190 lines
5.5 KiB
C#
190 lines
5.5 KiB
C#
using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using FFXIVClientStructs.FFXIV.Client.Game.Object;
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namespace OrangeGuidanceTomestone.Util;
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internal class ActorManager : IDisposable {
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private Plugin Plugin { get; }
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private uint? _idx;
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private readonly Queue<BaseActorAction> _tasks = [];
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internal ActorManager(Plugin plugin) {
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this.Plugin = plugin;
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this.Plugin.Framework.Update += this.OnFramework;
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this.Plugin.Ui.Viewer.View += this.OnView;
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}
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public void Dispose() {
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this.Plugin.Ui.Viewer.View -= this.OnView;
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this.Plugin.Framework.Update -= this.OnFramework;
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}
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private unsafe void OnFramework(IFramework framework) {
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if (this._idx is not { } idx) {
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return;
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}
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if (!this._tasks.TryPeek(out var actorAction)) {
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return;
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}
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var objMan = ClientObjectManager.Instance();
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var success = false;
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if (actorAction.Tries < 10) {
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try {
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actorAction.Tries += 1;
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success = actorAction.Run(this, objMan);
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} catch (Exception ex) {
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Plugin.Log.Error(ex, "Error in actor action queue");
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}
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} else {
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Plugin.Log.Warning("too many retries, skipping");
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success = true;
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}
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if (success) {
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this._tasks.Dequeue();
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}
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}
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private void OnView(Message? message) {
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var msg = message == null ? "null" : "not null";
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Plugin.Log.Debug($"OnView message is {msg}");
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this.Despawn();
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if (message != null) {
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this.Spawn(message);
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}
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}
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internal unsafe void Spawn(Message message) {
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if (this._idx != null) {
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Plugin.Log.Warning("refusing to spawn more than one actor");
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return;
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}
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Plugin.Log.Debug("spawning actor");
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}
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internal void Despawn() {
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if (this._idx == null) {
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return;
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}
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this._tasks.Enqueue(new DisableAction());
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this._tasks.Enqueue(new DeleteAction());
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}
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private unsafe abstract class BaseActorAction {
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/// <summary>
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/// Run this action.
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/// </summary>
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/// <returns>true if the action is finished, false if it should be run again</returns>
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public abstract bool Run(ActorManager manager, ClientObjectManager* objMan);
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public int Tries { get; set; }
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protected bool TryGetBattleChara(
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ActorManager manager,
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ClientObjectManager* objMan,
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out BattleChara* chara
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) {
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chara = null;
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if (manager._idx is not { } idx) {
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Plugin.Log.Warning("tried to get battlechara but idx was null");
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return false;
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}
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var obj = objMan->GetObjectByIndex((ushort) idx);
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if (obj == null) {
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Plugin.Log.Warning("tried to get battlechara but it was null");
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return false;
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}
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chara = (BattleChara*) obj;
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return true;
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}
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}
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private unsafe class SpawnAction(Message message) : BaseActorAction {
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public override bool Run(ActorManager manager, ClientObjectManager* objMan) {
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if (manager._idx != null) {
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Plugin.Log.Warning("refusing to spawn a second actor");
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return true;
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}
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var idx = objMan->CreateBattleCharacter();
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if (idx == 0xFFFFFFFF) {
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Plugin.Log.Debug("actor could not be spawned");
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return true;
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}
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manager._idx = idx;
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var chara = (BattleChara*) objMan->GetObjectByIndex((ushort) idx);
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chara->ObjectKind = ObjectKind.BattleNpc;
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chara->Position = message.Position;
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chara->Rotation = message.Yaw;
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var drawData = &chara->DrawData;
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drawData->CustomizeData = new CustomizeData();
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chara->Alpha = 0.25f;
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chara->SetMode(CharacterModes.AnimLock, 0);
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chara->Timeline.BaseOverride = 4818;
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manager._tasks.Enqueue(new EnableAction());
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return true;
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}
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}
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private unsafe class EnableAction : BaseActorAction {
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public override bool Run(ActorManager manager, ClientObjectManager* objMan) {
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if (!this.TryGetBattleChara(manager, objMan, out var chara)) {
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return true;
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}
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if (!chara->IsReadyToDraw()) {
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return false;
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}
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chara->EnableDraw();
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return true;
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}
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}
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private unsafe class DisableAction : BaseActorAction {
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public override bool Run(ActorManager manager, ClientObjectManager* objMan) {
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if (!this.TryGetBattleChara(manager, objMan, out var chara)) {
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return true;
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}
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chara->DisableDraw();
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return true;
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}
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}
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private unsafe class DeleteAction : BaseActorAction {
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public override bool Run(ActorManager manager, ClientObjectManager* objMan) {
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if (manager._idx is not { } idx) {
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Plugin.Log.Warning("delete action but idx was null");
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return true;
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}
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if (objMan->GetObjectByIndex((ushort) idx) == null) {
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Plugin.Log.Warning("delete action but object at idx was null");
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return true;
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}
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objMan->DeleteObjectByIndex((ushort) idx, 0);
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return true;
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}
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}
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}
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