ChatTwo/ChatTwo/Message.cs

74 lines
2.4 KiB
C#
Executable File

using ChatTwo.Code;
using Dalamud.Game.Text.SeStringHandling;
using LiteDB;
namespace ChatTwo;
internal class SortCode {
internal ChatType Type { get; set; }
internal ChatSource Source { get; set; }
internal SortCode(ChatType type, ChatSource source) {
this.Type = type;
this.Source = source;
}
public SortCode() {
}
}
internal class Message {
// ReSharper disable once UnusedMember.Global
internal ObjectId Id { get; } = ObjectId.NewObjectId();
internal ulong Receiver { get; }
internal ulong ContentId { get; set; }
[BsonIgnore]
internal float? Height;
[BsonIgnore]
internal bool IsVisible;
internal DateTime Date { get; }
internal ChatCode Code { get; }
internal List<Chunk> Sender { get; }
internal List<Chunk> Content { get; }
internal SeString SenderSource { get; }
internal SeString ContentSource { get; }
internal SortCode SortCode { get; }
internal Message(ulong receiver, ChatCode code, List<Chunk> sender, List<Chunk> content, SeString senderSource, SeString contentSource) {
this.Receiver = receiver;
this.Date = DateTime.UtcNow;
this.Code = code;
this.Sender = sender;
this.Content = content;
this.SenderSource = senderSource;
this.ContentSource = contentSource;
this.SortCode = new SortCode(this.Code.Type, this.Code.Source);
foreach (var chunk in sender.Concat(content)) {
chunk.Message = this;
}
}
internal Message(ObjectId id, ulong receiver, ulong contentId, DateTime date, BsonDocument code, BsonArray sender, BsonArray content, BsonValue senderSource, BsonValue contentSource, BsonDocument sortCode) {
this.Id = id;
this.Receiver = receiver;
this.ContentId = contentId;
this.Date = date;
this.Code = BsonMapper.Global.ToObject<ChatCode>(code);
this.Sender = BsonMapper.Global.Deserialize<List<Chunk>>(sender);
this.Content = BsonMapper.Global.Deserialize<List<Chunk>>(content);
this.SenderSource = BsonMapper.Global.Deserialize<SeString>(senderSource);
this.ContentSource = BsonMapper.Global.Deserialize<SeString>(contentSource);
this.SortCode = BsonMapper.Global.ToObject<SortCode>(sortCode);
foreach (var chunk in this.Sender.Concat(this.Content)) {
chunk.Message = this;
}
}
}