#if ILLEGAL using System; namespace RoleplayersToolbox.Tools.Illegal.Emote { internal enum Emote : uint { ObjectSit = 96, Sleep = 88, } internal static class EmoteExt { internal static string Name(this Emote emote) => emote switch { Emote.ObjectSit => "Object sit", Emote.Sleep => "Sleep", _ => throw new ArgumentOutOfRangeException(nameof(emote), emote, null), }; } } #endif