fix(trainer): accept more invalid input interactively

This commit is contained in:
Anna 2021-03-02 22:58:22 -05:00
parent 4d35c0bac6
commit ce15b07636
1 changed files with 3 additions and 1 deletions

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@ -204,7 +204,9 @@ namespace NoSoliciting.Trainer {
var parts = msg.Split(' ', 2);
ushort.TryParse(parts[0], out var channel);
if (parts.Length < 2 || !ushort.TryParse(parts[0], out var channel)) {
continue;
}
var input = new Data(channel, parts[1]);
var pred = predEngine.Predict(input);