2021-03-10 19:08:28 +00:00
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help:
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- name: Basic overview
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description: >-
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HUD Manager allows you to create infinite HUD layouts and
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dynamically swap to them based on in-game conditions.
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- name: What is the staging slot?
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description: >-
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The staging slot is the in-game HUD slot that the plugin will
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update. For example, if it is set to 4, your in-game HUD slot
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will always be 4 while the plugin is active. The plugin will
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update that slot with whichever layout is appropriate when
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necessary.
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- name: What is a layout parent?/How does inheritance work?
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description: >-
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Every layout created by HUD Manager may have a parent. Layouts
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with parents are called child layouts. Child layouts inherit all
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HUD elements from all of their parents but can override
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them. This system allows for you to create one base layout and
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have several variations. When you update the base layout, all
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the variations will reflect that update automatically without
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any extra work on your part.
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For example, imagine a layout called "Default" and a layout
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called "Battle". The Battle layout is a child of the Default
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layout and is set to turn on in combat. The Battle layout has
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one HUD element added: gil, and gil is hidden. The Default
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layout has gil visible. When not in combat, gil will be visible,
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but when entering combat, gil will be hidden. This is because
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the Battle layout inherits all the HUD elements from the Default
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layout, but it overrides the gil HUD element to hide it during
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combat.
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2021-03-14 01:09:37 +00:00
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- name: Why do my hotbars keep appearing/disappearing when visibility is disabled?
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description: >-
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Please make sure that any hotbar with a visibility that the
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plugin is not supposed to change has its visibility disabled in
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all layouts. This means if you want Hotbar 1's visibility to not
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be managed by the plugin, and you use layout C, which is
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underneath layout A and B, you must set Hotbar 1's visibility to
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disabled in layouts A, B, and C.
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Additionally, due to HUD shenanigans, you cannot use /hotbar
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display X on/off to toggle hotbar visibility. Please use /hud
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HotbarX instead. This will fix your issue.
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