PeepingTom/Peeping Tom/Resources/Language.Designer.cs

469 lines
17 KiB
C#
Executable File

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PeepingTom.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Language {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Language() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PeepingTom.Resources.Language", typeof(Language).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to {0} is not close enough to examine..
/// </summary>
internal static string ExamineErrorToast {
get {
return ResourceManager.GetString("ExamineErrorToast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Click to link, Alt-click to examine, or right click to target..
/// </summary>
internal static string MainHelpExamine {
get {
return ResourceManager.GetString("MainHelpExamine", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Click to link or right click to target..
/// </summary>
internal static string MainHelpNoExamine {
get {
return ResourceManager.GetString("MainHelpNoExamine", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Targeting you.
/// </summary>
internal static string MainTargetingYou {
get {
return ResourceManager.GetString("MainTargetingYou", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Poll frequency in milliseconds.
/// </summary>
internal static string SettingsAdvancedPollFrequency {
get {
return ResourceManager.GetString("SettingsAdvancedPollFrequency", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Advanced.
/// </summary>
internal static string SettingsAdvancedTab {
get {
return ResourceManager.GetString("SettingsAdvancedTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open examine window on Alt-click.
/// </summary>
internal static string SettingsBehaviourExamineEnabled {
get {
return ResourceManager.GetString("SettingsBehaviourExamineEnabled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Focus target on hover.
/// </summary>
internal static string SettingsBehaviourFocusHover {
get {
return ResourceManager.GetString("SettingsBehaviourFocusHover", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Behaviour.
/// </summary>
internal static string SettingsBehaviourTab {
get {
return ResourceManager.GetString("SettingsBehaviourTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Log alliance members.
/// </summary>
internal static string SettingsFilterLogAlliance {
get {
return ResourceManager.GetString("SettingsFilterLogAlliance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Log targeters engaged in combat.
/// </summary>
internal static string SettingsFilterLogCombat {
get {
return ResourceManager.GetString("SettingsFilterLogCombat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Log party members.
/// </summary>
internal static string SettingsFilterLogParty {
get {
return ResourceManager.GetString("SettingsFilterLogParty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Log yourself.
/// </summary>
internal static string SettingsFilterLogSelf {
get {
return ResourceManager.GetString("SettingsFilterLogSelf", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Filters.
/// </summary>
internal static string SettingsFilterTab {
get {
return ResourceManager.GetString("SettingsFilterTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Number of previous targeters to keep.
/// </summary>
internal static string SettingsHistoryAmount {
get {
return ResourceManager.GetString("SettingsHistoryAmount", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show previous targeters.
/// </summary>
internal static string SettingsHistoryEnabled {
get {
return ResourceManager.GetString("SettingsHistoryEnabled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Record history when window is closed.
/// </summary>
internal static string SettingsHistoryRecordClosed {
get {
return ResourceManager.GetString("SettingsHistoryRecordClosed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to History.
/// </summary>
internal static string SettingsHistoryTab {
get {
return ResourceManager.GetString("SettingsHistoryTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show timestamps.
/// </summary>
internal static string SettingsHistoryTimestamps {
get {
return ResourceManager.GetString("SettingsHistoryTimestamps", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mark your target.
/// </summary>
internal static string SettingsMarkersMarkTarget {
get {
return ResourceManager.GetString("SettingsMarkersMarkTarget", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Target mark colour.
/// </summary>
internal static string SettingsMarkersMarkTargetColour {
get {
return ResourceManager.GetString("SettingsMarkersMarkTargetColour", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mark targeting you.
/// </summary>
internal static string SettingsMarkersMarkTargeting {
get {
return ResourceManager.GetString("SettingsMarkersMarkTargeting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Targeting mark colour.
/// </summary>
internal static string SettingsMarkersMarkTargetingColour {
get {
return ResourceManager.GetString("SettingsMarkersMarkTargetingColour", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Targeting mark size.
/// </summary>
internal static string SettingsMarkersMarkTargetingSize {
get {
return ResourceManager.GetString("SettingsMarkersMarkTargetingSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Target mark size.
/// </summary>
internal static string SettingsMarkersMarkTargetSize {
get {
return ResourceManager.GetString("SettingsMarkersMarkTargetSize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Markers.
/// </summary>
internal static string SettingsMarkersTab {
get {
return ResourceManager.GetString("SettingsMarkersTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cooldown for sound (seconds).
/// </summary>
internal static string SettingsSoundCooldown {
get {
return ResourceManager.GetString("SettingsSoundCooldown", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Default.
/// </summary>
internal static string SettingsSoundDefaultDevice {
get {
return ResourceManager.GetString("SettingsSoundDefaultDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play sound when targeted.
/// </summary>
internal static string SettingsSoundEnabled {
get {
return ResourceManager.GetString("SettingsSoundEnabled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid device.
/// </summary>
internal static string SettingsSoundInvalidDevice {
get {
return ResourceManager.GetString("SettingsSoundInvalidDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Output device.
/// </summary>
internal static string SettingsSoundOutputDevice {
get {
return ResourceManager.GetString("SettingsSoundOutputDevice", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Path to audio file.
/// </summary>
internal static string SettingsSoundPath {
get {
return ResourceManager.GetString("SettingsSoundPath", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Leave this blank to use a built-in sound..
/// </summary>
internal static string SettingsSoundPathHelp {
get {
return ResourceManager.GetString("SettingsSoundPathHelp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Play sound when window is closed.
/// </summary>
internal static string SettingsSoundPlayWhenClosed {
get {
return ResourceManager.GetString("SettingsSoundPlayWhenClosed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sound.
/// </summary>
internal static string SettingsSoundTab {
get {
return ResourceManager.GetString("SettingsSoundTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Volume of sound.
/// </summary>
internal static string SettingsSoundVolume {
get {
return ResourceManager.GetString("SettingsSoundVolume", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} settings.
/// </summary>
internal static string SettingsTitle {
get {
return ResourceManager.GetString("SettingsTitle", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Allow moving the main window.
/// </summary>
internal static string SettingsWindowAllowMovement {
get {
return ResourceManager.GetString("SettingsWindowAllowMovement", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Allow resizing the main window.
/// </summary>
internal static string SettingsWindowAllowResize {
get {
return ResourceManager.GetString("SettingsWindowAllowResize", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Open on login.
/// </summary>
internal static string SettingsWindowOpenLogin {
get {
return ResourceManager.GetString("SettingsWindowOpenLogin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show window while in combat.
/// </summary>
internal static string SettingsWindowShowCombat {
get {
return ResourceManager.GetString("SettingsWindowShowCombat", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show window while in cutscenes.
/// </summary>
internal static string SettingsWindowShowCutscene {
get {
return ResourceManager.GetString("SettingsWindowShowCutscene", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show window while in instance.
/// </summary>
internal static string SettingsWindowShowInstance {
get {
return ResourceManager.GetString("SettingsWindowShowInstance", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Window.
/// </summary>
internal static string SettingsWindowTab {
get {
return ResourceManager.GetString("SettingsWindowTab", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Could not play sound file: {0}.
/// </summary>
internal static string SoundChatError {
get {
return ResourceManager.GetString("SoundChatError", resourceCulture);
}
}
}
}