using Dalamud.Game; using Dalamud.IoC; using Dalamud.Plugin; using Dalamud.Plugin.Services; namespace Glamaholic { // ReSharper disable once ClassNeverInstantiated.Global public class Plugin : IDalamudPlugin { internal static string Name => "Glamaholic"; [PluginService] internal static IPluginLog Log { get; private set; } [PluginService] internal DalamudPluginInterface Interface { get; init; } [PluginService] internal IChatGui ChatGui { get; init; } [PluginService] internal IClientState ClientState { get; init; } [PluginService] internal ICommandManager CommandManager { get; init; } [PluginService] internal IDataManager DataManager { get; init; } [PluginService] internal IFramework Framework { get; init; } [PluginService] internal IGameGui GameGui { get; init; } [PluginService] internal ISigScanner SigScanner { get; init; } [PluginService] internal ITextureProvider TextureProvider { get; init; } [PluginService] internal IGameInteropProvider GameInteropProvider { get; init; } internal Configuration Config { get; } internal GameFunctions Functions { get; } internal PluginUi Ui { get; } private Commands Commands { get; } #pragma warning disable 8618 public Plugin() { this.Config = this.Interface!.GetPluginConfig() as Configuration ?? new Configuration(); this.Functions = new GameFunctions(this); this.Ui = new PluginUi(this); this.Commands = new Commands(this); } #pragma warning restore 8618 public void Dispose() { this.Commands.Dispose(); this.Ui.Dispose(); this.Functions.Dispose(); } internal void SaveConfig() { this.Interface.SavePluginConfig(this.Config); } } }