diff --git a/Peeping Tom/GameFunctions.cs b/Peeping Tom/GameFunctions.cs index e2d0858..5a6ffa5 100644 --- a/Peeping Tom/GameFunctions.cs +++ b/Peeping Tom/GameFunctions.cs @@ -47,17 +47,16 @@ namespace PeepingTom { return; } - var framework = this.Plugin.Interface.Framework.Address.BaseAddress; - - // NOTES LAST UPDATED: 5.41 + // NOTES LAST UPDATED: 5.45 // offsets and stuff come from the beginning of case 0x2c (around line 621 in IDA) // if 29f8 ever changes, I'd just scan for it in old binary and find what it is in the new binary at the same spot // 40 55 53 57 41 54 41 55 41 56 48 8D 6C 24 ?? - var getListPtr = FollowPtrChain(framework, new[] { 0x29f8, 0, 0x110 }); + var uiModule = this.Plugin.Interface.Framework.Gui.GetUIModule(); + var getListPtr = FollowPtrChain(uiModule, new[] {0, 0x110}); var getList = Marshal.GetDelegateForFunctionPointer(getListPtr); - var list = getList(Marshal.ReadIntPtr(framework + 0x29f8)); - var rciData = Marshal.ReadIntPtr(list + 0x198); + var list = getList(uiModule); + var rciData = Marshal.ReadIntPtr(list + 0x1A0); unsafe { // offsets at sig E8 ?? ?? ?? ?? 33 C0 EB 4C