# 接口(Interface) 接口用于抽象具有特定字段集合的对象,`Async-graphql`内部实现实际上是一个包装器,包装器转发接口上定义的Resolve函数到实现该接口的对象,所以接口类型所包含的字段类型,参数都必须和实现该接口的对象完全匹配。 `Async-graphql`自动实现了对象到接口的转换,把一个对象类型转换为接口类型只需要调用`Into::into`。 ```rust use async_graphql::*; struct Circle { radius: f32, } #[Object] impl Circle { async fn area(&self) -> f32 { std::f32::consts::PI * self.radius * self.radius } async fn scale(&self, s: f32) -> Shape { Circle { radius: self.radius * s }.into() } } struct Square { width: f32, } #[Object] impl Square { async fn area(&self) -> f32 { self.width * self.width } async fn scale(&self, s: f32) -> Shape { Square { width: self.width * s }.into() } } #[Interface( field(name = "area", type = "f32"), field(name = "scale", type = "Shape", arg(name = "s", type = "f32")) )] enum Shape { Circle(Circle), Square(Square), } ```