fix: don't replace playerpayloads?

This commit is contained in:
Anna 2021-09-24 15:09:47 -04:00
parent 97063072ae
commit fb88b30c93
1 changed files with 9 additions and 6 deletions

View File

@ -34,14 +34,17 @@ namespace NominaOcculta {
foreach (var payload in text.Payloads) {
switch (payload) {
case PlayerPayload pp:
if (pp.PlayerName.Contains(name)) {
pp.PlayerName = pp.PlayerName.Replace(name, replacement);
// case PlayerPayload pp:
// if (pp.PlayerName.Contains(name)) {
// pp.PlayerName = pp.PlayerName.Replace(name, replacement);
// }
//
// break;
case TextPayload txt:
if (txt.Text.Contains(name)) {
txt.Text = txt.Text.Replace(name, replacement);
}
break;
case TextPayload txt:
txt.Text = txt.Text.Replace(name, replacement);
break;
}
}