using System; using System.Collections.Generic; using System.Reflection; using Dalamud.Plugin; using Lumina; using RoleplayersToolbox.Tools; using RoleplayersToolbox.Tools.Housing; using RoleplayersToolbox.Tools.Targeting; using XivCommon; #if ILLEGAL using RoleplayersToolbox.Tools.Illegal.Emote; using RoleplayersToolbox.Tools.Illegal.EmoteSnap; #endif namespace RoleplayersToolbox { internal class Plugin : IDisposable { internal DalamudPluginInterface Interface { get; } internal GameData? GameData { get; } internal Configuration Config { get; } internal XivCommonBase Common { get; } internal List Tools { get; } = new(); internal PluginUi Ui { get; } private Commands Commands { get; } public Plugin(DalamudPluginInterface pluginInterface) { this.Interface = pluginInterface; this.GameData = (GameData?) this.Interface.Data .GetType() .GetField("gameData", BindingFlags.Instance | BindingFlags.NonPublic) ?.GetValue(this.Interface.Data); this.Config = this.Interface.GetPluginConfig() as Configuration ?? new Configuration(); this.Common = new XivCommonBase(pluginInterface, Hooks.ContextMenu | Hooks.PartyFinderListings); this.Ui = new PluginUi(this); this.Tools.Add(new HousingTool(this)); this.Tools.Add(new TargetingTool(this)); #if ILLEGAL this.Tools.Add(new EmoteTool(this)); this.Tools.Add(new EmoteSnapTool(this)); #endif this.Commands = new Commands(this); if (this.GameData == null) { PluginLog.LogWarning("Could not find GameData - some features will be disabled"); } } public void Dispose() { this.Commands.Dispose(); this.Ui.Dispose(); foreach (var tool in this.Tools) { if (tool is IDisposable disposable) { disposable.Dispose(); } } this.Tools.Clear(); this.Common.Dispose(); } internal void SaveConfig() { this.Interface.SavePluginConfig(this.Config); } } }