363 lines
12 KiB
C#
Executable File
363 lines
12 KiB
C#
Executable File
using System.Numerics;
|
|
using System.Runtime.InteropServices;
|
|
using ChatTwo.Ui;
|
|
using Dalamud.Interface;
|
|
using Dalamud.Interface.GameFonts;
|
|
using Dalamud.Logging;
|
|
using ImGuiNET;
|
|
|
|
namespace ChatTwo;
|
|
|
|
internal sealed class PluginUi : IDisposable {
|
|
internal Plugin Plugin { get; }
|
|
|
|
internal bool SettingsVisible;
|
|
internal bool ScreenshotMode;
|
|
internal string Salt { get; }
|
|
|
|
internal GameFontHandle Axis { get; private set; }
|
|
internal GameFontHandle AxisItalic { get; private set; }
|
|
|
|
internal ImFontPtr? RegularFont { get; private set; }
|
|
internal ImFontPtr? ItalicFont { get; private set; }
|
|
internal Vector4 DefaultText { get; private set; }
|
|
|
|
internal Tab? CurrentTab {
|
|
get {
|
|
var i = this._chatLog.LastTab;
|
|
if (i > -1 && i < this.Plugin.Config.Tabs.Count) {
|
|
return this.Plugin.Config.Tabs[i];
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
|
|
private List<IUiComponent> Components { get; }
|
|
private ImFontConfigPtr _fontCfg;
|
|
private ImFontConfigPtr _fontCfgMerge;
|
|
private (GCHandle, int, float) _regularFont;
|
|
private (GCHandle, int, float) _italicFont;
|
|
private (GCHandle, int, float) _jpFont;
|
|
private (GCHandle, int) _gameSymFont;
|
|
|
|
private ImVector _ranges;
|
|
private ImVector _jpRange;
|
|
|
|
private GCHandle _symRange = GCHandle.Alloc(
|
|
new ushort[] {
|
|
0xE020,
|
|
0xE0DB,
|
|
0,
|
|
},
|
|
GCHandleType.Pinned
|
|
);
|
|
|
|
private readonly ChatLog _chatLog;
|
|
|
|
internal unsafe PluginUi(Plugin plugin) {
|
|
this.Plugin = plugin;
|
|
this.Salt = new Random().Next().ToString();
|
|
|
|
this._chatLog = new ChatLog(this);
|
|
this.Components = new List<IUiComponent> {
|
|
new Settings(this),
|
|
this._chatLog,
|
|
};
|
|
|
|
this._fontCfg = new ImFontConfigPtr(ImGuiNative.ImFontConfig_ImFontConfig()) {
|
|
FontDataOwnedByAtlas = false,
|
|
};
|
|
|
|
this._fontCfgMerge = new ImFontConfigPtr(ImGuiNative.ImFontConfig_ImFontConfig()) {
|
|
FontDataOwnedByAtlas = false,
|
|
MergeMode = true,
|
|
};
|
|
|
|
this.SetUpRanges();
|
|
this.SetUpUserFonts();
|
|
|
|
var gameSym = new HttpClient().GetAsync("https://img.finalfantasyxiv.com/lds/pc/global/fonts/FFXIV_Lodestone_SSF.ttf")
|
|
.Result
|
|
.Content
|
|
.ReadAsByteArrayAsync()
|
|
.Result;
|
|
this._gameSymFont = (
|
|
GCHandle.Alloc(gameSym, GCHandleType.Pinned),
|
|
gameSym.Length
|
|
);
|
|
|
|
var uiBuilder = this.Plugin.Interface.UiBuilder;
|
|
uiBuilder.DisableCutsceneUiHide = true;
|
|
uiBuilder.DisableGposeUiHide = true;
|
|
|
|
uiBuilder.BuildFonts += this.BuildFonts;
|
|
uiBuilder.Draw += this.Draw;
|
|
|
|
uiBuilder.RebuildFonts();
|
|
}
|
|
|
|
public void Dispose() {
|
|
this.Plugin.Interface.UiBuilder.Draw -= this.Draw;
|
|
this.Plugin.Interface.UiBuilder.BuildFonts -= this.BuildFonts;
|
|
|
|
foreach (var component in this.Components) {
|
|
component.Dispose();
|
|
}
|
|
|
|
if (this._regularFont.Item1.IsAllocated) {
|
|
this._regularFont.Item1.Free();
|
|
}
|
|
|
|
if (this._italicFont.Item1.IsAllocated) {
|
|
this._italicFont.Item1.Free();
|
|
}
|
|
|
|
if (this._jpFont.Item1.IsAllocated) {
|
|
this._jpFont.Item1.Free();
|
|
}
|
|
|
|
if (this._gameSymFont.Item1.IsAllocated) {
|
|
this._gameSymFont.Item1.Free();
|
|
}
|
|
|
|
if (this._symRange.IsAllocated) {
|
|
this._symRange.Free();
|
|
}
|
|
|
|
this._fontCfg.Destroy();
|
|
this._fontCfgMerge.Destroy();
|
|
}
|
|
|
|
private void Draw() {
|
|
this.Plugin.Interface.UiBuilder.DisableUserUiHide = !this.Plugin.Config.HideWhenUiHidden;
|
|
this.DefaultText = ImGui.GetStyle().Colors[(int) ImGuiCol.Text];
|
|
|
|
var font = this.RegularFont.HasValue;
|
|
var pushed = font && this.Plugin.Config.FontsEnabled;
|
|
var axis = !this.Plugin.Config.FontsEnabled && this.Axis.Available;
|
|
|
|
if (pushed) {
|
|
ImGui.PushFont(this.RegularFont!.Value);
|
|
} else if (axis) {
|
|
ImGui.PushFont(this.Axis.ImFont);
|
|
}
|
|
|
|
foreach (var component in this.Components) {
|
|
try {
|
|
component.Draw();
|
|
} catch (Exception ex) {
|
|
PluginLog.LogError(ex, "Error drawing component");
|
|
}
|
|
}
|
|
|
|
if (pushed || axis) {
|
|
ImGui.PopFont();
|
|
}
|
|
}
|
|
|
|
private byte[] GetResource(string name) {
|
|
var stream = this.GetType().Assembly.GetManifestResourceStream(name)!;
|
|
var memory = new MemoryStream();
|
|
stream.CopyTo(memory);
|
|
return memory.ToArray();
|
|
}
|
|
|
|
private unsafe void SetUpRanges() {
|
|
ImVector BuildRange(IReadOnlyList<ushort>? chars, params IntPtr[] ranges) {
|
|
var builder = new ImFontGlyphRangesBuilderPtr(ImGuiNative.ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder());
|
|
// text
|
|
foreach (var range in ranges) {
|
|
builder.AddRanges(range);
|
|
}
|
|
|
|
// chars
|
|
if (chars != null) {
|
|
for (var i = 0; i < chars.Count; i += 2) {
|
|
if (chars[i] == 0) {
|
|
break;
|
|
}
|
|
|
|
for (var j = (uint) chars[i]; j <= chars[i + 1]; j++) {
|
|
builder.AddChar((ushort) j);
|
|
}
|
|
}
|
|
}
|
|
|
|
// various symbols
|
|
builder.AddText("←→↑↓《》■※☀★★☆♥♡ヅツッシ☀☁☂℃℉°♀♂♠♣♦♣♧®©™€$£♯♭♪✓√◎◆◇♦■□〇●△▽▼▲‹›≤≥<«“”─\~");
|
|
// French
|
|
builder.AddText("Œœ");
|
|
// Romanian
|
|
builder.AddText("ĂăÂâÎîȘșȚț");
|
|
|
|
// "Enclosed Alphanumerics" (partial) https://www.compart.com/en/unicode/block/U+2460
|
|
for (var i = 0x2460; i <= 0x24B5; i++) {
|
|
builder.AddChar((char) i);
|
|
}
|
|
|
|
builder.AddChar('⓪');
|
|
|
|
var result = new ImVector();
|
|
builder.BuildRanges(out result);
|
|
builder.Destroy();
|
|
|
|
return result;
|
|
}
|
|
|
|
var ranges = new List<IntPtr> {
|
|
ImGui.GetIO().Fonts.GetGlyphRangesDefault(),
|
|
};
|
|
|
|
foreach (var extraRange in Enum.GetValues<ExtraGlyphRanges>()) {
|
|
if (this.Plugin.Config.ExtraGlyphRanges.HasFlag(extraRange)) {
|
|
ranges.Add(extraRange.Range());
|
|
}
|
|
}
|
|
|
|
this._ranges = BuildRange(null, ranges.ToArray());
|
|
this._jpRange = BuildRange(GlyphRangesJapanese.GlyphRanges);
|
|
}
|
|
|
|
private void SetUpUserFonts() {
|
|
FontData? fontData = null;
|
|
if (this.Plugin.Config.GlobalFont.StartsWith(Fonts.IncludedIndicator)) {
|
|
var globalFont = Fonts.GlobalFonts.FirstOrDefault(font => font.Name == this.Plugin.Config.GlobalFont);
|
|
if (globalFont != null) {
|
|
var regular = new FaceData(this.GetResource(globalFont.ResourcePath), 1f);
|
|
var italic = new FaceData(this.GetResource(globalFont.ResourcePathItalic), 1f);
|
|
fontData = new FontData(regular, italic);
|
|
}
|
|
} else {
|
|
fontData = Fonts.GetFont(this.Plugin.Config.GlobalFont, true);
|
|
}
|
|
|
|
if (fontData == null) {
|
|
this.Plugin.Config.GlobalFont = Fonts.GlobalFonts[0].Name;
|
|
this.Plugin.SaveConfig();
|
|
|
|
var globalFont = Fonts.GlobalFonts[0];
|
|
var regular = new FaceData(this.GetResource(globalFont.ResourcePath), 1f);
|
|
var italic = new FaceData(this.GetResource(globalFont.ResourcePathItalic), 1f);
|
|
fontData = new FontData(regular, italic);
|
|
}
|
|
|
|
if (this._regularFont.Item1.IsAllocated) {
|
|
this._regularFont.Item1.Free();
|
|
}
|
|
|
|
if (this._italicFont.Item1.IsAllocated) {
|
|
this._italicFont.Item1.Free();
|
|
}
|
|
|
|
this._regularFont = (
|
|
GCHandle.Alloc(fontData.Regular.Data, GCHandleType.Pinned),
|
|
fontData.Regular.Data.Length,
|
|
fontData.Regular.Ratio
|
|
);
|
|
|
|
this._italicFont = (
|
|
GCHandle.Alloc(fontData.Italic!.Data, GCHandleType.Pinned),
|
|
fontData.Italic.Data.Length,
|
|
fontData.Italic.Ratio
|
|
);
|
|
|
|
FontData? jpFontData = null;
|
|
if (this.Plugin.Config.JapaneseFont.StartsWith(Fonts.IncludedIndicator)) {
|
|
var jpFont = Fonts.JapaneseFonts.FirstOrDefault(item => item.Item1 == this.Plugin.Config.JapaneseFont);
|
|
if (jpFont != default) {
|
|
jpFontData = new FontData(
|
|
new FaceData(this.GetResource(jpFont.Item2), 1f),
|
|
null
|
|
);
|
|
}
|
|
} else {
|
|
jpFontData = Fonts.GetFont(this.Plugin.Config.JapaneseFont, false);
|
|
}
|
|
|
|
if (jpFontData == null) {
|
|
this.Plugin.Config.JapaneseFont = Fonts.JapaneseFonts[0].Item1;
|
|
this.Plugin.SaveConfig();
|
|
|
|
var jpFont = Fonts.JapaneseFonts[0];
|
|
jpFontData = new FontData(
|
|
new FaceData(this.GetResource(jpFont.Item2), 1f),
|
|
null
|
|
);
|
|
}
|
|
|
|
if (this._jpFont.Item1.IsAllocated) {
|
|
this._jpFont.Item1.Free();
|
|
}
|
|
|
|
this._jpFont = (
|
|
GCHandle.Alloc(jpFontData.Regular.Data, GCHandleType.Pinned),
|
|
jpFontData.Regular.Data.Length,
|
|
jpFontData.Regular.Ratio
|
|
);
|
|
}
|
|
|
|
private void BuildFonts() {
|
|
this.RegularFont = null;
|
|
this.ItalicFont = null;
|
|
|
|
this.SetUpRanges();
|
|
this.SetUpUserFonts();
|
|
|
|
this.Axis = this.Plugin.Interface.UiBuilder.GetGameFontHandle(new GameFontStyle(GameFontFamily.Axis, this.Plugin.Config.FontSize));
|
|
this.AxisItalic = this.Plugin.Interface.UiBuilder.GetGameFontHandle(new GameFontStyle(GameFontFamily.Axis, this.Plugin.Config.FontSize) {
|
|
SkewStrength = this.Plugin.Config.FontSize / 6,
|
|
});
|
|
|
|
// load regular noto sans and merge in jp + game icons
|
|
this.RegularFont = ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
|
|
this._regularFont.Item1.AddrOfPinnedObject(),
|
|
this._regularFont.Item2,
|
|
this.Plugin.Config.FontSize,
|
|
this._fontCfg,
|
|
this._ranges.Data
|
|
);
|
|
|
|
ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
|
|
this._jpFont.Item1.AddrOfPinnedObject(),
|
|
this._jpFont.Item2,
|
|
this.Plugin.Config.JapaneseFontSize,
|
|
this._fontCfgMerge,
|
|
this._jpRange.Data
|
|
);
|
|
|
|
ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
|
|
this._gameSymFont.Item1.AddrOfPinnedObject(),
|
|
this._gameSymFont.Item2,
|
|
this.Plugin.Config.SymbolsFontSize,
|
|
this._fontCfgMerge,
|
|
this._symRange.AddrOfPinnedObject()
|
|
);
|
|
|
|
// load italic noto sans and merge in jp + game icons
|
|
this.ItalicFont = ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
|
|
this._italicFont.Item1.AddrOfPinnedObject(),
|
|
this._italicFont.Item2,
|
|
this.Plugin.Config.FontSize,
|
|
this._fontCfg,
|
|
this._ranges.Data
|
|
);
|
|
|
|
ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
|
|
this._jpFont.Item1.AddrOfPinnedObject(),
|
|
this._jpFont.Item2,
|
|
this.Plugin.Config.JapaneseFontSize,
|
|
this._fontCfgMerge,
|
|
this._jpRange.Data
|
|
);
|
|
|
|
ImGui.GetIO().Fonts.AddFontFromMemoryTTF(
|
|
this._gameSymFont.Item1.AddrOfPinnedObject(),
|
|
this._gameSymFont.Item2,
|
|
this.Plugin.Config.SymbolsFontSize,
|
|
this._fontCfgMerge,
|
|
this._symRange.AddrOfPinnedObject()
|
|
);
|
|
}
|
|
}
|