector4(0.9f, 0.9f, 0.9f, 1)); + internal static readonly uint Line = ImGui.GetColorU32(new Vector4(0.7f, 0.7f, 0.7f, 1)); + internal static readonly uint Grid = ImGui.GetColorU32(new Vector4(0.1f, 0.1f, 0.1f, 1)); + + internal static readonly Vector4 NormalQuest = new(0.54f, 0.45f, 0.36f, 1); + internal static readonly Vector4 MsqQuest = new(0.29f, 0.35f, 0.44f, 1); + internal static readonly Vector4 BlueQuest = new(0.024F, 0.016f, 0.72f, 1); + } + + private Plugin Plugin { get; } + + private string _filter = string.Empty; + private Quest? Quest { get; set; } + private GeometryGraph? Graph { get; set; } + private Node? Centre { get; set; } + private ChannelReader GraphChannel { get; } + private CancellationTokenSource? CancellationTokenSource { get; set; } + private HashSet InfoWindows { get; } = new(); + private Dictionary Icons { get; } = new(); + private List<(Quest, bool, string)> FilteredQuests { get; } = new(); + + internal bool Show; + + private bool _relayout; + private Vector2 _offset = Vector2.Zero; + private static readonly Vector2 TextOffset = new(5, 2); + private const int GridSmall = 10; + private const int GridLarge = 50; + private bool _viewDrag; + private Vector2 _lastDragPos; + + internal PluginUi(Plugin plugin, ChannelReader graphChannel) { + this.Plugin = plugin; + this.GraphChannel = graphChannel; + + this.Refilter(); + + this.Plugin.Interface.UiBuilder.OnBuildUi += this.Draw; + this.Plugin.Interface.UiBuilder.OnOpenConfigUi += this.OpenConfig; + } + + public void Dispose() { + this.Plugin.Interface.UiBuilder.OnOpenConfigUi -= this.OpenConfig; + this.Plugin.Interface.UiBuilder.OnBuildUi -= this.Draw; + + foreach (var icon in this.Icons.Values) { + icon.Dispose(); + } + } + + private void OpenConfig(object sender, EventArgs e) { + this.Show = true; + } + + private void Refilter() { + this.FilteredQuests.Clear(); + + var filterLower = this._filter.ToLowerInvariant(); + var filtered = this.Plugin.Interface.Data.GetExcelSheet() + .Where(quest => { + if (quest.Name.ToString().Length == 0) { + return false; + } + + if (!this.Plugin.Config.ShowSeasonal && quest.Festival.Row != 0) { + return false; + } + + var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest); + if (!this.Plugin.Config.ShowCompleted && completed) { + return false; + } + + if (this.Plugin.Config.EmoteVis == Visibility.Only && !this.Plugin.Quests.EmoteRewards.ContainsKey(quest.RowId)) { + return false; + } + + if (this.Plugin.Config.ItemVis == Visibility.Only && !this.Plugin.Quests.ItemRewards.ContainsKey(quest.RowId)) { + return false; + } + + if (this.Plugin.Config.MinionVis == Visibility.Only) { + if (!this.Plugin.Quests.ItemRewards.TryGetValue(quest.RowId, out var items)) { + return false; + } + + if (items.All(item => item.ItemUICategory.Row != 81)) { + return false; + } + } + + if (this.Plugin.Config.ActionsVis == Visibility.Only && !this.Plugin.Quests.ActionRewards.ContainsKey(quest.RowId)) { + return false; + } + + if (this.Plugin.Config.InstanceVis == Visibility.Only && !this.Plugin.Quests.InstanceRewards.ContainsKey(quest.RowId)) { + return false; + } + + if (this.Plugin.Config.TribeVis == Visibility.Only && !this.Plugin.Quests.BeastRewards.ContainsKey(quest.RowId)) { + return false; + } + + if (this.Plugin.Config.JobVis == Visibility.Only && !this.Plugin.Quests.JobRewards.ContainsKey(quest.RowId)) { + return false; + } + + if (this._filter.Length == 0) { + return true; + } + + return quest.Name.ToString().ToLowerInvariant().Contains(filterLower) + || this.Plugin.Quests.ItemRewards.TryGetValue(quest.RowId, out var items1) && items1.Any(item => item.Name.ToString().ToLowerInvariant().Contains(filterLower)) + || this.Plugin.Quests.EmoteRewards.TryGetValue(quest.RowId, out var emote) && emote.Name.ToString().ToLowerInvariant().Contains(filterLower) + || this.Plugin.Quests.ActionRewards.TryGetValue(quest.RowId, out var action) && action.Name.ToString().ToLowerInvariant().Contains(filterLower) + || this.Plugin.Quests.InstanceRewards.TryGetValue(quest.RowId, out var instances) && instances.Any(instance => instance.Name.ToString().ToLowerInvariant().Contains(filterLower)) + || this.Plugin.Quests.BeastRewards.TryGetValue(quest.RowId, out var tribe) && tribe.Name.ToString().ToLowerInvariant().Contains(filterLower) + || this.Plugin.Quests.JobRewards.TryGetValue(quest.RowId, out var job) && job.Name.ToString().ToLowerInvariant().Contains(filterLower); + }) + .SelectMany(quest => { + var drawItems = new List<(Quest, bool, string)> { + (quest, false, $"{this.Convert(quest.Name)}##{quest.RowId}"), + }; + + var allItems = this.Plugin.Config.ItemVis != Visibility.Hidden; + var anyItemVisible = allItems || this.Plugin.Config.MinionVis != Visibility.Hidden; + if (anyItemVisible && this.Plugin.Quests.ItemRewards.TryGetValue(quest.RowId, out var items)) { + var toShow = items.Where(item => allItems || item.ItemUICategory.Row == 81); + drawItems.AddRange(toShow.Select(item => (quest, true, $"{this.Convert(item.Name)}##item-{quest.RowId}-{item.RowId}"))); + } + + if (this.Plugin.Config.EmoteVis != Visibility.Hidden && this.Plugin.Quests.EmoteRewards.TryGetValue(quest.RowId, out var emote)) { + drawItems.Add((quest, true, $"{this.Convert(emote.Name)}##emote-{quest.RowId}-{emote.RowId}")); + } + + if (this.Plugin.Config.ActionsVis != Visibility.Hidden && this.Plugin.Quests.ActionRewards.TryGetValue(quest.RowId, out var action)) { + drawItems.Add((quest, true, $"{this.Convert(action.Name)}##action-{quest.RowId}-{action.RowId}")); + } + + if (this.Plugin.Config.InstanceVis != Visibility.Hidden && this.Plugin.Quests.InstanceRewards.TryGetValue(quest.RowId, out var instances)) { + drawItems.AddRange(instances.Select(instance => (quest, true, $"{this.Convert(instance.Name)}##instance-{quest.RowId}-{instance.RowId}"))); + } + + if (this.Plugin.Config.TribeVis != Visibility.Hidden && this.Plugin.Quests.BeastRewards.TryGetValue(quest.RowId, out var tribe)) { + drawItems.Add((quest, true, $"{this.Convert(tribe.Name)}##tribe-{quest.RowId}-{tribe.RowId}")); + } + + if (this.Plugin.Config.JobVis != Visibility.Hidden && this.Plugin.Quests.JobRewards.TryGetValue(quest.RowId, out var job)) { + drawItems.Add((quest, true, $"{this.Convert(job.Name)}##job-{quest.RowId}-{job.RowId}")); + } + + return drawItems; + }); + this.FilteredQuests.AddRange(filtered); + } + + private void Draw() { + if (this.GraphChannel.TryRead(out var graph)) { + this.Graph = graph.Graph; + this.Centre = graph.Centre; + this.CancellationTokenSource = null; + } + + this.DrawInfoWindows(); + + this.DrawMainWindow(); + } + + private void DrawMainWindow() { + if (!this.Show) { + return; + } + + ImGui.SetNextWindowSize(new Vector2(675, 600), ImGuiCond.FirstUseEver); + + if (!ImGui.Begin(DalamudPlugin.PluginName, ref this.Show, ImGuiWindowFlags.MenuBar)) { + ImGui.End(); + return; + } + + if (ImGui.BeginMenuBar()) { + if (ImGui.BeginMenu("Options")) { + var anyChanged = false; + + if (ImGui.BeginMenu("Quest list")) { + anyChanged |= ImGui.MenuItem("Show completed quests", null, ref this.Plugin.Config.ShowCompleted); + anyChanged |= ImGui.MenuItem("Show seasonal quests", null, ref this.Plugin.Config.ShowSeasonal); + + ImGui.EndMenu(); + } + + if (ImGui.BeginMenu("Quest map")) { + if (ImGui.MenuItem("Show arrowheads", null, ref this.Plugin.Config.ShowArrowheads)) { + this._relayout = true; + anyChanged = true; + } + + if (ImGui.MenuItem("Condense final MSQ quests", null, ref this.Plugin.Config.CondenseMsq)) { + this._relayout = true; + anyChanged = true; + } + + ImGui.EndMenu(); + } + + void VisibilityItem(string name, string id, ref Visibility visibility) { + if (!ImGui.BeginMenu(name)) { + return; + } + + foreach (var vis in (Visibility[]) Enum.GetValues(typeof(Visibility))) { + if (!ImGui.MenuItem($"{vis}##{id}", null, visibility == vis)) { + continue; + } + + visibility = vis; + anyChanged = true; + } + + ImGui.EndMenu(); + } + + if (ImGui.BeginMenu("Reward/unlock visibility")) { + VisibilityItem("Emotes", "emote-vis", ref this.Plugin.Config.EmoteVis); + VisibilityItem("Items", "item-vis", ref this.Plugin.Config.ItemVis); + VisibilityItem("Minions", "minion-vis", ref this.Plugin.Config.MinionVis); + VisibilityItem("Actions", "action-vis", ref this.Plugin.Config.ActionsVis); + VisibilityItem("Instances", "instance-vis", ref this.Plugin.Config.InstanceVis); + VisibilityItem("Beast tribes", "tribe-vis", ref this.Plugin.Config.TribeVis); + VisibilityItem("Jobs", "job-vis", ref this.Plugin.Config.JobVis); + + ImGui.EndMenu(); + } + + if (anyChanged) { + this.Plugin.SaveConfig(); + this.Refilter(); + } + + ImGui.EndMenu(); + } + + ImGui.EndMenuBar(); + } + + if (ImGui.InputText("Filter", ref this._filter, 100)) { + this.Refilter(); + } + + if (ImGui.BeginChild("quest-list", new Vector2(ImGui.GetContentRegionAvail().X * .25f, -1), false, ImGuiWindowFlags.HorizontalScrollbar)) { + ImGuiListClipperPtr clipper; + unsafe { + clipper = new ImGuiListClipperPtr(ImGuiNative.ImGuiListClipper_ImGuiListClipper()); + } + + clipper.Begin(this.FilteredQuests.Count); + while (clipper.Step()) { + for (var row = clipper.DisplayStart; row < clipper.DisplayEnd; row++) { + var (quest, indent, drawItem) = this.FilteredQuests[row]; + + void DrawSelectable(string name, Quest quest) { + var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest); + if (completed) { + Vector4 disabled; + unsafe { + disabled = *ImGui.GetStyleColorVec4(ImGuiCol.TextDisabled); + } + + ImGui.PushStyleColor(ImGuiCol.Text, disabled); + } + + var ret = ImGui.Selectable(name, this.Quest == quest); + + if (completed) { + ImGui.PopStyleColor(); + } + + if (!ret) { + if (ImGui.IsItemClicked(ImGuiMouseButton.Right)) { + this.InfoWindows.Add(quest.RowId); + } + + return; + } + + this.Quest = quest; + this._relayout = true; + this.Graph = null; + } + + if (indent) { + ImGui.TreePush(); + } + + DrawSelectable(drawItem, quest); + + if (indent) { + ImGui.TreePop(); + } + } + } + + clipper.Destroy(); + + ImGui.EndChild(); + } + + ImGui.SameLine(); + if (ImGui.BeginChild("quest-map", new Vector2(-1, -1))) { + if (this.Quest != null && this.Graph == null) { + ImGui.TextUnformatted("Generating map..."); + } + + if (this.Graph != null) { + this.DrawGraph(this.Graph); + } + + ImGui.EndChild(); + } + + if (this._relayout && this.Quest != null) { + this.Graph = null; + this.CancellationTokenSource?.Cancel(); + this.CancellationTokenSource = this.Plugin.Quests.StartGraphRecalculation(this.Quest); + this._relayout = false; + } + + ImGui.End(); + } + + private void DrawInfoWindows() { + var remove = 0u; + + foreach (var id in this.InfoWindows) { + var quest = this.Plugin.Interface.Data.GetExcelSheet().GetRow(id); + if (quest == null) { + continue; + } + + if (this.DrawInfoWindow(quest)) { + remove = id; + } + } + + if (remove > 0) { + this.InfoWindows.Remove(remove); + } + } + + /// true if closing + private bool DrawInfoWindow(Quest quest) { + var open = true; + if (!ImGui.Begin($"{this.Convert(quest.Name)}##{quest.RowId}", ref open, ImGuiWindowFlags.AlwaysAutoResize)) { + ImGui.End(); + return !open; + } + + var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest); + + ImGui.TextUnformatted($"Level: {quest.ClassJobLevel0}"); + + if (completed) { + ImGui.PushFont(UiBuilder.IconFont); + var check = FontAwesomeIcon.Check.ToIconString(); + var width = ImGui.GetContentRegionAvail().X - ImGui.CalcTextSize(check).X; + ImGui.SameLine(width); + ImGui.TextUnformatted(check); + ImGui.PopFont(); + } + + TextureWrap GetIcon(uint id) { + if (this.Icons.TryGetValue(id, out var wrap)) { + return wrap; + } + + wrap = this.Plugin.Interface.Data.GetImGuiTextureIcon(this.Plugin.Interface.ClientState.ClientLanguage, (int) id); + this.Icons[id] = wrap; + + return wrap; + } + + var textWrap = ImGui.GetFontSize() * 20f; + + if (quest.Icon != 0) { + var header = GetIcon(quest.Icon); + textWrap = header.Width; + ImGui.Image(header.ImGuiHandle, new Vector2(header.Width, header.Height)); + } + + var rewards = new List(); + var paramGrow = this.Plugin.Interface.Data.GetExcelSheet().GetRow(quest.ClassJobLevel0); + var xp = quest.ExpFactor * paramGrow.ScaledQuestXP * paramGrow.QuestExpModifier / 100; + if (xp > 0) { + rewards.Add($"Exp: {xp:N0}"); + } + + if (quest.GilReward > 0) { + rewards.Add($"Gil: {quest.GilReward:N0}"); + } + + if (rewards.Count > 0) { + ImGui.TextUnformatted(string.Join(" / ", rewards)); + } + + ImGui.Separator(); + + void DrawItemRewards(string label, IEnumerable<(SeString name, uint icon, byte qty)> enumerable) { + var items = enumerable.ToArray(); + if (items.Length == 0) { + return; + } + + ImGui.TextUnformatted(label); + + var maxHeight = items.Select(entry => GetIcon(entry.icon)).Max(image => image.Height); + + var originalY = ImGui.GetCursorPosY(); + foreach (var (name, icon, qty) in items) { + var image = GetIcon(icon); + if (image.Height < maxHeight) { + ImGui.SetCursorPosY(originalY + (maxHeight - image.Height) / 2f); + } + + ImGui.Image(image.ImGuiHandle, new Vector2(image.Width, image.Height)); + Util.Tooltip(name.ToString()); + if (qty > 1) { + var oldSpacing = ImGui.GetStyle().ItemSpacing; + ImGui.GetStyle().ItemSpacing = new Vector2(2, 0); + ImGui.SameLine(); + var qtyLabel = $"x{qty}"; + var labelSize = ImGui.CalcTextSize(qtyLabel); + ImGui.SetCursorPosY(originalY + (maxHeight - labelSize.Y) / 2f); + ImGui.TextUnformatted(qtyLabel); + ImGui.GetStyle().ItemSpacing = oldSpacing; + } + + ImGui.SameLine(); + ImGui.SetCursorPosY(originalY); + } + + ImGui.Dummy(Vector2.Zero); + ImGui.Separator(); + } + + var additionalRewards = new List<(SeString name, uint icon, byte qty)>(); + if (this.Plugin.Quests.JobRewards.TryGetValue(quest.RowId, out var job)) { + // FIXME: figure out better way to find icon + additionalRewards.Add((this.Convert(job.Name).ToString(), 62000 + job.RowId, 1)); + } + + for (var i = 0; i < quest.ItemCatalyst.Length; i++) { + var catalyst = quest.ItemCatalyst[i]; + var amount = quest.ItemCountCatalyst[i]; + + if (catalyst.Row != 0) { + additionalRewards.Add((this.Convert(catalyst.Value.Name), catalyst.Value.Icon, amount)); + } + } + + foreach (var generalAction in quest.GeneralActionReward.Where(row => row.Row != 0)) { + additionalRewards.Add((this.Convert(generalAction.Value.Name), (uint) generalAction.Value.Icon, 1)); + } + + if (this.Plugin.Quests.ActionRewards.TryGetValue(quest.RowId, out var action)) { + additionalRewards.Add((this.Convert(action.Name), action.Icon, 1)); + } + + if (this.Plugin.Quests.EmoteRewards.TryGetValue(quest.RowId, out var emote)) { + additionalRewards.Add((this.Convert(emote.Name), emote.Icon, 1)); + } + + if (quest.OtherReward.Row != 0) { + additionalRewards.Add((this.Convert(quest.OtherReward.Value.Name), quest.OtherReward.Value.Icon, 1)); + } + + if (quest.ReputationReward > 0) { + var beastTribe = quest.BeastTribe.Value; + if (beastTribe != null) { + additionalRewards.Add((this.Convert(beastTribe.NameRelation), beastTribe.Icon, quest.ReputationReward)); + } + } + + if (quest.TomestoneReward > 0) { + var tomestone = this.Plugin.Interface.Data.GetExcelSheet().First(row => row.Tomestones.Row == quest.TomestoneReward); + var item = tomestone?.Item?.Value; + if (item != null) { + additionalRewards.Add((this.Convert(item.Name), item.Icon, quest.TomestoneCountReward)); + } + } + + if (quest.ItemRewardType is 0 or 1 or 3 or 5) { + DrawItemRewards( + "Rewards", + quest.ItemReward0 + .Zip(quest.ItemCountReward0, (id, qty) => (id, qty)) + .Where(entry => entry.id != 0) + .Select(entry => (item: this.Plugin.Interface.Data.GetExcelSheet().GetRow(entry.id), entry.qty)) + .Where(entry => entry.item != null) + .Select(entry => (this.Convert(entry.item.Name), (uint) entry.item.Icon, entry.qty)) + .Concat(additionalRewards) + ); + + DrawItemRewards( + "Optional rewards", + quest.ItemReward1 + .Zip(quest.ItemCountReward1, (row, qty) => (row, qty)) + .Where(entry => entry.row.Row != 0) + .Select(entry => (item: entry.row.Value, entry.qty)) + .Where(entry => entry.item != null) + .Select(entry => (this.Convert(entry.item.Name), (uint) entry.item.Icon, entry.qty)) + ); + } + + if (this.Plugin.Quests.InstanceRewards.TryGetValue(quest.RowId, out var instances)) { + ImGui.TextUnformatted("Instances"); + + foreach (var instance in instances) { + var icon = instance.ContentType.Value?.Icon ?? 0; + if (icon > 0) { + var image = GetIcon(icon); + ImGui.Image(image.ImGuiHandle, new Vector2(image.Width, image.Height)); + Util.Tooltip(this.Convert(instance.Name).ToString()); + } else { + ImGui.TextUnformatted(this.Convert(instance.Name).ToString()); + } + } + + ImGui.Separator(); + } + + if (this.Plugin.Quests.BeastRewards.TryGetValue(quest.RowId, out var tribe)) { + ImGui.TextUnformatted("Beast tribe"); + + var image = GetIcon(tribe.Icon); + ImGui.Image(image.ImGuiHandle, new Vector2(image.Width, image.Height)); + Util.Tooltip(this.Convert(tribe.Name).ToString()); + + ImGui.Separator(); + } + + var id = quest.RowId & 0xFFFF; + var lang = this.Plugin.Interface.ClientState.ClientLanguage switch { + ClientLanguage.English => Language.English, + ClientLanguage.Japanese => Language.Japanese, + ClientLanguage.German => Language.German, + ClientLanguage.French => Language.French, + _ => Language.English, + }; + var path = $"quest/{id.ToString("00000").Substring(0, 3)}/{quest.Id.RawString.ToLowerInvariant()}"; + // FIXME: this is gross, but lumina caches incorrectly + this.Plugin.Interface.Data.Excel.RemoveSheetFromCache(); + var sheet = this.Plugin.Interface.Data.Excel.GetType() + .GetMethod("GetSheet", BindingFlags.Instance | BindingFlags.NonPublic) + ?.MakeGenericMethod(typeof(QuestData)) + // ReSharper disable once ConstantConditionalAccessQualifier + ?.Invoke(this.Plugin.Interface.Data.Excel, new object?[] { + path, + lang, + null, + }) as ExcelSheet; + // default to english if reflection failed + sheet ??= this.Plugin.Interface.Data.Excel.GetSheet(path); + var firstData = sheet?.GetRow(0); + if (firstData != null) { + ImGui.PushTextWrapPos(textWrap); + ImGui.TextUnformatted(this.Convert(firstData.Text).ToString()); + ImGui.PopTextWrapPos(); + } + + ImGui.Separator(); + + void OpenMap(Level? level) { + if (level == null) { + return; + } + + var mapLink = new MapLinkPayload( + this.Plugin.Interface.Data, + level.Territory.Row, + level.Map.Row, + (int) (level.X * 1_000f), + (int) (level.Z * 1_000f) + ); + + this.Plugin.Interface.Framework.Gui.OpenMapWithMapLink(mapLink); + } + + var issuer = this.Plugin.Interface.Data.GetExcelSheet().GetRow(quest.IssuerStart)?.Singular ?? "Unknown"; + var target = this.Plugin.Interface.Data.GetExcelSheet().GetRow(quest.TargetEnd)?.Singular ?? "Unknown"; + ImGui.TextUnformatted(issuer); + ImGui.PushFont(UiBuilder.IconFont); + ImGui.SameLine(); + ImGui.TextUnformatted(FontAwesomeIcon.ArrowRight.ToIconString()); + ImGui.PopFont(); + ImGui.SameLine(); + ImGui.TextUnformatted(target); + + ImGui.Separator(); + + if (Util.IconButton(FontAwesomeIcon.MapMarkerAlt)) { + OpenMap(quest.IssuerLocation.Value); + } + + Util.Tooltip("Mark issuer on map"); + + ImGui.SameLine(); + if (Util.IconButton(FontAwesomeIcon.Book)) { + this.Plugin.Common.Functions.Journal.OpenQuest(quest); + } + + Util.Tooltip("Open quest in Journal"); + + ImGui.SameLine(); + if (Util.IconButton(FontAwesomeIcon.ProjectDiagram)) { + this.Quest = quest; + this._relayout = true; + } + + Util.Tooltip("Show quest graph"); + + ImGui.End(); + return !open; + } + + private static Vector2 ConvertPoint(Point p) { + return new((float) p.X, (float) p.Y); + } + + private Vector2 GetTopLeft(GeometryObject item) { + // imgui measures from top left as 0,0 + return ConvertPoint(item.BoundingBox.RightTop) + this._offset; + } + + private Vector2 GetBottomRight(GeometryObject item) { + return ConvertPoint(item.BoundingBox.LeftBottom) + this._offset; + } + + private void DrawGraph(GeometryGraph graph) { + // now the fun (tm) begins + var space = ImGui.GetContentRegionAvail(); + var size = new Vector2(space.X, space.Y); + var drawList = ImGui.GetWindowDrawList(); + + ImGui.BeginGroup(); + + ImGui.InvisibleButton("##NodeEmpty", size); + var canvasTopLeft = ImGui.GetItemRectMin(); + var canvasBottomRight = ImGui.GetItemRectMax(); + + if (this.Centre != null) { + this._offset = ConvertPoint(this.Centre.Center) * -1 + (canvasBottomRight - canvasTopLeft) / 2; + this.Centre = null; + } + + drawList.PushClipRect(canvasTopLeft, canvasBottomRight, true); + + drawList.AddRectFilled(canvasTopLeft, canvasBottomRight, Colours.Bg); + // ========= GRID ========= + for (var i = 0; i < size.X / GridSmall; i++) { + drawList.AddLine(new Vector2(canvasTopLeft.X + i * GridSmall, canvasTopLeft.Y), new Vector2(canvasTopLeft.X + i * GridSmall, canvasBottomRight.Y), Colours.Grid, 1.0f); + } + + for (var i = 0; i < size.Y / GridSmall; i++) { + drawList.AddLine(new Vector2(canvasTopLeft.X, canvasTopLeft.Y + i * GridSmall), new Vector2(canvasBottomRight.X, canvasTopLeft.Y + i * GridSmall), Colours.Grid, 1.0f); + } + + for (var i = 0; i < size.X / GridLarge; i++) { + drawList.AddLine(new Vector2(canvasTopLeft.X + i * GridLarge, canvasTopLeft.Y), new Vector2(canvasTopLeft.X + i * GridLarge, canvasBottomRight.Y), Colours.Grid, 2.0f); + } + + for (var i = 0; i < size.Y / GridLarge; i++) { + drawList.AddLine(new Vector2(canvasTopLeft.X, canvasTopLeft.Y + i * GridLarge), new Vector2(canvasBottomRight.X, canvasTopLeft.Y + i * GridLarge), Colours.Grid, 2.0f); + } + + drawList.AddRect(canvasTopLeft, canvasBottomRight, Colours.Bg2); + + Vector2 ConvertDrawPoint(Point p) { + var ret = canvasBottomRight - (ConvertPoint(p) + this._offset); + return ret; + } + + foreach (var edge in graph.Edges) { + var start = canvasBottomRight - this.GetTopLeft(edge); + if (IsHidden(edge, start)) { + continue; + } + + var curve = edge.Curve; + switch (curve) { + case Curve c: { + foreach (var s in c.Segments) { + switch (s) { + case LineSegment l: + drawList.AddLine( + ConvertDrawPoint(l.Start), + ConvertDrawPoint(l.End), + Colours.Line, + 3.0f + ); + break; + case CubicBezierSegment cs: + drawList.AddBezierCubic( + ConvertDrawPoint(cs.B(0)), + ConvertDrawPoint(cs.B(1)), + ConvertDrawPoint(cs.B(2)), + ConvertDrawPoint(cs.B(3)), + Colours.Line, + 3.0f + ); + break; + } + } + + break; + } + case LineSegment l: + drawList.AddLine( + ConvertDrawPoint(l.Start), + ConvertDrawPoint(l.End), + Colours.Line, + 3.0f + ); + break; + } + + void DrawArrow(Vector2 start, Vector2 end) { + const float arrowAngle = 30f; + var dir = end - start; + var h = dir; + dir /= dir.Length(); + + var s = new Vector2(-dir.Y, dir.X); + s *= (float) (h.Length() * Math.Tan(arrowAngle * 0.5f * (Math.PI / 180f))); + + drawList.AddTriangleFilled( + start + s, + end, + start - s, + Colours.Line + ); + } + + if (edge.ArrowheadAtTarget) { + DrawArrow( + ConvertDrawPoint(edge.Curve.End), + ConvertDrawPoint(edge.EdgeGeometry.TargetArrowhead.TipPosition) + ); + } + + if (edge.ArrowheadAtSource) { + DrawArrow( + ConvertDrawPoint(edge.Curve.Start), + ConvertDrawPoint(edge.EdgeGeometry.SourceArrowhead.TipPosition) + ); + } + } + + bool IsHidden(GeometryObject node, Vector2 start) { + var width = (float) node.BoundingBox.Width; + var height = (float) node.BoundingBox.Height; + return start.X + width < canvasTopLeft.X + || start.Y + height < canvasTopLeft.Y + || start.X > canvasBottomRight.X + || start.Y > canvasBottomRight.Y; + } + + var drawn = new List<(Vector2, Vector2, uint)>(); + + foreach (var node in graph.Nodes) { + var start = canvasBottomRight - this.GetTopLeft(node); + + if (IsHidden(node, start)) { + continue; + } + + var quest = (Quest) node.UserData; + + var colour = quest.EventIconType.Row switch { + 1 => Colours.NormalQuest, // normal + 3 => Colours.MsqQuest, // msq + 8 => Colours.BlueQuest, // blue + 10 => Colours.BlueQuest, // also blue + _ => Colours.NormalQuest, + }; + var textColour = Colours.Text; + + var completed = this.Plugin.Common.Functions.Journal.IsQuestCompleted(quest.RowId); + if (completed) { + colour.W = .5f; + textColour = (uint) ((0x80 << 24) | (textColour & 0xFFFFFF)); + } + + var end = canvasBottomRight - this.GetBottomRight(node); + + drawn.Add((start, end, quest.RowId)); + + if (quest == this.Quest) { + drawList.AddRect(start - Vector2.One, end + Vector2.One, Colours.Line, 5, ImDrawFlags.RoundCornersAll); + } + + drawList.AddRectFilled(start, end, ImGui.GetColorU32(colour), 5, ImDrawFlags.RoundCornersAll); + drawList.AddText(start + TextOffset, textColour, this.Convert(quest.Name).ToString()); + } + + // HOW ABOUT DRAGGING THE VIEW? + if (ImGui.IsItemActive()) { + if (ImGui.IsMouseDragging(ImGuiMouseButton.Left)) { + var d = ImGui.GetMouseDragDelta(); + if (this._viewDrag) { + var delta = d - this._lastDragPos; + this._offset -= delta; + } + + this._viewDrag = true; + this._lastDragPos = d; + } else { + this._viewDrag = false; + } + } else { + if (!this._viewDrag) { + var left = ImGui.IsMouseReleased(ImGuiMouseButton.Left); + var right = ImGui.IsMouseReleased(ImGuiMouseButton.Right); + if (left || right) { + var mousePos = ImGui.GetMousePos(); + foreach (var (start, end, id) in drawn) { + var inBox = mousePos.X >= start.X && mousePos.X <= end.X && mousePos.Y >= start.Y && mousePos.Y <= end.Y; + if (!inBox) { + continue; + } + + if (left) { + this.InfoWindows.Add(id); + } + + if (right) { + this.Plugin.Common.Functions.Journal.OpenQuest(id); + } + + break; + } + } + } + + this._viewDrag = false; + } + + drawList.PopClipRect(); + ImGui.EndGroup(); + // ImGui.SetCursorPosY(ImGui.GetCursorPosY() + 5); + } + + private static readonly byte[] NewLinePayload = { 0x02, 0x10, 0x01, 0x03 }; + + private SeString Convert(Lumina.Text.SeString lumina) { + var se = this.Plugin.Interface.SeStringManager.Parse(lumina.RawData.ToArray()); + for (var i = 0; i < se.Payloads.Count; i++) { + switch (se.Payloads[i].Type) { + case PayloadType.Unknown: + if (se.Payloads[i].Encode().SequenceEqual(NewLinePayload)) { + se.Payloads[i] = new TextPayload("\n"); + } + + break; + case PayloadType.RawText: + if (se.Payloads[i] is TextPayload payload) { + payload.Text = this.Plugin.Interface.Sanitizer.Sanitize(payload.Text); + } + + break; + } + } + + return se; + } + } +} diff --git a/Quest Map/Quest Map.csproj b/Quest Map/Quest Map.csproj new file mode 100644 index 0000000..4c9758c --- /dev/null +++ b/Quest Map/Quest Map.csproj @@ -0,0 +1,51 @@ + + + + net48 + QuestMap + 1.3.0 + enable + latest + true + + + + + $(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll + False + + + $(AppData)\XIVLauncher\addon\Hooks\dev\ImGui.NET.dll + False + + + $(AppData)\XIVLauncher\addon\Hooks\dev\ImGuiScene.dll + False + + + $(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.dll + False + + + $(AppData)\XIVLauncher\addon\Hooks\dev\Lumina.Excel.dll + False + + + $(AppData)\XIVLauncher\addon\Hooks\dev\System.Memory.dll + False + + + D:\code\XivCommon\XivCommon\bin\Release\net48\XivCommon.dll + + + + + + + + + + + + + diff --git a/Quest Map/Quest Map.yaml b/Quest Map/Quest Map.yaml new file mode 100644 index 0000000..b4b7313 --- /dev/null +++ b/Quest Map/Quest Map.yaml @@ -0,0 +1,9 @@ +name: Quest Map +author: ascclemens +description: |- + Explore quests and their rewards. + - Search for quest names or their rewards, including instances, + beast tribes, minions, etc. + - See an interactive map of quest requirements and unlocks. + - Open a quest info window even for quests you haven't completed. + - Open quest starting locations on the map or open quests in the journal. diff --git a/Quest Map/QuestData.cs b/Quest Map/QuestData.cs new file mode 100644 index 0000000..1719fc0 --- /dev/null +++ b/Quest Map/QuestData.cs @@ -0,0 +1,24 @@ +using System.Diagnostics.CodeAnalysis; +using Lumina; +using Lumina.Data; +using Lumina.Excel; +using Lumina.Text; + +namespace QuestMap { + [SuppressMessage("ReSharper", "UnusedAutoPropertyAccessor.Global")] + [SuppressMessage("ReSharper", "MemberCanBePrivate.Global")] + [SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")] + internal class QuestData : ExcelRow { + #pragma warning disable 8618 + public string Id { get; set; } + public SeString Text { get; set; } + #pragma warning restore 8618 + + public override void PopulateData(RowParser parser, GameData gameData, Language language) { + base.PopulateData(parser, gameData, language); + + this.Id = parser.ReadColumn(0); + this.Text = parser.ReadColumn(1); + } + } +} diff --git a/Quest Map/Quests.cs b/Quest Map/Quests.cs new file mode 100644 index 0000000..6edd1f7 --- /dev/null +++ b/Quest Map/Quests.cs @@ -0,0 +1,312 @@ +using System.Collections.Generic; +using System.Linq; +using System.Numerics; +using System.Reflection; +using System.Threading; +using System.Threading.Channels; +using ImGuiNET; +using Lumina.Excel; +using Lumina.Excel.GeneratedSheets; +using Microsoft.Msagl.Core.Geometry; +using Microsoft.Msagl.Core.Geometry.Curves; +using Microsoft.Msagl.Core.Layout; +using Microsoft.Msagl.Layout.Layered; +using Microsoft.Msagl.Miscellaneous; +using Action = Lumina.Excel.GeneratedSheets.Action; + +namespace QuestMap { + internal class Quests { + private Plugin Plugin { get; } + + private Dictionary> AllNodes { get; } + internal IReadOnlyDictionary> ItemRewards { get; } + internal IReadOnlyDictionary EmoteRewards { get; } + internal IReadOnlyDictionary ActionRewards { get; } + internal IReadOnlyDictionary> InstanceRewards { get; } + internal IReadOnlyDictionary BeastRewards { get; } + internal IReadOnlyDictionary JobRewards { get; } + private ChannelWriter GraphChannel { get; } + private LayoutAlgorithmSettings LayoutSettings { get; } = new SugiyamaLayoutSettings(); + + internal Quests(Plugin plugin, ChannelWriter graphChannel) { + this.Plugin = plugin; + this.GraphChannel = graphChannel; + + var itemRewards = new Dictionary>(); + var emoteRewards = new Dictionary(); + var actionRewards = new Dictionary(); + var instanceRewards = new Dictionary>(); + var beastRewards = new Dictionary(); + var jobRewards = new Dictionary(); + var linkedInstances = new HashSet(); + + var allQuests = new Dictionary(); + foreach (var quest in this.Plugin.Interface.Data.GetExcelSheet()) { + if (quest.Name.RawString.Length == 0 || quest.RowId == 65536) { + continue; + } + + allQuests[quest.RowId] = quest; + + if (quest.EmoteReward.Row != 0) { + emoteRewards[quest.RowId] = quest.EmoteReward.Value; + } + + foreach (var row in quest.ItemReward0.Where(item => item != 0)) { + var item = this.Plugin.Interface.Data.GetExcelSheet().GetRow(row); + if (item == null) { + continue; + } + + List rewards; + if (itemRewards.TryGetValue(quest.RowId, out var items)) { + rewards = items; + } else { + rewards = new List(); + itemRewards[quest.RowId] = rewards; + } + + rewards.Add(item); + } + + foreach (var row in quest.ItemReward1.Where(item => item.Row != 0)) { + var item = row.Value; + + List rewards; + if (itemRewards.TryGetValue(quest.RowId, out var items)) { + rewards = items; + } else { + rewards = new List(); + itemRewards[quest.RowId] = rewards; + } + + rewards.Add(item); + } + + if (quest.ActionReward.Row != 0) { + actionRewards[quest.RowId] = quest.ActionReward.Value; + } + + var instances = this.InstanceUnlocks(quest, linkedInstances); + if (instances.Count > 0) { + instanceRewards[quest.RowId] = instances; + foreach (var instance in instances) { + linkedInstances.Add(instance); + } + } + + if (quest.BeastTribe.Row != 0 && !quest.IsRepeatable && quest.BeastReputationRank.Row == 0) { + beastRewards[quest.RowId] = quest.BeastTribe.Value; + } + + var jobReward = this.JobUnlocks(quest); + if (jobReward != null) { + jobRewards[quest.RowId] = jobReward; + } + } + + this.ItemRewards = itemRewards; + this.EmoteRewards = emoteRewards; + this.ActionRewards = actionRewards; + this.InstanceRewards = instanceRewards; + this.BeastRewards = beastRewards; + this.JobRewards = jobRewards; + + var (_, nodes) = Node.BuildTree(allQuests); + this.AllNodes = nodes; + } + + private static readonly Vector2 TextOffset = new(5, 2); + + internal CancellationTokenSource StartGraphRecalculation(ExcelRow quest) { + var cts = new CancellationTokenSource(); + new Thread(async () => { + var info = this.GetGraphInfo(quest, cts.Token); + if (info != null) { + await this.GraphChannel.WriteAsync(info, cts.Token); + } + }).Start(); + + return cts; + } + + private GraphInfo? GetGraphInfo(ExcelRow quest, CancellationToken cancel) { + if (!this.AllNodes.TryGetValue(quest.RowId, out var first)) { + return null; + } + + var msaglNodes = new Dictionary(); + var links = new List<(uint, uint)>(); + var g = new GeometryGraph(); + + void AddNode(Node node) { + if (msaglNodes.ContainsKey(node.Id)) { + return; + } + + var dims = ImGui.CalcTextSize(node.Value.Name.ToString()) + TextOffset * 2; + var graphNode = new Node(CurveFactory.CreateRectangle(dims.X, dims.Y, new Point()), node.Value); + g.Nodes.Add(graphNode); + msaglNodes[node.Id] = graphNode; + + foreach (var parent in node.Parents) { + links.Add((parent.Id, node.Id)); + } + } + + foreach (var node in first.Traverse()) { + if (cancel.IsCancellationRequested) { + return null; + } + + AddNode(node); + } + + foreach (var node in first.Ancestors(this.ConsolidateMsq)) { + if (cancel.IsCancellationRequested) { + return null; + } + + AddNode(node); + } + + foreach (var (sourceId, targetId) in links) { + if (cancel.IsCancellationRequested) { + return null; + } + + if (!msaglNodes.TryGetValue(sourceId, out var source) || !msaglNodes.TryGetValue(targetId, out var target)) { + continue; + } + + var edge = new Edge(source, target); + if (this.Plugin.Config.ShowArrowheads) { + edge.EdgeGeometry = new EdgeGeometry { + TargetArrowhead = new Arrowhead(), + }; + } + + g.Edges.Add(edge); + } + + LayoutHelpers.CalculateLayout(g, this.LayoutSettings, null); + + Node? centre = null; + if (g.Nodes.Count > 0) { + centre = g.Nodes[0]; + } + + return cancel.IsCancellationRequested + ? null + : new GraphInfo(g, centre); + } + + private Quest? ConsolidateMsq(Quest quest) { + if (!this.Plugin.Config.CondenseMsq) { + return null; + } + + var name = quest.RowId switch { + 66060 => "A Realm Reborn (2.0)", + 69414 => "A Realm Awoken (2.1)", + 66899 => "Through the Maelstrom (2.2)", + 66996 => "Defenders of Eorzea (2.3)", + 65625 => "Dreams of Ice (2.4)", + 65965 => "Before the Fall - Part 1 (2.5)", + 65964 => "Before the Fall - Part 2 (2.55)", + 67205 => "Heavensward (3.0)", + 67699 => "As Goes Light, So Goes Darkness (3.1)", + 67777 => "The Gears of Change (3.2)", + 67783 => "Revenge of the Horde (3.3)", + 67886 => "Soul Surrender (3.4)", + 67891 => "The Far Edge of Fate - Part 1 (3.5)", + 67895 => "The Far Edge of Fate - Part 2 (3.56)", + 68089 => "Stormblood (4.0)", + 68508 => "The Legend Returns (4.1)", + 68565 => "Rise of a New Sun (4.2)", + 68612 => "Under the Moonlight (4.3)", + 68685 => "Prelude in Violet (4.4)", + 68719 => "A Requiem for Heroes - Part 1 (4.5)", + 68721 => "A Requiem for Heroes - Part 2 (4.56)", + 69190 => "Shadowbringers (5.0)", + 69218 => "Vows of Virtue, Deeds of Cruelty (5.1)", + 69306 => "Echoes of a Fallen Star (5.2)", + 69318 => "Reflections in Crystal (5.3)", + 69552 => "Futures Rewritten (5.4)", + 69599 => "Death Unto Dawn - Part 1 (5.5)", + 69602 => "Death Unto Dawn - Part 2 (5.55)", + _ => null, + }; + + if (name == null) { + return null; + } + + var newQuest = new Quest(); + foreach (var property in newQuest.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public)) { + property.SetValue(newQuest, property.GetValue(quest)); + } + + newQuest.Name = new Lumina.Text.SeString($"{name} MSQ"); + return newQuest; + } + + private HashSet InstanceUnlocks(Quest quest, ICollection others) { + if (quest.IsRepeatable) { + return new HashSet(); + } + + var unlocks = new HashSet(); + + if (quest.InstanceContentUnlock.Row != 0) { + var cfc = this.Plugin.Interface.Data.GetExcelSheet().FirstOrDefault(cfc => cfc.Content == quest.InstanceContentUnlock.Row && cfc.ContentLinkType == 1); + if (cfc != null && cfc.UnlockQuest.Row == 0) { + unlocks.Add(cfc); + } + } + + var instanceRefs = quest.ScriptInstruction + .Zip(quest.ScriptArg, (ins, arg) => (ins, arg)) + .Where(x => x.ins.RawString.StartsWith("INSTANCEDUNGEON")); + + foreach (var reference in instanceRefs) { + var key = reference.arg; + + // var content = this.Plugin.Interface.Data.GetExcelSheet().GetRow(key); + + var cfc = this.Plugin.Interface.Data.GetExcelSheet().FirstOrDefault(cfc => cfc.Content == key && cfc.ContentLinkType == 1); + if (cfc == null || cfc.UnlockQuest.Row != 0 || others.Contains(cfc)) { + continue; + } + + if (!quest.ScriptInstruction.Any(i => i.RawString == "UNLOCK_ADD_NEW_CONTENT_TO_CF" || i.RawString.StartsWith("UNLOCK_DUNGEON"))) { + if (quest.ScriptInstruction.Any(i => i.RawString.StartsWith("LOC_ITEM"))) { + continue; + } + } + + unlocks.Add(cfc); + } + + return unlocks; + } + + private ClassJob? JobUnlocks(Quest quest) { + if (quest.ClassJobUnlock.Row > 0) { + return quest.ClassJobUnlock.Value; + } + + if (quest.ScriptInstruction.All(ins => ins.RawString.StartsWith("UNLOCK_IMAGE_CLASS"))) { + return null; + } + + var jobId = quest.ScriptInstruction + .Zip(quest.ScriptArg, (ins, arg) => (ins, arg)) + .FirstOrDefault(entry => entry.ins.RawString.StartsWith("CLASSJOB")) + .arg; + return jobId == 0 + ? null + : this.Plugin.Interface.Data.GetExcelSheet().GetRow(jobId); + } + } +} diff --git a/Quest Map/Util.cs b/Quest Map/Util.cs new file mode 100644 index 0000000..cd8b114 --- /dev/null +++ b/Quest Map/Util.cs @@ -0,0 +1,31 @@ +using Dalamud.Interface; +using ImGuiNET; + +namespace QuestMap { + internal static class Util { + internal static bool IconButton(FontAwesomeIcon icon, string? id = null) { + ImGui.PushFont(UiBuilder.IconFont); + + var label = icon.ToIconString(); + if (id != null) { + label += $"##{id}"; + } + + var ret = ImGui.Button(label); + + ImGui.PopFont(); + + return ret; + } + + internal static void Tooltip(string tooltip) { + if (!ImGui.IsItemHovered()) { + return; + } + + ImGui.BeginTooltip(); + ImGui.TextUnformatted(tooltip); + ImGui.EndTooltip(); + } + } +} diff --git a/Quest Map/Visibility.cs b/Quest Map/Visibility.cs new file mode 100644 index 0000000..8d68dfd --- /dev/null +++ b/Quest Map/Visibility.cs @@ -0,0 +1,7 @@ +namespace QuestMap { + internal enum Visibility { + Hidden, + Visible, + Only, + } +}