using Dalamud.Game.Command; namespace PartyDamage; public class Commands : IDisposable { private Plugin Plugin { get; } public Commands(Plugin plugin) { this.Plugin = plugin; this.Plugin.CommandManager.AddHandler("/partydamage", new CommandInfo(this.OnCommand)); } public void Dispose() { this.Plugin.CommandManager.RemoveHandler("/partydamage"); } private void OnCommand(string command, string args) { this.Plugin.Ui.Visible ^= true; } }