feat: only update players on login

This commit is contained in:
Anna 2022-08-27 11:46:17 -04:00
parent 8cd95f7b48
commit 500687194c
Signed by: anna
GPG Key ID: 0B391D8F06FCD9E0
3 changed files with 43 additions and 78 deletions

View File

@ -3,8 +3,7 @@ use std::sync::Arc;
use anyhow::Context;
use chrono::{Duration, Utc};
use lodestone_scraper::LodestoneScraper;
use log::{trace, warn};
use log::trace;
use tokio::sync::RwLock;
use crate::{AuthenticateRequest, AuthenticateResponse, ClientState, State, User, util, World, WsStream};
@ -26,40 +25,11 @@ pub async fn authenticate(state: Arc<RwLock<State>>, client_state: Arc<RwLock<Cl
.fetch_optional(&state.read().await.db)
.await
.context("could not query database for user")?;
let mut user = match user {
let user = match user {
Some(u) => u,
None => return util::send(conn, number, AuthenticateResponse::error("invalid key")).await,
};
if Utc::now().naive_utc().signed_duration_since(user.last_updated) >= Duration::hours(2) {
let info = LodestoneScraper::default()
.character(user.lodestone_id as u64)
.await;
match info {
Ok(info) => {
let world_name = info.world.as_str();
user.name = info.name.clone();
user.world = world_name.to_string();
sqlx::query!(
// language=sqlite
"update users set name = ?, world = ?, last_updated = current_timestamp where lodestone_id = ?",
info.name,
world_name,
user.lodestone_id,
)
.execute(&state.read().await.db)
.await
.context("could not update user")?;
}
Err(e) => {
warn!("could not get character info during login: {:#?}", e);
}
}
}
let world = World::from_str(&user.world).map_err(|_| anyhow::anyhow!("invalid world in db"))?;
if let Some(old_client_state) = state.read().await.clients.get(&(user.lodestone_id as u64)) {
@ -91,5 +61,9 @@ pub async fn authenticate(state: Arc<RwLock<State>>, client_state: Arc<RwLock<Cl
state.write().await.ids.insert((user.name, util::id_from_world(world)), user.lodestone_id as u64);
trace!(" [authenticate] after state writes");
if Utc::now().naive_utc().signed_duration_since(user.last_updated) >= Duration::hours(2) {
state.read().await.updater_tx.send(user.lodestone_id).ok();
}
util::send(conn, number, AuthenticateResponse::success()).await
}

View File

@ -17,7 +17,7 @@ use sqlx::sqlite::{SqliteConnectOptions, SqlitePoolOptions};
use tokio::{
net::{TcpListener, TcpStream},
};
use tokio::sync::mpsc::Sender;
use tokio::sync::mpsc::{Sender, UnboundedSender};
use tokio::sync::RwLock;
use tokio_tungstenite::{
tungstenite::Message as WsMessage,
@ -59,6 +59,7 @@ pub struct State {
pub ids: HashMap<(String, u16), u64>,
pub secrets_requests: HashMap<Uuid, SecretsRequestInfo>,
pub messages_sent: AtomicU64,
pub updater_tx: UnboundedSender<i64>,
}
impl State {
@ -126,6 +127,9 @@ async fn main() -> Result<()> {
.await
.context("could not run database migrations")?;
// set up updater channel
let (updater_tx, updater_rx) = tokio::sync::mpsc::unbounded_channel();
// set up server
let server = TcpListener::bind(&config.server.address).await?;
let state = Arc::new(RwLock::new(State {
@ -134,6 +138,7 @@ async fn main() -> Result<()> {
ids: Default::default(),
secrets_requests: Default::default(),
messages_sent: AtomicU64::default(),
updater_tx,
}));
info!("Listening on ws://{}/", server.local_addr()?);
@ -211,7 +216,7 @@ async fn main() -> Result<()> {
influx::spawn(&config, Arc::clone(&state));
updater::spawn(Arc::clone(&state));
updater::spawn(Arc::clone(&state), updater_rx);
loop {
let res: Result<()> = try {

View File

@ -1,61 +1,47 @@
use std::collections::HashMap;
use std::sync::Arc;
use std::{
sync::Arc,
time::Duration,
};
use anyhow::{Context, Result};
use lodestone_scraper::LodestoneScraper;
use log::{debug, error, info, trace};
use tokio::sync::RwLock;
use tokio::task::JoinHandle;
use log::{debug, error, trace};
use tokio::{
sync::{
mpsc::UnboundedReceiver,
RwLock,
},
task::JoinHandle,
time::Instant,
};
use crate::State;
pub fn spawn(state: Arc<RwLock<State>>) -> JoinHandle<()> {
pub fn spawn(state: Arc<RwLock<State>>, mut rx: UnboundedReceiver<i64>) -> JoinHandle<()> {
const WAIT_TIME: u64 = 5;
tokio::task::spawn(async move {
let lodestone = LodestoneScraper::default();
loop {
match inner(&state, &lodestone).await {
Ok(results) => {
let successful = results.values().filter(|result| result.is_ok()).count();
info!("Updated {}/{} characters", successful, results.len());
for (id, result) in results {
if let Err(e) = result {
error!("error updating user {}: {:?}", id, e);
}
}
}
Err(e) => {
error!("error updating users: {:?}", e);
}
let mut last_update = Instant::now();
while let Some(id) = rx.recv().await {
// make sure to wait five seconds between each request
let elapsed = last_update.elapsed();
if elapsed < Duration::from_secs(WAIT_TIME) {
let left = Duration::from_secs(WAIT_TIME) - elapsed;
tokio::time::sleep(left).await;
}
tokio::time::sleep(std::time::Duration::from_secs(60)).await;
match update(&*state, &lodestone, id).await {
Ok(()) => debug!("updated user {}", id),
Err(e) => error!("error updating user {}: {:?}", id, e),
}
last_update = Instant::now();
}
})
}
async fn inner(state: &RwLock<State>, lodestone: &LodestoneScraper) -> Result<HashMap<u32, Result<()>>> {
let users = sqlx::query!(
// language=sqlite
"select * from users where (julianday(current_timestamp) - julianday(last_updated)) * 24 >= 2 order by last_updated",
)
.fetch_all(&state.read().await.db)
.await
.context("could not query database for users")?;
let mut results = HashMap::with_capacity(users.len());
for (i, user) in users.iter().enumerate() {
results.insert(user.lodestone_id as u32, update(state, lodestone, user.lodestone_id).await);
if i % 5 == 0 {
debug!("updated {}/{} users", i, users.len());
}
tokio::time::sleep(std::time::Duration::from_secs(5)).await;
}
Ok(results)
}
async fn update(state: &RwLock<State>, lodestone: &LodestoneScraper, lodestone_id: i64) -> Result<()> {
let info = lodestone
.character(lodestone_id as u64)
@ -87,4 +73,4 @@ async fn update(state: &RwLock<State>, lodestone: &LodestoneScraper, lodestone_i
}
Ok(())
}
}