NoSoliciting/NoSoliciting/Plugin.cs

179 lines
6.2 KiB
C#

using Dalamud.Plugin;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading.Tasks;
using Dalamud;
using Dalamud.ContextMenu;
using Dalamud.IoC;
using Dalamud.Plugin.Services;
using NoSoliciting.Interface;
using NoSoliciting.Ml;
using NoSoliciting.Resources;
using XivCommon;
namespace NoSoliciting {
// ReSharper disable once ClassNeverInstantiated.Global
public class Plugin : IDalamudPlugin {
private bool _disposedValue;
internal static string Name => "NoSoliciting";
private Filter Filter { get; }
[PluginService]
internal static IPluginLog Log { get; private set; } = null!;
[PluginService]
internal DalamudPluginInterface Interface { get; init; } = null!;
[PluginService]
private IClientState ClientState { get; init; } = null!;
[PluginService]
internal IChatGui ChatGui { get; init; } = null!;
[PluginService]
internal IPartyFinderGui PartyFinderGui { get; init; } = null!;
[PluginService]
internal IDataManager DataManager { get; init; } = null!;
[PluginService]
internal ICommandManager CommandManager { get; init; } = null!;
[PluginService]
internal IToastGui ToastGui { get; init; } = null!;
internal PluginConfiguration Config { get; }
internal XivCommonBase Common { get; }
internal DalamudContextMenu DalamudContextMenu { get; }
internal PluginUi Ui { get; }
private Commands Commands { get; }
private ContextMenu ContextMenu { get; }
internal MlFilterStatus MlStatus { get; set; } = MlFilterStatus.Uninitialised;
internal MlFilter? MlFilter { get; set; }
private readonly List<Message> _messageHistory = new();
internal IEnumerable<Message> MessageHistory => this._messageHistory;
private readonly List<Message> _partyFinderHistory = new();
internal IEnumerable<Message> PartyFinderHistory => this._partyFinderHistory;
// ReSharper disable once MemberCanBePrivate.Global
// ReSharper disable once AutoPropertyCanBeMadeGetOnly.Local
public string AssemblyLocation { get; private set; } = Assembly.GetExecutingAssembly().Location;
public Plugin() {
string path = Environment.GetEnvironmentVariable("PATH")!;
string newPath = Path.GetDirectoryName(this.AssemblyLocation)!;
Environment.SetEnvironmentVariable("PATH", $"{path};{newPath}");
this.Config = this.Interface.GetPluginConfig() as PluginConfiguration ?? new PluginConfiguration();
this.Config.Initialise(this.Interface);
this.ConfigureLanguage();
this.Interface.LanguageChanged += this.OnLanguageUpdate;
this.Common = new XivCommonBase(this.Interface, Hooks.PartyFinderListings);
this.DalamudContextMenu = new DalamudContextMenu(this.Interface);
this.Ui = new PluginUi(this);
this.Commands = new Commands(this);
this.ContextMenu = new ContextMenu(this);
this.Filter = new Filter(this);
this.InitialiseMachineLearning(false);
// pre-compute the max ilvl to prevent stutter
try {
FilterUtil.MaxItemLevelAttainable(this.DataManager);
} catch (Exception ex) {
Plugin.Log.Error(ex, "Exception while computing max item level");
}
}
protected virtual void Dispose(bool disposing) {
if (this._disposedValue) {
return;
}
if (disposing) {
this.Filter.Dispose();
this.MlFilter?.Dispose();
this.ContextMenu.Dispose();
this.Commands.Dispose();
this.Ui.Dispose();
this.DalamudContextMenu.Dispose();
this.Common.Dispose();
this.Interface.LanguageChanged -= this.OnLanguageUpdate;
}
this._disposedValue = true;
}
private void OnLanguageUpdate(string langCode) {
this.ConfigureLanguage(langCode);
}
internal void ConfigureLanguage(string? langCode = null) {
if (this.Config.FollowGameLanguage) {
langCode = this.ClientState.ClientLanguage switch {
ClientLanguage.Japanese => "ja",
ClientLanguage.English => "en",
ClientLanguage.German => "de",
ClientLanguage.French => "fr",
_ => throw new ArgumentOutOfRangeException(nameof(this.ClientState.ClientLanguage), "Unknown ClientLanguage"),
};
}
langCode ??= this.Interface.UiLanguage;
// I don't fucking trust this. Not since last time.
// ReSharper disable once ConstantNullCoalescingCondition
Language.Culture = new CultureInfo(langCode ?? "en");
}
internal void InitialiseMachineLearning(bool showWindow) {
if (this.MlFilter != null) {
return;
}
Task.Run(async () => this.MlFilter = await MlFilter.Load(this, showWindow))
.ContinueWith(e => {
if (e.IsFaulted) {
this.MlStatus = MlFilterStatus.Uninitialised;
return;
}
this.MlStatus = MlFilterStatus.Initialised;
Log.Info("Machine learning model loaded");
});
}
public void AddMessageHistory(Message message) {
this._messageHistory.Insert(0, message);
while (this._messageHistory.Count > 250) {
this._messageHistory.RemoveAt(this._messageHistory.Count - 1);
}
}
public void ClearPartyFinderHistory() {
this._partyFinderHistory.Clear();
}
public void AddPartyFinderHistory(Message message) {
this._partyFinderHistory.Add(message);
}
public void Dispose() {
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
this.Dispose(true);
GC.SuppressFinalize(this);
}
}
}