ChatTwo/ChatTwo/Plugin.cs

89 lines
2.3 KiB
C#
Executable File

using Dalamud.Data;
using Dalamud.Game;
using Dalamud.Game.ClientState;
using Dalamud.Game.Command;
using Dalamud.Game.Gui;
using Dalamud.IoC;
using Dalamud.Plugin;
using XivCommon;
namespace ChatTwo;
// ReSharper disable once ClassNeverInstantiated.Global
public sealed class Plugin : IDalamudPlugin {
public string Name => "Chat 2";
[PluginService]
internal DalamudPluginInterface Interface { get; init; }
[PluginService]
internal ChatGui ChatGui { get; init; }
[PluginService]
internal ClientState ClientState { get; init; }
[PluginService]
internal CommandManager CommandManager { get; init; }
[PluginService]
internal DataManager DataManager { get; init; }
[PluginService]
internal Framework Framework { get; init; }
[PluginService]
internal SigScanner SigScanner { get; init; }
internal Configuration Config { get; }
internal XivCommonBase Common { get; }
internal GameFunctions Functions { get; }
internal Store Store { get; }
internal PluginUi Ui { get; }
#pragma warning disable CS8618
public Plugin() {
this.Config = this.Interface!.GetPluginConfig() as Configuration ?? new Configuration();
this.Common = new XivCommonBase();
this.Functions = new GameFunctions(this);
this.Store = new Store(this);
this.Ui = new PluginUi(this);
this.Framework!.Update += this.FrameworkUpdate;
}
#pragma warning restore CS8618
public void Dispose() {
this.Framework.Update -= this.FrameworkUpdate;
this.Functions.SetChatInteractable(true);
this.Ui.Dispose();
this.Store.Dispose();
this.Functions.Dispose();
this.Common.Dispose();
}
internal void SaveConfig() {
this.Interface.SavePluginConfig(this.Config);
}
private static readonly string[] ChatAddonNames = {
"ChatLog",
"ChatLogPanel_0",
"ChatLogPanel_1",
"ChatLogPanel_2",
"ChatLogPanel_3",
};
private void FrameworkUpdate(Framework framework) {
if (!this.Config.HideChat) {
return;
}
foreach (var name in ChatAddonNames) {
if (GameFunctions.IsAddonInteractable(name)) {
GameFunctions.SetAddonInteractable(name, false);
}
}
}
}