chore: initial commit

This commit is contained in:
Anna 2021-04-06 04:41:38 -04:00
commit d3ee9cc07c
Signed by: anna
GPG Key ID: 0B391D8F06FCD9E0
8 changed files with 602 additions and 0 deletions

365
.gitignore vendored Normal file
View File

@ -0,0 +1,365 @@
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# Packaging
pack/
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd

16
XivCommon.sln Executable file
View File

@ -0,0 +1,16 @@

Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XivCommon", "XivCommon\XivCommon.csproj", "{83659925-02EA-468D-9C61-DFA657BD27CF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{83659925-02EA-468D-9C61-DFA657BD27CF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{83659925-02EA-468D-9C61-DFA657BD27CF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{83659925-02EA-468D-9C61-DFA657BD27CF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{83659925-02EA-468D-9C61-DFA657BD27CF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal

66
XivCommon/Functions/Chat.cs Executable file
View File

@ -0,0 +1,66 @@
using System;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.Text;
using Dalamud.Game;
namespace XivCommon.Functions {
public class Chat {
private GameFunctions Functions { get; }
private delegate void ProcessChatBoxDelegate(IntPtr uiModule, IntPtr message, IntPtr unused, byte a4);
private ProcessChatBoxDelegate ProcessChatBox { get; }
internal Chat(GameFunctions functions, SigScanner scanner) {
this.Functions = functions;
var processChatBoxPtr = scanner.ScanText("48 89 5C 24 ?? 57 48 83 EC 20 48 8B FA 48 8B D9 45 84 C9");
this.ProcessChatBox = Marshal.GetDelegateForFunctionPointer<ProcessChatBoxDelegate>(processChatBoxPtr);
}
public void SendMessage(string message) {
var uiModule = this.Functions.GetUiModule();
using var payload = new ChatPayload(message);
var mem1 = Marshal.AllocHGlobal(400);
Marshal.StructureToPtr(payload, mem1, false);
this.ProcessChatBox(uiModule, mem1, IntPtr.Zero, 0);
Marshal.FreeHGlobal(mem1);
}
[StructLayout(LayoutKind.Explicit)]
[SuppressMessage("ReSharper", "PrivateFieldCanBeConvertedToLocalVariable")]
private readonly struct ChatPayload : IDisposable {
[FieldOffset(0)]
private readonly IntPtr textPtr;
[FieldOffset(16)]
private readonly ulong textLen;
[FieldOffset(8)]
private readonly ulong unk1;
[FieldOffset(24)]
private readonly ulong unk2;
internal ChatPayload(string text) {
var stringBytes = Encoding.UTF8.GetBytes(text);
this.textPtr = Marshal.AllocHGlobal(stringBytes.Length + 30);
Marshal.Copy(stringBytes, 0, this.textPtr, stringBytes.Length);
Marshal.WriteByte(this.textPtr + stringBytes.Length, 0);
this.textLen = (ulong) (stringBytes.Length + 1);
this.unk1 = 64;
this.unk2 = 0;
}
public void Dispose() {
Marshal.FreeHGlobal(this.textPtr);
}
}
}
}

View File

@ -0,0 +1,45 @@
using System;
using System.Runtime.InteropServices;
using Dalamud.Game;
using Dalamud.Game.Internal.Gui;
using Dalamud.Hooking;
namespace XivCommon.Functions {
public class PartyFinder : IDisposable {
private delegate byte RequestPartyFinderListingsDelegate(IntPtr agent, byte categoryIdx);
private RequestPartyFinderListingsDelegate RequestPartyFinderListings { get; }
private Hook<RequestPartyFinderListingsDelegate> RequestPfListingsHook { get; }
private IntPtr PartyFinderAgent { get; set; } = IntPtr.Zero;
internal PartyFinder(SigScanner scanner) {
var requestPfPtr = scanner.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 40 0F 10 81 ?? ?? ?? ??");
this.RequestPartyFinderListings = Marshal.GetDelegateForFunctionPointer<RequestPartyFinderListingsDelegate>(requestPfPtr);
this.RequestPfListingsHook = new Hook<RequestPartyFinderListingsDelegate>(requestPfPtr, new RequestPartyFinderListingsDelegate(this.OnRequestPartyFinderListings));
this.RequestPfListingsHook.Enable();
}
public void Dispose() {
this.RequestPfListingsHook.Dispose();
}
private byte OnRequestPartyFinderListings(IntPtr agent, byte categoryIdx) {
this.PartyFinderAgent = agent;
return this.RequestPfListingsHook.Original(agent, categoryIdx);
}
public void RefreshListings() {
// Updated 5.41
const int categoryOffset = 10_655;
if (this.PartyFinderAgent == IntPtr.Zero) {
return;
}
var categoryIdx = Marshal.ReadByte(this.PartyFinderAgent + categoryOffset);
this.RequestPartyFinderListings(this.PartyFinderAgent, categoryIdx);
}
}
}

40
XivCommon/Functions/Toast.cs Executable file
View File

@ -0,0 +1,40 @@
using System;
using System.Runtime.InteropServices;
using System.Text;
using Dalamud.Game;
using Dalamud.Game.Text.SeStringHandling;
namespace XivCommon.Functions {
public class Toast {
private GameFunctions Functions { get; }
private delegate IntPtr ShowToastDelegate(IntPtr manager, IntPtr text, int layer, byte bool1, byte bool2, int logMessageId);
private ShowToastDelegate ShowToast { get; }
internal Toast(GameFunctions functions, SigScanner scanner) {
this.Functions = functions;
var showToast = scanner.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 30 83 3D ?? ?? ?? ?? ??");
this.ShowToast = Marshal.GetDelegateForFunctionPointer<ShowToastDelegate>(showToast);
}
public void Show(string message) {
this.Show(Encoding.UTF8.GetBytes(message));
}
public void Show(SeString message) {
this.Show(message.Encode());
}
private void Show(byte[] bytes) {
var manager = this.Functions.GetUiModule();
unsafe {
fixed (byte* ptr = bytes) {
this.ShowToast(manager, (IntPtr) ptr, 5, 0, 1, 0);
}
}
}
}
}

37
XivCommon/GameFunctions.cs Executable file
View File

@ -0,0 +1,37 @@
using System;
using System.Runtime.InteropServices;
using Dalamud.Game;
using XivCommon.Functions;
namespace XivCommon {
public class GameFunctions : IDisposable {
private IntPtr UiModulePtr { get; }
private delegate IntPtr GetUiModuleDelegate(IntPtr basePtr);
private GetUiModuleDelegate InternalGetUiModule { get; }
public Toast Toast { get; }
public Chat Chat { get; }
public PartyFinder PartyFinder { get; }
internal GameFunctions(SigScanner scanner) {
this.UiModulePtr = scanner.GetStaticAddressFromSig("48 8B 0D ?? ?? ?? ?? 48 8D 54 24 ?? 48 83 C1 10 E8 ?? ?? ?? ??");
var getUiModulePtr = scanner.ScanText("E8 ?? ?? ?? ?? 83 3B 01");
this.InternalGetUiModule = Marshal.GetDelegateForFunctionPointer<GetUiModuleDelegate>(getUiModulePtr);
this.Toast = new Toast(this, scanner);
this.Chat = new Chat(this, scanner);
this.PartyFinder = new PartyFinder(scanner);
}
public void Dispose() {
this.PartyFinder.Dispose();
}
public IntPtr GetUiModule() {
return this.InternalGetUiModule(Marshal.ReadIntPtr(this.UiModulePtr));
}
}
}

17
XivCommon/XivCommon.csproj Executable file
View File

@ -0,0 +1,17 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<LangVersion>latest</LangVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Reference Include="Dalamud, Version=5.2.4.2, Culture=neutral, PublicKeyToken=null">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>

16
XivCommon/XivCommonBase.cs Executable file
View File

@ -0,0 +1,16 @@
using System;
using Dalamud.Game;
namespace XivCommon {
public class XivCommonBase : IDisposable {
public GameFunctions Functions { get; }
public XivCommonBase(SigScanner scanner) {
this.Functions = new GameFunctions(scanner);
}
public void Dispose() {
this.Functions.Dispose();
}
}
}