From fb88b30c93b2b84c071388a9579f4aa781d91cde Mon Sep 17 00:00:00 2001 From: Anna Date: Fri, 24 Sep 2021 15:09:47 -0400 Subject: [PATCH] fix: don't replace playerpayloads? --- NominaOcculta/Util.cs | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/NominaOcculta/Util.cs b/NominaOcculta/Util.cs index 2560933..b3b4aaa 100755 --- a/NominaOcculta/Util.cs +++ b/NominaOcculta/Util.cs @@ -34,14 +34,17 @@ namespace NominaOcculta { foreach (var payload in text.Payloads) { switch (payload) { - case PlayerPayload pp: - if (pp.PlayerName.Contains(name)) { - pp.PlayerName = pp.PlayerName.Replace(name, replacement); + // case PlayerPayload pp: + // if (pp.PlayerName.Contains(name)) { + // pp.PlayerName = pp.PlayerName.Replace(name, replacement); + // } + // + // break; + case TextPayload txt: + if (txt.Text.Contains(name)) { + txt.Text = txt.Text.Replace(name, replacement); } - break; - case TextPayload txt: - txt.Text = txt.Text.Replace(name, replacement); break; } }