ChatTwo/ChatTwo/Resources/Language.zh-Hant.resx

842 lines
34 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=b77a5c561934e089
</value>
</resheader>
<data name="Options_HideChat_Name" xml:space="preserve">
<value>隱藏原版聊天窗口</value>
</data>
<data name="Options_HideChat_Description" xml:space="preserve">
<value>當挿件處於啓動状態時隱藏遊戲内聊天窗口。</value>
</data>
<data name="Options_HideDuringCutscenes_Name" xml:space="preserve">
<value>播放過場動畫時隱藏聊天窗口</value>
</data>
<data name="Options_HideDuringCutscenes_Description" xml:space="preserve">
<value>播放過場動畫時隱藏{0}。</value>
</data>
<data name="Options_NativeItemTooltips_Name" xml:space="preserve">
<value>顯示原始道具幇助</value>
</data>
<data name="Options_NativeItemTooltips_Description" xml:space="preserve">
<value>当鼠標懸停在 {0} 中的道具時,顯示遊戲中的道具幇助。</value>
</data>
<data name="Options_SidebarTabView_Name" xml:space="preserve">
<value>在側邊欄中顯示標籤頁</value>
</data>
<data name="Options_SidebarTabView_Description" xml:space="preserve">
<value>在 {0} 中顯示標籤頁作為側邊欄,而不是頂部。</value>
</data>
<data name="Options_PrettierTimestamps_Name" xml:space="preserve">
<value>使用現代化布局</value>
</data>
<data name="Options_PrettierTimestamps_Description" xml:space="preserve">
<value>以更現代化的樣式顯示消息。</value>
</data>
<data name="Options_MoreCompactPretty_Name" xml:space="preserve">
<value>更緊湊的現代布局</value>
</data>
<data name="Options_MoreCompactPretty_Description" xml:space="preserve">
<value>縮小消息之間的間距。</value>
</data>
<data name="Options_ShowNoviceNetwork_Name" xml:space="preserve">
<value>顯示新人頻道加入按鈕</value>
</data>
<data name="Options_ShowNoviceNetwork_Description" xml:space="preserve">
<value>以指導者身分登入時,在設定按鈕旁邊顯示新人頻道加入按鈕。</value>
</data>
<data name="Options_FontSize_Name" xml:space="preserve">
<value>字體大小</value>
</data>
<data name="Options_WindowOpacity_Name" xml:space="preserve">
<value>窗口不透明度</value>
</data>
<data name="Options_CanMove_Name" xml:space="preserve">
<value>允許移動聊天窗口</value>
</data>
<data name="Options_CanResize_Name" xml:space="preserve">
<value>允許調整聊天窗口大小</value>
</data>
<data name="Options_ShowTitleBar_Name" xml:space="preserve">
<value>顯示聊天窗口標題欄</value>
</data>
<data name="Options_Display_Tab" xml:space="preserve">
<value>顯示</value>
</data>
<data name="Options_ChatColours_Tab" xml:space="preserve">
<value>聊天頻道顏色</value>
</data>
<data name="Options_ChatColours_Reset" xml:space="preserve">
<value>重置為默認設置</value>
</data>
<data name="Options_ChatColours_Import" xml:space="preserve">
<value>從遊戲中導入</value>
</data>
<data name="Options_Tabs_Tab" xml:space="preserve">
<value>標籤頁</value>
</data>
<data name="Options_Tabs_Add" xml:space="preserve">
<value>添加</value>
</data>
<data name="Options_Tabs_Delete" xml:space="preserve">
<value>刪除</value>
</data>
<data name="Options_Tabs_MoveUp" xml:space="preserve">
<value>上移</value>
</data>
<data name="Options_Tabs_MoveDown" xml:space="preserve">
<value>下移</value>
</data>
<data name="Options_Tabs_Name" xml:space="preserve">
<value>名稱</value>
</data>
<data name="Options_Tabs_ShowTimestamps" xml:space="preserve">
<value>顯示時間戳</value>
</data>
<data name="Options_Tabs_UnreadMode" xml:space="preserve">
<value>未讀模式</value>
</data>
<data name="Options_Tabs_NoInputChannel" xml:space="preserve">
<value>&lt;&gt;</value>
</data>
<data name="Options_Tabs_InputChannel" xml:space="preserve">
<value>輸入頻道</value>
</data>
<data name="Options_Tabs_Channels" xml:space="preserve">
<value>頻道</value>
</data>
<data name="UnreadMode_All_Tooltip" xml:space="preserve">
<value>始終顯示未讀數。</value>
</data>
<data name="UnreadMode_Unseen_Tooltip" xml:space="preserve">
<value>僅顯示未看的消息的未讀數。</value>
</data>
<data name="UnreadMode_None_Tooltip" xml:space="preserve">
<value>永遠不會顯示未讀數。</value>
</data>
<data name="Tab_DefaultName" xml:space="preserve">
<value>新建標籤頁</value>
</data>
<data name="Settings_Kofi" xml:space="preserve">
<value>在 Ko-Fi 上支持 {0}</value>
</data>
<data name="Settings_SaveAndClose" xml:space="preserve">
<value>保存並關閉</value>
</data>
<data name="Settings_Save" xml:space="preserve">
<value>保存</value>
</data>
<data name="Settings_Discard" xml:space="preserve">
<value>取消</value>
</data>
<data name="Settings_Title" xml:space="preserve">
<value>{0} 設置</value>
</data>
<data name="ChatLog_SwitcherDisabled" xml:space="preserve">
<value>禁用此標籤頁。</value>
</data>
<data name="ChatLog_HideChat" xml:space="preserve">
<value>隱藏聊天介面</value>
</data>
<data name="ChatLog_Tabs_MoveUp" xml:space="preserve">
<value>上移</value>
</data>
<data name="ChatLog_Tabs_MoveLeft" xml:space="preserve">
<value>左移</value>
</data>
<data name="ChatLog_Tabs_MoveDown" xml:space="preserve">
<value>下移</value>
</data>
<data name="ChatLog_Tabs_MoveRight" xml:space="preserve">
<value>右移</value>
</data>
<data name="Options_Tabs_ChannelTypes_Chat" xml:space="preserve">
<value>聊天</value>
</data>
<data name="Options_Tabs_ChannelTypes_Battle" xml:space="preserve">
<value>戰鬥</value>
</data>
<data name="Options_Tabs_ChannelTypes_Announcements" xml:space="preserve">
<value>公告</value>
</data>
<data name="UnreadMode_All" xml:space="preserve">
<value>所有</value>
</data>
<data name="UnreadMode_Unseen" xml:space="preserve">
<value>未看過的</value>
</data>
<data name="UnreadMode_None" xml:space="preserve">
<value></value>
</data>
<data name="ChatSource_Self" xml:space="preserve">
<value>自己</value>
</data>
<data name="ChatSource_PartyMember" xml:space="preserve">
<value>小隊</value>
</data>
<data name="ChatSource_AllianceMember" xml:space="preserve">
<value>團隊</value>
</data>
<data name="ChatSource_Other" xml:space="preserve">
<value>他人</value>
</data>
<data name="ChatSource_EngagedEnemy" xml:space="preserve">
<value>交戰状態下的敵人</value>
</data>
<data name="ChatSource_UnengagedEnemy" xml:space="preserve">
<value>非交戰状態的敵人</value>
</data>
<data name="ChatSource_FriendlyNpc" xml:space="preserve">
<value>友好的非玩家角色</value>
</data>
<data name="ChatSource_SelfPet" xml:space="preserve">
<value>召喚獸及搭档(自己)</value>
</data>
<data name="ChatSource_PartyPet" xml:space="preserve">
<value>召喚獸及搭档(小隊)</value>
</data>
<data name="ChatSource_AlliancePet" xml:space="preserve">
<value>召喚獸及搭档(團隊)</value>
</data>
<data name="ChatSource_OtherPet" xml:space="preserve">
<value>召喚獸及搭档(他人)</value>
</data>
<data name="Options_Font_Name" xml:space="preserve">
<value>字體</value>
</data>
<data name="Options_JapaneseFont_Name" xml:space="preserve">
<value>日文字體</value>
</data>
<data name="Options_Font_Description" xml:space="preserve">
<value>字體將用於 {0} 顯示非日文文字。</value>
</data>
<data name="Options_Font_Warning" xml:space="preserve">
<value>使用某些系統字體可能會使君の遊戲崩潰。 已經警告汝了。</value>
</data>
<data name="Options_JapaneseFont_Description" xml:space="preserve">
<value>字體將用於 {0} 顯示日文文字。</value>
</data>
<data name="Options_Tabs_ChannelTypes_Special" xml:space="preserve">
<value>特殊</value>
</data>
<data name="Options_Fonts_Tab" xml:space="preserve">
<value>字體</value>
</data>
<data name="Options_SymbolsFontSize_Name" xml:space="preserve">
<value>符號字體大小</value>
</data>
<data name="Options_JapaneseFontSize_Name" xml:space="preserve">
<value>日文字體大小</value>
</data>
<data name="Options_SymbolsFontSize_Description" xml:space="preserve">
<value>用於遊戲符號的字體大小</value>
</data>
<data name="ChatLog_Tabs_Delete" xml:space="preserve">
<value>刪除標籤頁</value>
</data>
<data name="Options_HideWhenNotLoggedIn_Name" xml:space="preserve">
<value>未登録時隱藏</value>
</data>
<data name="Options_HideWhenNotLoggedIn_Description" xml:space="preserve">
<value>當汝沒有登録到角色時隱藏 {0}。</value>
</data>
<data name="Tabs_Presets_General" xml:space="preserve">
<value>通常</value>
</data>
<data name="Options_Tabs_Preset" xml:space="preserve">
<value>預設: {0}</value>
</data>
<data name="Tabs_Presets_Event" xml:space="preserve">
<value>劇情</value>
</data>
<data name="Options_Tabs_NewTab" xml:space="preserve">
<value>新建標籤頁</value>
</data>
<data name="Options_About_Tab" xml:space="preserve">
<value>關於</value>
</data>
<data name="Options_About_Opening" xml:space="preserve">
<value>{0} 是一個完全重新創建遊戲内聊天並使其變得更好的項目。</value>
</data>
<data name="Options_About_ClickUp" xml:space="preserve">
<value>點撃左邊的按鈕來査看正在做些什麼以及下一歩做什麼。</value>
</data>
<data name="Options_About_CrowdIn" xml:space="preserve">
<value>點撃左邊的按鈕來幇助翻譯 {0}。</value>
</data>
<data name="Options_About_Translators" xml:space="preserve">
<value>翻譯人員</value>
</data>
<data name="CommandHelpSide_None" xml:space="preserve">
<value></value>
</data>
<data name="CommandHelpSide_Left" xml:space="preserve">
<value>左側</value>
</data>
<data name="CommandHelpSide_Right" xml:space="preserve">
<value>右側</value>
</data>
<data name="Options_CommandHelpSide_Name" xml:space="preserve">
<value>命令幇助</value>
</data>
<data name="Options_CommandHelpSide_Description" xml:space="preserve">
<value>{0} 的一側顯示命令幇助。</value>
</data>
<data name="Options_HideWhenUiHidden_Name" xml:space="preserve">
<value>當遊戲介面隱藏時隱藏</value>
</data>
<data name="Options_HideWhenUiHidden_Description" xml:space="preserve">
<value>當遊戲介面隱藏時隱藏 {0} 。</value>
</data>
<data name="Options_KeybindMode_Name" xml:space="preserve">
<value>熱鍵模式</value>
</data>
<data name="Options_KeybindMode_Description" xml:space="preserve">
<value>{0} 處理熱鍵的方式。</value>
</data>
<data name="Options_Miscellaneous_Tab" xml:space="preserve">
<value>偏好</value>
</data>
<data name="LanguageOverride_None" xml:space="preserve">
<value>使用Dalamud的默認語言</value>
</data>
<data name="KeybindMode_Flexible_Name" xml:space="preserve">
<value>靈活的</value>
</data>
<data name="KeybindMode_Strict_Name" xml:space="preserve">
<value>精確的</value>
</data>
<data name="KeybindMode_Flexible_Tooltip" xml:space="preserve">
<value>即使其他按鍵被按下時,也能使用鍵盤快速鍵。</value>
</data>
<data name="KeybindMode_Strict_Tooltip" xml:space="preserve">
<value>僅當沒有按鍵被按下時,才能使用鍵盤快速鍵。</value>
</data>
<data name="Options_Language_Name" xml:space="preserve">
<value>語言</value>
</data>
<data name="Options_Language_Description" xml:space="preserve">
<value>{0} 顯示的語言。</value>
</data>
<data name="Options_DatabaseBattleMessages_Name" xml:space="preserve">
<value>將戰鬥訊息儲存到資料庫</value>
</data>
<data name="Options_DatabaseBattleMessages_Description" xml:space="preserve">
<value>如果將戰鬥訊息儲存到資料庫中,資料庫的大小將會更快増長,儲存設定時會出現明顯的遲鈍。 建議禁用此功能。</value>
</data>
<data name="Options_LoadPreviousSession_Name" xml:space="preserve">
<value>登入時顯示之前的聊天會話</value>
</data>
<data name="Options_LoadPreviousSession_Description" xml:space="preserve">
<value>登入後,將上次登出時的消息填充聊天内容。</value>
</data>
<data name="Options_Database_Tab" xml:space="preserve">
<value>資料庫</value>
</data>
<data name="Options_FilterIncludePreviousSessions_Name" xml:space="preserve">
<value>在填充標籤頁時包括以前的會話</value>
</data>
<data name="Options_FilterIncludePreviousSessions_Description" xml:space="preserve">
<value>填充標籤頁時包括遊戲啓動前的資訊。保存設置時標籤頁會被填充。</value>
</data>
<data name="Options_Database_Advanced_Warning" xml:space="preserve">
<value>不要點撃這些按鈕,除非知道自己在做什麼。</value>
</data>
<data name="Options_Database_Advanced" xml:space="preserve">
<value>高級選項</value>
</data>
<data name="Options_SharedMode_Name" xml:space="preserve">
<value>啓用多客戸端模式</value>
</data>
<data name="Options_SharedMode_Description" xml:space="preserve">
<value>允許多個客戸端同時執行 {0} ,共享同一個資料庫。</value>
</data>
<data name="Options_SharedMode_Warning" xml:space="preserve">
<value>不推薦此選項。 如果啓用此選項,不會提供任何支持。 此選項將損害 {0} 的效能。</value>
</data>
<data name="ChatLog_Tabs_PopOut" xml:space="preserve">
<value>彈出</value>
</data>
<data name="Options_HideSameTimestamps_Name" xml:space="preserve">
<value>隱藏重複的時間戳</value>
</data>
<data name="Options_HideSameTimestamps_Description" xml:space="preserve">
<value>當以前的消息有相同的時間戳記時,隱藏時間戳。</value>
</data>
<data name="Options_ShowPopOutTitleBar_Name" xml:space="preserve">
<value>顯示彈出標籤頁標題欄</value>
</data>
<data name="Options_Tabs_PopOut" xml:space="preserve">
<value>在單獨窗口中顯示</value>
</data>
<data name="Options_Tabs_IndependentOpacity" xml:space="preserve">
<value>使用與主窗口不同的不透明度</value>
</data>
<data name="Options_Tabs_Opacity" xml:space="preserve">
<value>窗口不透明度</value>
</data>
<data name="Options_FontsEnabled" xml:space="preserve">
<value>啓用自定義字體</value>
</data>
<data name="AutoTranslate_Search_Hint" xml:space="preserve">
<value>定型文搜尋…</value>
</data>
<data name="Options_SortAutoTranslate_Name" xml:space="preserve">
<value>定型文列表排序</value>
</data>
<data name="Options_SortAutoTranslate_Description" xml:space="preserve">
<value>如果啓用此選項,定型文列表將按字母順序排序。</value>
</data>
<data name="AutoTranslate_Completion_Key" xml:space="preserve">
<value>Ctrl + {0}</value>
</data>
<data name="Options_ExtraGlyphs_Name" xml:space="preserve">
<value>Extra font glyphs</value>
</data>
<data name="Options_ExtraGlyphs_Description" xml:space="preserve">
<value>Extra glyphs can be added to {0}'s font global font by enabling the checkboxes below. This will likely require increasing Dalamud's font atlas size.</value>
</data>
<data name="ExtraGlyphRanges_ChineseFull_Name" xml:space="preserve">
<value>Chinese (full)</value>
</data>
<data name="ExtraGlyphRanges_ChineseSimplifiedCommon_Name" xml:space="preserve">
<value>Chinese (common simplified)</value>
</data>
<data name="ExtraGlyphRanges_Cyrillic_Name" xml:space="preserve">
<value>Cyrillic</value>
</data>
<data name="ExtraGlyphRanges_Japanese_Name" xml:space="preserve">
<value>Japanese</value>
</data>
<data name="ExtraGlyphRanges_Korean_Name" xml:space="preserve">
<value>Korean</value>
</data>
<data name="ExtraGlyphRanges_Thai_Name" xml:space="preserve">
<value>Thai</value>
</data>
<data name="ExtraGlyphRanges_Vietnamese_Name" xml:space="preserve">
<value>Vietnamese</value>
</data>
<data name="Context_Integrations" xml:space="preserve">
<value>Integrations</value>
</data>
<data name="Context_ScreenshotMode" xml:space="preserve">
<value>Screenshot mode</value>
</data>
<data name="Context_HideChat" xml:space="preserve">
<value>Hide chat</value>
</data>
<data name="Context_Copy" xml:space="preserve">
<value>Copy</value>
</data>
<data name="Context_TryOn" xml:space="preserve">
<value>Try On</value>
</data>
<data name="Context_ItemComparison" xml:space="preserve">
<value>Item Comparison</value>
</data>
<data name="Context_SearchRecipes" xml:space="preserve">
<value>Search Recipes Using This Material</value>
</data>
<data name="Context_SearchForItem" xml:space="preserve">
<value>Search for Item</value>
</data>
<data name="Context_Link" xml:space="preserve">
<value>Link</value>
</data>
<data name="Context_CopyItemName" xml:space="preserve">
<value>Copy Item Name</value>
</data>
<data name="Context_SendTell" xml:space="preserve">
<value>Send Tell</value>
</data>
<data name="Context_InviteToParty" xml:space="preserve">
<value>Invite to Party</value>
</data>
<data name="Context_InviteToParty_SameWorld" xml:space="preserve">
<value>Same world</value>
</data>
<data name="Context_InviteToParty_DifferentWorld" xml:space="preserve">
<value>Different world</value>
</data>
<data name="Context_Promote" xml:space="preserve">
<value>Promote</value>
</data>
<data name="Context_KickFromParty" xml:space="preserve">
<value>Kick from Party</value>
</data>
<data name="Context_SendFriendRequest" xml:space="preserve">
<value>Send Friend Request</value>
</data>
<data name="Context_AddToBlacklist" xml:space="preserve">
<value>Add to Blacklist</value>
</data>
<data name="Context_InviteToNoviceNetwork" xml:space="preserve">
<value>Invite to Novice Network</value>
</data>
<data name="Context_ReplyInSelectedChatMode" xml:space="preserve">
<value>Reply in Selected Chat Mode</value>
</data>
<data name="Context_Target" xml:space="preserve">
<value>Target</value>
</data>
<data name="ChatType_Debug" xml:space="preserve">
<value>Debug</value>
</data>
<data name="ChatType_Urgent" xml:space="preserve">
<value>Urgent</value>
</data>
<data name="ChatType_Notice" xml:space="preserve">
<value>Notice</value>
</data>
<data name="ChatType_Say" xml:space="preserve">
<value>Say</value>
</data>
<data name="ChatType_Shout" xml:space="preserve">
<value>Shout</value>
</data>
<data name="ChatType_TellOutgoing" xml:space="preserve">
<value>Tell (Outgoing)</value>
</data>
<data name="ChatType_TellIncoming" xml:space="preserve">
<value>Tell (Incoming)</value>
</data>
<data name="ChatType_Party" xml:space="preserve">
<value>Party</value>
</data>
<data name="ChatType_Alliance" xml:space="preserve">
<value>Alliance</value>
</data>
<data name="ChatType_Linkshell1" xml:space="preserve">
<value>Linkshell [1]</value>
</data>
<data name="ChatType_Linkshell2" xml:space="preserve">
<value>Linkshell [2]</value>
</data>
<data name="ChatType_Linkshell3" xml:space="preserve">
<value>Linkshell [3]</value>
</data>
<data name="ChatType_Linkshell4" xml:space="preserve">
<value>Linkshell [4]</value>
</data>
<data name="ChatType_Linkshell5" xml:space="preserve">
<value>Linkshell [5]</value>
</data>
<data name="ChatType_Linkshell6" xml:space="preserve">
<value>Linkshell [6]</value>
</data>
<data name="ChatType_Linkshell7" xml:space="preserve">
<value>Linkshell [7]</value>
</data>
<data name="ChatType_Linkshell8" xml:space="preserve">
<value>Linkshell [8]</value>
</data>
<data name="ChatType_FreeCompany" xml:space="preserve">
<value>Free Company</value>
</data>
<data name="ChatType_NoviceNetwork" xml:space="preserve">
<value>Novice Network</value>
</data>
<data name="ChatType_CustomEmotes" xml:space="preserve">
<value>Custom Emotes</value>
</data>
<data name="ChatType_StandardEmotes" xml:space="preserve">
<value>Standard Emotes</value>
</data>
<data name="ChatType_Yell" xml:space="preserve">
<value>Yell</value>
</data>
<data name="ChatType_CrossWorldParty" xml:space="preserve">
<value>Cross-world Party</value>
</data>
<data name="ChatType_PvpTeam" xml:space="preserve">
<value>PvP Team</value>
</data>
<data name="ChatType_CrossLinkshell1" xml:space="preserve">
<value>Cross-world Linkshell [1]</value>
</data>
<data name="ChatType_CrossLinkshell2" xml:space="preserve">
<value>Cross-world Linkshell [2]</value>
</data>
<data name="ChatType_CrossLinkshell3" xml:space="preserve">
<value>Cross-world Linkshell [3]</value>
</data>
<data name="ChatType_CrossLinkshell4" xml:space="preserve">
<value>Cross-world Linkshell [4]</value>
</data>
<data name="ChatType_CrossLinkshell5" xml:space="preserve">
<value>Cross-world Linkshell [5]</value>
</data>
<data name="ChatType_CrossLinkshell6" xml:space="preserve">
<value>Cross-world Linkshell [6]</value>
</data>
<data name="ChatType_CrossLinkshell7" xml:space="preserve">
<value>Cross-world Linkshell [7]</value>
</data>
<data name="ChatType_CrossLinkshell8" xml:space="preserve">
<value>Cross-world Linkshell [8]</value>
</data>
<data name="ChatType_Damage" xml:space="preserve">
<value>Damage dealt</value>
</data>
<data name="ChatType_Miss" xml:space="preserve">
<value>Failed attacks</value>
</data>
<data name="ChatType_Action" xml:space="preserve">
<value>Actions used</value>
</data>
<data name="ChatType_Item" xml:space="preserve">
<value>Items used</value>
</data>
<data name="ChatType_Healing" xml:space="preserve">
<value>Healing</value>
</data>
<data name="ChatType_GainBuff" xml:space="preserve">
<value>Beneficial effects granted</value>
</data>
<data name="ChatType_GainDebuff" xml:space="preserve">
<value>Detrimental effects inflicted</value>
</data>
<data name="ChatType_LoseBuff" xml:space="preserve">
<value>Beneficial effects lost</value>
</data>
<data name="ChatType_LoseDebuff" xml:space="preserve">
<value>Detrimental effects cured</value>
</data>
<data name="ChatType_Alarm" xml:space="preserve">
<value>Alarm Notifications</value>
</data>
<data name="ChatType_Echo" xml:space="preserve">
<value>Echo</value>
</data>
<data name="ChatType_System" xml:space="preserve">
<value>System Messages</value>
</data>
<data name="ChatType_BattleSystem" xml:space="preserve">
<value>Battle System Messages</value>
</data>
<data name="ChatType_GatheringSystem" xml:space="preserve">
<value>Gathering System Messages</value>
</data>
<data name="ChatType_Error" xml:space="preserve">
<value>Error Messages</value>
</data>
<data name="ChatType_NpcDialogue" xml:space="preserve">
<value>NPC Dialogue</value>
</data>
<data name="ChatType_LootNotice" xml:space="preserve">
<value>Loot Notices</value>
</data>
<data name="ChatType_Progress" xml:space="preserve">
<value>Progression Messages</value>
</data>
<data name="ChatType_LootRoll" xml:space="preserve">
<value>Loot Messages</value>
</data>
<data name="ChatType_Crafting" xml:space="preserve">
<value>Synthesis Messages</value>
</data>
<data name="ChatType_Gathering" xml:space="preserve">
<value>Gathering Messages</value>
</data>
<data name="ChatType_NpcAnnouncement" xml:space="preserve">
<value>NPC Dialogue (Announcements)</value>
</data>
<data name="ChatType_FreeCompanyAnnouncement" xml:space="preserve">
<value>Free Company Announcements</value>
</data>
<data name="ChatType_FreeCompanyLoginLogout" xml:space="preserve">
<value>Free Company Member Login Notifications</value>
</data>
<data name="ChatType_RetainerSale" xml:space="preserve">
<value>Retainer Sale Notifications</value>
</data>
<data name="ChatType_PeriodicRecruitmentNotification" xml:space="preserve">
<value>Periodic Recruitment Notifications</value>
</data>
<data name="ChatType_Sign" xml:space="preserve">
<value>Sign Messages for PC Targets</value>
</data>
<data name="ChatType_RandomNumber" xml:space="preserve">
<value>Random Number Messages</value>
</data>
<data name="ChatType_NoviceNetworkSystem" xml:space="preserve">
<value>Novice Network Announcements</value>
</data>
<data name="ChatType_Orchestrion" xml:space="preserve">
<value>Current Orchestrion Track Messages</value>
</data>
<data name="ChatType_PvpTeamAnnouncement" xml:space="preserve">
<value>PvP Team Announcements</value>
</data>
<data name="ChatType_PvpTeamLoginLogout" xml:space="preserve">
<value>PvP Team Member Login Notifications</value>
</data>
<data name="ChatType_MessageBook" xml:space="preserve">
<value>Message Book Alert</value>
</data>
<data name="ChatType_GmTell" xml:space="preserve">
<value>Tell (GM)</value>
</data>
<data name="ChatType_GmSay" xml:space="preserve">
<value>Say (GM)</value>
</data>
<data name="ChatType_GmShout" xml:space="preserve">
<value>Shout (GM)</value>
</data>
<data name="ChatType_GmYell" xml:space="preserve">
<value>Yell (GM)</value>
</data>
<data name="ChatType_GmParty" xml:space="preserve">
<value>Party (GM)</value>
</data>
<data name="ChatType_GmFreeCompany" xml:space="preserve">
<value>Free Company (GM)</value>
</data>
<data name="ChatType_GmLinkshell1" xml:space="preserve">
<value>Linkshell [1] (GM)</value>
</data>
<data name="ChatType_GmLinkshell2" xml:space="preserve">
<value>Linkshell [2] (GM)</value>
</data>
<data name="ChatType_GmLinkshell3" xml:space="preserve">
<value>Linkshell [3] (GM)</value>
</data>
<data name="ChatType_GmLinkshell4" xml:space="preserve">
<value>Linkshell [4] (GM)</value>
</data>
<data name="ChatType_GmLinkshell5" xml:space="preserve">
<value>Linkshell [5] (GM)</value>
</data>
<data name="ChatType_GmLinkshell6" xml:space="preserve">
<value>Linkshell [6] (GM)</value>
</data>
<data name="ChatType_GmLinkshell7" xml:space="preserve">
<value>Linkshell [7] (GM)</value>
</data>
<data name="ChatType_GmLinkshell8" xml:space="preserve">
<value>Linkshell [8] (GM)</value>
</data>
<data name="ChatType_GmNoviceNetwork" xml:space="preserve">
<value>Novice Network (GM)</value>
</data>
</root>