feat: update to version 3
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@ -111,7 +111,7 @@ public sealed class Plugin : IDalamudPlugin {
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// shuffle so first player isn't always local player
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players.Shuffle();
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var update = new Update(2, territory, localPlayer.CurrentWorld.Id, players);
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var update = new Update(3, territory, localPlayer.CurrentWorld.Id, players);
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var msgpack = MessagePackSerializer.Serialize(update, MessagePackSerializerOptions.Standard);
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using var mem = new MemoryStream();
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