Commit Graph

77 Commits

Author SHA1 Message Date
d107fb7441
feat: add button to remove window from layout 2021-03-17 13:53:22 -04:00
4654548721
fix: require window to be open to be added 2021-03-17 13:45:42 -04:00
dc0ff6ccb2
feat: begin adding addon window positions 2021-03-17 13:36:40 -04:00
6aaf4b7707
feat: mark selected options in dropdowns 2021-03-15 13:22:48 -04:00
d19130983f
feat: add tooltips for element buttons 2021-03-15 13:22:29 -04:00
1cdb11a1ef
chore: bump version to 2.0.0-beta.8 2021-03-15 12:59:07 -04:00
0c47fdf3ea
feat: update hotbar dimensions on layout change 2021-03-15 12:56:50 -04:00
01547e1f71
feat: give enums human-friendly names 2021-03-15 02:35:37 -04:00
7ef5552340
feat: add element previews that can be dragged 2021-03-15 02:24:55 -04:00
199454dfc0
feat: add playing music status 2021-03-14 18:52:37 -04:00
dc344d382d
feat: make roleplaying status work as expected
Sort of. Only if it's the primary online status.
2021-03-14 18:39:42 -04:00
ea9c96bfa0
chore: bump version to 2.0.0-beta.7 2021-03-13 20:10:20 -05:00
8998612758
feat: add hotbar visibility info to help 2021-03-13 20:09:37 -05:00
9813da437e
fix: remove swaps using deleted layouts 2021-03-13 19:31:45 -05:00
16e1e82825
fix: round instead of truncate in pixel mode 2021-03-13 19:30:42 -05:00
c90fc703e0
fix: disable children for parent selection 2021-03-13 18:59:19 -05:00
facef8ea0c
fix: clone Enabled and Opacity, too 2021-03-13 18:59:02 -05:00
b787629d3b
chore: bump version to 2.0.0-beta.5 2021-03-13 16:49:24 -05:00
01a5117983
fix: correct some typos 2021-03-13 16:48:51 -05:00
c967299fb0
feat: add selective field updates
Also reverse Unknown4 to MeasuredFrom.

Also rework UI slightly.
2021-03-13 16:10:23 -05:00
2aaf87f7b4
feat: highlight current layout selection 2021-03-13 11:41:06 -05:00
4833d70164
fix: disable self as parent option 2021-03-13 11:40:43 -05:00
6d23914e14
chore: bump version to 2.0.0-beta.4 2021-03-11 14:15:05 -05:00
8941d2f8da
feat: add element options and fix ctd
Prevent changing layouts while the Character Configuration window is open.

Also fix visibility to show both keyboard and gamepad checkboxes.
2021-03-11 14:14:34 -05:00
d91330a595
chore: bump version to 2.0.0-beta.3 2021-03-10 14:30:30 -05:00
1336a09e1e
feat: add exporting and implement clipboard 2021-03-10 14:29:09 -05:00
c3ee0e7367
fix: use effective layout everywhere 2021-03-10 14:25:39 -05:00
639cd36cd1
refactor: put 81 into a const 2021-03-10 14:13:19 -05:00
fbbcac9bbc
feat: begin replacing layout tab with editor 2021-03-10 14:08:28 -05:00
507812d111
refactor: begin update to HUD Manager 2021-03-08 10:03:11 -05:00
2454811d49
chore: bump version 2020-12-08 23:12:39 -05:00
ebd81da4b5
fix: update offsets for 5.4 2020-12-08 23:12:23 -05:00
1e12272673
chore: update Lumina 2020-11-23 13:25:30 -05:00
Zacharie Day
d91506f2cf
feat: use new-style HUD buttons for import
In the process, externalized drawing the HUD buttons to a
function.
2020-09-28 19:13:45 -04:00
Zacharie Day
de89f0cb44
feat: rename interface cleanup
Move the rename input to below the layouts list and give it a
fixed width.

Fix "delete" button not having correct height.
2020-09-28 19:13:28 -04:00
Zacharie Day
2eb0c3cc77
fix: use default height for HUD slot buttons 2020-09-28 19:13:28 -04:00
Zacharie Day
65e649b8a8
feat: improve interactions with active HUD layout
Trying to preview different saved was more difficult than it
needed to be since after importing a layout, the user needed to
swap to another layout and then back to the original one in order
to see the changes. I changed this so that if a user imports a
layout to the currently active HUD slot, the plugin automatically
swaps to another HUD slot and back.

As a part of this also refined the general slot UI so that the
active slot is indicated in the slot selection UI for saving a
layout to game data.
2020-09-28 19:13:28 -04:00
Zacharie Day
15a1965095
Allow import operation to overwrite layouts 2020-09-28 19:13:28 -04:00
a9df8a8847
refactor: simplify boolean expression 2020-09-07 15:07:42 -04:00
d815dc5301
fix: clean up the new swap system 2020-09-02 22:24:34 -04:00
175eaf51f0
chore: make braces a requirement 2020-09-02 22:23:46 -04:00
Zacharie Day
65b2ab94fc
Fix possible ambiguity in migration code 2020-09-02 20:31:02 -04:00
Zacharie Day
8fb69bc9ae
Save plugin config when deleting condition 2020-09-02 20:31:01 -04:00
Zacharie Day
50168fe9b1
Change match struct to a class
There was no reason for it to be a value type.
2020-09-02 20:31:01 -04:00
Zacharie Day
d8ee7430bb
Mark old conditions as obsolete and add migration 2020-09-02 20:31:01 -04:00
Zacharie Day
19f1934de0
Prevent adding conditions when no layouts exist
Also externalized the condition table draw logic for the sake of
readability.
2020-09-02 20:31:01 -04:00
Zacharie Day
3ec6366320
Implement dynamic condition UI
This allows the user to add conditions of whatever combination of
job and state criteria they choose.
2020-09-02 20:31:01 -04:00
786755e9d0
chore: bump version to 1.4.0 2020-08-13 07:02:48 -04:00
52f5542563
fix: update offset for 5.3 2020-08-13 07:00:09 -04:00
03b0e232e3
chore: remove unused import 2020-08-13 06:59:55 -04:00