//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace PeepingTom.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Language { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Language() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PeepingTom.Resources.Language", typeof(Language).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to {0} is not close enough to examine.. /// internal static string ExamineErrorToast { get { return ResourceManager.GetString("ExamineErrorToast", resourceCulture); } } /// /// Looks up a localized string similar to Click to link, Alt-click to examine, or right click to target.. /// internal static string MainHelpExamine { get { return ResourceManager.GetString("MainHelpExamine", resourceCulture); } } /// /// Looks up a localized string similar to Click to link or right click to target.. /// internal static string MainHelpNoExamine { get { return ResourceManager.GetString("MainHelpNoExamine", resourceCulture); } } /// /// Looks up a localized string similar to Targeting you. /// internal static string MainTargetingYou { get { return ResourceManager.GetString("MainTargetingYou", resourceCulture); } } /// /// Looks up a localized string similar to Poll frequency in milliseconds. /// internal static string SettingsAdvancedPollFrequency { get { return ResourceManager.GetString("SettingsAdvancedPollFrequency", resourceCulture); } } /// /// Looks up a localized string similar to Advanced. /// internal static string SettingsAdvancedTab { get { return ResourceManager.GetString("SettingsAdvancedTab", resourceCulture); } } /// /// Looks up a localized string similar to Open examine window on Alt-click. /// internal static string SettingsBehaviourExamineEnabled { get { return ResourceManager.GetString("SettingsBehaviourExamineEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Focus target on hover. /// internal static string SettingsBehaviourFocusHover { get { return ResourceManager.GetString("SettingsBehaviourFocusHover", resourceCulture); } } /// /// Looks up a localized string similar to Behaviour. /// internal static string SettingsBehaviourTab { get { return ResourceManager.GetString("SettingsBehaviourTab", resourceCulture); } } /// /// Looks up a localized string similar to Log alliance members. /// internal static string SettingsFilterLogAlliance { get { return ResourceManager.GetString("SettingsFilterLogAlliance", resourceCulture); } } /// /// Looks up a localized string similar to Log targeters engaged in combat. /// internal static string SettingsFilterLogCombat { get { return ResourceManager.GetString("SettingsFilterLogCombat", resourceCulture); } } /// /// Looks up a localized string similar to Log party members. /// internal static string SettingsFilterLogParty { get { return ResourceManager.GetString("SettingsFilterLogParty", resourceCulture); } } /// /// Looks up a localized string similar to Log yourself. /// internal static string SettingsFilterLogSelf { get { return ResourceManager.GetString("SettingsFilterLogSelf", resourceCulture); } } /// /// Looks up a localized string similar to Filters. /// internal static string SettingsFilterTab { get { return ResourceManager.GetString("SettingsFilterTab", resourceCulture); } } /// /// Looks up a localized string similar to Number of previous targeters to keep. /// internal static string SettingsHistoryAmount { get { return ResourceManager.GetString("SettingsHistoryAmount", resourceCulture); } } /// /// Looks up a localized string similar to Show previous targeters. /// internal static string SettingsHistoryEnabled { get { return ResourceManager.GetString("SettingsHistoryEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Record history when window is closed. /// internal static string SettingsHistoryRecordClosed { get { return ResourceManager.GetString("SettingsHistoryRecordClosed", resourceCulture); } } /// /// Looks up a localized string similar to History. /// internal static string SettingsHistoryTab { get { return ResourceManager.GetString("SettingsHistoryTab", resourceCulture); } } /// /// Looks up a localized string similar to Show timestamps. /// internal static string SettingsHistoryTimestamps { get { return ResourceManager.GetString("SettingsHistoryTimestamps", resourceCulture); } } /// /// Looks up a localized string similar to Mark your target. /// internal static string SettingsMarkersMarkTarget { get { return ResourceManager.GetString("SettingsMarkersMarkTarget", resourceCulture); } } /// /// Looks up a localized string similar to Target mark colour. /// internal static string SettingsMarkersMarkTargetColour { get { return ResourceManager.GetString("SettingsMarkersMarkTargetColour", resourceCulture); } } /// /// Looks up a localized string similar to Mark targeting you. /// internal static string SettingsMarkersMarkTargeting { get { return ResourceManager.GetString("SettingsMarkersMarkTargeting", resourceCulture); } } /// /// Looks up a localized string similar to Targeting mark colour. /// internal static string SettingsMarkersMarkTargetingColour { get { return ResourceManager.GetString("SettingsMarkersMarkTargetingColour", resourceCulture); } } /// /// Looks up a localized string similar to Targeting mark size. /// internal static string SettingsMarkersMarkTargetingSize { get { return ResourceManager.GetString("SettingsMarkersMarkTargetingSize", resourceCulture); } } /// /// Looks up a localized string similar to Target mark size. /// internal static string SettingsMarkersMarkTargetSize { get { return ResourceManager.GetString("SettingsMarkersMarkTargetSize", resourceCulture); } } /// /// Looks up a localized string similar to Markers. /// internal static string SettingsMarkersTab { get { return ResourceManager.GetString("SettingsMarkersTab", resourceCulture); } } /// /// Looks up a localized string similar to Cooldown for sound (seconds). /// internal static string SettingsSoundCooldown { get { return ResourceManager.GetString("SettingsSoundCooldown", resourceCulture); } } /// /// Looks up a localized string similar to Default. /// internal static string SettingsSoundDefaultDevice { get { return ResourceManager.GetString("SettingsSoundDefaultDevice", resourceCulture); } } /// /// Looks up a localized string similar to Play sound when targeted. /// internal static string SettingsSoundEnabled { get { return ResourceManager.GetString("SettingsSoundEnabled", resourceCulture); } } /// /// Looks up a localized string similar to Invalid device. /// internal static string SettingsSoundInvalidDevice { get { return ResourceManager.GetString("SettingsSoundInvalidDevice", resourceCulture); } } /// /// Looks up a localized string similar to Output device. /// internal static string SettingsSoundOutputDevice { get { return ResourceManager.GetString("SettingsSoundOutputDevice", resourceCulture); } } /// /// Looks up a localized string similar to Path to audio file. /// internal static string SettingsSoundPath { get { return ResourceManager.GetString("SettingsSoundPath", resourceCulture); } } /// /// Looks up a localized string similar to Leave this blank to use a built-in sound.. /// internal static string SettingsSoundPathHelp { get { return ResourceManager.GetString("SettingsSoundPathHelp", resourceCulture); } } /// /// Looks up a localized string similar to Play sound when window is closed. /// internal static string SettingsSoundPlayWhenClosed { get { return ResourceManager.GetString("SettingsSoundPlayWhenClosed", resourceCulture); } } /// /// Looks up a localized string similar to Sound. /// internal static string SettingsSoundTab { get { return ResourceManager.GetString("SettingsSoundTab", resourceCulture); } } /// /// Looks up a localized string similar to Volume of sound. /// internal static string SettingsSoundVolume { get { return ResourceManager.GetString("SettingsSoundVolume", resourceCulture); } } /// /// Looks up a localized string similar to {0} settings. /// internal static string SettingsTitle { get { return ResourceManager.GetString("SettingsTitle", resourceCulture); } } /// /// Looks up a localized string similar to Allow moving the main window. /// internal static string SettingsWindowAllowMovement { get { return ResourceManager.GetString("SettingsWindowAllowMovement", resourceCulture); } } /// /// Looks up a localized string similar to Allow resizing the main window. /// internal static string SettingsWindowAllowResize { get { return ResourceManager.GetString("SettingsWindowAllowResize", resourceCulture); } } /// /// Looks up a localized string similar to Open on login. /// internal static string SettingsWindowOpenLogin { get { return ResourceManager.GetString("SettingsWindowOpenLogin", resourceCulture); } } /// /// Looks up a localized string similar to Show window while in combat. /// internal static string SettingsWindowShowCombat { get { return ResourceManager.GetString("SettingsWindowShowCombat", resourceCulture); } } /// /// Looks up a localized string similar to Show window while in cutscenes. /// internal static string SettingsWindowShowCutscene { get { return ResourceManager.GetString("SettingsWindowShowCutscene", resourceCulture); } } /// /// Looks up a localized string similar to Show window while in instance. /// internal static string SettingsWindowShowInstance { get { return ResourceManager.GetString("SettingsWindowShowInstance", resourceCulture); } } /// /// Looks up a localized string similar to Window. /// internal static string SettingsWindowTab { get { return ResourceManager.GetString("SettingsWindowTab", resourceCulture); } } /// /// Looks up a localized string similar to Could not play sound file: {0}. /// internal static string SoundChatError { get { return ResourceManager.GetString("SoundChatError", resourceCulture); } } } }