fix: check enum instead

This commit is contained in:
Anna 2022-05-10 23:59:27 -04:00
parent 2e0e2a9e38
commit e5bab3d854
1 changed files with 1 additions and 2 deletions

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@ -10,7 +10,6 @@ using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Game.Text;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.Text.SeStringHandling.Payloads;
using FFXIVClientStructs.FFXIV.Client.Game.Group;
using XivCommon.Functions.NamePlates;
using GameObject = FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject;
@ -78,7 +77,7 @@ internal class Obscurer : IDisposable {
var text = Util.ReadRawSeString(textPtr);
if (text.Payloads.All(payload => payload is not TextPayload)) {
if (text.Payloads.All(payload => payload.Type != PayloadType.RawText)) {
return;
}