SoundFilter/SoundFilter/SoundFilter.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net48</TargetFramework>
<Version>1.0.0</Version>
<LangVersion>latest</LangVersion>
<Nullable>enable</Nullable>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="Dalamud">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\Dalamud.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\ImGui.NET.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ImGuiScene">
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\dev\ImGuiScene.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources\Language.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Language.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Remove="Resources\gaya_nosound.scd" />
<EmbeddedResource Include="Resources\gaya_nosound.scd" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resources\Language.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Language.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<PackageReference Include="DalamudPackager" Version="1.2.1" />
<PackageReference Include="DotNet.Glob" Version="3.1.2" />
<PackageReference Include="Fody" Version="6.5.1" PrivateAssets="all" />
<PackageReference Include="ILMerge.Fody" Version="1.16.0" PrivateAssets="all" />
<PackageReference Include="Resourcer.Fody" Version="1.8.0" PrivateAssets="all" />
<PackageReference Include="ResourcesMerge.Fody" Version="1.0.1" PrivateAssets="all" />
</ItemGroup>
</Project>