refactor: use XivCommon for tooltips
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@ -0,0 +1,3 @@
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<Weavers xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="FodyWeavers.xsd">
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<ILMerge/>
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</Weavers>
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@ -23,5 +23,8 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="DalamudPackager" Version="1.2.1"/>
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<PackageReference Include="Fody" Version="6.5.1" PrivateAssets="all"/>
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<PackageReference Include="ILMerge.Fody" Version="1.16.0" PrivateAssets="all"/>
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<PackageReference Include="XivCommon" Version="1.6.0"/>
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</ItemGroup>
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</Project>
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@ -1,74 +1,38 @@
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using Dalamud.Hooking;
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using Dalamud.Plugin;
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using Dalamud.Plugin;
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using Lumina.Excel.GeneratedSheets;
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using System;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Game.Text.SeStringHandling.Payloads;
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using XivCommon;
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using XivCommon.Functions.Tooltips;
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namespace GoodMemory {
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public class Plugin : IDalamudPlugin {
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private bool _disposedValue;
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public string Name => "Good Memory";
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public DalamudPluginInterface Interface { get; private set; } = null!;
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private GameFunctions Functions { get; set; } = null!;
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private readonly IntPtr _alloc = Marshal.AllocHGlobal(4096);
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private Hook<TooltipDelegate>? _tooltipHook;
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private unsafe delegate IntPtr TooltipDelegate(IntPtr a1, uint** a2, byte*** a3);
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private XivCommonBase Common { get; set; } = null!;
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public void Initialize(DalamudPluginInterface pluginInterface) {
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this.Interface = pluginInterface ?? throw new ArgumentNullException(nameof(pluginInterface), "DalamudPluginInterface cannot be null");
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this.Functions = new GameFunctions(this);
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this.SetUpHook();
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}
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protected virtual void Dispose(bool disposing) {
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if (this._disposedValue) {
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return;
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}
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if (disposing) {
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this._tooltipHook?.Dispose();
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Marshal.FreeHGlobal(this._alloc);
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}
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this._disposedValue = true;
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this.Common = new XivCommonBase(pluginInterface, Hooks.Tooltips);
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this.Common.Functions.Tooltips.OnItemTooltip += this.OnItemTooltip;
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}
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public void Dispose() {
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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this.Dispose(true);
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GC.SuppressFinalize(this);
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this.Common.Functions.Tooltips.OnItemTooltip -= this.OnItemTooltip;
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this.Common.Dispose();
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}
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private void SetUpHook() {
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var tooltipPtr = this.Interface.TargetModuleScanner.ScanText("48 89 5C 24 ?? 55 56 57 41 54 41 55 41 56 41 57 48 83 EC 50 48 8B 42 ??");
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if (tooltipPtr == IntPtr.Zero) {
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throw new ApplicationException("Could not set up tooltip hook because of null pointer");
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}
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unsafe {
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this._tooltipHook = new Hook<TooltipDelegate>(tooltipPtr, new TooltipDelegate(this.OnTooltip));
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}
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this._tooltipHook.Enable();
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}
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private unsafe void TooltipLogic(uint** a2, byte*** a3) {
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// this can be replaced with a mid-func hook when reloaded hooks is in dalamud
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// but for now, do the same logic the func does and replace the text after
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var v3 = *(a2 + 4);
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var v9 = *(v3 + 4);
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if ((v9 & 2) == 0) {
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private void OnItemTooltip(ItemTooltip tooltip, ulong itemId) {
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if (!tooltip.Fields.HasFlag(ItemTooltipFields.Description)) {
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return;
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}
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var itemId = this.Interface.Framework.Gui.HoveredItem;
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if (itemId > 2_000_000) {
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return;
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}
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@ -78,22 +42,11 @@ namespace GoodMemory {
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}
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var item = this.Interface.Data.GetExcelSheet<Item>().GetRow((uint) itemId);
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if (item == null) {
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return;
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}
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// get the pointer to the text
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var startPtr = *(a3 + 4) + 13;
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// get the text pointer
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var start = *startPtr;
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// work around function being called twice
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if (start == (byte*) this._alloc) {
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return;
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}
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string overwrite;
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var description = tooltip[ItemTooltipString.Description];
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// Faded Copies
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if (item.FilterGroup == 12 && item.ItemUICategory.Value?.RowId == 94 && item.LevelItem.Value?.RowId == 1) {
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@ -103,8 +56,6 @@ namespace GoodMemory {
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.Where(result => result != null)
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.ToArray();
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overwrite = ReadString(start);
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foreach (var result in recipeResults) {
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var resultAction = result.ItemAction?.Value;
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if (!ActionTypeExt.IsValidAction(resultAction)) {
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@ -119,7 +70,7 @@ namespace GoodMemory {
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continue;
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}
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this.AppendIfAcquired(ref overwrite, result, orch.Name);
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this.AppendIfAcquired(description, result, orch.Name);
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}
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} else {
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var action = item.ItemAction?.Value;
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@ -128,31 +79,14 @@ namespace GoodMemory {
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return;
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}
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// get the text
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overwrite = ReadString(start);
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// generate our replacement text
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this.AppendIfAcquired(ref overwrite, item);
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this.AppendIfAcquired(description, item);
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}
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// write our replacement text into our own managed memory (4096 bytes)
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WriteString((byte*) this._alloc, overwrite, true);
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// overwrite the original pointer with our own
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*startPtr = (byte*) this._alloc;
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tooltip[ItemTooltipString.Description] = description;
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}
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private unsafe IntPtr OnTooltip(IntPtr a1, uint** a2, byte*** a3) {
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try {
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this.TooltipLogic(a2, a3);
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} catch (Exception ex) {
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PluginLog.Error($"Could not modify tooltip:\n{ex.Message}\n{ex.StackTrace}");
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}
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return this._tooltipHook!.Original(a1, a2, a3);
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}
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private void AppendIfAcquired(ref string txt, Item item, string? name = null) {
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private void AppendIfAcquired(SeString txt, Item item, string? name = null) {
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string yes;
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string no;
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string acquired;
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@ -195,34 +129,10 @@ namespace GoodMemory {
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}
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var has = this.Functions.HasAcquired(item) ? yes : no;
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txt = name == null
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? $"{txt}\n{acquired}{colon}{has}"
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: $"{txt}\n{acquired}{parenL}{name}{parenR}{colon}{has}";
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}
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private static unsafe string ReadString(byte* ptr) {
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var offset = 0;
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while (true) {
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var b = *(ptr + offset);
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if (b == 0) {
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break;
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}
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offset += 1;
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}
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return Encoding.UTF8.GetString(ptr, offset);
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}
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private static unsafe void WriteString(byte* dst, string s, bool finalise = false) {
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var bytes = Encoding.UTF8.GetBytes(s);
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for (var i = 0; i < bytes.Length; i++) {
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*(dst + i) = bytes[i];
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}
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if (finalise) {
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*(dst + bytes.Length) = 0;
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}
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var text = name == null
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? $"\n{acquired}{colon}{has}"
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: $"\n{acquired}{parenL}{name}{parenR}{colon}{has}";
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txt.Payloads.Add(new TextPayload(text));
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}
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}
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}
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