using Dalamud.Game.Command; using Dalamud.Plugin; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Globetrotter { public class GlobetrotterPlugin : IDalamudPlugin { private bool disposedValue; public string Name => "Globetrotter"; private DalamudPluginInterface pi; private Configuration config; private PluginUI ui; private TreasureMaps maps; public void Initialize(DalamudPluginInterface pluginInterface) { this.pi = pluginInterface ?? throw new ArgumentNullException(nameof(pluginInterface), "DalamudPluginInterface cannot be null"); this.config = this.pi.GetPluginConfig() as Configuration ?? new Configuration(); this.config.Initialize(this.pi); this.ui = new PluginUI(this.pi, this.config); this.maps = new TreasureMaps(this.pi, this.config); this.pi.UiBuilder.OnBuildUi += this.ui.Draw; this.pi.UiBuilder.OnOpenConfigUi += this.ui.OpenSettings; this.pi.Framework.Gui.HoveredItemChanged += this.maps.OnHover; this.pi.Framework.Network.OnNetworkMessage += this.maps.OnNetwork; this.pi.CommandManager.AddHandler("/pglobetrotter", new CommandInfo(this.OnConfigCommand) { HelpMessage = "Show the Globetrotter config" }); this.pi.CommandManager.AddHandler("/tmap", new CommandInfo(this.OnCommand) { HelpMessage = "Open the map and place a flag at the location of your current treasure map" }); } private void OnConfigCommand(string command, string args) { this.ui.OpenSettings(null, null); } private void OnCommand(string command, string args) { this.maps.OpenMapLocation(); } protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { this.pi.UiBuilder.OnBuildUi -= this.ui.Draw; this.pi.UiBuilder.OnOpenConfigUi -= this.ui.OpenSettings; this.pi.Framework.Gui.HoveredItemChanged -= this.maps.OnHover; this.pi.Framework.Network.OnNetworkMessage -= this.maps.OnNetwork; this.pi.CommandManager.RemoveHandler("/pglobetrotter"); this.pi.CommandManager.RemoveHandler("/tmap"); } // TODO: free unmanaged resources (unmanaged objects) and override finalizer // TODO: set large fields to null disposedValue = true; } } // // TODO: override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources // ~GlobetrotterPlugin() // { // // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method // Dispose(disposing: false); // } public void Dispose() { // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method Dispose(disposing: true); GC.SuppressFinalize(this); } } }