feat: start adding more evaluators

This commit is contained in:
Anna 2024-07-27 21:01:24 -04:00
parent 953016e733
commit 8c7222b6ef
Signed by: anna
GPG Key ID: D0943384CD9F87D1

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@ -88,8 +88,43 @@ public class Evaluator {
Name = "G'raha Tia",
BattleTalkImage = 73012,
Lines = new Dictionary<Evaluation, SeString[]> {
[Evaluation.Best] = [
"Impressive! No surprise coming from someone as skilled as you.",
"Our champion again proves their worth. Well done, friend!",
],
[Evaluation.Good] = [
"A hard-fought battle, but you prevailed. Good job.",
"Seems like you had it well under control.",
],
[Evaluation.Fair] = [
"A bit of a rough fight, no?",
"Right, then. On to the next battle.",
],
[Evaluation.Poor] = [
"Would that I were there... I might have been able to help you.",
"Not your best work, but you can't be perfect all the time.",
],
[Evaluation.Awful] = [
"Do you need some rest? There's no shame in taking a break.",
"Perhaps you need some more training.",
],
},
},
new Evaluator {
Id = new Guid("1dd9addb-f0d3-4a8d-b087-62ae10cb5423"),
Name = "Wuk Lamat",
BattleTalkImage = 73265,
Lines = new Dictionary<Evaluation, SeString[]> {
[Evaluation.Best] = [
new SeStringBuilder()
.AddItalics("Incredible!")
.AddText(" You have ")
.AddItalics("got")
.AddText("to show me how to do that sometime!")
.Build(),
],
},
}
];
}