feat: add window resizing and option to disable
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parent
24d486ea39
commit
3c99751b4c
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@ -41,6 +41,7 @@ namespace PeepingTom {
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public bool OpenOnLogin { get; set; } = false;
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public bool AllowMovement { get; set; } = true;
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public bool AllowResize { get; set; } = true;
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public bool ShowInCombat { get; set; } = false;
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public bool ShowInInstance { get; set; } = false;
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public bool ShowInCutscenes { get; set; } = false;
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@ -215,6 +215,12 @@ namespace PeepingTom {
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this.plugin.Config.Save();
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}
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bool allowResizing = this.plugin.Config.AllowResize;
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if (ImGui.Checkbox("Allow resizing the main window", ref allowResizing)) {
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this.plugin.Config.AllowResize = allowResizing;
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this.plugin.Config.Save();
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}
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ImGui.Spacing();
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bool showInCombat = this.plugin.Config.ShowInCombat;
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@ -352,14 +358,22 @@ namespace PeepingTom {
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actors = dict;
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}
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ImGuiWindowFlags flags = ImGuiWindowFlags.AlwaysAutoResize;
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ImGuiWindowFlags flags = ImGuiWindowFlags.None;
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if (!this.plugin.Config.AllowMovement) {
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flags |= ImGuiWindowFlags.NoMove;
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}
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if (!this.plugin.Config.AllowResize) {
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flags |= ImGuiWindowFlags.NoResize;
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}
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ImGui.SetNextWindowSize(new Vector2(290, 195), ImGuiCond.FirstUseEver);
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if (ImGui.Begin(this.plugin.Name, ref this._wantsOpen, flags)) {
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ImGui.Text("Targeting you");
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float height = ImGui.GetContentRegionAvail().Y;
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height -= ImGui.CalcTextSize(string.Empty).Y + ImGui.GetStyle().ItemSpacing.Y;
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bool anyHovered = false;
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if (ImGui.ListBoxHeader("##targeting", targeting.Count, 5)) {
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if (ImGui.ListBoxHeader("##targeting", new Vector2(-1, height))) {
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// add the two first players for testing
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//foreach (PlayerCharacter p in this.plugin.Interface.ClientState.Actors
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// .Where(actor => actor is PlayerCharacter)
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