From 29944dcd3e78e52c029e5214ade8029aa3512821 Mon Sep 17 00:00:00 2001 From: Anna Date: Sat, 13 Mar 2021 19:30:42 -0500 Subject: [PATCH] fix: round instead of truncate in pixel mode --- HUD Manager/PluginUi.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/HUD Manager/PluginUi.cs b/HUD Manager/PluginUi.cs index 2c87f5e..15ba6d6 100644 --- a/HUD Manager/PluginUi.cs +++ b/HUD Manager/PluginUi.cs @@ -483,7 +483,7 @@ namespace HUD_Manager { var screen = ImGui.GetIO().DisplaySize; ImGui.PushItemWidth(-1); - var x = (int) Math.Truncate(element.X * screen.X / 100); + var x = (int) Math.Round(element.X * screen.X / 100); if (ImGui.InputInt($"##x-{kind}", ref x)) { element.X = x / screen.X * 100; update = true; @@ -494,7 +494,7 @@ namespace HUD_Manager { DrawSettingName("Y"); ImGui.PushItemWidth(-1); - var y = (int) Math.Truncate(element.Y * screen.Y / 100); + var y = (int) Math.Round(element.Y * screen.Y / 100); if (ImGui.InputInt($"##y-{kind}", ref y)) { element.Y = y / screen.Y * 100; update = true;