refactor: make other classes access plugin class

This commit is contained in:
Anna 2020-08-08 06:11:52 -04:00
parent cc9b66c216
commit 420f03e78e
3 changed files with 144 additions and 154 deletions

View File

@ -4,9 +4,7 @@ using System;
namespace PeepingTom { namespace PeepingTom {
class HookManager : IDisposable { class HookManager : IDisposable {
private readonly DalamudPluginInterface pi; private readonly PeepingTomPlugin plugin;
private readonly PluginUI ui;
private readonly Configuration config;
private readonly Hook<LoginDelegate> loginHook; private readonly Hook<LoginDelegate> loginHook;
private readonly Hook<LogoutDelegate> logoutHook; private readonly Hook<LogoutDelegate> logoutHook;
@ -14,12 +12,10 @@ namespace PeepingTom {
private delegate void LoginDelegate(IntPtr ptr, IntPtr ptr2); private delegate void LoginDelegate(IntPtr ptr, IntPtr ptr2);
private delegate void LogoutDelegate(IntPtr ptr); private delegate void LogoutDelegate(IntPtr ptr);
public HookManager(DalamudPluginInterface pi, PluginUI ui, Configuration config) { public HookManager(PeepingTomPlugin plugin) {
this.pi = pi ?? throw new ArgumentNullException(nameof(pi), "DalamudPluginInterface cannot be null"); this.plugin = plugin ?? throw new ArgumentNullException(nameof(plugin), "PeepingTomPlugin cannot be null");
this.ui = ui ?? throw new ArgumentNullException(nameof(ui), "PluginUI cannot be null");
this.config = config ?? throw new ArgumentNullException(nameof(config), "Configuration cannot be null");
IntPtr loginPtr = this.pi.TargetModuleScanner.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 54 41 56 41 57 48 83 EC 20 48 8B F2"); IntPtr loginPtr = this.plugin.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 48 89 7C 24 ?? 41 54 41 56 41 57 48 83 EC 20 48 8B F2");
if (loginPtr != IntPtr.Zero) { if (loginPtr != IntPtr.Zero) {
this.loginHook = new Hook<LoginDelegate>(loginPtr, new LoginDelegate(this.OnLogin), this); this.loginHook = new Hook<LoginDelegate>(loginPtr, new LoginDelegate(this.OnLogin), this);
this.loginHook.Enable(); this.loginHook.Enable();
@ -27,7 +23,7 @@ namespace PeepingTom {
PluginLog.Log("Could not hook LoginDelegate"); PluginLog.Log("Could not hook LoginDelegate");
} }
IntPtr logoutPtr = this.pi.TargetModuleScanner.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B D9 E8 ?? ?? ?? ?? 33 ED 66 C7 03 00 00"); IntPtr logoutPtr = this.plugin.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B D9 E8 ?? ?? ?? ?? 33 ED 66 C7 03 00 00");
if (logoutPtr != IntPtr.Zero) { if (logoutPtr != IntPtr.Zero) {
this.logoutHook = new Hook<LogoutDelegate>(logoutPtr, new LogoutDelegate(this.OnLogout), this); this.logoutHook = new Hook<LogoutDelegate>(logoutPtr, new LogoutDelegate(this.OnLogout), this);
this.logoutHook.Enable(); this.logoutHook.Enable();
@ -39,17 +35,17 @@ namespace PeepingTom {
private void OnLogin(IntPtr ptr, IntPtr ptr2) { private void OnLogin(IntPtr ptr, IntPtr ptr2) {
this.loginHook.Original(ptr, ptr2); this.loginHook.Original(ptr, ptr2);
if (!this.config.OpenOnLogin) { if (!this.plugin.Config.OpenOnLogin) {
return; return;
} }
this.ui.Visible = true; this.plugin.Ui.Visible = true;
} }
private void OnLogout(IntPtr ptr) { private void OnLogout(IntPtr ptr) {
this.logoutHook.Original(ptr); this.logoutHook.Original(ptr);
this.ui.Visible = false; this.plugin.Ui.Visible = false;
} }
public void Dispose() { public void Dispose() {

View File

@ -7,18 +7,18 @@ namespace PeepingTom {
public string Name => "Peeping Tom"; public string Name => "Peeping Tom";
internal DalamudPluginInterface Interface { get; private set; } internal DalamudPluginInterface Interface { get; private set; }
internal Configuration config; internal Configuration Config { get; private set; }
internal PluginUI ui; internal PluginUI Ui { get; private set; }
internal TargetWatcher Watcher { get; private set; }
private HookManager hookManager; private HookManager hookManager;
private TargetWatcher watcher;
public void Initialize(DalamudPluginInterface pluginInterface) { public void Initialize(DalamudPluginInterface pluginInterface) {
this.Interface = pluginInterface ?? throw new ArgumentNullException(nameof(pluginInterface), "DalamudPluginInterface argument was null"); this.Interface = pluginInterface ?? throw new ArgumentNullException(nameof(pluginInterface), "DalamudPluginInterface argument was null");
this.config = this.Interface.GetPluginConfig() as Configuration ?? new Configuration(); this.Config = this.Interface.GetPluginConfig() as Configuration ?? new Configuration();
this.config.Initialize(this.Interface); this.Config.Initialize(this.Interface);
this.watcher = new TargetWatcher(this); this.Watcher = new TargetWatcher(this);
this.ui = new PluginUI(this, this.config, this.Interface, this.watcher); this.Ui = new PluginUI(this);
this.hookManager = new HookManager(this.Interface, this.ui, this.config); this.hookManager = new HookManager(this);
this.Interface.CommandManager.AddHandler("/ppeepingtom", new CommandInfo(this.OnCommand) { this.Interface.CommandManager.AddHandler("/ppeepingtom", new CommandInfo(this.OnCommand) {
HelpMessage = "Use with no arguments to show the list. Use with \"c\" or \"config\" to show the config" HelpMessage = "Use with no arguments to show the list. Use with \"c\" or \"config\" to show the config"
@ -30,29 +30,29 @@ namespace PeepingTom {
HelpMessage = "Alias for /ppeepingtom" HelpMessage = "Alias for /ppeepingtom"
}); });
this.Interface.Framework.OnUpdateEvent += this.watcher.OnFrameworkUpdate; this.Interface.Framework.OnUpdateEvent += this.Watcher.OnFrameworkUpdate;
this.Interface.UiBuilder.OnBuildUi += this.DrawUI; this.Interface.UiBuilder.OnBuildUi += this.DrawUI;
this.Interface.UiBuilder.OnOpenConfigUi += this.ConfigUI; this.Interface.UiBuilder.OnOpenConfigUi += this.ConfigUI;
} }
private void OnCommand(string command, string args) { private void OnCommand(string command, string args) {
if (args == "config" || args == "c") { if (args == "config" || args == "c") {
this.ui.SettingsVisible = true; this.Ui.SettingsVisible = true;
} else { } else {
this.ui.Visible = true; this.Ui.Visible = true;
} }
} }
protected virtual void Dispose(bool includeManaged) { protected virtual void Dispose(bool includeManaged) {
this.hookManager.Dispose(); this.hookManager.Dispose();
this.Interface.Framework.OnUpdateEvent -= this.watcher.OnFrameworkUpdate; this.Interface.Framework.OnUpdateEvent -= this.Watcher.OnFrameworkUpdate;
this.watcher.Dispose(); this.Watcher.Dispose();
this.Interface.UiBuilder.OnBuildUi -= DrawUI; this.Interface.UiBuilder.OnBuildUi -= DrawUI;
this.Interface.UiBuilder.OnOpenConfigUi -= ConfigUI; this.Interface.UiBuilder.OnOpenConfigUi -= ConfigUI;
this.Interface.CommandManager.RemoveHandler("/ppeepingtom"); this.Interface.CommandManager.RemoveHandler("/ppeepingtom");
this.Interface.CommandManager.RemoveHandler("/ptom"); this.Interface.CommandManager.RemoveHandler("/ptom");
this.Interface.CommandManager.RemoveHandler("/ppeep"); this.Interface.CommandManager.RemoveHandler("/ppeep");
this.ui.Dispose(); this.Ui.Dispose();
} }
public void Dispose() { public void Dispose() {
@ -61,11 +61,11 @@ namespace PeepingTom {
} }
private void DrawUI() { private void DrawUI() {
this.ui.Draw(); this.Ui.Draw();
} }
private void ConfigUI(object sender, EventArgs args) { private void ConfigUI(object sender, EventArgs args) {
this.ui.SettingsVisible = true; this.Ui.SettingsVisible = true;
} }
} }
} }

View File

@ -14,9 +14,6 @@ using System.Runtime.InteropServices;
namespace PeepingTom { namespace PeepingTom {
class PluginUI : IDisposable { class PluginUI : IDisposable {
private readonly PeepingTomPlugin plugin; private readonly PeepingTomPlugin plugin;
private readonly Configuration config;
private readonly DalamudPluginInterface pi;
private readonly TargetWatcher watcher;
private Optional<Actor> previousFocus = new Optional<Actor>(); private Optional<Actor> previousFocus = new Optional<Actor>();
@ -32,11 +29,8 @@ namespace PeepingTom {
set { this.settingsVisible = value; } set { this.settingsVisible = value; }
} }
public PluginUI(PeepingTomPlugin plugin, Configuration config, DalamudPluginInterface pluginInterface, TargetWatcher watcher) { public PluginUI(PeepingTomPlugin plugin) {
this.plugin = plugin; this.plugin = plugin ?? throw new ArgumentNullException(nameof(plugin), "PeepingTomPlugin cannot be null");
this.config = config;
this.pi = pluginInterface;
this.watcher = watcher;
} }
public void Dispose() { public void Dispose() {
@ -49,21 +43,21 @@ namespace PeepingTom {
ShowSettings(); ShowSettings();
} }
bool inCombat = this.pi.ClientState.Condition[ConditionFlag.InCombat]; bool inCombat = this.plugin.Interface.ClientState.Condition[ConditionFlag.InCombat];
bool inInstance = this.pi.ClientState.Condition[ConditionFlag.BoundByDuty] bool inInstance = this.plugin.Interface.ClientState.Condition[ConditionFlag.BoundByDuty]
|| this.pi.ClientState.Condition[ConditionFlag.BoundByDuty56] || this.plugin.Interface.ClientState.Condition[ConditionFlag.BoundByDuty56]
|| this.pi.ClientState.Condition[ConditionFlag.BoundByDuty95]; || this.plugin.Interface.ClientState.Condition[ConditionFlag.BoundByDuty95];
bool inCutscene = this.pi.ClientState.Condition[ConditionFlag.WatchingCutscene] bool inCutscene = this.plugin.Interface.ClientState.Condition[ConditionFlag.WatchingCutscene]
|| this.pi.ClientState.Condition[ConditionFlag.WatchingCutscene78] || this.plugin.Interface.ClientState.Condition[ConditionFlag.WatchingCutscene78]
|| this.pi.ClientState.Condition[ConditionFlag.OccupiedInCutSceneEvent]; || this.plugin.Interface.ClientState.Condition[ConditionFlag.OccupiedInCutSceneEvent];
// FIXME: this could just be a boolean expression // FIXME: this could just be a boolean expression
bool shouldBeShown = this.Visible; bool shouldBeShown = this.Visible;
if (inCombat && !this.config.ShowInCombat) { if (inCombat && !this.plugin.Config.ShowInCombat) {
shouldBeShown = false; shouldBeShown = false;
} else if (inInstance && !this.config.ShowInInstance) { } else if (inInstance && !this.plugin.Config.ShowInInstance) {
shouldBeShown = false; shouldBeShown = false;
} else if (inCutscene && !this.config.ShowInCutscenes) { } else if (inCutscene && !this.plugin.Config.ShowInCutscenes) {
shouldBeShown = false; shouldBeShown = false;
} }
@ -71,16 +65,16 @@ namespace PeepingTom {
ShowMainWindow(); ShowMainWindow();
} }
if (this.config.MarkTargeted) { if (this.plugin.Config.MarkTargeted) {
MarkPlayer(GetCurrentTarget(), this.config.TargetedColour, this.config.TargetedSize); MarkPlayer(GetCurrentTarget(), this.plugin.Config.TargetedColour, this.plugin.Config.TargetedSize);
} }
if (this.config.MarkTargeting) { if (this.plugin.Config.MarkTargeting) {
PlayerCharacter player = this.pi.ClientState.LocalPlayer; PlayerCharacter player = this.plugin.Interface.ClientState.LocalPlayer;
if (player != null) { if (player != null) {
IReadOnlyCollection<PlayerCharacter> targeting = this.watcher.CurrentTargeters; IReadOnlyCollection<PlayerCharacter> targeting = this.plugin.Watcher.CurrentTargeters;
foreach (PlayerCharacter targeter in targeting) { foreach (PlayerCharacter targeter in targeting) {
MarkPlayer(targeter, this.config.TargetingColour, this.config.TargetingSize); MarkPlayer(targeter, this.plugin.Config.TargetingColour, this.plugin.Config.TargetingSize);
} }
} }
} }
@ -92,194 +86,194 @@ namespace PeepingTom {
if (ImGui.Begin($"{this.plugin.Name} settings", ref this.settingsVisible)) { if (ImGui.Begin($"{this.plugin.Name} settings", ref this.settingsVisible)) {
if (ImGui.BeginTabBar("##settings-tabs")) { if (ImGui.BeginTabBar("##settings-tabs")) {
if (ImGui.BeginTabItem("Markers")) { if (ImGui.BeginTabItem("Markers")) {
bool markTargeted = this.config.MarkTargeted; bool markTargeted = this.plugin.Config.MarkTargeted;
if (ImGui.Checkbox("Mark your target", ref markTargeted)) { if (ImGui.Checkbox("Mark your target", ref markTargeted)) {
this.config.MarkTargeted = markTargeted; this.plugin.Config.MarkTargeted = markTargeted;
this.config.Save(); this.plugin.Config.Save();
} }
Vector4 targetedColour = this.config.TargetedColour; Vector4 targetedColour = this.plugin.Config.TargetedColour;
if (ImGui.ColorEdit4("Target mark colour", ref targetedColour)) { if (ImGui.ColorEdit4("Target mark colour", ref targetedColour)) {
this.config.TargetedColour = targetedColour; this.plugin.Config.TargetedColour = targetedColour;
this.config.Save(); this.plugin.Config.Save();
} }
float targetedSize = this.config.TargetedSize; float targetedSize = this.plugin.Config.TargetedSize;
if (ImGui.DragFloat("Target mark size", ref targetedSize, 0.01f, 0f, 15f)) { if (ImGui.DragFloat("Target mark size", ref targetedSize, 0.01f, 0f, 15f)) {
targetedSize = Math.Max(0f, targetedSize); targetedSize = Math.Max(0f, targetedSize);
this.config.TargetedSize = targetedSize; this.plugin.Config.TargetedSize = targetedSize;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.Spacing(); ImGui.Spacing();
bool markTargeting = this.config.MarkTargeting; bool markTargeting = this.plugin.Config.MarkTargeting;
if (ImGui.Checkbox("Mark targeting you", ref markTargeting)) { if (ImGui.Checkbox("Mark targeting you", ref markTargeting)) {
this.config.MarkTargeting = markTargeting; this.plugin.Config.MarkTargeting = markTargeting;
this.config.Save(); this.plugin.Config.Save();
} }
Vector4 targetingColour = this.config.TargetingColour; Vector4 targetingColour = this.plugin.Config.TargetingColour;
if (ImGui.ColorEdit4("Targeting mark colour", ref targetingColour)) { if (ImGui.ColorEdit4("Targeting mark colour", ref targetingColour)) {
this.config.TargetingColour = targetingColour; this.plugin.Config.TargetingColour = targetingColour;
this.config.Save(); this.plugin.Config.Save();
} }
float targetingSize = this.config.TargetingSize; float targetingSize = this.plugin.Config.TargetingSize;
if (ImGui.DragFloat("Targeting mark size", ref targetingSize, 0.01f, 0f, 15f)) { if (ImGui.DragFloat("Targeting mark size", ref targetingSize, 0.01f, 0f, 15f)) {
targetingSize = Math.Max(0f, targetingSize); targetingSize = Math.Max(0f, targetingSize);
this.config.TargetingSize = targetingSize; this.plugin.Config.TargetingSize = targetingSize;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.EndTabItem(); ImGui.EndTabItem();
} }
if (ImGui.BeginTabItem("Filters")) { if (ImGui.BeginTabItem("Filters")) {
bool showParty = this.config.LogParty; bool showParty = this.plugin.Config.LogParty;
if (ImGui.Checkbox("Log party members", ref showParty)) { if (ImGui.Checkbox("Log party members", ref showParty)) {
this.config.LogParty = showParty; this.plugin.Config.LogParty = showParty;
this.config.Save(); this.plugin.Config.Save();
} }
bool logAlliance = this.config.LogAlliance; bool logAlliance = this.plugin.Config.LogAlliance;
if (ImGui.Checkbox("Log alliance members", ref logAlliance)) { if (ImGui.Checkbox("Log alliance members", ref logAlliance)) {
this.config.LogAlliance = logAlliance; this.plugin.Config.LogAlliance = logAlliance;
this.config.Save(); this.plugin.Config.Save();
} }
bool logInCombat = this.config.LogInCombat; bool logInCombat = this.plugin.Config.LogInCombat;
if (ImGui.Checkbox("Log targeters engaged in combat", ref logInCombat)) { if (ImGui.Checkbox("Log targeters engaged in combat", ref logInCombat)) {
this.config.LogInCombat = logInCombat; this.plugin.Config.LogInCombat = logInCombat;
this.config.Save(); this.plugin.Config.Save();
} }
bool logSelf = this.config.LogSelf; bool logSelf = this.plugin.Config.LogSelf;
if (ImGui.Checkbox("Log yourself", ref logSelf)) { if (ImGui.Checkbox("Log yourself", ref logSelf)) {
this.config.LogSelf = logSelf; this.plugin.Config.LogSelf = logSelf;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.EndTabItem(); ImGui.EndTabItem();
} }
if (ImGui.BeginTabItem("Behaviour")) { if (ImGui.BeginTabItem("Behaviour")) {
bool focusTarget = this.config.FocusTargetOnHover; bool focusTarget = this.plugin.Config.FocusTargetOnHover;
if (ImGui.Checkbox("Focus target on hover", ref focusTarget)) { if (ImGui.Checkbox("Focus target on hover", ref focusTarget)) {
this.config.FocusTargetOnHover = focusTarget; this.plugin.Config.FocusTargetOnHover = focusTarget;
this.config.Save(); this.plugin.Config.Save();
} }
bool playSound = this.config.PlaySoundOnTarget; bool playSound = this.plugin.Config.PlaySoundOnTarget;
if (ImGui.Checkbox("Play sound when targeted", ref playSound)) { if (ImGui.Checkbox("Play sound when targeted", ref playSound)) {
this.config.PlaySoundOnTarget = playSound; this.plugin.Config.PlaySoundOnTarget = playSound;
this.config.Save(); this.plugin.Config.Save();
} }
string path = this.config.SoundPath ?? ""; string path = this.plugin.Config.SoundPath ?? "";
if (ImGui.InputText("Path to WAV file", ref path, 1_000)) { if (ImGui.InputText("Path to WAV file", ref path, 1_000)) {
path = path.Trim(); path = path.Trim();
this.config.SoundPath = path.Length == 0 ? null : path; this.plugin.Config.SoundPath = path.Length == 0 ? null : path;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.Text("Leave this blank to use a built-in sound."); ImGui.Text("Leave this blank to use a built-in sound.");
float soundCooldown = this.config.SoundCooldown; float soundCooldown = this.plugin.Config.SoundCooldown;
if (ImGui.DragFloat("Cooldown for sound (seconds)", ref soundCooldown, .01f, 0f, 30f)) { if (ImGui.DragFloat("Cooldown for sound (seconds)", ref soundCooldown, .01f, 0f, 30f)) {
soundCooldown = Math.Max(0f, soundCooldown); soundCooldown = Math.Max(0f, soundCooldown);
this.config.SoundCooldown = soundCooldown; this.plugin.Config.SoundCooldown = soundCooldown;
this.config.Save(); this.plugin.Config.Save();
} }
bool playWhenClosed = this.config.PlaySoundWhenClosed; bool playWhenClosed = this.plugin.Config.PlaySoundWhenClosed;
if (ImGui.Checkbox("Play sound when window is closed", ref playWhenClosed)) { if (ImGui.Checkbox("Play sound when window is closed", ref playWhenClosed)) {
this.config.PlaySoundWhenClosed = playWhenClosed; this.plugin.Config.PlaySoundWhenClosed = playWhenClosed;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.EndTabItem(); ImGui.EndTabItem();
} }
if (ImGui.BeginTabItem("Window")) { if (ImGui.BeginTabItem("Window")) {
bool openOnLogin = this.config.OpenOnLogin; bool openOnLogin = this.plugin.Config.OpenOnLogin;
if (ImGui.Checkbox("Open on login", ref openOnLogin)) { if (ImGui.Checkbox("Open on login", ref openOnLogin)) {
this.config.OpenOnLogin = openOnLogin; this.plugin.Config.OpenOnLogin = openOnLogin;
this.config.Save(); this.plugin.Config.Save();
} }
bool allowMovement = this.config.AllowMovement; bool allowMovement = this.plugin.Config.AllowMovement;
if (ImGui.Checkbox("Allow moving the main window", ref allowMovement)) { if (ImGui.Checkbox("Allow moving the main window", ref allowMovement)) {
this.config.AllowMovement = allowMovement; this.plugin.Config.AllowMovement = allowMovement;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.Spacing(); ImGui.Spacing();
bool showInCombat = this.config.ShowInCombat; bool showInCombat = this.plugin.Config.ShowInCombat;
if (ImGui.Checkbox("Show window while in combat", ref showInCombat)) { if (ImGui.Checkbox("Show window while in combat", ref showInCombat)) {
this.config.ShowInCombat = showInCombat; this.plugin.Config.ShowInCombat = showInCombat;
this.config.Save(); this.plugin.Config.Save();
} }
bool showInInstance = this.config.ShowInInstance; bool showInInstance = this.plugin.Config.ShowInInstance;
if (ImGui.Checkbox("Show window while in instance", ref showInInstance)) { if (ImGui.Checkbox("Show window while in instance", ref showInInstance)) {
this.config.ShowInInstance = showInInstance; this.plugin.Config.ShowInInstance = showInInstance;
this.config.Save(); this.plugin.Config.Save();
} }
bool showInCutscenes = this.config.ShowInCutscenes; bool showInCutscenes = this.plugin.Config.ShowInCutscenes;
if (ImGui.Checkbox("Show window while in cutscenes", ref showInCutscenes)) { if (ImGui.Checkbox("Show window while in cutscenes", ref showInCutscenes)) {
this.config.ShowInCutscenes = showInCutscenes; this.plugin.Config.ShowInCutscenes = showInCutscenes;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.EndTabItem(); ImGui.EndTabItem();
} }
if (ImGui.BeginTabItem("History")) { if (ImGui.BeginTabItem("History")) {
bool keepHistory = this.config.KeepHistory; bool keepHistory = this.plugin.Config.KeepHistory;
if (ImGui.Checkbox("Show previous targeters", ref keepHistory)) { if (ImGui.Checkbox("Show previous targeters", ref keepHistory)) {
this.config.KeepHistory = keepHistory; this.plugin.Config.KeepHistory = keepHistory;
this.config.Save(); this.plugin.Config.Save();
} }
bool historyWhenClosed = this.config.HistoryWhenClosed; bool historyWhenClosed = this.plugin.Config.HistoryWhenClosed;
if (ImGui.Checkbox("Record history when window is closed", ref historyWhenClosed)) { if (ImGui.Checkbox("Record history when window is closed", ref historyWhenClosed)) {
this.config.HistoryWhenClosed = historyWhenClosed; this.plugin.Config.HistoryWhenClosed = historyWhenClosed;
this.config.Save(); this.plugin.Config.Save();
} }
int numHistory = this.config.NumHistory; int numHistory = this.plugin.Config.NumHistory;
if (ImGui.InputInt("Number of previous targeters to keep", ref numHistory)) { if (ImGui.InputInt("Number of previous targeters to keep", ref numHistory)) {
numHistory = Math.Max(0, Math.Min(10, numHistory)); numHistory = Math.Max(0, Math.Min(10, numHistory));
this.config.NumHistory = numHistory; this.plugin.Config.NumHistory = numHistory;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.EndTabItem(); ImGui.EndTabItem();
} }
if (ImGui.BeginTabItem("Debug")) { if (ImGui.BeginTabItem("Debug")) {
bool debugMarkers = this.config.DebugMarkers; bool debugMarkers = this.plugin.Config.DebugMarkers;
if (ImGui.Checkbox("Debug markers", ref debugMarkers)) { if (ImGui.Checkbox("Debug markers", ref debugMarkers)) {
this.config.DebugMarkers = debugMarkers; this.plugin.Config.DebugMarkers = debugMarkers;
this.config.Save(); this.plugin.Config.Save();
} }
ImGui.Separator(); ImGui.Separator();
if (ImGui.Button("Log targeting you")) { if (ImGui.Button("Log targeting you")) {
PlayerCharacter player = this.pi.ClientState.LocalPlayer; PlayerCharacter player = this.plugin.Interface.ClientState.LocalPlayer;
if (player != null) { if (player != null) {
// loop over all players looking at the current player // loop over all players looking at the current player
var actors = this.pi.ClientState.Actors var actors = this.plugin.Interface.ClientState.Actors
.Where(actor => actor.TargetActorID == player.ActorId && actor is PlayerCharacter) .Where(actor => actor.TargetActorID == player.ActorId && actor is PlayerCharacter)
.Select(actor => actor as PlayerCharacter); .Select(actor => actor as PlayerCharacter);
foreach (PlayerCharacter actor in actors) { foreach (PlayerCharacter actor in actors) {
PlayerPayload payload = new PlayerPayload(this.pi.Data, actor.Name, actor.HomeWorld.Id); PlayerPayload payload = new PlayerPayload(this.plugin.Interface.Data, actor.Name, actor.HomeWorld.Id);
Payload[] payloads = { payload }; Payload[] payloads = { payload };
this.pi.Framework.Gui.Chat.PrintChat(new XivChatEntry { this.plugin.Interface.Framework.Gui.Chat.PrintChat(new XivChatEntry {
MessageBytes = new SeString(payloads).Encode() MessageBytes = new SeString(payloads).Encode()
}); });
} }
@ -290,17 +284,17 @@ namespace PeepingTom {
PlayerCharacter target = GetCurrentTarget(); PlayerCharacter target = GetCurrentTarget();
if (target != null) { if (target != null) {
PlayerPayload payload = new PlayerPayload(this.pi.Data, target.Name, target.HomeWorld.Id); PlayerPayload payload = new PlayerPayload(this.plugin.Interface.Data, target.Name, target.HomeWorld.Id);
Payload[] payloads = { payload }; Payload[] payloads = { payload };
this.pi.Framework.Gui.Chat.PrintChat(new XivChatEntry { this.plugin.Interface.Framework.Gui.Chat.PrintChat(new XivChatEntry {
MessageBytes = new SeString(payloads).Encode() MessageBytes = new SeString(payloads).Encode()
}); });
} }
} }
if (this.pi.ClientState.LocalPlayer != null) { if (this.plugin.Interface.ClientState.LocalPlayer != null) {
PlayerCharacter player = this.pi.ClientState.LocalPlayer; PlayerCharacter player = this.plugin.Interface.ClientState.LocalPlayer;
IntPtr statusPtr = this.pi.TargetModuleScanner.ResolveRelativeAddress(player.Address, 0x1901); IntPtr statusPtr = this.plugin.Interface.TargetModuleScanner.ResolveRelativeAddress(player.Address, 0x1901);
byte status = Marshal.ReadByte(statusPtr); byte status = Marshal.ReadByte(statusPtr);
ImGui.Text($"Status: {status}"); ImGui.Text($"Status: {status}");
} }
@ -316,10 +310,10 @@ namespace PeepingTom {
} }
private void ShowMainWindow() { private void ShowMainWindow() {
IReadOnlyCollection<PlayerCharacter> targeting = this.watcher.CurrentTargeters; IReadOnlyCollection<PlayerCharacter> targeting = this.plugin.Watcher.CurrentTargeters;
ImGuiWindowFlags flags = ImGuiWindowFlags.AlwaysAutoResize; ImGuiWindowFlags flags = ImGuiWindowFlags.AlwaysAutoResize;
if (!this.config.AllowMovement) { if (!this.plugin.Config.AllowMovement) {
flags |= ImGuiWindowFlags.NoMove; flags |= ImGuiWindowFlags.NoMove;
} }
if (ImGui.Begin(this.plugin.Name, ref this.visible, flags)) { if (ImGui.Begin(this.plugin.Name, ref this.visible, flags)) {
@ -327,7 +321,7 @@ namespace PeepingTom {
bool anyHovered = false; bool anyHovered = false;
if (ImGui.ListBoxHeader("##targeting", targeting.Count, 5)) { if (ImGui.ListBoxHeader("##targeting", targeting.Count, 5)) {
// add the two first players for testing // add the two first players for testing
//foreach (PlayerCharacter p in this.pi.ClientState.Actors //foreach (PlayerCharacter p in this.plugin.Interface.ClientState.Actors
// .Where(actor => actor is PlayerCharacter) // .Where(actor => actor is PlayerCharacter)
// .Skip(1) // .Skip(1)
// .Select(actor => actor as PlayerCharacter) // .Select(actor => actor as PlayerCharacter)
@ -337,11 +331,11 @@ namespace PeepingTom {
foreach (PlayerCharacter targeter in targeting) { foreach (PlayerCharacter targeter in targeting) {
this.AddEntry(new Targeter(targeter), targeter, ref anyHovered); this.AddEntry(new Targeter(targeter), targeter, ref anyHovered);
} }
if (this.config.KeepHistory) { if (this.plugin.Config.KeepHistory) {
// get a list of the previous targeters that aren't currently targeting // get a list of the previous targeters that aren't currently targeting
Targeter[] previous = this.watcher.PreviousTargeters Targeter[] previous = this.plugin.Watcher.PreviousTargeters
.Where(old => targeting.All(actor => actor.ActorId != old.ActorId)) .Where(old => targeting.All(actor => actor.ActorId != old.ActorId))
.Take(this.config.NumHistory) .Take(this.plugin.Config.NumHistory)
.ToArray(); .ToArray();
// add previous targeters to the list // add previous targeters to the list
foreach (Targeter oldTargeter in previous) { foreach (Targeter oldTargeter in previous) {
@ -350,13 +344,13 @@ namespace PeepingTom {
} }
ImGui.ListBoxFooter(); ImGui.ListBoxFooter();
} }
if (this.config.FocusTargetOnHover && !anyHovered && this.previousFocus.Get(out Actor previousFocus)) { if (this.plugin.Config.FocusTargetOnHover && !anyHovered && this.previousFocus.Get(out Actor previousFocus)) {
if (previousFocus == null) { if (previousFocus == null) {
this.pi.ClientState.Targets.SetFocusTarget(null); this.plugin.Interface.ClientState.Targets.SetFocusTarget(null);
} else { } else {
Actor actor = this.pi.ClientState.Actors.FirstOrDefault(a => a.ActorId == previousFocus.ActorId); Actor actor = this.plugin.Interface.ClientState.Actors.FirstOrDefault(a => a.ActorId == previousFocus.ActorId);
// either target the actor if still present or target nothing // either target the actor if still present or target nothing
this.pi.ClientState.Targets.SetFocusTarget(actor); this.plugin.Interface.ClientState.Targets.SetFocusTarget(actor);
} }
this.previousFocus = new Optional<Actor>(); this.previousFocus = new Optional<Actor>();
} }
@ -371,7 +365,7 @@ namespace PeepingTom {
bool left = hover && ImGui.IsMouseClicked(0); bool left = hover && ImGui.IsMouseClicked(0);
bool right = hover && ImGui.IsMouseClicked(1); bool right = hover && ImGui.IsMouseClicked(1);
if (actor == null) { if (actor == null) {
actor = this.pi.ClientState.Actors actor = this.plugin.Interface.ClientState.Actors
.Where(a => a.ActorId == targeter.ActorId) .Where(a => a.ActorId == targeter.ActorId)
.FirstOrDefault(); .FirstOrDefault();
} }
@ -381,21 +375,21 @@ namespace PeepingTom {
anyHovered |= hover; anyHovered |= hover;
} }
if (this.config.FocusTargetOnHover && hover && actor != null) { if (this.plugin.Config.FocusTargetOnHover && hover && actor != null) {
if (!this.previousFocus.Present) { if (!this.previousFocus.Present) {
this.previousFocus = new Optional<Actor>(this.pi.ClientState.Targets.FocusTarget); this.previousFocus = new Optional<Actor>(this.plugin.Interface.ClientState.Targets.FocusTarget);
} }
this.pi.ClientState.Targets.SetFocusTarget(actor); this.plugin.Interface.ClientState.Targets.SetFocusTarget(actor);
} }
if (left) { if (left) {
PlayerPayload payload = new PlayerPayload(this.pi.Data, targeter.Name, targeter.HomeWorld.Id); PlayerPayload payload = new PlayerPayload(this.plugin.Interface.Data, targeter.Name, targeter.HomeWorld.Id);
Payload[] payloads = { payload }; Payload[] payloads = { payload };
this.pi.Framework.Gui.Chat.PrintChat(new XivChatEntry { this.plugin.Interface.Framework.Gui.Chat.PrintChat(new XivChatEntry {
MessageBytes = new SeString(payloads).Encode() MessageBytes = new SeString(payloads).Encode()
}); });
} else if (right && actor != null) { } else if (right && actor != null) {
this.pi.ClientState.Targets.SetCurrentTarget(actor); this.plugin.Interface.ClientState.Targets.SetCurrentTarget(actor);
} }
} }
@ -404,12 +398,12 @@ namespace PeepingTom {
return; return;
} }
if (!this.pi.Framework.Gui.WorldToScreen(player.Position, out SharpDX.Vector2 screenPos)) { if (!this.plugin.Interface.Framework.Gui.WorldToScreen(player.Position, out SharpDX.Vector2 screenPos)) {
return; return;
} }
ImGuiWindowFlags flags = ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoFocusOnAppearing; ImGuiWindowFlags flags = ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoBackground | ImGuiWindowFlags.NoResize | ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoInputs | ImGuiWindowFlags.NoFocusOnAppearing;
if (this.config.DebugMarkers) { if (this.plugin.Config.DebugMarkers) {
flags &= ~ImGuiWindowFlags.NoBackground; flags &= ~ImGuiWindowFlags.NoBackground;
} }
@ -430,7 +424,7 @@ namespace PeepingTom {
} }
private PlayerCharacter GetCurrentTarget() { private PlayerCharacter GetCurrentTarget() {
PlayerCharacter player = this.pi.ClientState.LocalPlayer; PlayerCharacter player = this.plugin.Interface.ClientState.LocalPlayer;
if (player == null) { if (player == null) {
return null; return null;
} }
@ -440,7 +434,7 @@ namespace PeepingTom {
return null; return null;
} }
return this.pi.ClientState.Actors return this.plugin.Interface.ClientState.Actors
.Where(actor => actor.ActorId == targetId && actor is PlayerCharacter) .Where(actor => actor.ActorId == targetId && actor is PlayerCharacter)
.Select(actor => actor as PlayerCharacter) .Select(actor => actor as PlayerCharacter)
.FirstOrDefault(); .FirstOrDefault();