74 lines
2.4 KiB
C#
Executable File
74 lines
2.4 KiB
C#
Executable File
using ChatTwo.Code;
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using Dalamud.Game.Text.SeStringHandling;
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using LiteDB;
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namespace ChatTwo;
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internal class SortCode {
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internal ChatType Type { get; set; }
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internal ChatSource Source { get; set; }
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internal SortCode(ChatType type, ChatSource source) {
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this.Type = type;
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this.Source = source;
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}
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public SortCode() {
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}
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}
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internal class Message {
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// ReSharper disable once UnusedMember.Global
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internal ObjectId Id { get; } = ObjectId.NewObjectId();
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internal ulong Receiver { get; }
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internal ulong ContentId { get; set; }
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[BsonIgnore]
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internal float? Height;
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[BsonIgnore]
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internal bool IsVisible;
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internal DateTime Date { get; }
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internal ChatCode Code { get; }
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internal List<Chunk> Sender { get; }
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internal List<Chunk> Content { get; }
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internal SeString SenderSource { get; }
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internal SeString ContentSource { get; }
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internal SortCode SortCode { get; }
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internal Message(ulong receiver, ChatCode code, List<Chunk> sender, List<Chunk> content, SeString senderSource, SeString contentSource) {
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this.Receiver = receiver;
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this.Date = DateTime.UtcNow;
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this.Code = code;
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this.Sender = sender;
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this.Content = content;
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this.SenderSource = senderSource;
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this.ContentSource = contentSource;
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this.SortCode = new SortCode(this.Code.Type, this.Code.Source);
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foreach (var chunk in sender.Concat(content)) {
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chunk.Message = this;
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}
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}
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internal Message(ObjectId id, ulong receiver, ulong contentId, DateTime date, BsonDocument code, BsonArray sender, BsonArray content, BsonValue senderSource, BsonValue contentSource, BsonDocument sortCode) {
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this.Id = id;
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this.Receiver = receiver;
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this.ContentId = contentId;
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this.Date = date;
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this.Code = BsonMapper.Global.ToObject<ChatCode>(code);
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this.Sender = BsonMapper.Global.Deserialize<List<Chunk>>(sender);
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this.Content = BsonMapper.Global.Deserialize<List<Chunk>>(content);
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this.SenderSource = BsonMapper.Global.Deserialize<SeString>(senderSource);
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this.ContentSource = BsonMapper.Global.Deserialize<SeString>(contentSource);
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this.SortCode = BsonMapper.Global.ToObject<SortCode>(sortCode);
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foreach (var chunk in this.Sender.Concat(this.Content)) {
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chunk.Message = this;
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}
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}
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}
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