feat: use error toast for error

This commit is contained in:
Anna 2021-04-08 12:52:07 -04:00
parent fda184cf7b
commit 20cc798f84
1 changed files with 2 additions and 5 deletions

View File

@ -545,14 +545,11 @@ namespace PeepingTom {
if (actor != null) {
this.Plugin.GameFunctions.OpenExamineWindow(actor);
} else {
Payload[] payloads = {
new TextPayload($"[{this.Plugin.Name}] "),
var error = new SeString(new Payload[] {
new PlayerPayload(this.Plugin.Interface.Data, targeter.Name, targeter.HomeWorld.Id),
new TextPayload(" is not close enough to examine."),
};
this.Plugin.Interface.Framework.Gui.Chat.PrintChat(new XivChatEntry {
MessageBytes = new SeString(payloads).Encode(),
});
this.Plugin.Interface.Framework.Gui.Toast.ShowError(error);
}
} else {
var payload = new PlayerPayload(this.Plugin.Interface.Data, targeter.Name, targeter.HomeWorld.Id);