feat: more progress
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parent
d93a189c5c
commit
9273763187
188
Plugin.cs
188
Plugin.cs
@ -1,9 +1,21 @@
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using Dalamud.IoC;
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using System.Diagnostics;
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using System.Globalization;
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using System.Numerics;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.IoC;
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using Dalamud.Memory;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using FFXIVClientStructs.FFXIV.Client.Game.Group;
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using FFXIVClientStructs.FFXIV.Client.Game.UI;
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using FFXIVClientStructs.FFXIV.Client.Graphics;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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using FFXIVClientStructs.FFXIV.Client.UI.Info;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using ImGuiNET;
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namespace PartyDamage;
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@ -11,25 +23,91 @@ public class Plugin : IDalamudPlugin {
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[PluginService]
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internal static IPluginLog Log { get; private set; }
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[PluginService]
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private IAddonLifecycle AddonLifecycle { get; init; }
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[PluginService]
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private IClientState ClientState { get; init; }
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[PluginService]
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private IFramework Framework { get; init; }
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[PluginService]
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private IPartyList PartyList { get; init; }
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[PluginService]
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private IDalamudPluginInterface Interface { get; init; }
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private Client Client { get; }
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public Plugin() {
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this.Client = new Client();
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this.Framework!.Update += this.OnFramework;
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this.AddonLifecycle!.RegisterListener(AddonEvent.PostUpdate, "_PartyList", this.UpdateList);
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// this.Interface!.UiBuilder.Draw += this.Draw;
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}
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public void Dispose() {
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this.Framework!.Update -= this.OnFramework;
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// this.Interface.UiBuilder.Draw -= this.Draw;
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this.AddonLifecycle.UnregisterListener(AddonEvent.PostUpdate, "_PartyList", this.UpdateList);
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this.Client.Dispose();
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}
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private unsafe void OnFramework(IFramework framework) {
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private unsafe void Draw() {
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if (this.Client.Data is not { } data) {
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return;
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}
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var names = new List<string>();
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foreach (var member in AgentHUD.Instance()->PartyMembers) {
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if (member.Name == null) {
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continue;
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}
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var name = MemoryHelper.ReadStringNullTerminated((nint) member.Name);
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names.Add(name);
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}
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var list = (AddonPartyList*) AtkStage.Instance()->RaptureAtkUnitManager->GetAddonByName("_PartyList");
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foreach (var combatant in data.Combatants.Values) {
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var idx = combatant.Name == "YOU"
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? 0
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: names.IndexOf(combatant.Name);
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if (idx == -1) {
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continue;
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}
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var dpsText = combatant.EncDps switch {
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float.NaN => "?",
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float.PositiveInfinity => "0",
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float.NegativeInfinity => "0",
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< 1_000 => combatant.EncDps.ToString("N1"),
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< 1_000_000 => $"{combatant.EncDps / 1_000:N1}K",
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< 1_000_000_000 => $"{combatant.EncDps / 1_000_000:N1}M",
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_ => combatant.EncDps.ToString("N1"),
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};
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var gauge = list->PartyMembers[idx].MPGaugeBar->OwnerNode;
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var pos = new Vector2(
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gauge->ScreenX + gauge->Width,
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gauge->ScreenY + gauge->Height / 2f + 8
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);
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var size = ImGui.CalcTextSize(dpsText);
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ImGui.GetBackgroundDrawList().AddRectFilled(
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pos - Vector2.One * 2,
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pos + size + Vector2.One * 2,
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0xFF000000
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);
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ImGui.GetBackgroundDrawList().AddText(
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pos,
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0xFFFFFFFF,
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dpsText
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);
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}
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}
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private Stopwatch Watch { get; } = Stopwatch.StartNew();
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private unsafe void UpdateList(AddonEvent type, AddonArgs args) {
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if (this.Client.Data is not { } data) {
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return;
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}
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@ -38,25 +116,35 @@ public class Plugin : IDalamudPlugin {
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return;
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}
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var list = (AddonPartyList*) AtkStage.Instance()->RaptureAtkUnitManager->GetAddonByName("_PartyList");
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var chara = (Character*) player.Address;
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var names = new List<string>();
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var group = GroupManager.Instance()->GetGroup();
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if (group == null) {
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Plugin.Log.Info("group null");
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var list = (AddonPartyList*) AtkStage.Instance()->RaptureAtkUnitManager->GetAddonByName("_PartyList");
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if (list->HoveredIndex >= 0 || list->TargetedIndex >= 0) {
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return;
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}
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for (var i = 0; i < group->MemberCount; i++) {
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names.Add(group->PartyMembers[i].NameString);
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var names = new List<string>();
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foreach (var member in AgentHUD.Instance()->PartyMembers) {
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if (member.Name == null) {
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continue;
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}
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// controller soft target not handled by hoveredindex above
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if (chara->GetSoftTargetId() == member.EntityId) {
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return;
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}
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var name = MemoryHelper.ReadStringNullTerminated((nint) member.Name);
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names.Add(name);
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}
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var numPlayers = list->PartyMembers.Length;
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foreach (var combatant in data.Combatants.Values) {
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if (combatant.Name.EndsWith(" (YOU)")) {
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var name = combatant.Name[..^6];
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var nameNode = list->Pet.Name;
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if (nameNode != null && nameNode->NodeText.ToString() == name) {
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this.UpdateMember(list->Pet, combatant);
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var chocoboName = UIState.Instance()->Buddy.CompanionInfo.NameString;
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if (chocoboName == name) {
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this.UpdateMember(list->Chocobo, data.Encounter, combatant);
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continue;
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}
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}
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@ -68,21 +156,69 @@ public class Plugin : IDalamudPlugin {
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continue;
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}
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this.UpdateMember(list->PartyMembers[idx], combatant);
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this.UpdateMember(list->PartyMembers[idx], data.Encounter, combatant);
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}
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}
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private unsafe void UpdateMember(AddonPartyList.PartyListMemberStruct member, Combatant combatant) {
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var dpsText = combatant.EncDps switch {
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float.NaN => "?",
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float.PositiveInfinity => "0",
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float.NegativeInfinity => "0",
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< 1_000 => combatant.EncDps.ToString("N1"),
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< 1_000_000 => $"{combatant.EncDps / 1_000:N1}K",
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< 1_000_000_000 => $"{combatant.EncDps / 1_000_000:N1}M",
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_ => combatant.EncDps.ToString("N1"),
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};
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private unsafe void UpdateMember(AddonPartyList.PartyListMemberStruct member, Encounter encounter, Combatant combatant) {
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member.TargetGlow->ToggleVisibility(true);
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member.TargetGlow->SetAlpha(128);
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member.TargetGlow->SetScaleX(
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encounter.EncDps == 0
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? 0
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: combatant.EncDps / encounter.EncDps
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);
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member.Name->SetText(dpsText);
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var left = (AtkTextNode*) member.MPGaugeBar->GetTextNodeById(2);
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var right = (AtkTextNode*) member.MPGaugeBar->GetTextNodeById(3);
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if (this.Watch.Elapsed.Seconds % 6 < 3) {
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left->TextColor = new ByteColor {
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RGBA = 0xFFFFFFFF,
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};
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right->TextColor = left->TextColor;
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return;
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}
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left->TextColor = new ByteColor {
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RGBA = 0xedffecff,
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};
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right->TextColor = left->TextColor;
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if (combatant.EncDps == 0 || float.IsInfinity(combatant.EncDps) || float.IsNaN(combatant.EncDps)) {
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left->SetText("0.");
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right->SetText("00");
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} else if (combatant.EncDps < 1_000) {
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var dps = Math.Round(combatant.EncDps * 100).ToString(CultureInfo.InvariantCulture);
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left->SetText($"{dps[..^2]}.");
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right->SetText(dps[^2..]);
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} else if (combatant.EncDps < 1_000_000) {
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var dps = Math.Round(combatant.EncDps / 100).ToString(CultureInfo.InvariantCulture);
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left->SetText($"{dps[..^1]}.");
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right->SetText($"{dps[^1..]}K");
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}
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// var dpsText = combatant.EncDps switch {
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// float.NaN => "?",
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// float.PositiveInfinity => "0",
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// float.NegativeInfinity => "0",
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// < 1_000 => combatant.EncDps.ToString("N1"),
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// < 1_000_000 => $"{combatant.EncDps / 1_000:N1}K",
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// < 1_000_000_000 => $"{combatant.EncDps / 1_000_000:N1}M",
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// _ => combatant.EncDps.ToString("N1"),
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// };
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// if (!member.CastingProgressBar->IsVisible()) {
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// member.CastingActionName->ToggleVisibility(true);
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// member.CastingActionName->SetText(dpsText);
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// float x, y;
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// member.CastingActionName->GetPositionFloat(&x, &y);
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// member.CastingActionName->SetPositionFloat(200, 32);
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// member.CastingActionName->AlignmentType = AlignmentType.Left;
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// } else {
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// member.CastingActionName->AlignmentType = AlignmentType.Right;
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// member.CastingActionName->SetPositionFloat(0, 10);
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// }
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}
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}
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