fix: update some offsets and sigs
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@ -3,6 +3,7 @@ using System.Runtime.InteropServices;
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using Dalamud.Game;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Hooking;
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using Framework = FFXIVClientStructs.FFXIV.Client.System.Framework.Framework;
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namespace XivCommon.Functions {
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/// <summary>
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@ -10,10 +11,10 @@ namespace XivCommon.Functions {
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/// </summary>
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public class BattleTalk : IDisposable {
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private static class Signatures {
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internal const string AddBattleTalk = "48 89 5C 24 ?? 57 48 83 EC 50 48 8B 01 49 8B D8 0F 29 74 24 ?? 48 8B FA 0F 28 F3 FF 50 40 C7 44 24 ?? ?? ?? ?? ??";
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// FIXME
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internal const string AddBattleTalk = "48 89 5C 24 ?? 57 48 83 EC 50 48 8B 01 49 8B D8 0F 29 74 24 ?? 48 8B FA 0F 28 F3 FF 50 40 C7 44 24 ?? ?? ?? ?? ?? 0F 28 DE 48 8B C8 C7 44 24 ?? ?? ?? ?? ?? 8B 84 24 ?? ?? ?? ?? 4C 8B C3 C6 44 24 ?? ?? 48 8B D7 89 44 24 20 E8 ?? ?? ?? ?? 48 8B 5C 24 ?? 0F 28 74 24 ?? 48 83 C4 50 5F C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 48 89 5C 24 ?? 57 48 83 EC 50 48 8B 01 49 8B D8 0F 29 74 24 ?? 48 8B FA 0F 28 F3 FF 50 40 C7 44 24";
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}
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private GameFunctions Functions { get; }
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private bool HookEnabled { get; }
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/// <summary>
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@ -36,8 +37,7 @@ namespace XivCommon.Functions {
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private AddBattleTalkDelegate? AddBattleTalk { get; }
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private Hook<AddBattleTalkDelegate>? AddBattleTalkHook { get; }
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internal BattleTalk(GameFunctions functions, SigScanner scanner,bool hook) {
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this.Functions = functions;
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internal BattleTalk(SigScanner scanner,bool hook) {
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this.HookEnabled = hook;
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if (scanner.TryScanText(Signatures.AddBattleTalk, out var addBattleTalkPtr, "battle talk")) {
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@ -128,7 +128,7 @@ namespace XivCommon.Functions {
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options ??= new BattleTalkOptions();
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var uiModule = (IntPtr) this.Functions.GetFramework()->GetUiModule();
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var uiModule = (IntPtr) Framework.Instance()->GetUiModule();
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fixed (byte* senderPtr = sender.Terminate(), messagePtr = message.Terminate()) {
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if (this.HookEnabled) {
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@ -21,14 +21,14 @@ namespace XivCommon.Functions.ContextMenu {
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public class ContextMenu : IDisposable {
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private static class Signatures {
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internal const string SomeOpenAddonThing = "E8 ?? ?? ?? ?? 0F B7 C0 48 83 C4 60";
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internal const string ContextMenuOpen = "48 8B C4 57 41 56 41 57 48 81 EC ?? ?? ?? ??";
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internal const string ContextMenuSelected = "48 89 5C 24 ?? 55 57 41 56 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 44 24 ?? 80 B9 ?? ?? ?? ?? ??";
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internal const string ContextMenuEvent66 = "E8 ?? ?? ?? ?? 44 39 A3 ?? ?? ?? ?? 0F 84 ?? ?? ?? ??";
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internal const string InventoryContextMenuEvent30 = "E8 ?? ?? ?? ?? 48 83 C4 30 5B C3 8B 83 ?? ?? ?? ??";
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internal const string SetUpContextSubMenu = "E8 ?? ?? ?? ?? 44 39 A3 ?? ?? ?? ?? 0F 86 ?? ?? ?? ??";
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internal const string ContextMenuOpen = "48 8B C4 57 41 56 41 57 48 81 EC";
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internal const string ContextMenuSelected = "48 89 5C 24 ?? 55 57 41 56 48 81 EC ?? ?? ?? ?? 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 44 24 ?? 80 B9";
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internal const string ContextMenuEvent66 = "E8 ?? ?? ?? ?? 44 39 A3 ?? ?? ?? ?? 0F 84";
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internal const string InventoryContextMenuEvent30 = "E8 ?? ?? ?? ?? 48 83 C4 30 5B C3 8B 83";
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internal const string SetUpContextSubMenu = "E8 ?? ?? ?? ?? 44 39 A3 ?? ?? ?? ?? 0F 86";
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internal const string SetUpInventoryContextSubMenu = "44 88 44 24 ?? 88 54 24 10 53";
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internal const string TitleContextMenuOpen = "48 8B C4 57 41 55 41 56 48 81 EC ?? ?? ?? ??";
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internal const string AtkValueChangeType = "E8 ?? ?? ?? ?? 45 84 F6 48 8D 4C 24 ??";
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internal const string TitleContextMenuOpen = "48 8B C4 57 41 55 41 56 48 81 EC";
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internal const string AtkValueChangeType = "E8 ?? ?? ?? ?? 45 84 F6 48 8D 4C 24";
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internal const string AtkValueSetString = "E8 ?? ?? ?? ?? 41 03 ED";
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internal const string GetAddonByInternalId = "E8 ?? ?? ?? ?? 8B 6B 20";
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}
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@ -43,7 +43,7 @@ namespace XivCommon.Functions {
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throw new InvalidOperationException("Could not find signature for Examine function");
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}
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// NOTES LAST UPDATED: 5.55
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// NOTES LAST UPDATED: 6.0
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// offsets and stuff come from the beginning of case 0x2c (around line 621 in IDA)
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// if 29f8 ever changes, I'd just scan for it in old binary and find what it is in the new binary at the same spot
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@ -58,7 +58,7 @@ namespace XivCommon.Functions {
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*(raw + 11) = objectId;
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*(raw + 12) = objectId;
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*(raw + 13) = 0xE0000000;
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*(raw + 311) = 0;
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*(raw + 301) = 0;
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this.RequestCharacterInfo(rciData);
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}
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@ -17,7 +17,7 @@ namespace XivCommon.Functions.Housing {
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///
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/// <returns>struct if player is in a housing ward, null otherwise</returns>
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/// </summary>
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// Updated: 5.55
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// Updated: 6.0
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// 48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 56 41 57 48 83 EC 20 49 8B 00 (ward?)
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public unsafe RawHousingLocation? RawLocation {
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get {
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@ -12,7 +12,7 @@ namespace XivCommon.Functions {
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public class Journal {
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private static class Signatures {
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internal const string OpenQuest = "E8 ?? ?? ?? ?? 48 8B 74 24 ?? 48 8B 7C 24 ?? 48 83 C4 30 5B C3 48 8B CB";
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internal const string IsQuestCompleted = "E8 ?? ?? ?? ?? 41 88 84 2C ?? ?? ?? ??";
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internal const string IsQuestCompleted = "E8 ?? ?? ?? ?? 41 88 84 2C";
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}
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private delegate IntPtr OpenQuestDelegate(IntPtr agent, int questId, int a3, ushort a4, byte a5);
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@ -12,7 +12,7 @@ namespace XivCommon.Functions {
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/// </summary>
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public class PartyFinder : IDisposable {
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private static class Signatures {
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internal const string RequestListings = "48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 40 0F 10 81 ?? ?? ?? ??";
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internal const string RequestListings = "48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 40 0F 10 81";
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internal const string JoinCrossParty = "E8 ?? ?? ?? ?? 0F B7 47 28";
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}
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@ -146,8 +146,8 @@ namespace XivCommon.Functions {
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throw new InvalidOperationException("PartyFinder hooks are not enabled");
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}
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// Updated 5.5
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const int categoryOffset = 10_655;
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// Updated 6.0
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const int categoryOffset = 11_031;
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if (this.PartyFinderAgent == IntPtr.Zero) {
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return;
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@ -10,12 +10,12 @@ namespace XivCommon.Functions.Tooltips {
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/// </summary>
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public class Tooltips : IDisposable {
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private static class Signatures {
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internal const string AgentItemDetailUpdateTooltip = "E8 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 89 AE ?? ?? ?? ??";
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internal const string AgentItemDetailUpdateTooltip = "E8 ?? ?? ?? ?? 48 8B 5C 24 ?? 48 89 AE";
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internal const string AgentActionDetailUpdateTooltip = "E8 ?? ?? ?? ?? EB 68 FF 50 40";
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internal const string SadSetString = "E8 ?? ?? ?? ?? F6 47 14 08";
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}
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// Updated: 5.55
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// Last checked: 6.0
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// E8 ?? ?? ?? ?? EB 68 FF 50 40
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private const int AgentActionDetailUpdateFlagOffset = 0x58;
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@ -5,7 +5,7 @@ using Dalamud.Game;
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namespace XivCommon.Functions {
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internal class UiAlloc {
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private static class Signatures {
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internal const string GameAlloc = "E8 ?? ?? ?? ?? 45 8D 67 23";
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internal const string GameAlloc = "E8 ?? ?? ?? ?? 49 83 CF FF 4C 8B F0";
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internal const string GameFree = "E8 ?? ?? ?? ?? 4C 89 7B 60";
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internal const string GetGameAllocator = "E8 ?? ?? ?? ?? 8B 75 08";
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}
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