diff --git a/Glamaholic/GameFunctions.cs b/Glamaholic/GameFunctions.cs index 9ed8da3..a39d85b 100755 --- a/Glamaholic/GameFunctions.cs +++ b/Glamaholic/GameFunctions.cs @@ -227,7 +227,7 @@ namespace Glamaholic { return; } - // Updated: 6.0 + // Updated: 6.11 C98BC0 var editorInfo = *(IntPtr*) ((IntPtr) agent + 0x28); if (editorInfo == IntPtr.Zero) { return; @@ -237,7 +237,8 @@ namespace Glamaholic { var current = CurrentPlate; var usedStains = new Dictionary<(uint, uint), uint>(); - // Updated: 6.0 + // Updated: 6.11 C984CF + // current plate 6.11 C9AC9F var slotPtr = (PlateSlot*) (editorInfo + 0x18); var initialSlot = *slotPtr; foreach (var (slot, item) in plate.Items) {