feat: add text sanitisation and check

This commit is contained in:
Anna 2022-02-18 02:24:09 -05:00
parent f413b96189
commit 8631412a78
1 changed files with 46 additions and 2 deletions

View File

@ -3,6 +3,8 @@ using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using System.Text;
using Dalamud.Game;
using FFXIVClientStructs.FFXIV.Client.System.Memory;
using FFXIVClientStructs.FFXIV.Client.System.String;
using Framework = FFXIVClientStructs.FFXIV.Client.System.Framework.Framework;
namespace XivCommon.Functions {
@ -12,16 +14,25 @@ namespace XivCommon.Functions {
public class Chat {
private static class Signatures {
internal const string SendChat = "48 89 5C 24 ?? 57 48 83 EC 20 48 8B FA 48 8B D9 45 84 C9";
internal const string SanitiseString = "E8 ?? ?? ?? ?? EB 0A 48 8D 4C 24 ?? E8 ?? ?? ?? ?? 48 8D 8D";
}
private delegate void ProcessChatBoxDelegate(IntPtr uiModule, IntPtr message, IntPtr unused, byte a4);
private ProcessChatBoxDelegate? ProcessChatBox { get; }
private readonly unsafe delegate* unmanaged<Utf8String*, int, IntPtr, void> _sanitiseString = null!;
internal Chat(SigScanner scanner) {
if (scanner.TryScanText(Signatures.SendChat, out var processChatBoxPtr, "chat sending")) {
this.ProcessChatBox = Marshal.GetDelegateForFunctionPointer<ProcessChatBoxDelegate>(processChatBoxPtr);
}
unsafe {
if (scanner.TryScanText(Signatures.SanitiseString, out var sanitisePtr, "string sanitiser")) {
this._sanitiseString = (delegate* unmanaged<Utf8String*, int, IntPtr, void>) sanitisePtr;
}
}
}
/// <summary>
@ -63,8 +74,8 @@ namespace XivCommon.Functions {
/// but it is still possible to make mistakes. Use with caution.
/// </para>
/// </summary>
/// <param name="message"></param>
/// <exception cref="ArgumentException">If <paramref name="message"/> is empty or longer than 500 bytes in UTF-8.</exception>
/// <param name="message">message to send</param>
/// <exception cref="ArgumentException">If <paramref name="message"/> is empty, longer than 500 bytes in UTF-8, or contains invalid characters.</exception>
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
public void SendMessage(string message) {
var bytes = Encoding.UTF8.GetBytes(message);
@ -76,9 +87,42 @@ namespace XivCommon.Functions {
throw new ArgumentException("message is longer than 500 bytes", nameof(message));
}
if (message.Length != this.SanitiseText(message).Length) {
throw new ArgumentException("message contained invalid characters", nameof(message));
}
this.SendMessageUnsafe(bytes);
}
/// <summary>
/// <para>
/// Sanitises a string by removing any invalid input.
/// </para>
/// <para>
/// The result of this method is safe to use with
/// <see cref="SendMessage"/>, provided that it is not empty or too
/// long.
/// </para>
/// </summary>
/// <param name="text">text to sanitise</param>
/// <returns>sanitised text</returns>
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
public unsafe string SanitiseText(string text) {
if (this._sanitiseString == null) {
throw new InvalidOperationException("Could not find signature for chat sanitisation");
}
var uText = Utf8String.FromString(text);
this._sanitiseString(uText, 0x27F, IntPtr.Zero);
var sanitised = uText->ToString();
uText->Dtor();
IMemorySpace.Free(uText);
return sanitised;
}
[StructLayout(LayoutKind.Explicit)]
[SuppressMessage("ReSharper", "PrivateFieldCanBeConvertedToLocalVariable")]
private readonly struct ChatPayload : IDisposable {