chore: remove comments
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0d264989bb
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src/main.rs
52
src/main.rs
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@ -17,60 +17,8 @@ fn main() -> Result<()> {
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println!("Ready");
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// let mut first = true;
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// let mut last_story = 0;
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// let mut last_location = 0;
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// let mut last_printed_location = 0;
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// let mut step_idx = 23;
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// let mut area_idx = 0;
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// let mut current_step = ¬es.steps[0];
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// let mut force_instructions = false;
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loop {
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notes_state.tick(&mut game_state)?;
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thread::sleep(std::time::Duration::from_millis(16));
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// last_story = state.story;
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// last_location = state.location;
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// state.refresh()?;
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//
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// if last_story != state.story {
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// let next_step = match notes.steps.get(step_idx) {
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// Some(step) => step,
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// None => continue,
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// };
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//
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// if next_step.stage == state.story {
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// current_step = next_step;
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// step_idx += 1;
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// area_idx = 0;
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// force_instructions = current_step.areas[0].area == 0 || current_step.areas[0].area == last_location;
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// }
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// }
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//
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// if force_instructions || last_location != state.location {
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// let next_area = match current_step.areas.get(area_idx) {
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// Some(area) => area,
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// None => continue,
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// };
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//
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// if next_area.area == state.location || next_area.area == 0 {
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// if first {
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// first = false;
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// step_idx += 1;
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// }
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//
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// area_idx += 1;
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// force_instructions = false;
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// if last_printed_location != next_area.area {
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// println!("{}", state.location_name().unwrap_or("Unknown Location"));
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// last_printed_location = state.location;
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// }
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//
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// println!("{}", next_area.steps);
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// }
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// }
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}
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Ok(())
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}
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