style: run formatter

This commit is contained in:
Anna 2022-01-30 23:45:07 -05:00
parent 89040b72f6
commit b7f3189a61
Signed by: anna
GPG Key ID: 0B391D8F06FCD9E0
8 changed files with 9 additions and 14 deletions

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@ -1,6 +1,6 @@
using ChatTwo.Code; using ChatTwo.Code;
namespace ChatTwo.GameFunctions.Types; namespace ChatTwo.GameFunctions.Types;
internal class ChannelSwitchInfo { internal class ChannelSwitchInfo {
internal InputChannel? Channel { get; } internal InputChannel? Channel { get; }

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@ -1,4 +1,4 @@
namespace ChatTwo.GameFunctions.Types; namespace ChatTwo.GameFunctions.Types;
internal enum RotateMode { internal enum RotateMode {
None, None,

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@ -1,10 +1,10 @@
namespace ChatTwo.GameFunctions.Types; namespace ChatTwo.GameFunctions.Types;
internal sealed class TellHistoryInfo { internal sealed class TellHistoryInfo {
internal string Name { get; } internal string Name { get; }
internal uint World { get; } internal uint World { get; }
internal ulong ContentId { get; } internal ulong ContentId { get; }
internal TellHistoryInfo(string name, uint world, ulong contentId) { internal TellHistoryInfo(string name, uint world, ulong contentId) {
this.Name = name; this.Name = name;
this.World = world; this.World = world;

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@ -1,11 +1,11 @@
namespace ChatTwo.GameFunctions.Types; namespace ChatTwo.GameFunctions.Types;
internal sealed class TellTarget { internal sealed class TellTarget {
internal string Name { get; } internal string Name { get; }
internal ushort World { get; } internal ushort World { get; }
internal ulong ContentId { get; } internal ulong ContentId { get; }
internal TellReason Reason { get; } internal TellReason Reason { get; }
internal TellTarget(string name, ushort world, ulong contentId, TellReason reason) { internal TellTarget(string name, ushort world, ulong contentId, TellReason reason) {
this.Name = name; this.Name = name;
this.World = world; this.World = world;

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@ -36,7 +36,7 @@ public sealed class Plugin : IDalamudPlugin {
[PluginService] [PluginService]
internal GameGui GameGui { get; init; } internal GameGui GameGui { get; init; }
[PluginService] [PluginService]
internal KeyState KeyState { get; init; } internal KeyState KeyState { get; init; }

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@ -10,7 +10,7 @@ namespace ChatTwo;
internal class Store : IDisposable { internal class Store : IDisposable {
internal const int MessagesLimit = 10_000; internal const int MessagesLimit = 10_000;
internal sealed class MessagesLock : IDisposable { internal sealed class MessagesLock : IDisposable {
private Mutex Mutex { get; } private Mutex Mutex { get; }
internal List<Message> Messages { get; } internal List<Message> Messages { get; }

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@ -1,5 +0,0 @@
namespace ChatTwo.Util;
public class DataUtil {
}

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@ -1,4 +1,4 @@
namespace ChatTwo.Util; namespace ChatTwo.Util;
internal static class NumUtil { internal static class NumUtil {
internal static uint NumberOfSetBits(uint i) { internal static uint NumberOfSetBits(uint i) {