refactor: update to api level 3
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@ -6,7 +6,7 @@
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="Dalamud, Version=5.2.3.3, Culture=neutral, PublicKeyToken=null">
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<Reference Include="Dalamud, Version=5.2.4.2, Culture=neutral, PublicKeyToken=null">
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<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
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<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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@ -28,6 +28,6 @@
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="DalamudPackager" Version="1.2.0"/>
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<PackageReference Include="DalamudPackager" Version="1.2.1"/>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -1,10 +1,10 @@
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using Dalamud.Game.Chat.SeStringHandling.Payloads;
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using Dalamud.Hooking;
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using Dalamud.Hooking;
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using Dalamud.Plugin;
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using Dalamud.Plugin;
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using Lumina.Excel.GeneratedSheets;
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using Lumina.Excel.GeneratedSheets;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using Dalamud.Game.Text.SeStringHandling.Payloads;
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namespace Globetrotter {
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namespace Globetrotter {
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internal sealed class TreasureMaps : IDisposable {
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internal sealed class TreasureMaps : IDisposable {
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