fix: use other algorithm

This commit is contained in:
Anna 2024-02-17 22:25:23 -05:00
parent e5585be0f4
commit 030012f73c
Signed by: anna
GPG Key ID: D0943384CD9F87D1
1 changed files with 3 additions and 3 deletions

View File

@ -117,9 +117,9 @@ public class Character {
this.HomeWorldId = player.HomeWorld.Id;
this.RawPosition = player.Position;
this.MapPosition = new Vector3(
ConvertMapCoordinateToRawPosition(player.Position.X, scale, offsetX),
ConvertMapCoordinateToRawPosition(player.Position.Y, scale, offsetY),
ConvertMapCoordinateToRawPosition(player.Position.Z, scale, 0)
ConvertRawPositionToMapCoordinate((int) player.Position.X, scale, offsetX),
ConvertRawPositionToMapCoordinate((int) player.Position.Y, scale, offsetY),
ConvertRawPositionToMapCoordinate((int) player.Position.Z, scale, 0)
);
this.Level = player.Level;
this.Job = player.ClassJob.GameData?.Name.ToDalamudString().TextValue ?? ScreenshotMetadata.Unknown;