using System; using System.Collections.Generic; namespace HUD_Manager.Configuration { [Serializable] public class ConfigV1 { public bool FirstRun { get; set; } public bool UnderstandsRisks { get; set; } public bool SwapsEnabled { get; set; } public HudSlot StagingSlot { get; set; } public Dictionary Layouts2 { get; set; } = null!; } [Serializable] public class ConfigV1Layout { public string Name { get; set; } = null!; public Dictionary> Positions { get; set; } = null!; public byte[] Hud { get; set; } = null!; } }