using ChatTwo.Code; using Dalamud.Game.Text.SeStringHandling; using Dalamud.Game.Text.SeStringHandling.Payloads; using LiteDB; namespace ChatTwo; internal class SortCode { internal ChatType Type { get; set; } internal ChatSource Source { get; set; } internal SortCode(ChatType type, ChatSource source) { this.Type = type; this.Source = source; } public SortCode() { } private bool Equals(SortCode other) { return this.Type == other.Type && this.Source == other.Source; } public override bool Equals(object? obj) { if (ReferenceEquals(null, obj)) { return false; } if (ReferenceEquals(this, obj)) { return true; } return obj.GetType() == this.GetType() && this.Equals((SortCode) obj); } public override int GetHashCode() { unchecked { return ((int) this.Type * 397) ^ (int) this.Source; } } } internal class Message { // ReSharper disable once UnusedMember.Global internal ObjectId Id { get; } = ObjectId.NewObjectId(); internal ulong Receiver { get; } internal ulong ContentId { get; set; } [BsonIgnore] internal float? Height; [BsonIgnore] internal bool IsVisible; internal DateTime Date { get; } internal ChatCode Code { get; } internal List Sender { get; } internal List Content { get; } internal SeString SenderSource { get; } internal SeString ContentSource { get; } internal SortCode SortCode { get; } internal Guid ExtraChatChannel { get; } internal int Hash { get; } internal Message(ulong receiver, ChatCode code, List sender, List content, SeString senderSource, SeString contentSource) { this.Receiver = receiver; this.Date = DateTime.UtcNow; this.Code = code; this.Sender = sender; this.Content = content; this.SenderSource = senderSource; this.ContentSource = contentSource; this.SortCode = new SortCode(this.Code.Type, this.Code.Source); this.ExtraChatChannel = this.ExtractExtraChatChannel(); this.Hash = this.GenerateHash(); foreach (var chunk in sender.Concat(content)) { chunk.Message = this; } } internal Message(ObjectId id, ulong receiver, ulong contentId, DateTime date, BsonDocument code, BsonArray sender, BsonArray content, BsonValue senderSource, BsonValue contentSource, BsonDocument sortCode) { this.Id = id; this.Receiver = receiver; this.ContentId = contentId; this.Date = date; this.Code = BsonMapper.Global.ToObject(code); this.Sender = BsonMapper.Global.Deserialize>(sender); this.Content = BsonMapper.Global.Deserialize>(content); this.SenderSource = BsonMapper.Global.Deserialize(senderSource); this.ContentSource = BsonMapper.Global.Deserialize(contentSource); this.SortCode = BsonMapper.Global.ToObject(sortCode); this.ExtraChatChannel = this.ExtractExtraChatChannel(); this.Hash = this.GenerateHash(); foreach (var chunk in this.Sender.Concat(this.Content)) { chunk.Message = this; } } internal Message(ObjectId id, ulong receiver, ulong contentId, DateTime date, BsonDocument code, BsonArray sender, BsonArray content, BsonValue senderSource, BsonValue contentSource, BsonDocument sortCode, BsonValue extraChatChannel) { this.Id = id; this.Receiver = receiver; this.ContentId = contentId; this.Date = date; this.Code = BsonMapper.Global.ToObject(code); this.Sender = BsonMapper.Global.Deserialize>(sender); this.Content = BsonMapper.Global.Deserialize>(content); this.SenderSource = BsonMapper.Global.Deserialize(senderSource); this.ContentSource = BsonMapper.Global.Deserialize(contentSource); this.SortCode = BsonMapper.Global.ToObject(sortCode); this.ExtraChatChannel = BsonMapper.Global.Deserialize(extraChatChannel); this.Hash = this.GenerateHash(); foreach (var chunk in this.Sender.Concat(this.Content)) { chunk.Message = this; } } private int GenerateHash() { return this.SortCode.GetHashCode() ^ this.ExtraChatChannel.GetHashCode() ^ string.Join("", this.Sender.Select(c => c.StringValue())).GetHashCode() ^ string.Join("", this.Content.Select(c => c.StringValue())).GetHashCode(); } private Guid ExtractExtraChatChannel() { if (this.ContentSource.Payloads.Count > 0 && this.ContentSource.Payloads[0] is RawPayload raw) { // this does an encode and clone every time it's accessed, so cache var data = raw.Data; if (data[1] == 0x27 && data[2] == 18 && data[3] == 0x20) { return new Guid(data[4..^1]); } } return Guid.Empty; } }