refactor: update for api 9

This commit is contained in:
Anna 2023-09-28 02:41:00 -04:00
parent 3ab9670da1
commit 89cfed4300
Signed by: anna
GPG Key ID: D0943384CD9F87D1
6 changed files with 609 additions and 610 deletions

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@ -6,68 +6,67 @@ using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Threading.Tasks;
using Dalamud.Game;
using Dalamud.Game.Gui.PartyFinder.Types;
using Dalamud.Logging;
using Dalamud.Plugin.Services;
using Newtonsoft.Json;
namespace RemotePartyFinder {
internal class Gatherer : IDisposable {
#if DEBUG
namespace RemotePartyFinder;
internal class Gatherer : IDisposable {
#if DEBUG
private const string UploadUrl = "http://192.168.174.240:7878/contribute/multiple";
#elif RELEASE
private const string UploadUrl = "https://xivpf.com/contribute/multiple";
#endif
#elif RELEASE
private const string UploadUrl = "https://xivpf.com/contribute/multiple";
#endif
private Plugin Plugin { get; }
private Plugin Plugin { get; }
private ConcurrentDictionary<int, List<PartyFinderListing>> Batches { get; } = new();
private Stopwatch UploadTimer { get; } = new();
private HttpClient Client { get; } = new();
private ConcurrentDictionary<int, List<PartyFinderListing>> Batches { get; } = new();
private Stopwatch UploadTimer { get; } = new();
private HttpClient Client { get; } = new();
internal Gatherer(Plugin plugin) {
this.Plugin = plugin;
internal Gatherer(Plugin plugin) {
this.Plugin = plugin;
this.UploadTimer.Start();
this.UploadTimer.Start();
this.Plugin.PartyFinderGui.ReceiveListing += this.OnListing;
this.Plugin.Framework.Update += this.OnUpdate;
this.Plugin.PartyFinderGui.ReceiveListing += this.OnListing;
this.Plugin.Framework.Update += this.OnUpdate;
}
public void Dispose() {
this.Plugin.Framework.Update -= this.OnUpdate;
this.Plugin.PartyFinderGui.ReceiveListing -= this.OnListing;
}
private void OnListing(PartyFinderListing listing, PartyFinderListingEventArgs args) {
if (!this.Batches.ContainsKey(args.BatchNumber)) {
this.Batches[args.BatchNumber] = new List<PartyFinderListing>();
}
public void Dispose() {
this.Plugin.Framework.Update -= this.OnUpdate;
this.Plugin.PartyFinderGui.ReceiveListing -= this.OnListing;
this.Batches[args.BatchNumber].Add(listing);
}
private void OnUpdate(IFramework framework1) {
if (this.UploadTimer.Elapsed < TimeSpan.FromSeconds(10)) {
return;
}
private void OnListing(PartyFinderListing listing, PartyFinderListingEventArgs args) {
if (!this.Batches.ContainsKey(args.BatchNumber)) {
this.Batches[args.BatchNumber] = new List<PartyFinderListing>();
}
this.UploadTimer.Restart();
this.Batches[args.BatchNumber].Add(listing);
}
private void OnUpdate(Framework framework) {
if (this.UploadTimer.Elapsed < TimeSpan.FromSeconds(10)) {
return;
}
this.UploadTimer.Restart();
foreach (var (batch, listings) in this.Batches.ToList()) {
this.Batches.Remove(batch, out _);
Task.Run(async () => {
var uploadable = listings
.Select(listing => new UploadableListing(listing))
.ToList();
var json = JsonConvert.SerializeObject(uploadable);
var resp = await this.Client.PostAsync(UploadUrl, new StringContent(json) {
Headers = { ContentType = MediaTypeHeaderValue.Parse("application/json") },
});
var output = await resp.Content.ReadAsStringAsync();
PluginLog.Log(output);
foreach (var (batch, listings) in this.Batches.ToList()) {
this.Batches.Remove(batch, out _);
Task.Run(async () => {
var uploadable = listings
.Select(listing => new UploadableListing(listing))
.ToList();
var json = JsonConvert.SerializeObject(uploadable);
var resp = await this.Client.PostAsync(UploadUrl, new StringContent(json) {
Headers = { ContentType = MediaTypeHeaderValue.Parse("application/json") },
});
}
var output = await resp.Content.ReadAsStringAsync();
Plugin.Log.Info(output);
});
}
}
}

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@ -1,26 +1,26 @@
using Dalamud.Game;
using Dalamud.Game.Gui.PartyFinder;
using Dalamud.IoC;
using Dalamud.IoC;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
namespace RemotePartyFinder {
public class Plugin : IDalamudPlugin {
public string Name => "Remote Party Finder";
namespace RemotePartyFinder;
[PluginService]
internal Framework Framework { get; private init; }
public class Plugin : IDalamudPlugin {
[PluginService]
internal static IPluginLog Log { get; private set; }
[PluginService]
internal PartyFinderGui PartyFinderGui { get; private init; }
[PluginService]
internal IFramework Framework { get; private init; }
private Gatherer Gatherer { get; }
[PluginService]
internal IPartyFinderGui PartyFinderGui { get; private init; }
public Plugin() {
this.Gatherer = new Gatherer(this);
}
private Gatherer Gatherer { get; }
public void Dispose() {
this.Gatherer.Dispose();
}
public Plugin() {
this.Gatherer = new Gatherer(this);
}
public void Dispose() {
this.Gatherer.Dispose();
}
}

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@ -5,68 +5,68 @@ using Dalamud.Game.Gui.PartyFinder.Types;
using Newtonsoft.Json;
using Newtonsoft.Json.Serialization;
namespace RemotePartyFinder {
[Serializable]
[JsonObject(NamingStrategyType = typeof(SnakeCaseNamingStrategy))]
internal class UploadableListing {
public uint Id { get; }
public uint ContentIdLower { get; }
public byte[] Name { get; }
public byte[] Description { get; }
public ushort CreatedWorld { get; }
public ushort HomeWorld { get; }
public ushort CurrentWorld { get; }
public DutyCategory Category { get; }
public ushort Duty { get; }
public DutyType DutyType { get; }
public bool BeginnersWelcome { get; }
public ushort SecondsRemaining { get; }
public ushort MinItemLevel { get; }
public byte NumParties { get; }
public byte SlotsAvailable { get; }
public uint LastServerRestart { get; }
public ObjectiveFlags Objective { get; }
public ConditionFlags Conditions { get; }
public DutyFinderSettingsFlags DutyFinderSettings { get; }
public LootRuleFlags LootRules { get; }
public SearchAreaFlags SearchArea { get; }
public List<UploadableSlot> Slots { get; }
public List<byte> JobsPresent { get; }
namespace RemotePartyFinder;
internal UploadableListing(PartyFinderListing listing) {
this.Id = listing.Id;
this.ContentIdLower = listing.ContentIdLower;
this.Name = listing.Name.Encode();
this.Description = listing.Description.Encode();
this.CreatedWorld = (ushort) listing.World.Value.RowId;
this.HomeWorld = (ushort) listing.HomeWorld.Value.RowId;
this.CurrentWorld = (ushort) listing.CurrentWorld.Value.RowId;
this.Category = listing.Category;
this.Duty = listing.RawDuty;
this.DutyType = listing.DutyType;
this.BeginnersWelcome = listing.BeginnersWelcome;
this.SecondsRemaining = listing.SecondsRemaining;
this.MinItemLevel = listing.MinimumItemLevel;
this.NumParties = listing.Parties;
this.SlotsAvailable = listing.SlotsAvailable;
this.LastServerRestart = listing.LastPatchHotfixTimestamp;
this.Objective = listing.Objective;
this.Conditions = listing.Conditions;
this.DutyFinderSettings = listing.DutyFinderSettings;
this.LootRules = listing.LootRules;
this.SearchArea = listing.SearchArea;
this.Slots = listing.Slots.Select(slot => new UploadableSlot(slot)).ToList();
this.JobsPresent = listing.RawJobsPresent.ToList();
}
}
[Serializable]
[JsonObject(NamingStrategyType = typeof(SnakeCaseNamingStrategy))]
internal class UploadableListing {
public uint Id { get; }
public uint ContentIdLower { get; }
public byte[] Name { get; }
public byte[] Description { get; }
public ushort CreatedWorld { get; }
public ushort HomeWorld { get; }
public ushort CurrentWorld { get; }
public DutyCategory Category { get; }
public ushort Duty { get; }
public DutyType DutyType { get; }
public bool BeginnersWelcome { get; }
public ushort SecondsRemaining { get; }
public ushort MinItemLevel { get; }
public byte NumParties { get; }
public byte SlotsAvailable { get; }
public uint LastServerRestart { get; }
public ObjectiveFlags Objective { get; }
public ConditionFlags Conditions { get; }
public DutyFinderSettingsFlags DutyFinderSettings { get; }
public LootRuleFlags LootRules { get; }
public SearchAreaFlags SearchArea { get; }
public List<UploadableSlot> Slots { get; }
public List<byte> JobsPresent { get; }
[Serializable]
[JsonObject(NamingStrategyType = typeof(SnakeCaseNamingStrategy))]
internal class UploadableSlot {
public JobFlags Accepting { get; }
internal UploadableSlot(PartyFinderSlot slot) {
this.Accepting = slot.Accepting.Aggregate((JobFlags) 0, (agg, flag) => agg | flag);
}
internal UploadableListing(PartyFinderListing listing) {
this.Id = listing.Id;
this.ContentIdLower = listing.ContentIdLower;
this.Name = listing.Name.Encode();
this.Description = listing.Description.Encode();
this.CreatedWorld = (ushort) listing.World.Value.RowId;
this.HomeWorld = (ushort) listing.HomeWorld.Value.RowId;
this.CurrentWorld = (ushort) listing.CurrentWorld.Value.RowId;
this.Category = listing.Category;
this.Duty = listing.RawDuty;
this.DutyType = listing.DutyType;
this.BeginnersWelcome = listing.BeginnersWelcome;
this.SecondsRemaining = listing.SecondsRemaining;
this.MinItemLevel = listing.MinimumItemLevel;
this.NumParties = listing.Parties;
this.SlotsAvailable = listing.SlotsAvailable;
this.LastServerRestart = listing.LastPatchHotfixTimestamp;
this.Objective = listing.Objective;
this.Conditions = listing.Conditions;
this.DutyFinderSettings = listing.DutyFinderSettings;
this.LootRules = listing.LootRules;
this.SearchArea = listing.SearchArea;
this.Slots = listing.Slots.Select(slot => new UploadableSlot(slot)).ToList();
this.JobsPresent = listing.RawJobsPresent.ToList();
}
}
[Serializable]
[JsonObject(NamingStrategyType = typeof(SnakeCaseNamingStrategy))]
internal class UploadableSlot {
public JobFlags Accepting { get; }
internal UploadableSlot(PartyFinderSlot slot) {
this.Accepting = slot.Accepting.Aggregate((JobFlags) 0, (agg, flag) => agg | flag);
}
}

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@ -3,83 +3,83 @@ using Pidgin;
using static Pidgin.Parser;
using static Pidgin.Parser<char>;
namespace SourceGenerator {
internal static class AutoTranslate {
internal static Parser<char, (string name, Maybe<IEnumerable<ISelectorPart>> selector)> Parser() {
var sheetName = Any
.AtLeastOnceUntil(Lookahead(Char('[').IgnoreResult().Or(End)))
.Select(string.Concat)
.Labelled("sheetName");
namespace SourceGenerator;
var numPair = Map(
(first, second) => (ISelectorPart) new IndexRange(
uint.Parse(string.Concat(first)),
uint.Parse(string.Concat(second))
),
Digit.AtLeastOnce().Before(Char('-')),
Digit.AtLeastOnce()
)
.Labelled("numPair");
var singleRow = Digit
.AtLeastOnce()
.Select(string.Concat)
.Select(num => (ISelectorPart) new SingleRow(uint.Parse(num)));
var column = String("col-")
.Then(Digit.AtLeastOnce())
.Select(string.Concat)
.Select(num => (ISelectorPart) new ColumnSpecifier(uint.Parse(num)));
var noun = String("noun")
.Select(_ => (ISelectorPart) new NounMarker());
internal static class AutoTranslate {
internal static Parser<char, (string name, Maybe<IEnumerable<ISelectorPart>> selector)> Parser() {
var sheetName = Any
.AtLeastOnceUntil(Lookahead(Char('[').IgnoreResult().Or(End)))
.Select(string.Concat)
.Labelled("sheetName");
var selectorItems = OneOf(
Try(numPair),
singleRow,
column,
noun
)
.Separated(Char(','))
.Labelled("selectorItems");
var selector = selectorItems
.Between(Char('['), Char(']'))
.Labelled("selector");
var numPair = Map(
(first, second) => (ISelectorPart) new IndexRange(
uint.Parse(string.Concat(first)),
uint.Parse(string.Concat(second))
),
Digit.AtLeastOnce().Before(Char('-')),
Digit.AtLeastOnce()
)
.Labelled("numPair");
var singleRow = Digit
.AtLeastOnce()
.Select(string.Concat)
.Select(num => (ISelectorPart) new SingleRow(uint.Parse(num)));
var column = String("col-")
.Then(Digit.AtLeastOnce())
.Select(string.Concat)
.Select(num => (ISelectorPart) new ColumnSpecifier(uint.Parse(num)));
var noun = String("noun")
.Select(_ => (ISelectorPart) new NounMarker());
return Map(
(name, selector) => (name, selector),
sheetName,
selector.Optional()
);
}
}
var selectorItems = OneOf(
Try(numPair),
singleRow,
column,
noun
)
.Separated(Char(','))
.Labelled("selectorItems");
var selector = selectorItems
.Between(Char('['), Char(']'))
.Labelled("selector");
internal interface ISelectorPart {
}
internal class SingleRow : ISelectorPart {
public uint Row { get; }
public SingleRow(uint row) {
this.Row = row;
}
}
internal class IndexRange : ISelectorPart {
public uint Start { get; }
public uint End { get; }
public IndexRange(uint start, uint end) {
this.Start = start;
this.End = end;
}
}
internal class NounMarker : ISelectorPart {
}
internal class ColumnSpecifier : ISelectorPart {
public uint Column { get; }
public ColumnSpecifier(uint column) {
this.Column = column;
}
return Map(
(name, selector) => (name, selector),
sheetName,
selector.Optional()
);
}
}
internal interface ISelectorPart {
}
internal class SingleRow : ISelectorPart {
public uint Row { get; }
public SingleRow(uint row) {
this.Row = row;
}
}
internal class IndexRange : ISelectorPart {
public uint Start { get; }
public uint End { get; }
public IndexRange(uint start, uint end) {
this.Start = start;
this.End = end;
}
}
internal class NounMarker : ISelectorPart {
}
internal class ColumnSpecifier : ISelectorPart {
public uint Column { get; }
public ColumnSpecifier(uint column) {
this.Column = column;
}
}

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@ -10,452 +10,452 @@ using Lumina.Excel.GeneratedSheets;
using Lumina.Text;
using Pidgin;
namespace SourceGenerator {
internal class Program {
private static void Main(string[] args) {
var data = new Dictionary<Language, GameData>(4);
foreach (var lang in Languages.Keys) {
data[lang] = new GameData(args[0], new LuminaOptions {
PanicOnSheetChecksumMismatch = false,
DefaultExcelLanguage = lang,
});
}
namespace SourceGenerator;
var prog = new Program(data);
File.WriteAllText(Path.Join(args[1], "duties.rs"), prog.GenerateDuties());
File.WriteAllText(Path.Join(args[1], "jobs.rs"), prog.GenerateJobs());
File.WriteAllText(Path.Join(args[1], "roulettes.rs"), prog.GenerateRoulettes());
File.WriteAllText(Path.Join(args[1], "worlds.rs"), prog.GenerateWorlds());
File.WriteAllText(Path.Join(args[1], "territory_names.rs"), prog.GenerateTerritoryNames());
File.WriteAllText(Path.Join(args[1], "auto_translate.rs"), prog.GenerateAutoTranslate());
File.WriteAllText(Path.Join(args[1], "treasure_maps.rs"), prog.GenerateTreasureMaps());
internal class Program {
private static void Main(string[] args) {
var data = new Dictionary<Language, GameData>(4);
foreach (var lang in Languages.Keys) {
data[lang] = new GameData(args[0], new LuminaOptions {
PanicOnSheetChecksumMismatch = false,
DefaultExcelLanguage = lang,
});
}
private Dictionary<Language, GameData> Data { get; }
var prog = new Program(data);
private Program(Dictionary<Language, GameData> data) {
this.Data = data;
File.WriteAllText(Path.Join(args[1], "duties.rs"), prog.GenerateDuties());
File.WriteAllText(Path.Join(args[1], "jobs.rs"), prog.GenerateJobs());
File.WriteAllText(Path.Join(args[1], "roulettes.rs"), prog.GenerateRoulettes());
File.WriteAllText(Path.Join(args[1], "worlds.rs"), prog.GenerateWorlds());
File.WriteAllText(Path.Join(args[1], "territory_names.rs"), prog.GenerateTerritoryNames());
File.WriteAllText(Path.Join(args[1], "auto_translate.rs"), prog.GenerateAutoTranslate());
File.WriteAllText(Path.Join(args[1], "treasure_maps.rs"), prog.GenerateTreasureMaps());
}
private Dictionary<Language, GameData> Data { get; }
private Program(Dictionary<Language, GameData> data) {
this.Data = data;
}
private static StringBuilder DefaultHeader(bool localisedText = false) {
var sb = new StringBuilder("use std::collections::HashMap;\n");
if (localisedText) {
sb.Append("use super::LocalisedText;\n");
}
private static StringBuilder DefaultHeader(bool localisedText = false) {
var sb = new StringBuilder("use std::collections::HashMap;\n");
return sb;
}
if (localisedText) {
sb.Append("use super::LocalisedText;\n");
}
private static readonly Dictionary<Language, string> Languages = new() {
[Language.English] = "en",
[Language.Japanese] = "ja",
[Language.German] = "de",
[Language.French] = "fr",
};
return sb;
private string? GetLocalisedStruct<T>(uint rowId, Func<T, SeString?> nameFunc, uint indent = 0, bool capitalise = false) where T : ExcelRow {
var def = this.Data[Language.English].GetExcelSheet<T>()!.GetRow(rowId)!;
var defName = nameFunc(def)?.TextValue();
if (string.IsNullOrEmpty(defName)) {
return null;
}
private static readonly Dictionary<Language, string> Languages = new() {
[Language.English] = "en",
[Language.Japanese] = "ja",
[Language.German] = "de",
[Language.French] = "fr",
};
var sb = new StringBuilder();
private string? GetLocalisedStruct<T>(uint rowId, Func<T, SeString?> nameFunc, uint indent = 0, bool capitalise = false) where T : ExcelRow {
var def = this.Data[Language.English].GetExcelSheet<T>()!.GetRow(rowId)!;
var defName = nameFunc(def)?.TextValue();
if (string.IsNullOrEmpty(defName)) {
return null;
sb.Append("LocalisedText {\n");
foreach (var (language, key) in Languages) {
var row = this.Data[language].GetExcelSheet<T>(language)?.GetRow(rowId);
var name = row == null
? defName
: nameFunc(row)?.TextValue().Replace("\"", "\\\"");
name ??= defName;
if (capitalise) {
name = name[..1].ToUpperInvariant() + name[1..];
}
var sb = new StringBuilder();
sb.Append("LocalisedText {\n");
foreach (var (language, key) in Languages) {
var row = this.Data[language].GetExcelSheet<T>(language)?.GetRow(rowId);
var name = row == null
? defName
: nameFunc(row)?.TextValue().Replace("\"", "\\\"");
name ??= defName;
if (capitalise) {
name = name[..1].ToUpperInvariant() + name[1..];
}
for (var i = 0; i < indent + 4; i++) {
sb.Append(' ');
}
sb.Append($"{key}: \"{name}\",\n");
}
for (var i = 0; i < indent; i++) {
for (var i = 0; i < indent + 4; i++) {
sb.Append(' ');
}
sb.Append('}');
return sb.ToString();
sb.Append($"{key}: \"{name}\",\n");
}
private string GenerateDuties() {
var sb = DefaultHeader(true);
sb.Append('\n');
sb.Append("#[derive(Debug)]\n");
sb.Append("pub struct DutyInfo {\n");
sb.Append(" pub name: LocalisedText,\n");
sb.Append(" pub high_end: bool,\n");
sb.Append(" pub content_kind: ContentKind,\n");
sb.Append("}\n\n");
sb.Append("#[derive(Debug, Clone, Copy)]\n");
sb.Append("#[allow(unused)]\n");
sb.Append("#[repr(u32)]\n");
sb.Append("pub enum ContentKind {\n");
foreach (var kind in this.Data[Language.English].GetExcelSheet<ContentType>()!) {
var name = kind.Name.TextValue().Replace(" ", "").Replace("&", "");
if (name.Length > 0) {
sb.Append($" {name} = {kind.RowId},\n");
}
}
sb.Append(" Other(u32),\n");
sb.Append("}\n\n");
sb.Append("impl ContentKind {\n");
sb.Append(" fn from_u32(kind: u32) -> Self {\n");
sb.Append(" match kind {\n");
foreach (var kind in this.Data[Language.English].GetExcelSheet<ContentType>()!) {
var name = kind.Name.TextValue().Replace(" ", "").Replace("&", "");
if (name.Length > 0) {
sb.Append($" {kind.RowId} => Self::{name},\n");
}
}
sb.Append(" x => Self::Other(x),\n");
sb.Append(" }\n");
sb.Append(" }\n\n");
sb.Append(" pub fn as_u32(self) -> u32 {\n");
sb.Append(" match self {\n");
foreach (var kind in this.Data[Language.English].GetExcelSheet<ContentType>()!) {
var name = kind.Name.TextValue().Replace(" ", "").Replace("&", "");
if (name.Length > 0) {
sb.Append($" Self::{name} => {kind.RowId},\n");
}
}
sb.Append(" Self::Other(x) => x,\n");
sb.Append(" }\n");
sb.Append(" }\n");
sb.Append("}\n\n");
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref DUTIES: HashMap<u32, DutyInfo> = maplit::hashmap! {\n");
foreach (var cfc in this.Data[Language.English].GetExcelSheet<ContentFinderCondition>()!) {
if (cfc.RowId == 0) {
continue;
}
var name = this.GetLocalisedStruct<ContentFinderCondition>(cfc.RowId, row => row.Name, 12, true);
if (name == null) {
continue;
}
var highEnd = cfc.HighEndDuty ? "true" : "false";
var contentType = cfc.ContentType.Value;
var contentKind = contentType?.Name?.TextValue().Replace(" ", "").Replace("&", "");
if (string.IsNullOrEmpty(contentKind)) {
contentKind = $"Other({contentType?.RowId ?? 0})";
}
sb.Append($" {cfc.RowId} => DutyInfo {{\n");
sb.Append($" name: {name},\n");
sb.Append($" high_end: {highEnd},\n");
sb.Append($" content_kind: ContentKind::{contentKind},\n");
sb.Append(" },\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
for (var i = 0; i < indent; i++) {
sb.Append(' ');
}
private string GenerateJobs() {
var sb = DefaultHeader();
sb.Append("use ffxiv_types::jobs::{ClassJob, Class, Job, NonCombatJob};\n\n");
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref JOBS: HashMap<u32, ClassJob> = maplit::hashmap! {\n");
sb.Append('}');
foreach (var cj in this.Data[Language.English].GetExcelSheet<ClassJob>()!) {
if (cj.RowId == 0) {
continue;
}
return sb.ToString();
}
var name = cj.NameEnglish.TextValue().Replace(" ", "");
if (name.Length <= 0) {
continue;
}
private string GenerateDuties() {
var sb = DefaultHeader(true);
sb.Append('\n');
var isCombat = cj.Role != 0;
var isClass = cj.JobIndex == 0;
sb.Append("#[derive(Debug)]\n");
sb.Append("pub struct DutyInfo {\n");
sb.Append(" pub name: LocalisedText,\n");
sb.Append(" pub high_end: bool,\n");
sb.Append(" pub content_kind: ContentKind,\n");
sb.Append("}\n\n");
string value;
if (isCombat) {
value = isClass
? $"ClassJob::Class(Class::{name})"
: $"ClassJob::Job(Job::{name})";
} else {
value = $"ClassJob::NonCombat(NonCombatJob::{name})";
}
sb.Append($" {cj.RowId} => {value},\n");
sb.Append("#[derive(Debug, Clone, Copy)]\n");
sb.Append("#[allow(unused)]\n");
sb.Append("#[repr(u32)]\n");
sb.Append("pub enum ContentKind {\n");
foreach (var kind in this.Data[Language.English].GetExcelSheet<ContentType>()!) {
var name = kind.Name.TextValue().Replace(" ", "").Replace("&", "");
if (name.Length > 0) {
sb.Append($" {name} = {kind.RowId},\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateRoulettes() {
var sb = DefaultHeader(true);
sb.Append('\n');
sb.Append("#[derive(Debug)]\n");
sb.Append("pub struct RouletteInfo {\n");
sb.Append(" pub name: LocalisedText,\n");
sb.Append(" pub pvp: bool,\n");
sb.Append("}\n\n");
sb.Append(" Other(u32),\n");
sb.Append("}\n\n");
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref ROULETTES: HashMap<u32, RouletteInfo> = maplit::hashmap! {\n");
sb.Append("impl ContentKind {\n");
foreach (var cr in this.Data[Language.English].GetExcelSheet<ContentRoulette>()!) {
if (cr.RowId == 0) {
continue;
}
var name = this.GetLocalisedStruct<ContentRoulette>(cr.RowId, row => row.Name, 12);
if (name == null) {
continue;
}
var pvp = cr.IsPvP
? "true"
: "false";
sb.Append($" {cr.RowId} => RouletteInfo {{\n");
sb.Append($" name: {name},\n");
sb.Append($" pvp: {pvp},\n");
sb.Append(" },\n");
sb.Append(" fn from_u32(kind: u32) -> Self {\n");
sb.Append(" match kind {\n");
foreach (var kind in this.Data[Language.English].GetExcelSheet<ContentType>()!) {
var name = kind.Name.TextValue().Replace(" ", "").Replace("&", "");
if (name.Length > 0) {
sb.Append($" {kind.RowId} => Self::{name},\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateWorlds() {
var sb = DefaultHeader();
sb.Append("use ffxiv_types::World;\n\n");
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref WORLDS: HashMap<u32, World> = maplit::hashmap! {\n");
sb.Append(" x => Self::Other(x),\n");
sb.Append(" }\n");
sb.Append(" }\n\n");
foreach (var world in this.Data[Language.English].GetExcelSheet<World>()!) {
if (world.RowId == 0 || !world.IsPublic || world.UserType == 0 || world.DataCenter.Row == 0) {
continue;
}
var name = world.Name.TextValue();
if (name.Length <= 0) {
continue;
}
sb.Append($" {world.RowId} => World::{name},\n");
sb.Append(" pub fn as_u32(self) -> u32 {\n");
sb.Append(" match self {\n");
foreach (var kind in this.Data[Language.English].GetExcelSheet<ContentType>()!) {
var name = kind.Name.TextValue().Replace(" ", "").Replace("&", "");
if (name.Length > 0) {
sb.Append($" Self::{name} => {kind.RowId},\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateTerritoryNames() {
var sb = DefaultHeader(true);
sb.Append("\nlazy_static::lazy_static! {\n");
sb.Append(" pub static ref TERRITORY_NAMES: HashMap<u32, LocalisedText> = maplit::hashmap! {\n");
sb.Append(" Self::Other(x) => x,\n");
sb.Append(" }\n");
sb.Append(" }\n");
foreach (var tt in this.Data[Language.English].GetExcelSheet<TerritoryType>()!) {
if (tt.RowId == 0 || tt.PlaceName.Row == 0) {
continue;
}
sb.Append("}\n\n");
var name = this.GetLocalisedStruct<TerritoryType>(
tt.RowId,
row => row.PlaceName.Value!.Name,
8
);
if (name == null) {
continue;
}
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref DUTIES: HashMap<u32, DutyInfo> = maplit::hashmap! {\n");
sb.Append($" {tt.RowId} => {name},\n");
foreach (var cfc in this.Data[Language.English].GetExcelSheet<ContentFinderCondition>()!) {
if (cfc.RowId == 0) {
continue;
}
sb.Append(" };\n");
sb.Append("}\n");
var name = this.GetLocalisedStruct<ContentFinderCondition>(cfc.RowId, row => row.Name, 12, true);
if (name == null) {
continue;
}
return sb.ToString();
var highEnd = cfc.HighEndDuty ? "true" : "false";
var contentType = cfc.ContentType.Value;
var contentKind = contentType?.Name?.TextValue().Replace(" ", "").Replace("&", "");
if (string.IsNullOrEmpty(contentKind)) {
contentKind = $"Other({contentType?.RowId ?? 0})";
}
sb.Append($" {cfc.RowId} => DutyInfo {{\n");
sb.Append($" name: {name},\n");
sb.Append($" high_end: {highEnd},\n");
sb.Append($" content_kind: ContentKind::{contentKind},\n");
sb.Append(" },\n");
}
private string GenerateAutoTranslate() {
var sb = DefaultHeader(true);
sb.Append("\nlazy_static::lazy_static! {\n");
sb.Append(" pub static ref AUTO_TRANSLATE: HashMap<(u32, u32), LocalisedText> = maplit::hashmap! {\n");
sb.Append(" };\n");
sb.Append("}\n");
var parser = AutoTranslate.Parser();
foreach (var row in this.Data[Language.English].GetExcelSheet<Completion>()!) {
var lookup = row.LookupTable.TextValue();
if (lookup is not ("" or "@")) {
var (sheetName, selector) = parser.ParseOrThrow(lookup);
var sheetType = typeof(Completion)
.Assembly
.GetType($"Lumina.Excel.GeneratedSheets.{sheetName}")!;
var getSheet = this.Data[Language.English]
.GetType()
.GetMethod("GetExcelSheet", Type.EmptyTypes)!
.MakeGenericMethod(sheetType);
var sheets = this.Data.ToDictionary(
pair => pair.Key,
pair => {
var sheet = (ExcelSheetImpl) getSheet.Invoke(pair.Value, null)!;
return (sheet, sheet.GetRowParsers().ToArray());
});
return sb.ToString();
}
var columns = new List<int>();
var rows = new List<Range>();
if (selector.HasValue) {
columns.Clear();
rows.Clear();
private string GenerateJobs() {
var sb = DefaultHeader();
sb.Append("use ffxiv_types::jobs::{ClassJob, Class, Job, NonCombatJob};\n\n");
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref JOBS: HashMap<u32, ClassJob> = maplit::hashmap! {\n");
foreach (var part in selector.Value) {
switch (part) {
case IndexRange range: {
var start = (int) range.Start;
var end = (int) (range.End + 1);
rows.Add(start..end);
break;
}
case SingleRow single: {
var idx = (int) single.Row;
rows.Add(idx..(idx + 1));
break;
}
case ColumnSpecifier col:
columns.Add((int) col.Column);
break;
foreach (var cj in this.Data[Language.English].GetExcelSheet<ClassJob>()!) {
if (cj.RowId == 0) {
continue;
}
var name = cj.NameEnglish.TextValue().Replace(" ", "");
if (name.Length <= 0) {
continue;
}
var isCombat = cj.Role != 0;
var isClass = cj.JobIndex == 0;
string value;
if (isCombat) {
value = isClass
? $"ClassJob::Class(Class::{name})"
: $"ClassJob::Job(Job::{name})";
} else {
value = $"ClassJob::NonCombat(NonCombatJob::{name})";
}
sb.Append($" {cj.RowId} => {value},\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateRoulettes() {
var sb = DefaultHeader(true);
sb.Append('\n');
sb.Append("#[derive(Debug)]\n");
sb.Append("pub struct RouletteInfo {\n");
sb.Append(" pub name: LocalisedText,\n");
sb.Append(" pub pvp: bool,\n");
sb.Append("}\n\n");
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref ROULETTES: HashMap<u32, RouletteInfo> = maplit::hashmap! {\n");
foreach (var cr in this.Data[Language.English].GetExcelSheet<ContentRoulette>()!) {
if (cr.RowId == 0) {
continue;
}
var name = this.GetLocalisedStruct<ContentRoulette>(cr.RowId, row => row.Name, 12);
if (name == null) {
continue;
}
var pvp = cr.IsPvP
? "true"
: "false";
sb.Append($" {cr.RowId} => RouletteInfo {{\n");
sb.Append($" name: {name},\n");
sb.Append($" pvp: {pvp},\n");
sb.Append(" },\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateWorlds() {
var sb = DefaultHeader();
sb.Append("use ffxiv_types::World;\n\n");
sb.Append("lazy_static::lazy_static! {\n");
sb.Append(" pub static ref WORLDS: HashMap<u32, World> = maplit::hashmap! {\n");
foreach (var world in this.Data[Language.English].GetExcelSheet<World>()!) {
if (world.RowId == 0 || !world.IsPublic || world.UserType == 0 || world.DataCenter.Row == 0) {
continue;
}
var name = world.Name.TextValue();
if (name.Length <= 0) {
continue;
}
sb.Append($" {world.RowId} => World::{name},\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateTerritoryNames() {
var sb = DefaultHeader(true);
sb.Append("\nlazy_static::lazy_static! {\n");
sb.Append(" pub static ref TERRITORY_NAMES: HashMap<u32, LocalisedText> = maplit::hashmap! {\n");
foreach (var tt in this.Data[Language.English].GetExcelSheet<TerritoryType>()!) {
if (tt.RowId == 0 || tt.PlaceName.Row == 0) {
continue;
}
var name = this.GetLocalisedStruct<TerritoryType>(
tt.RowId,
row => row.PlaceName.Value!.Name,
8
);
if (name == null) {
continue;
}
sb.Append($" {tt.RowId} => {name},\n");
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateAutoTranslate() {
var sb = DefaultHeader(true);
sb.Append("\nlazy_static::lazy_static! {\n");
sb.Append(" pub static ref AUTO_TRANSLATE: HashMap<(u32, u32), LocalisedText> = maplit::hashmap! {\n");
var parser = AutoTranslate.Parser();
foreach (var row in this.Data[Language.English].GetExcelSheet<Completion>()!) {
var lookup = row.LookupTable.TextValue();
if (lookup is not ("" or "@")) {
var (sheetName, selector) = parser.ParseOrThrow(lookup);
var sheetType = typeof(Completion)
.Assembly
.GetType($"Lumina.Excel.GeneratedSheets.{sheetName}")!;
var getSheet = this.Data[Language.English]
.GetType()
.GetMethod("GetExcelSheet", Type.EmptyTypes)!
.MakeGenericMethod(sheetType);
var sheets = this.Data.ToDictionary(
pair => pair.Key,
pair => {
var sheet = (ExcelSheetImpl) getSheet.Invoke(pair.Value, null)!;
return (sheet, sheet.GetRowParsers().ToArray());
});
var columns = new List<int>();
var rows = new List<Range>();
if (selector.HasValue) {
columns.Clear();
rows.Clear();
foreach (var part in selector.Value) {
switch (part) {
case IndexRange range: {
var start = (int) range.Start;
var end = (int) (range.End + 1);
rows.Add(start..end);
break;
}
case SingleRow single: {
var idx = (int) single.Row;
rows.Add(idx..(idx + 1));
break;
}
case ColumnSpecifier col:
columns.Add((int) col.Column);
break;
}
}
}
if (columns.Count == 0) {
columns.Add(0);
}
if (columns.Count == 0) {
columns.Add(0);
}
if (rows.Count == 0) {
rows.Add(..);
}
if (rows.Count == 0) {
rows.Add(..);
}
var builder = new StringBuilder();
foreach (var range in rows) {
var validRows = sheets[Language.English]
.Item2
.Select(parser => parser.RowId)
.ToArray();
for (var i = range.Start.Value; i < range.End.Value; i++) {
if (!validRows.Contains((uint) i)) {
continue;
}
var builder = new StringBuilder();
foreach (var range in rows) {
var validRows = sheets[Language.English]
.Item2
.Select(parser => parser.RowId)
.ToArray();
for (var i = range.Start.Value; i < range.End.Value; i++) {
if (!validRows.Contains((uint) i)) {
continue;
}
builder.Clear();
builder.Clear();
builder.Append($" ({row.Group}, {i}) => LocalisedText {{\n");
builder.Append($" ({row.Group}, {i}) => LocalisedText {{\n");
var lines = 0;
foreach (var (lang, (_, parsers)) in sheets) {
// take the first column that works
foreach (var col in columns) {
var rowParser = parsers.FirstOrDefault(parser => parser.RowId == i);
if (rowParser != null) {
var name = rowParser.ReadColumn<SeString>(col)!;
var text = name.TextValue().Replace("\"", "\\\"");
if (text.Length > 0) {
builder.Append($" {Languages[lang]}: \"{text}\",\n");
lines += 1;
break;
}
var lines = 0;
foreach (var (lang, (_, parsers)) in sheets) {
// take the first column that works
foreach (var col in columns) {
var rowParser = parsers.FirstOrDefault(parser => parser.RowId == i);
if (rowParser != null) {
var name = rowParser.ReadColumn<SeString>(col)!;
var text = name.TextValue().Replace("\"", "\\\"");
if (text.Length > 0) {
builder.Append($" {Languages[lang]}: \"{text}\",\n");
lines += 1;
break;
}
}
}
builder.Append(" },\n");
if (lines != 4) {
continue;
}
sb.Append(builder);
}
}
} else {
var text = this.GetLocalisedStruct<Completion>(row.RowId, row => row.Text, 8);
if (text != null) {
sb.Append($" ({row.Group}, {row.RowId}) => {text},\n");
builder.Append(" },\n");
if (lines != 4) {
continue;
}
sb.Append(builder);
}
}
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
private string GenerateTreasureMaps() {
var sb = DefaultHeader(true);
sb.Append("\nlazy_static::lazy_static! {\n");
sb.Append(" pub static ref TREASURE_MAPS: HashMap<u32, LocalisedText> = maplit::hashmap! {\n");
sb.Append(" 0 => LocalisedText {\n");
sb.Append(" en: \"All Levels\",\n");
sb.Append(" ja: \"レベルを指定しない\",\n");
sb.Append(" de: \"Jede Stufe\",\n");
sb.Append(" fr: \"Tous niveaux\",\n");
sb.Append(" },\n");
var i = 1;
foreach (var row in this.Data[Language.English].GetExcelSheet<TreasureHuntRank>()!) {
// IS THIS RIGHT?
if (row.TreasureHuntTexture != 0) {
continue;
}
SeString? GetMapName(TreasureHuntRank thr) {
var name = thr.KeyItemName.Value?.Name;
return string.IsNullOrEmpty(name?.TextValue())
? thr.ItemName.Value?.Name
: name;
}
var name = this.GetLocalisedStruct<TreasureHuntRank>(row.RowId, GetMapName, 8);
if (!string.IsNullOrEmpty(name)) {
sb.Append($" {i++} => {name},\n");
} else {
var text = this.GetLocalisedStruct<Completion>(row.RowId, row => row.Text, 8);
if (text != null) {
sb.Append($" ({row.Group}, {row.RowId}) => {text},\n");
}
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
}
private string GenerateTreasureMaps() {
var sb = DefaultHeader(true);
sb.Append("\nlazy_static::lazy_static! {\n");
sb.Append(" pub static ref TREASURE_MAPS: HashMap<u32, LocalisedText> = maplit::hashmap! {\n");
sb.Append(" 0 => LocalisedText {\n");
sb.Append(" en: \"All Levels\",\n");
sb.Append(" ja: \"レベルを指定しない\",\n");
sb.Append(" de: \"Jede Stufe\",\n");
sb.Append(" fr: \"Tous niveaux\",\n");
sb.Append(" },\n");
var i = 1;
foreach (var row in this.Data[Language.English].GetExcelSheet<TreasureHuntRank>()!) {
// IS THIS RIGHT?
if (row.TreasureHuntTexture != 0) {
continue;
}
SeString? GetMapName(TreasureHuntRank thr) {
var name = thr.KeyItemName.Value?.Name;
return string.IsNullOrEmpty(name?.TextValue())
? thr.ItemName.Value?.Name
: name;
}
var name = this.GetLocalisedStruct<TreasureHuntRank>(row.RowId, GetMapName, 8);
if (!string.IsNullOrEmpty(name)) {
sb.Append($" {i++} => {name},\n");
}
}
sb.Append(" };\n");
sb.Append("}\n");
return sb.ToString();
}
}

View File

@ -2,36 +2,36 @@
using Lumina.Text;
using Lumina.Text.Payloads;
namespace SourceGenerator {
internal static class SeStringExtensions {
internal static string TextValue(this SeString str) {
var payloads = str.Payloads
.Select(p => {
if (p is TextPayload text) {
return p.Data[0] == 0x03
? text.RawString[1..]
: text.RawString;
}
namespace SourceGenerator;
if (p.Data.Length <= 1) {
return "";
}
if (p.Data[1] == 0x1F) {
return "-";
}
if (p.Data.Length > 2 && p.Data[1] == 0x20) {
var value = p.Data.Length > 4
? p.Data[3] - 1
: p.Data[2];
return ((char) (48 + value)).ToString();
}
internal static class SeStringExtensions {
internal static string TextValue(this SeString str) {
var payloads = str.Payloads
.Select(p => {
if (p is TextPayload text) {
return p.Data[0] == 0x03
? text.RawString[1..]
: text.RawString;
}
if (p.Data.Length <= 1) {
return "";
});
}
return string.Join("", payloads);
}
if (p.Data[1] == 0x1F) {
return "-";
}
if (p.Data.Length > 2 && p.Data[1] == 0x20) {
var value = p.Data.Length > 4
? p.Data[3] - 1
: p.Data[2];
return ((char) (48 + value)).ToString();
}
return "";
});
return string.Join("", payloads);
}
}
}