chore: initial commit
This commit is contained in:
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|||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# Packaging
|
||||
pack/
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
|
@ -0,0 +1,287 @@
|
|||
EUROPEAN UNION PUBLIC LICENCE v. 1.2
|
||||
EUPL © the European Union 2007, 2016
|
||||
|
||||
This European Union Public Licence (the ‘EUPL’) applies to the Work (as defined
|
||||
below) which is provided under the terms of this Licence. Any use of the Work,
|
||||
other than as authorised under this Licence is prohibited (to the extent such
|
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use is covered by a right of the copyright holder of the Work).
|
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|
||||
The Work is provided under the terms of this Licence when the Licensor (as
|
||||
defined below) has placed the following notice immediately following the
|
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copyright notice for the Work:
|
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|
||||
Licensed under the EUPL
|
||||
|
||||
or has expressed by any other means his willingness to license under the EUPL.
|
||||
|
||||
1. Definitions
|
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|
||||
In this Licence, the following terms have the following meaning:
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||||
|
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- ‘The Licence’: this Licence.
|
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|
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- ‘The Original Work’: the work or software distributed or communicated by the
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Licensor under this Licence, available as Source Code and also as Executable
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Code as the case may be.
|
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- ‘Derivative Works’: the works or software that could be created by the
|
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Licensee, based upon the Original Work or modifications thereof. This Licence
|
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does not define the extent of modification or dependence on the Original Work
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required in order to classify a work as a Derivative Work; this extent is
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determined by copyright law applicable in the country mentioned in Article 15.
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- ‘The Work’: the Original Work or its Derivative Works.
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- ‘The Source Code’: the human-readable form of the Work which is the most
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convenient for people to study and modify.
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- ‘The Executable Code’: any code which has generally been compiled and which is
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meant to be interpreted by a computer as a program.
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- ‘The Licensor’: the natural or legal person that distributes or communicates
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the Work under the Licence.
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- ‘Contributor(s)’: any natural or legal person who modifies the Work under the
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Licence, or otherwise contributes to the creation of a Derivative Work.
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- ‘The Licensee’ or ‘You’: any natural or legal person who makes any usage of
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the Work under the terms of the Licence.
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The Licensor hereby grants You a worldwide, royalty-free, non-exclusive,
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sublicensable licence to do the following, for the duration of copyright vested
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the Work or copies thereof to the public and perform publicly, as the case may
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be, the Work,
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- distribute the Work or copies thereof,
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Those rights can be exercised on any media, supports and formats, whether now
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known or later invented, as far as the applicable law permits so.
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In the countries where moral rights apply, the Licensor waives his right to
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exercise his moral right to the extent allowed by law in order to make effective
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the licence of the economic rights here above listed.
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The Licensor grants to the Licensee royalty-free, non-exclusive usage rights to
|
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any patents held by the Licensor, to the extent necessary to make use of the
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rights granted on the Work under this Licence.
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|
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3. Communication of the Source Code
|
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|
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The Licensor may provide the Work either in its Source Code form, or as
|
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Executable Code. If the Work is provided as Executable Code, the Licensor
|
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provides in addition a machine-readable copy of the Source Code of the Work
|
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along with each copy of the Work that the Licensor distributes or indicates, in
|
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a notice following the copyright notice attached to the Work, a repository where
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the Source Code is easily and freely accessible for as long as the Licensor
|
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continues to distribute or communicate the Work.
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|
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4. Limitations on copyright
|
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|
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Nothing in this Licence is intended to deprive the Licensee of the benefits from
|
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any exception or limitation to the exclusive rights of the rights owners in the
|
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Work, of the exhaustion of those rights or of other applicable limitations
|
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thereto.
|
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|
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5. Obligations of the Licensee
|
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|
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The grant of the rights mentioned above is subject to some restrictions and
|
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obligations imposed on the Licensee. Those obligations are the following:
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Attribution right: The Licensee shall keep intact all copyright, patent or
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trademarks notices and all notices that refer to the Licence and to the
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disclaimer of warranties. The Licensee must include a copy of such notices and a
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copy of the Licence with every copy of the Work he/she distributes or
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communicates. The Licensee must cause any Derivative Work to carry prominent
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notices stating that the Work has been modified and the date of modification.
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Copyleft clause: If the Licensee distributes or communicates copies of the
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Original Works or Derivative Works, this Distribution or Communication will be
|
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done under the terms of this Licence or of a later version of this Licence
|
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unless the Original Work is expressly distributed only under this version of the
|
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Licence — for example by communicating ‘EUPL v. 1.2 only’. The Licensee
|
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(becoming Licensor) cannot offer or impose any additional terms or conditions on
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the Work or Derivative Work that alter or restrict the terms of the Licence.
|
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Compatibility clause: If the Licensee Distributes or Communicates Derivative
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Works or copies thereof based upon both the Work and another work licensed under
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a Compatible Licence, this Distribution or Communication can be done under the
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terms of this Compatible Licence. For the sake of this clause, ‘Compatible
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Licence’ refers to the licences listed in the appendix attached to this Licence.
|
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Should the Licensee's obligations under the Compatible Licence conflict with
|
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his/her obligations under this Licence, the obligations of the Compatible
|
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Licence shall prevail.
|
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|
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Provision of Source Code: When distributing or communicating copies of the Work,
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the Licensee will provide a machine-readable copy of the Source Code or indicate
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a repository where this Source will be easily and freely available for as long
|
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as the Licensee continues to distribute or communicate the Work.
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|
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Legal Protection: This Licence does not grant permission to use the trade names,
|
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trademarks, service marks, or names of the Licensor, except as required for
|
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reasonable and customary use in describing the origin of the Work and
|
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reproducing the content of the copyright notice.
|
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|
||||
6. Chain of Authorship
|
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|
||||
The original Licensor warrants that the copyright in the Original Work granted
|
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hereunder is owned by him/her or licensed to him/her and that he/she has the
|
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power and authority to grant the Licence.
|
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|
||||
Each Contributor warrants that the copyright in the modifications he/she brings
|
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to the Work are owned by him/her or licensed to him/her and that he/she has the
|
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power and authority to grant the Licence.
|
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|
||||
Each time You accept the Licence, the original Licensor and subsequent
|
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Contributors grant You a licence to their contributions to the Work, under the
|
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terms of this Licence.
|
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|
||||
7. Disclaimer of Warranty
|
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|
||||
The Work is a work in progress, which is continuously improved by numerous
|
||||
Contributors. It is not a finished work and may therefore contain defects or
|
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‘bugs’ inherent to this type of development.
|
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|
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For the above reason, the Work is provided under the Licence on an ‘as is’ basis
|
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and without warranties of any kind concerning the Work, including without
|
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limitation merchantability, fitness for a particular purpose, absence of defects
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or errors, accuracy, non-infringement of intellectual property rights other than
|
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copyright as stated in Article 6 of this Licence.
|
||||
|
||||
This disclaimer of warranty is an essential part of the Licence and a condition
|
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for the grant of any rights to the Work.
|
||||
|
||||
8. Disclaimer of Liability
|
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|
||||
Except in the cases of wilful misconduct or damages directly caused to natural
|
||||
persons, the Licensor will in no event be liable for any direct or indirect,
|
||||
material or moral, damages of any kind, arising out of the Licence or of the use
|
||||
of the Work, including without limitation, damages for loss of goodwill, work
|
||||
stoppage, computer failure or malfunction, loss of data or any commercial
|
||||
damage, even if the Licensor has been advised of the possibility of such damage.
|
||||
However, the Licensor will be liable under statutory product liability laws as
|
||||
far such laws apply to the Work.
|
||||
|
||||
9. Additional agreements
|
||||
|
||||
While distributing the Work, You may choose to conclude an additional agreement,
|
||||
defining obligations or services consistent with this Licence. However, if
|
||||
accepting obligations, You may act only on your own behalf and on your sole
|
||||
responsibility, not on behalf of the original Licensor or any other Contributor,
|
||||
and only if You agree to indemnify, defend, and hold each Contributor harmless
|
||||
for any liability incurred by, or claims asserted against such Contributor by
|
||||
the fact You have accepted any warranty or additional liability.
|
||||
|
||||
10. Acceptance of the Licence
|
||||
|
||||
The provisions of this Licence can be accepted by clicking on an icon ‘I agree’
|
||||
placed under the bottom of a window displaying the text of this Licence or by
|
||||
affirming consent in any other similar way, in accordance with the rules of
|
||||
applicable law. Clicking on that icon indicates your clear and irrevocable
|
||||
acceptance of this Licence and all of its terms and conditions.
|
||||
|
||||
Similarly, you irrevocably accept this Licence and all of its terms and
|
||||
conditions by exercising any rights granted to You by Article 2 of this Licence,
|
||||
such as the use of the Work, the creation by You of a Derivative Work or the
|
||||
Distribution or Communication by You of the Work or copies thereof.
|
||||
|
||||
11. Information to the public
|
||||
|
||||
In case of any Distribution or Communication of the Work by means of electronic
|
||||
communication by You (for example, by offering to download the Work from a
|
||||
remote location) the distribution channel or media (for example, a website) must
|
||||
at least provide to the public the information requested by the applicable law
|
||||
regarding the Licensor, the Licence and the way it may be accessible, concluded,
|
||||
stored and reproduced by the Licensee.
|
||||
|
||||
12. Termination of the Licence
|
||||
|
||||
The Licence and the rights granted hereunder will terminate automatically upon
|
||||
any breach by the Licensee of the terms of the Licence.
|
||||
|
||||
Such a termination will not terminate the licences of any person who has
|
||||
received the Work from the Licensee under the Licence, provided such persons
|
||||
remain in full compliance with the Licence.
|
||||
|
||||
13. Miscellaneous
|
||||
|
||||
Without prejudice of Article 9 above, the Licence represents the complete
|
||||
agreement between the Parties as to the Work.
|
||||
|
||||
If any provision of the Licence is invalid or unenforceable under applicable
|
||||
law, this will not affect the validity or enforceability of the Licence as a
|
||||
whole. Such provision will be construed or reformed so as necessary to make it
|
||||
valid and enforceable.
|
||||
|
||||
The European Commission may publish other linguistic versions or new versions of
|
||||
this Licence or updated versions of the Appendix, so far this is required and
|
||||
reasonable, without reducing the scope of the rights granted by the Licence. New
|
||||
versions of the Licence will be published with a unique version number.
|
||||
|
||||
All linguistic versions of this Licence, approved by the European Commission,
|
||||
have identical value. Parties can take advantage of the linguistic version of
|
||||
their choice.
|
||||
|
||||
14. Jurisdiction
|
||||
|
||||
Without prejudice to specific agreement between parties,
|
||||
|
||||
- any litigation resulting from the interpretation of this License, arising
|
||||
between the European Union institutions, bodies, offices or agencies, as a
|
||||
Licensor, and any Licensee, will be subject to the jurisdiction of the Court
|
||||
of Justice of the European Union, as laid down in article 272 of the Treaty on
|
||||
the Functioning of the European Union,
|
||||
|
||||
- any litigation arising between other parties and resulting from the
|
||||
interpretation of this License, will be subject to the exclusive jurisdiction
|
||||
of the competent court where the Licensor resides or conducts its primary
|
||||
business.
|
||||
|
||||
15. Applicable Law
|
||||
|
||||
Without prejudice to specific agreement between parties,
|
||||
|
||||
- this Licence shall be governed by the law of the European Union Member State
|
||||
where the Licensor has his seat, resides or has his registered office,
|
||||
|
||||
- this licence shall be governed by Belgian law if the Licensor has no seat,
|
||||
residence or registered office inside a European Union Member State.
|
||||
|
||||
Appendix
|
||||
|
||||
‘Compatible Licences’ according to Article 5 EUPL are:
|
||||
|
||||
- GNU General Public License (GPL) v. 2, v. 3
|
||||
- GNU Affero General Public License (AGPL) v. 3
|
||||
- Open Software License (OSL) v. 2.1, v. 3.0
|
||||
- Eclipse Public License (EPL) v. 1.0
|
||||
- CeCILL v. 2.0, v. 2.1
|
||||
- Mozilla Public Licence (MPL) v. 2
|
||||
- GNU Lesser General Public Licence (LGPL) v. 2.1, v. 3
|
||||
- Creative Commons Attribution-ShareAlike v. 3.0 Unported (CC BY-SA 3.0) for
|
||||
works other than software
|
||||
- European Union Public Licence (EUPL) v. 1.1, v. 1.2
|
||||
- Québec Free and Open-Source Licence — Reciprocity (LiLiQ-R) or Strong
|
||||
Reciprocity (LiLiQ-R+).
|
||||
|
||||
The European Commission may update this Appendix to later versions of the above
|
||||
licences without producing a new version of the EUPL, as long as they provide
|
||||
the rights granted in Article 2 of this Licence and protect the covered Source
|
||||
Code from exclusive appropriation.
|
||||
|
||||
All other changes or additions to this Appendix require the production of a new
|
||||
EUPL version.
|
|
@ -0,0 +1,16 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Namingway", "Namingway\Namingway.csproj", "{B5DCD84A-6B55-4FF1-8C2D-A11499081278}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B5DCD84A-6B55-4FF1-8C2D-A11499081278}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B5DCD84A-6B55-4FF1-8C2D-A11499081278}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B5DCD84A-6B55-4FF1-8C2D-A11499081278}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B5DCD84A-6B55-4FF1-8C2D-A11499081278}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,3 @@
|
|||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Namingway/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/UserDictionary/Words/=Renamer/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
|
|
@ -0,0 +1,58 @@
|
|||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Namingway {
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum Action : uint {
|
||||
// BLM
|
||||
FireII = 147,
|
||||
FireIII = 152,
|
||||
FireIV = 3_577,
|
||||
BlizzardII = 146,
|
||||
BlizzardIII = 154,
|
||||
BlizzardIV = 3_576,
|
||||
ThunderII = 7_447,
|
||||
ThunderIII = 153,
|
||||
ThunderIV = 7_420,
|
||||
|
||||
// WHM
|
||||
StoneII = 127,
|
||||
StoneIII = 3_568,
|
||||
StoneIV = 7_431,
|
||||
AeroII = 132,
|
||||
CureII = 135,
|
||||
CureIII = 131,
|
||||
MedicaII = 133,
|
||||
|
||||
// RDM
|
||||
JoltII = 7_524,
|
||||
VerthunderII = 16_524,
|
||||
VeraeroII = 16_525,
|
||||
|
||||
// AST
|
||||
BeneficII = 3_610,
|
||||
CombustII = 3_608,
|
||||
CombustIII = 16_554,
|
||||
MaleficII = 3_598,
|
||||
MaleficIII = 7_442,
|
||||
MaleficIV = 16_555,
|
||||
|
||||
// SCH
|
||||
SchBioII = 17_865,
|
||||
SchRuinII = 17_870,
|
||||
BroilII = 7_435,
|
||||
BroilIII = 16_541,
|
||||
|
||||
// SMN
|
||||
SmnBioII = 178,
|
||||
BioIII = 7_424,
|
||||
MiasmaIII = 7_425,
|
||||
SmnRuinII = 172,
|
||||
RuinIII = 3_579,
|
||||
RuinIV = 7_426,
|
||||
|
||||
// Bozja
|
||||
LostCureII = 20_727,
|
||||
LostCureIII = 20_728,
|
||||
LostCureIV = 20_729,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
using System;
|
||||
using Dalamud.Game.Command;
|
||||
|
||||
namespace Namingway {
|
||||
internal class Commands : IDisposable {
|
||||
private Plugin Plugin { get; }
|
||||
|
||||
internal Commands(Plugin plugin) {
|
||||
this.Plugin = plugin;
|
||||
|
||||
this.Plugin.Interface.CommandManager.AddHandler("/namingway", new CommandInfo(this.OnCommand) {
|
||||
HelpMessage = "Opens the Namingway interface",
|
||||
});
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
this.Plugin.Interface.CommandManager.RemoveHandler("/namingway");
|
||||
}
|
||||
|
||||
private void OnCommand(string command, string arguments) {
|
||||
this.Plugin.Ui.DrawSettings ^= true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,79 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Dalamud.Configuration;
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace Namingway {
|
||||
[Serializable]
|
||||
public class Configuration : IPluginConfiguration {
|
||||
public int Version { get; set; } = 1;
|
||||
|
||||
public HashSet<Guid> EnabledPacks { get; set; } = new();
|
||||
public List<Pack> CustomPacks { get; set; } = new();
|
||||
|
||||
[JsonIgnore]
|
||||
internal Dictionary<uint, string> ActiveActions { get; set; } = new();
|
||||
[JsonIgnore]
|
||||
internal Dictionary<uint, string> ActiveStatuses { get; set; } = new();
|
||||
|
||||
internal void UpdateActive() {
|
||||
var packs = this.EnabledPacks
|
||||
.Select(this.FindEnabledPack)
|
||||
.Where(pack => pack != null)
|
||||
.ToList();
|
||||
|
||||
this.ActiveActions = packs
|
||||
.SelectMany(pack => pack!.Actions)
|
||||
.Aggregate(new Dictionary<uint, string>(), (dict, entry) => {
|
||||
dict[entry.Key] = entry.Value;
|
||||
return dict;
|
||||
});
|
||||
|
||||
this.ActiveStatuses = packs
|
||||
.SelectMany(pack => pack!.Statuses)
|
||||
.Aggregate(new Dictionary<uint, string>(), (dict, entry) => {
|
||||
dict[entry.Key] = entry.Value;
|
||||
return dict;
|
||||
});
|
||||
}
|
||||
|
||||
internal Pack? FindEnabledPack(Guid id) {
|
||||
return DefaultPacks.All.FirstOrDefault(pack => pack.Id == id)
|
||||
?? this.CustomPacks.FirstOrDefault(pack => pack.Id == id);
|
||||
}
|
||||
|
||||
internal IEnumerable<Pack> FindEnabledPacks() {
|
||||
foreach (var id in this.EnabledPacks) {
|
||||
var pack = this.FindEnabledPack(id);
|
||||
if (pack != null) {
|
||||
yield return pack;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Pack {
|
||||
public Guid Id { get; set; }
|
||||
public string Name { get; set; }
|
||||
public Dictionary<uint, string> Actions { get; set; } = new();
|
||||
public Dictionary<uint, string> Statuses { get; set; } = new();
|
||||
|
||||
public Pack(string name) {
|
||||
this.Name = name;
|
||||
}
|
||||
|
||||
internal void Enable(Renamer renamer) {
|
||||
foreach (var entry in this.Actions) {
|
||||
renamer.RenameAbility(entry.Key, entry.Value);
|
||||
}
|
||||
}
|
||||
|
||||
internal void Disable(Renamer renamer) {
|
||||
foreach (var id in this.Actions.Keys) {
|
||||
renamer.RestoreAbility(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
using Dalamud.Plugin;
|
||||
|
||||
namespace Namingway {
|
||||
// ReSharper disable once UnusedType.Global
|
||||
public class DalamudPlugin : IDalamudPlugin {
|
||||
internal const string PluginName = "Namingway";
|
||||
|
||||
public string Name => PluginName;
|
||||
|
||||
private Plugin? Plugin { get; set; }
|
||||
|
||||
public void Initialize(DalamudPluginInterface pluginInterface) {
|
||||
this.Plugin = new Plugin(pluginInterface);
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
this.Plugin?.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,118 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Namingway {
|
||||
internal static class DefaultPacks {
|
||||
private static readonly Pack SpellSuffixWhm = new("Spell Suffixes (WHM)") {
|
||||
Id = new Guid("9C46FB72-824E-476C-8649-8ECAEFD6C280"),
|
||||
Actions = new Dictionary<uint, string> {
|
||||
[(uint) Action.StoneII] = "Stonera",
|
||||
[(uint) Action.StoneIII] = "Stonega",
|
||||
[(uint) Action.StoneIV] = "Stoneja",
|
||||
[(uint) Action.AeroII] = "Aerora",
|
||||
[(uint) Action.CureII] = "Cura",
|
||||
[(uint) Action.CureIII] = "Curaga",
|
||||
[(uint) Action.MedicaII] = "Medicara",
|
||||
},
|
||||
Statuses = new Dictionary<uint, string> {
|
||||
[(uint) Status.AeroII] = "Aerora",
|
||||
[(uint) Status.MedicaII] = "Medicara",
|
||||
},
|
||||
};
|
||||
|
||||
private static readonly Pack SpellSuffixBlm = new("Spell Suffixes (BLM)") {
|
||||
Id = new Guid("3E12EE15-F7DC-448A-90BF-4734EA9CCA17"),
|
||||
Actions = new Dictionary<uint, string> {
|
||||
[(uint) Action.FireII] = "Fira",
|
||||
[(uint) Action.FireIII] = "Firaga",
|
||||
[(uint) Action.FireIV] = "Firaja",
|
||||
[(uint) Action.BlizzardII] = "Blizzara",
|
||||
[(uint) Action.BlizzardIII] = "Blizzaga",
|
||||
[(uint) Action.BlizzardIV] = "Blizzaja",
|
||||
[(uint) Action.ThunderII] = "Thundara",
|
||||
[(uint) Action.ThunderIII] = "Thundaga",
|
||||
[(uint) Action.ThunderIV] = "Thundaja",
|
||||
},
|
||||
Statuses = new Dictionary<uint, string> {
|
||||
[(uint) Status.ThunderII] = "Thundara",
|
||||
[(uint) Status.ThunderIII] = "Thundaga",
|
||||
[(uint) Status.ThunderIV] = "Thundaja",
|
||||
},
|
||||
};
|
||||
|
||||
private static readonly Pack SpellSuffixAst = new("Spell Suffixes (AST)") {
|
||||
Id = new Guid("F8EE5346-5254-4B99-8392-65FBC6DAD952"),
|
||||
Actions = new Dictionary<uint, string> {
|
||||
[(uint) Action.BeneficII] = "Benefira",
|
||||
[(uint) Action.CombustII] = "Combustra",
|
||||
[(uint) Action.CombustIII] = "Combustga",
|
||||
[(uint) Action.MaleficII] = "Malefira",
|
||||
[(uint) Action.MaleficIII] = "Malefiga",
|
||||
[(uint) Action.MaleficIV] = "Malefija",
|
||||
},
|
||||
Statuses = new Dictionary<uint, string> {
|
||||
[(uint) Status.CombustII] = "Combustra",
|
||||
[(uint) Status.CombustIII] = "Combustga",
|
||||
[(uint) Status.EnhancedBeneficII] = "Enhanced Benefira",
|
||||
},
|
||||
};
|
||||
|
||||
private static readonly Pack SpellSuffixSch = new("Spell Suffixes (SCH)") {
|
||||
Id = new Guid("D5FEF979-493B-41A8-A4BC-3FE234C490F3"),
|
||||
Actions = new Dictionary<uint, string> {
|
||||
[(uint) Action.SchBioII] = "Biora",
|
||||
[(uint) Action.SchRuinII] = "Ruinra",
|
||||
[(uint) Action.BroilII] = "Broilra",
|
||||
[(uint) Action.BroilIII] = "Broilga",
|
||||
},
|
||||
Statuses = new Dictionary<uint, string> {
|
||||
[(uint) Status.BioII] = "Biora",
|
||||
},
|
||||
};
|
||||
|
||||
private static readonly Pack SpellSuffixSmn = new("Spell Suffixes (SMN)") {
|
||||
Id = new Guid("C10324AE-0A08-4AD6-95B7-389570C34B12"),
|
||||
Actions = new Dictionary<uint, string> {
|
||||
[(uint) Action.SmnBioII] = "Biora",
|
||||
[(uint) Action.BioIII] = "Bioga",
|
||||
[(uint) Action.MiasmaIII] = "Miasga",
|
||||
[(uint) Action.SmnRuinII] = "Ruinra",
|
||||
[(uint) Action.RuinIII] = "Ruinga",
|
||||
[(uint) Action.RuinIV] = "Ruinja",
|
||||
},
|
||||
Statuses = new Dictionary<uint, string> {
|
||||
[(uint) Status.BioII] = "Biora",
|
||||
[(uint) Status.BioIII] = "Bioga",
|
||||
[(uint) Status.MiasmaIII] = "Miasga",
|
||||
},
|
||||
};
|
||||
|
||||
private static readonly Pack SpellSuffixRdm = new("Spell Suffixes (RDM)") {
|
||||
Id = new Guid("ECEC3695-52E7-4691-A996-ACA3BC9B88B9"),
|
||||
Actions = new Dictionary<uint, string> {
|
||||
[(uint) Action.JoltII] = "Joltra",
|
||||
[(uint) Action.VerthunderII] = "Verthundara",
|
||||
[(uint) Action.VeraeroII] = "Veraerora",
|
||||
},
|
||||
};
|
||||
|
||||
private static readonly Pack SpellSuffixBozja = new("Spell Suffixes (Bozja)") {
|
||||
Id = new Guid("DE1523BB-47B6-4415-8B62-7804C3595847"),
|
||||
Actions = new Dictionary<uint, string> {
|
||||
[(uint) Action.LostCureII] = "Lost Cura",
|
||||
[(uint) Action.LostCureIII] = "Lost Curaga",
|
||||
[(uint) Action.LostCureIV] = "Lost Curaja",
|
||||
},
|
||||
};
|
||||
|
||||
internal static readonly Pack[] All = {
|
||||
SpellSuffixWhm,
|
||||
SpellSuffixAst,
|
||||
SpellSuffixSch,
|
||||
SpellSuffixBlm,
|
||||
SpellSuffixSmn,
|
||||
SpellSuffixRdm,
|
||||
SpellSuffixBozja,
|
||||
};
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net48</TargetFramework>
|
||||
<LangVersion>latest</LangVersion>
|
||||
<Nullable>enable</Nullable>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Dalamud">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\5.2.7.0\Dalamud.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGui.NET">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\5.2.7.0\ImGui.NET.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="ImGuiScene">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\5.2.7.0\ImGuiScene.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\5.2.7.0\Lumina.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Lumina.Excel">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\5.2.7.0\Lumina.Excel.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(AppData)\XIVLauncher\addon\Hooks\5.2.7.0\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
|
@ -0,0 +1,42 @@
|
|||
using System;
|
||||
using Dalamud.Plugin;
|
||||
|
||||
namespace Namingway {
|
||||
internal class Plugin : IDisposable {
|
||||
internal DalamudPluginInterface Interface { get; }
|
||||
|
||||
internal Configuration Config { get; }
|
||||
internal Renamer Renamer { get; }
|
||||
internal PluginUi Ui { get; }
|
||||
private Commands Commands { get; }
|
||||
|
||||
internal Plugin(DalamudPluginInterface pluginInterface) {
|
||||
this.Interface = pluginInterface;
|
||||
|
||||
this.Config = this.Interface.GetPluginConfig() as Configuration ?? new Configuration();
|
||||
this.Config.UpdateActive();
|
||||
|
||||
this.Renamer = new Renamer(this);
|
||||
this.Ui = new PluginUi(this);
|
||||
this.Commands = new Commands(this);
|
||||
|
||||
foreach (var pack in this.Config.FindEnabledPacks()) {
|
||||
pack.Enable(this.Renamer);
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
foreach (var pack in this.Config.FindEnabledPacks()) {
|
||||
pack.Disable(this.Renamer);
|
||||
}
|
||||
|
||||
this.Commands.Dispose();
|
||||
this.Ui.Dispose();
|
||||
this.Renamer.Dispose();
|
||||
}
|
||||
|
||||
internal void SaveConfig() {
|
||||
this.Interface.SavePluginConfig(this.Config);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,466 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using ImGuiNET;
|
||||
using ImGuiScene;
|
||||
|
||||
namespace Namingway {
|
||||
internal class PluginUi : IDisposable {
|
||||
private Plugin Plugin { get; }
|
||||
private Dictionary<uint, TextureWrap> Icons { get; } = new();
|
||||
|
||||
internal bool DrawSettings;
|
||||
|
||||
private Pack? _pack;
|
||||
private bool _editing;
|
||||
|
||||
internal PluginUi(Plugin plugin) {
|
||||
this.Plugin = plugin;
|
||||
|
||||
this.Plugin.Interface.UiBuilder.OnBuildUi += this.Draw;
|
||||
this.Plugin.Interface.UiBuilder.OnOpenConfigUi += this.OnOpenConfig;
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
this.Plugin.Interface.UiBuilder.OnOpenConfigUi -= this.OnOpenConfig;
|
||||
this.Plugin.Interface.UiBuilder.OnBuildUi -= this.Draw;
|
||||
|
||||
foreach (var icon in this.Icons.Values) {
|
||||
icon.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnOpenConfig(object sender, EventArgs e) {
|
||||
this.DrawSettings = true;
|
||||
}
|
||||
|
||||
private void Draw() {
|
||||
if (!this.DrawSettings) {
|
||||
return;
|
||||
}
|
||||
|
||||
ImGui.SetNextWindowSize(new Vector2(450, 400), ImGuiCond.FirstUseEver);
|
||||
if (!ImGui.Begin(DalamudPlugin.PluginName, ref this.DrawSettings, ImGuiWindowFlags.MenuBar)) {
|
||||
ImGui.End();
|
||||
return;
|
||||
}
|
||||
|
||||
if (ImGui.BeginMenuBar()) {
|
||||
if (ImGui.BeginMenu("Pack")) {
|
||||
if (ImGui.MenuItem("Add")) {
|
||||
this.Plugin.Config.CustomPacks.Add(new Pack("Untitled Pack") {
|
||||
Id = Guid.NewGuid(),
|
||||
});
|
||||
}
|
||||
|
||||
ImGui.EndMenu();
|
||||
}
|
||||
|
||||
ImGui.EndMenuBar();
|
||||
}
|
||||
|
||||
if (ImGui.BeginChild("packs", new Vector2(ImGui.GetContentRegionAvail().X * 0.25f, -1))) {
|
||||
void DrawPacks(IEnumerable<Pack> packs) {
|
||||
foreach (var pack in packs) {
|
||||
var enabled = this.Plugin.Config.EnabledPacks.Contains(pack.Id);
|
||||
if (!enabled) {
|
||||
unsafe {
|
||||
var disabled = *ImGui.GetStyleColorVec4(ImGuiCol.TextDisabled);
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, disabled);
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui.Selectable($"{pack.Name}##{pack.Id}", this._pack?.Id == pack.Id)) {
|
||||
if (this._editing) {
|
||||
this.Plugin.SaveConfig();
|
||||
}
|
||||
|
||||
this._editing = false;
|
||||
this._editPackName = pack.Name;
|
||||
this._pack = pack;
|
||||
}
|
||||
|
||||
if (!enabled) {
|
||||
ImGui.PopStyleColor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui.TreeNode("Default")) {
|
||||
DrawPacks(DefaultPacks.All);
|
||||
ImGui.TreePop();
|
||||
}
|
||||
|
||||
if (ImGui.TreeNode("Custom")) {
|
||||
DrawPacks(this.Plugin.Config.CustomPacks);
|
||||
ImGui.TreePop();
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.BeginChild("pack-view", new Vector2(-1, -1))) {
|
||||
if (this._pack != null) {
|
||||
if (this._editing) {
|
||||
this.DrawEditPackView(this._pack);
|
||||
} else {
|
||||
this.DrawPackView(this._pack);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndChild();
|
||||
}
|
||||
|
||||
ImGui.End();
|
||||
}
|
||||
|
||||
private void DrawPackView(Pack pack) {
|
||||
var custom = DefaultPacks.All.All(p => p.Id != pack.Id);
|
||||
var enabled = this.Plugin.Config.EnabledPacks.Contains(pack.Id);
|
||||
if (ImGui.Checkbox($"{pack.Name}##enable-{pack.Id}", ref enabled)) {
|
||||
if (enabled) {
|
||||
this.Plugin.Config.EnabledPacks.Add(pack.Id);
|
||||
pack.Enable(this.Plugin.Renamer);
|
||||
} else {
|
||||
this.Plugin.Config.EnabledPacks.Remove(pack.Id);
|
||||
pack.Disable(this.Plugin.Renamer);
|
||||
}
|
||||
|
||||
this.Plugin.Config.UpdateActive();
|
||||
this.Plugin.SaveConfig();
|
||||
}
|
||||
|
||||
if (custom) {
|
||||
ImGui.SameLine();
|
||||
|
||||
ImGui.Checkbox("Edit mode", ref this._editing);
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
ImGui.TextUnformatted("Actions");
|
||||
|
||||
if (ImGui.BeginTable("actions", 3, ImGuiTableFlags.BordersInnerH)) {
|
||||
ImGui.TableSetupColumn("##icon", ImGuiTableColumnFlags.WidthFixed);
|
||||
ImGui.TableSetupColumn("Old name");
|
||||
ImGui.TableSetupColumn("New name");
|
||||
|
||||
ImGui.TableHeadersRow();
|
||||
|
||||
foreach (var entry in pack.Actions) {
|
||||
var action = this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Action>().GetRow(entry.Key);
|
||||
if (action == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
this.DrawIcon(action.Icon, new Vector2(ImGui.GetTextLineHeightWithSpacing()));
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(action.Name.ToString());
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(entry.Value);
|
||||
}
|
||||
|
||||
ImGui.EndTable();
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
ImGui.TextUnformatted("Status effects");
|
||||
|
||||
if (ImGui.BeginTable("statuses", 3, ImGuiTableFlags.BordersInnerH)) {
|
||||
ImGui.TableSetupColumn("##icon", ImGuiTableColumnFlags.WidthFixed);
|
||||
ImGui.TableSetupColumn("Old name");
|
||||
ImGui.TableSetupColumn("New name");
|
||||
|
||||
ImGui.TableHeadersRow();
|
||||
|
||||
foreach (var entry in pack.Statuses) {
|
||||
var status = this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Status>().GetRow(entry.Key);
|
||||
if (status == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
this.DrawRatioIcon(status.Icon);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(status.Name.ToString());
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(entry.Value);
|
||||
}
|
||||
|
||||
ImGui.EndTable();
|
||||
}
|
||||
}
|
||||
|
||||
private string _editPackName = string.Empty;
|
||||
|
||||
private uint _editActionId;
|
||||
private string _editActionSearch = string.Empty;
|
||||
private string _editActionName = string.Empty;
|
||||
|
||||
private uint _editStatusId;
|
||||
private string _editStatusSearch = string.Empty;
|
||||
private string _editStatusName = string.Empty;
|
||||
|
||||
private void DrawEditPackView(Pack pack) {
|
||||
var custom = DefaultPacks.All.All(p => p.Id != pack.Id);
|
||||
if (ImGui.InputText("##edit-pack-name", ref this._editPackName, 100)) {
|
||||
pack.Name = this._editPackName;
|
||||
}
|
||||
|
||||
if (custom) {
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.Checkbox("Edit mode", ref this._editing)) {
|
||||
this.Plugin.SaveConfig();
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
if (ImGui.Button("Delete##pack")) {
|
||||
this._editing = false;
|
||||
this._pack = null;
|
||||
this.Plugin.Config.CustomPacks.Remove(pack);
|
||||
this.Plugin.SaveConfig();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
ImGui.TextUnformatted("Actions");
|
||||
|
||||
if (ImGui.BeginTable("actions", 4, ImGuiTableFlags.BordersInnerH)) {
|
||||
ImGui.TableSetupColumn("##icon", ImGuiTableColumnFlags.WidthFixed);
|
||||
ImGui.TableSetupColumn("Old name");
|
||||
ImGui.TableSetupColumn("New name");
|
||||
ImGui.TableSetupColumn("##button", ImGuiTableColumnFlags.WidthFixed);
|
||||
|
||||
ImGui.TableHeadersRow();
|
||||
|
||||
var remove = 0u;
|
||||
|
||||
foreach (var entry in pack.Actions) {
|
||||
var action = this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Action>().GetRow(entry.Key);
|
||||
if (action == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
this.DrawIcon(action.Icon, new Vector2(ImGui.GetTextLineHeightWithSpacing()));
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(action.Name.ToString());
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(entry.Value);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
if (ImGui.Button($"Delete##action-{entry.Key}")) {
|
||||
remove = entry.Key;
|
||||
}
|
||||
}
|
||||
|
||||
if (remove > 0) {
|
||||
pack.Actions.Remove(remove);
|
||||
}
|
||||
|
||||
var editAction = this._editActionId == 0
|
||||
? null
|
||||
: this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Action>().GetRow(this._editActionId);
|
||||
ImGui.TableNextColumn();
|
||||
if (editAction != null) {
|
||||
this.DrawIcon(editAction.Icon, new Vector2(ImGui.GetTextLineHeightWithSpacing()));
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
if (ImGui.BeginCombo("##edit-action", editAction?.Name?.ToString() ?? string.Empty)) {
|
||||
if (ImGui.InputText("##edit-action-search", ref this._editActionSearch, 100)) {
|
||||
this._editActionId = 0;
|
||||
}
|
||||
|
||||
foreach (var action in this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Action>()) {
|
||||
if (!action.IsPlayerAction) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pack.Actions.ContainsKey(action.RowId)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (this._editActionSearch.Length > 0 && !action.Name.ToString().ToLowerInvariant().Contains(this._editActionSearch.ToLowerInvariant())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ImGui.Selectable($"##action-{action.Name}##{action.RowId}")) {
|
||||
this._editActionId = action.RowId;
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
this.DrawIcon(action.Icon, new Vector2(ImGui.GetTextLineHeightWithSpacing()));
|
||||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted($"{action.Name}");
|
||||
}
|
||||
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.InputText("##edit-action-name", ref this._editActionName, 100);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
if (ImGui.Button("Add##action") && this._editActionId > 0 && this._editActionName.Length > 0) {
|
||||
pack.Actions[this._editActionId] = this._editActionName;
|
||||
this._editActionId = 0;
|
||||
this._editActionName = string.Empty;
|
||||
}
|
||||
|
||||
ImGui.EndTable();
|
||||
}
|
||||
|
||||
ImGui.Separator();
|
||||
|
||||
ImGui.TextUnformatted("Status effects");
|
||||
|
||||
if (ImGui.BeginTable("statuses", 4, ImGuiTableFlags.BordersInnerH)) {
|
||||
ImGui.TableSetupColumn("##icon", ImGuiTableColumnFlags.WidthFixed);
|
||||
ImGui.TableSetupColumn("Old name");
|
||||
ImGui.TableSetupColumn("New name");
|
||||
ImGui.TableSetupColumn("##button", ImGuiTableColumnFlags.WidthFixed);
|
||||
|
||||
ImGui.TableHeadersRow();
|
||||
|
||||
var remove = 0u;
|
||||
|
||||
foreach (var entry in pack.Statuses) {
|
||||
var status = this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Status>().GetRow(entry.Key);
|
||||
if (status == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
this.DrawRatioIcon(status.Icon);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(status.Name.ToString());
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.TextUnformatted(entry.Value);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
if (ImGui.Button($"Delete##status-{entry.Key}")) {
|
||||
remove = entry.Key;
|
||||
}
|
||||
}
|
||||
|
||||
if (remove > 0) {
|
||||
pack.Statuses.Remove(remove);
|
||||
}
|
||||
|
||||
var editStatus = this._editStatusId == 0
|
||||
? null
|
||||
: this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Status>().GetRow(this._editStatusId);
|
||||
ImGui.TableNextColumn();
|
||||
if (editStatus != null) {
|
||||
this.DrawRatioIcon(editStatus.Icon);
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.SetNextItemWidth(-1);
|
||||
if (ImGui.BeginCombo("##edit-status", editStatus?.Name?.ToString() ?? string.Empty)) {
|
||||
if (ImGui.InputText("##edit-status-search", ref this._editStatusSearch, 100)) {
|
||||
this._editStatusId = 0;
|
||||
}
|
||||
|
||||
foreach (var status in this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Status>()) {
|
||||
if (status.RowId == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pack.Statuses.ContainsKey(status.RowId)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (this._editStatusSearch.Length > 0 && !status.Name.ToString().ToLowerInvariant().Contains(this._editStatusSearch.ToLowerInvariant())) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ImGui.Selectable($"##status-{status.Name}##{status.RowId}")) {
|
||||
this._editStatusId = status.RowId;
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
this.DrawRatioIcon(status.Icon);
|
||||
ImGui.SameLine();
|
||||
ImGui.TextUnformatted($"{status.Name}");
|
||||
}
|
||||
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
ImGui.InputText("##edit-status-name", ref this._editStatusName, 100);
|
||||
|
||||
ImGui.TableNextColumn();
|
||||
if (ImGui.Button("Add##status") && this._editStatusId > 0 && this._editStatusName.Length > 0) {
|
||||
pack.Statuses[this._editStatusId] = this._editStatusName;
|
||||
this._editStatusId = 0;
|
||||
this._editStatusName = string.Empty;
|
||||
}
|
||||
|
||||
ImGui.EndTable();
|
||||
}
|
||||
}
|
||||
|
||||
private TextureWrap? GetIcon(uint id) {
|
||||
if (this.Icons.TryGetValue(id, out var wrap)) {
|
||||
return wrap;
|
||||
}
|
||||
|
||||
try {
|
||||
wrap = this.Plugin.Interface.Data.GetImGuiTextureIcon(this.Plugin.Interface.ClientState.ClientLanguage, (int) id);
|
||||
} catch (NullReferenceException) {
|
||||
return null;
|
||||
}
|
||||
|
||||
this.Icons[id] = wrap;
|
||||
|
||||
return wrap;
|
||||
}
|
||||
|
||||
private void DrawIcon(uint id, Vector2 size = default) {
|
||||
var icon = this.GetIcon(id);
|
||||
if (icon == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (size == default) {
|
||||
size = new Vector2(icon.Width, icon.Height);
|
||||
}
|
||||
|
||||
ImGui.Image(icon.ImGuiHandle, size);
|
||||
}
|
||||
|
||||
private void DrawRatioIcon(uint id) {
|
||||
var icon = this.GetIcon(id);
|
||||
if (icon == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var ratio = ImGui.GetTextLineHeightWithSpacing() / icon.Height;
|
||||
var size = new Vector2(icon.Width * ratio, icon.Height * ratio);
|
||||
ImGui.Image(icon.ImGuiHandle, size);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,146 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using Dalamud.Hooking;
|
||||
|
||||
namespace Namingway {
|
||||
internal class Renamer : IDisposable {
|
||||
private static class Signatures {
|
||||
internal const string GetAbilitySheet = "E8 ?? ?? ?? ?? 6B F6 0D";
|
||||
internal const string GetStatusSheet = "E8 ?? ?? ?? ?? 48 89 45 5F";
|
||||
}
|
||||
|
||||
private delegate IntPtr GetAbilitySheetDelegate(uint abilityId);
|
||||
|
||||
private delegate IntPtr GetStatusSheetDelegate(uint effectId);
|
||||
|
||||
private Plugin Plugin { get; }
|
||||
private Dictionary<uint, IntPtr> StatusSheets { get; } = new();
|
||||
|
||||
private GetAbilitySheetDelegate? GetAbilitySheet { get; }
|
||||
|
||||
// private Hook<GetAbilitySheetDelegate>? GetAbilitySheetHook { get; }
|
||||
private Hook<GetStatusSheetDelegate>? GetStatusSheetHook { get; }
|
||||
|
||||
internal Renamer(Plugin plugin) {
|
||||
this.Plugin = plugin;
|
||||
|
||||
if (this.Plugin.Interface.TargetModuleScanner.TryScanText(Signatures.GetAbilitySheet, out var abilityPtr)) {
|
||||
this.GetAbilitySheet = Marshal.GetDelegateForFunctionPointer<GetAbilitySheetDelegate>(abilityPtr);
|
||||
}
|
||||
|
||||
// if (this.Plugin.Interface.TargetModuleScanner.TryScanText(Signatures.GetAbilitySheet, out var abilityPtr)) {
|
||||
// this.GetAbilitySheetHook = new Hook<GetAbilitySheetDelegate>(abilityPtr, this.GetAbilitySheetDetour);
|
||||
// this.GetAbilitySheetHook.Enable();
|
||||
// }
|
||||
|
||||
if (this.Plugin.Interface.TargetModuleScanner.TryScanText(Signatures.GetStatusSheet, out var statusPtr)) {
|
||||
this.GetStatusSheetHook = new Hook<GetStatusSheetDelegate>(statusPtr, this.GetStatusSheetDetour);
|
||||
this.GetStatusSheetHook.Enable();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
// this.GetAbilitySheetHook?.Dispose();
|
||||
this.GetStatusSheetHook?.Dispose();
|
||||
|
||||
foreach (var ptr in this.StatusSheets.Values) {
|
||||
Marshal.FreeHGlobal(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
internal void RestoreAbility(uint abilityId) {
|
||||
var name = this.Plugin.Interface.Data.GetExcelSheet<Lumina.Excel.GeneratedSheets.Action>().GetRow(abilityId)?.Name;
|
||||
if (name == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.RenameAbility(abilityId, name.ToString());
|
||||
}
|
||||
|
||||
internal void RenameAbility(uint abilityId, string name) {
|
||||
if (this.GetAbilitySheet == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
var data = this.GetAbilitySheet(abilityId);
|
||||
if (data == IntPtr.Zero) {
|
||||
return;
|
||||
}
|
||||
|
||||
var bytes = Encoding.UTF8.GetBytes(name);
|
||||
var offset = Marshal.ReadByte(data);
|
||||
Marshal.Copy(bytes, 0, data + offset, bytes.Length);
|
||||
Marshal.WriteByte(data + offset + bytes.Length, 0);
|
||||
}
|
||||
|
||||
//
|
||||
// private IntPtr GetAbilitySheetDetour(uint abilityId) {
|
||||
// var data = this.GetAbilitySheetHook!.Original(abilityId);
|
||||
//
|
||||
// if (data != IntPtr.Zero && this.Plugin.Config.ActiveActions.TryGetValue(abilityId, out var name)) {
|
||||
// var bytes = Encoding.UTF8.GetBytes(name);
|
||||
// var offset = Marshal.ReadByte(data);
|
||||
// Marshal.Copy(bytes, 0, data + offset, bytes.Length);
|
||||
// Marshal.WriteByte(data + offset + bytes.Length, 0);
|
||||
// }
|
||||
//
|
||||
// return data;
|
||||
// }
|
||||
|
||||
private IntPtr GetStatusSheetDetour(uint statusId) {
|
||||
const int nameOffset = 24;
|
||||
const int descOffset = 28;
|
||||
const int icon = 32;
|
||||
|
||||
var data = this.GetStatusSheetHook!.Original(statusId);
|
||||
|
||||
if (this.Plugin.Config.ActiveStatuses.TryGetValue(statusId, out var name)) {
|
||||
if (this.StatusSheets.TryGetValue(statusId, out var cached)) {
|
||||
return cached + nameOffset;
|
||||
}
|
||||
|
||||
var raw = new byte[128];
|
||||
Marshal.Copy(data - nameOffset, raw, 0, raw.Length);
|
||||
var nameBytes = Encoding.UTF8.GetBytes(name);
|
||||
var descBytes = Util.ReadRawBytes(data + raw[descOffset] + 4);
|
||||
var post = raw[0] + nameBytes.Length + 1 + descBytes.Length + 1;
|
||||
|
||||
var newData = new byte[256];
|
||||
|
||||
// copy over unknown stuff
|
||||
for (var i = 0; i < 52; i++) {
|
||||
newData[i] = raw[i];
|
||||
}
|
||||
|
||||
newData[nameOffset] = 0x1C;
|
||||
newData[descOffset] = (byte) (newData[nameOffset] + nameBytes.Length + 1 - 4);
|
||||
|
||||
// copy icon
|
||||
for (var i = 0; i < 4; i++) {
|
||||
newData[icon + i] = raw[icon + i];
|
||||
}
|
||||
|
||||
// copy name
|
||||
for (var i = 0; i < nameBytes.Length; i++) {
|
||||
newData[nameOffset + newData[nameOffset] + i] = nameBytes[i];
|
||||
}
|
||||
|
||||
// copy description
|
||||
for (var i = 0; i < descBytes.Length; i++) {
|
||||
newData[descOffset + newData[descOffset] + i] = descBytes[i];
|
||||
}
|
||||
|
||||
var newSheet = Marshal.AllocHGlobal(newData.Length);
|
||||
Marshal.Copy(newData, 0, newSheet, newData.Length);
|
||||
|
||||
this.StatusSheets[statusId] = newSheet;
|
||||
return newSheet + nameOffset;
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Namingway {
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum Status : uint {
|
||||
// WHM
|
||||
AeroII = 144,
|
||||
MedicaII = 150,
|
||||
|
||||
// BLM
|
||||
ThunderII = 162,
|
||||
ThunderIII = 163,
|
||||
ThunderIV = 1_210,
|
||||
|
||||
// AST
|
||||
CombustII = 843,
|
||||
CombustIII = 1_881,
|
||||
EnhancedBeneficII = 815,
|
||||
|
||||
// SMN
|
||||
BioII = 189, // also affects SCH
|
||||
BioIII = 1_214,
|
||||
MiasmaIII = 1_215,
|
||||
}
|
||||
}
|
|
@ -0,0 +1,29 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Dalamud.Game;
|
||||
|
||||
namespace Namingway {
|
||||
internal static class Util {
|
||||
internal static bool TryScanText(this SigScanner scanner, string sig, out IntPtr result) {
|
||||
result = IntPtr.Zero;
|
||||
try {
|
||||
result = scanner.ScanText(sig);
|
||||
return true;
|
||||
} catch (KeyNotFoundException) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
internal static unsafe byte[] ReadRawBytes(IntPtr ptr) {
|
||||
var bytes = new List<byte>();
|
||||
|
||||
var bytePtr = (byte*) ptr;
|
||||
while (*bytePtr != 0) {
|
||||
bytes.Add(*bytePtr);
|
||||
bytePtr += 1;
|
||||
}
|
||||
|
||||
return bytes.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue