feat: add options for behaviour when closed

This commit is contained in:
Anna 2020-08-08 06:05:23 -04:00
parent 1c31f19b89
commit cc9b66c216
4 changed files with 64 additions and 45 deletions

View File

@ -25,6 +25,7 @@ namespace PeepingTom {
public bool DebugMarkers { get; set; } = false;
public bool KeepHistory { get; set; } = true;
public bool HistoryWhenClosed { get; set; } = true;
public int NumHistory { get; set; } = 5;
public bool LogParty { get; set; } = true;
@ -36,6 +37,7 @@ namespace PeepingTom {
public bool PlaySoundOnTarget { get; set; } = false;
public string SoundPath { get; set; } = null;
public float SoundCooldown { get; set; } = 10f;
public bool PlaySoundWhenClosed { get; set; } = false;
public bool OpenOnLogin { get; set; } = false;
public bool AllowMovement { get; set; } = true;

View File

@ -6,33 +6,33 @@ namespace PeepingTom {
public class PeepingTomPlugin : IDalamudPlugin, IDisposable {
public string Name => "Peeping Tom";
private DalamudPluginInterface pi;
private Configuration config;
private PluginUI ui;
internal DalamudPluginInterface Interface { get; private set; }
internal Configuration config;
internal PluginUI ui;
private HookManager hookManager;
private TargetWatcher watcher;
public void Initialize(DalamudPluginInterface pluginInterface) {
this.pi = pluginInterface ?? throw new ArgumentNullException(nameof(pluginInterface), "DalamudPluginInterface argument was null");
this.config = this.pi.GetPluginConfig() as Configuration ?? new Configuration();
this.config.Initialize(this.pi);
this.watcher = new TargetWatcher(this.pi, this.config);
this.ui = new PluginUI(this, this.config, this.pi, this.watcher);
this.hookManager = new HookManager(this.pi, this.ui, this.config);
this.Interface = pluginInterface ?? throw new ArgumentNullException(nameof(pluginInterface), "DalamudPluginInterface argument was null");
this.config = this.Interface.GetPluginConfig() as Configuration ?? new Configuration();
this.config.Initialize(this.Interface);
this.watcher = new TargetWatcher(this);
this.ui = new PluginUI(this, this.config, this.Interface, this.watcher);
this.hookManager = new HookManager(this.Interface, this.ui, this.config);
this.pi.CommandManager.AddHandler("/ppeepingtom", new CommandInfo(this.OnCommand) {
this.Interface.CommandManager.AddHandler("/ppeepingtom", new CommandInfo(this.OnCommand) {
HelpMessage = "Use with no arguments to show the list. Use with \"c\" or \"config\" to show the config"
});
this.pi.CommandManager.AddHandler("/ptom", new CommandInfo(this.OnCommand) {
this.Interface.CommandManager.AddHandler("/ptom", new CommandInfo(this.OnCommand) {
HelpMessage = "Alias for /ppeepingtom"
});
this.pi.CommandManager.AddHandler("/ppeep", new CommandInfo(this.OnCommand) {
this.Interface.CommandManager.AddHandler("/ppeep", new CommandInfo(this.OnCommand) {
HelpMessage = "Alias for /ppeepingtom"
});
this.pi.Framework.OnUpdateEvent += this.watcher.OnFrameworkUpdate;
this.pi.UiBuilder.OnBuildUi += this.DrawUI;
this.pi.UiBuilder.OnOpenConfigUi += this.ConfigUI;
this.Interface.Framework.OnUpdateEvent += this.watcher.OnFrameworkUpdate;
this.Interface.UiBuilder.OnBuildUi += this.DrawUI;
this.Interface.UiBuilder.OnOpenConfigUi += this.ConfigUI;
}
private void OnCommand(string command, string args) {
@ -45,13 +45,13 @@ namespace PeepingTom {
protected virtual void Dispose(bool includeManaged) {
this.hookManager.Dispose();
this.pi.Framework.OnUpdateEvent -= this.watcher.OnFrameworkUpdate;
this.Interface.Framework.OnUpdateEvent -= this.watcher.OnFrameworkUpdate;
this.watcher.Dispose();
this.pi.UiBuilder.OnBuildUi -= DrawUI;
this.pi.UiBuilder.OnOpenConfigUi -= ConfigUI;
this.pi.CommandManager.RemoveHandler("/ppeepingtom");
this.pi.CommandManager.RemoveHandler("/ptom");
this.pi.CommandManager.RemoveHandler("/ppeep");
this.Interface.UiBuilder.OnBuildUi -= DrawUI;
this.Interface.UiBuilder.OnOpenConfigUi -= ConfigUI;
this.Interface.CommandManager.RemoveHandler("/ppeepingtom");
this.Interface.CommandManager.RemoveHandler("/ptom");
this.Interface.CommandManager.RemoveHandler("/ppeep");
this.ui.Dispose();
}

View File

@ -7,10 +7,7 @@ using Dalamud.Plugin;
using ImGuiNET;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Media;
using System.Numerics;
using System.Runtime.InteropServices;
@ -195,6 +192,12 @@ namespace PeepingTom {
this.config.Save();
}
bool playWhenClosed = this.config.PlaySoundWhenClosed;
if (ImGui.Checkbox("Play sound when window is closed", ref playWhenClosed)) {
this.config.PlaySoundWhenClosed = playWhenClosed;
this.config.Save();
}
ImGui.EndTabItem();
}
@ -241,6 +244,12 @@ namespace PeepingTom {
this.config.Save();
}
bool historyWhenClosed = this.config.HistoryWhenClosed;
if (ImGui.Checkbox("Record history when window is closed", ref historyWhenClosed)) {
this.config.HistoryWhenClosed = historyWhenClosed;
this.config.Save();
}
int numHistory = this.config.NumHistory;
if (ImGui.InputInt("Number of previous targeters to keep", ref numHistory)) {
numHistory = Math.Max(0, Math.Min(10, numHistory));

View File

@ -11,14 +11,11 @@ using System.IO;
using System.Linq;
using System.Media;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace PeepingTom {
class TargetWatcher : IDisposable {
private readonly DalamudPluginInterface pi;
private readonly Configuration config;
private readonly PeepingTomPlugin plugin;
private long soundLastPlayed = 0;
private int lastTargetAmount = 0;
@ -45,9 +42,8 @@ namespace PeepingTom {
}
}
public TargetWatcher(DalamudPluginInterface pi, Configuration config) {
this.pi = pi ?? throw new ArgumentNullException(nameof(pi), "DalamudPluginInterface cannot be null");
this.config = config ?? throw new ArgumentNullException(nameof(config), "Configuration cannot be null");
public TargetWatcher(PeepingTomPlugin plugin) {
this.plugin = plugin ?? throw new ArgumentNullException(nameof(plugin), "PeepingTomPlugin cannot be null");
}
public Out WithCurrent<Out>(Func<IReadOnlyCollection<PlayerCharacter>, Out> func) {
@ -58,7 +54,7 @@ namespace PeepingTom {
}
public void OnFrameworkUpdate(Framework framework) {
PlayerCharacter player = this.pi.ClientState.LocalPlayer;
PlayerCharacter player = this.plugin.Interface.ClientState.LocalPlayer;
if (player == null) {
return;
}
@ -76,7 +72,7 @@ namespace PeepingTom {
this.HandleHistory(current);
// play sound if necessary
if (this.config.PlaySoundOnTarget && this.current.Length > this.lastTargetAmount && this.CanPlaySound()) {
if (this.CanPlaySound()) {
this.soundLastPlayed = Stopwatch.GetTimestamp();
this.PlaySound();
}
@ -84,7 +80,7 @@ namespace PeepingTom {
}
private void HandleHistory(PlayerCharacter[] targeting) {
if (!this.config.KeepHistory) {
if (!this.plugin.Config.KeepHistory || (!this.plugin.Config.HistoryWhenClosed && !this.plugin.Ui.Visible)) {
return;
}
@ -97,24 +93,24 @@ namespace PeepingTom {
}
// only keep the configured number of previous targeters (ignoring ones that are currently targeting)
while (this.previousTargeters.Where(old => targeting.All(actor => actor.ActorId != old.ActorId)).Count() > this.config.NumHistory) {
while (this.previousTargeters.Where(old => targeting.All(actor => actor.ActorId != old.ActorId)).Count() > this.plugin.Config.NumHistory) {
this.previousTargeters.RemoveAt(this.previousTargeters.Count - 1);
}
}
private PlayerCharacter[] GetTargeting(Actor player) {
return this.pi.ClientState.Actors
return this.plugin.Interface.ClientState.Actors
.Where(actor => actor.TargetActorID == player.ActorId && actor is PlayerCharacter)
.Select(actor => actor as PlayerCharacter)
.Where(actor => this.config.LogParty || this.pi.ClientState.PartyList.All(member => member.Actor?.ActorId != actor.ActorId))
.Where(actor => this.config.LogAlliance || !this.InAlliance(actor))
.Where(actor => this.config.LogInCombat || !this.InCombat(actor))
.Where(actor => this.config.LogSelf || actor.ActorId != player.ActorId)
.Where(actor => this.plugin.Config.LogParty || this.plugin.Interface.ClientState.PartyList.All(member => member.Actor?.ActorId != actor.ActorId))
.Where(actor => this.plugin.Config.LogAlliance || !this.InAlliance(actor))
.Where(actor => this.plugin.Config.LogInCombat || !this.InCombat(actor))
.Where(actor => this.plugin.Config.LogSelf || actor.ActorId != player.ActorId)
.ToArray();
}
private byte GetStatus(Actor actor) {
IntPtr statusPtr = this.pi.TargetModuleScanner.ResolveRelativeAddress(actor.Address, 0x1901);
IntPtr statusPtr = this.plugin.Interface.TargetModuleScanner.ResolveRelativeAddress(actor.Address, 0x1901);
return Marshal.ReadByte(statusPtr);
}
@ -127,6 +123,18 @@ namespace PeepingTom {
}
private bool CanPlaySound() {
if (!this.plugin.Config.PlaySoundOnTarget) {
return false;
}
if (this.current.Length <= this.lastTargetAmount) {
return false;
}
if (!this.plugin.Config.PlaySoundWhenClosed && !this.plugin.Ui.Visible) {
return false;
}
if (this.soundLastPlayed == 0) {
return true;
}
@ -135,15 +143,15 @@ namespace PeepingTom {
long diff = current - this.soundLastPlayed;
// only play every 10 seconds?
float secs = (float)diff / Stopwatch.Frequency;
return secs >= this.config.SoundCooldown;
return secs >= this.plugin.Config.SoundCooldown;
}
private void PlaySound() {
SoundPlayer player;
if (this.config.SoundPath == null) {
if (this.plugin.Config.SoundPath == null) {
player = new SoundPlayer(Properties.Resources.Target);
} else {
player = new SoundPlayer(this.config.SoundPath);
player = new SoundPlayer(this.plugin.Config.SoundPath);
}
using (player) {
try {
@ -158,7 +166,7 @@ namespace PeepingTom {
private void SendError(string message) {
Payload[] payloads = { new TextPayload($"[Who's Looking] {message}") };
this.pi.Framework.Gui.Chat.PrintChat(new XivChatEntry {
this.plugin.Interface.Framework.Gui.Chat.PrintChat(new XivChatEntry {
MessageBytes = new SeString(payloads).Encode(),
Type = XivChatType.ErrorMessage
});