PartyDamage/Configuration.cs
Anna 7b85e50bcc
feat: continue adding evaluators
This method of determing evaluation is very flawed.
2024-07-27 19:02:14 -04:00

37 lines
1009 B
C#

using Dalamud.Configuration;
namespace PartyDamage;
public class Configuration : IPluginConfiguration {
public int Version { get; set; } = 1;
public bool UseDpsBar = true;
public float BarAlpha = 0.5f;
public int BarAddRed;
public int BarAddGreen;
public int BarAddBlue;
public int BarMulRed = 100;
public int BarMulGreen = 100;
public int BarMulBlue = 100;
public MeterMode Mode = MeterMode.Mana;
public bool Alternate = true;
public bool ManaModeAlternateOnlyManaUsers = true;
public float AlternateSeconds = 3.0f;
public uint TextColour = 0xEDFFEC;
public int TextAddRed;
public int TextAddGreen;
public int TextAddBlue;
public int TextMulRed = 100;
public int TextMulGreen = 100;
public int TextMulBlue = 100;
public bool ClearResultsOnInactive = true;
public float ClearDelaySeconds = 10;
public bool UseEvaluatorNpc;
public Guid EvaluatorId = Guid.Empty;
}
public enum MeterMode {
Name,
Mana,
}