refactor(bubbles): use util function

This commit is contained in:
Anna 2021-06-04 17:03:32 -04:00
parent 2c5c15d6e2
commit 0527a3ef80
Signed by: anna
GPG Key ID: 0B391D8F06FCD9E0

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@ -95,8 +95,7 @@ namespace XivCommon.Functions {
var actorStruct = Marshal.PtrToStructure<Dalamud.Game.ClientState.Structs.Actor>(actorPtr);
var actor = new Actor(actorPtr, actorStruct, this.Dalamud);
var rawText = Util.ReadTerminated(textPtr);
var text = this.SeStringManager.Parse(rawText);
var text = Util.ReadSeString(textPtr, this.SeStringManager);
try {
this.OnChatBubble?.Invoke(ref actor, ref text);