ExtraChat/server/src/handlers/authenticate.rs

96 lines
3.4 KiB
Rust

use std::str::FromStr;
use std::sync::Arc;
use anyhow::Context;
use chrono::{Duration, Utc};
use lodestone_scraper::LodestoneScraper;
use log::{trace, warn};
use tokio::sync::RwLock;
use crate::{AuthenticateRequest, AuthenticateResponse, ClientState, State, User, util, World, WsStream};
pub async fn authenticate(state: Arc<RwLock<State>>, client_state: Arc<RwLock<ClientState>>, conn: &mut WsStream, number: u32, req: AuthenticateRequest) -> anyhow::Result<()> {
if client_state.read().await.user.is_some() {
return util::send(conn, number, AuthenticateResponse::error("already logged in")).await;
}
let key = prefixed_api_key::parse(&*req.key)
.context("could not parse key")?;
let hash = util::hash_key(&key);
let user = sqlx::query!(
// language=sqlite
"select * from users where key_short = ? and key_hash = ?",
key.short_token,
hash,
)
.fetch_optional(&state.read().await.db)
.await
.context("could not query database for user")?;
let mut user = match user {
Some(u) => u,
None => return util::send(conn, number, AuthenticateResponse::error("invalid key")).await,
};
if Utc::now().naive_utc().signed_duration_since(user.last_updated) >= Duration::hours(2) {
let info = LodestoneScraper::default()
.character(user.lodestone_id as u64)
.await;
match info {
Ok(info) => {
let world_name = info.world.as_str();
user.name = info.name.clone();
user.world = world_name.to_string();
sqlx::query!(
// language=sqlite
"update users set name = ?, world = ?, last_updated = current_timestamp where lodestone_id = ?",
info.name,
world_name,
user.lodestone_id,
)
.execute(&state.read().await.db)
.await
.context("could not update user")?;
}
Err(e) => {
warn!("could not get character info during login: {:#?}", e);
}
}
}
let world = World::from_str(&user.world).map_err(|_| anyhow::anyhow!("invalid world in db"))?;
if let Some(old_client_state) = state.read().await.clients.get(&(user.lodestone_id as u64)) {
let mut lock = old_client_state.write().await;
// this prevents the old client thread from removing info from the global state
lock.user = None;
lock.shutdown_tx.send(()).await.ok();
}
trace!(" [authenticate] before user write");
let mut c_state = client_state.write().await;
c_state.user = Some(User {
lodestone_id: user.lodestone_id as u64,
name: user.name.clone(),
world,
hash,
});
c_state.pk = req.pk.into_inner();
c_state.allow_invites = req.allow_invites;
// release lock asap
drop(c_state);
trace!(" [authenticate] after user write");
trace!(" [authenticate] before state write 1");
state.write().await.clients.insert(user.lodestone_id as u64, Arc::clone(&client_state));
trace!(" [authenticate] before state write 2");
state.write().await.ids.insert((user.name, util::id_from_world(world)), user.lodestone_id as u64);
trace!(" [authenticate] after state writes");
util::send(conn, number, AuthenticateResponse::success()).await
}